Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 17:53:39 Player: ElandEm Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (2787) 2787 Prototype IDs (0) 0 Alien Tech Used (1) 200 Bonus (727) 727 TOTAL SCORE: 8609 Bonus ------- Entered DSFs 500 Acquired ECA 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/1000 Matter 40/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Reflective Plating Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating Improved Thermal Shield Improved Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Cannon Heavy Assault Cannon > --- INVENTORY -------- Armored Leg Field Propulsion Drive Encrypted Comm Array Improved Medium Armor Plating Gauss Rifle [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Improved Medium Armor Plating Device Improved Sensor Array Storage High-capacity Matter Pod Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 2 . 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 5 | . . 2 1 . . . 1 . . 1 Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 83 | 10 3 8 8 20 1 17 5 5 . 6 Power 13 | 1 . 2 . 4 . 4 1 1 . . Engine 8 | 1 . 2 . 2 . 2 1 . . . Core 5 | . . . . 2 . 2 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 21 | 3 . 2 4 4 . 3 2 1 . 2 Treads . | . . . . . . . . . . . Leg 6 | . . . . . . 3 2 1 . . Wheel 7 | 3 . 2 1 1 . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 7 | . . . 3 3 . . . . . 1 Utility 24 | 2 2 2 1 6 1 3 2 2 . 3 Device 9 | 2 . . . 2 . 1 1 1 . 2 Storage 2 | . 2 . . . . . . . . . Processor 3 | . . . . 2 1 . . . . . Hackware 2 | . . . . . . 1 . 1 . . Protection 8 | . . 2 1 2 . 1 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 25 | 4 1 2 3 6 . 7 . 1 . 1 Energy Gun 2 | . . . 1 1 . . . . . . Energy Cannon 3 | . . . . . . 3 . . . . Ballistic Gun 8 | 2 . 1 . 1 . 3 . 1 . . Ballistic Cannon 8 | . 1 . 1 4 . 1 . . . 1 Launcher 2 | . . 1 1 . . . . . . . Special Weapon 2 | 2 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . Parts Lost 39 | . . 2 . 8 . 13 . 2 . 14 Power 4 | . . . . . . 2 . 1 . 1 Propulsion 10 | . . . . 3 . 3 . . . 4 Utility 16 | . . 2 . 4 . 3 . 1 . 6 Weapon 9 | . . . . 1 . 5 . . . 3 Highest Loss Streak 8 | . . 1 . 3 . 7 . 1 . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 3 10 19 23 15 4 4 1 3 3 2 Power 1 | 1 2 3 4 1 . . . . . . Propulsion 1 | . 1 4 4 2 . . . . 1 . Utility 1 | . 2 4 5 3 . . . . . . Weapon 3 | 2 4 7 10 8 4 3 1 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . . 1 1 16 . 2 . . . 4 Power 2 | . . . . 2 . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 16 | . . . . 11 . 1 . . . 4 Weapon 5 | . . . 1 3 . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 92 94 90 80 72 92 91 87 56 Engine 5 | . 14 11 9 3 . 2 5 6 6 1 Core 4 | . . . . 5 7 1 6 8 6 1 Leg 9 | . . . . . . 8 25 25 25 4 Wheel 7 | . 28 22 22 14 . . . . . . Flight 3 | . . . . 11 23 5 . . . . Device 7 | . 9 11 . . . 2 10 11 6 11 Storage 7 | . 18 22 18 14 7 5 . . . . Processor 6 | . . . . 9 19 19 8 6 6 4 Hackware 4 | . . . . . . 4 6 6 12 10 Protection 9 | . . 3 27 14 7 1 13 12 12 6 Ballistic Gun 5 | . 21 8 7 . . 3 6 6 6 3 Ballistic Cannon 7 | . 6 8 2 14 15 4 6 6 6 6 Peak Build Rating 62 | 9 9 16 21 26 22 39 55 60 53 62 Average Rating 29 | 7 8 13 17 20 20 27 48 56 53 45 On Entrance 26 | . 9 8 14 21 18 22 39 54 53 53 Naked Turns 12 | . . . . . . . . . . 12 Heaviest Build 122 | 9 92 110 117 122 22 33 52 59 51 60 Greatest Support 56 | 20 20 20 30 30 13 40 56 56 55 55 Greatest Overweight (x) 19 | . 4 5 5 19 1 9 . 1 . 13 Average Overweight (x) 1 | . 2 4 3 2 1 1 . . . 2 Largest Inventory Capacity 25 | 5 25 25 25 25 5 5 5 5 5 5 Average Capacity 9 | 5 21 25 25 16 5 5 5 5 5 5 Most Carried 25 | 5 15 25 25 25 5 5 4 5 4 5 Average Carried 8 | 3 10 19 23 15 4 4 2 4 4 2 Final Capacity 25 | 5 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 5 15 23 25 4 5 5 3 4 4 3 Class Distribution -------------------- 49% | Mutant 13% | Scavenger-Tank 11% | Hacker-Tank 9% | Tank 6% | Scavenger-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Gunner | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Matter Collected 2977 | 408 303 159 140 936 . 343 . 642 14 32 Remotely . | . . . . . . . . . . . Salvage Created 2260 | 144 64 200 307 768 . 456 . 301 9 11 Parts 142 | 11 4 19 10 48 . 31 . 18 . 1 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 15 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 64 | 1 2 9 8 24 . 10 . 9 . 1 Guns 13 | 1 . 5 1 3 . 2 . . . 1 Cannons 39 | . 2 2 . 21 . 5 . 9 . . AOE 11 | . . 2 7 . . 2 . . . . Classes Destroyed 10 | 3 . 3 . . . 3 . 1 . . Worker 5 | 1 . 1 1 2 . . . . . . Tunneler 5 | 4 . 1 . . . . . . . . Watcher 4 | . . 2 . 1 . . . . . 1 Swarmer 16 | . . 6 . 6 . . . 4 . . Grunt 31 | 1 2 1 8 8 . 7 . 4 . . Researcher 1 | . . . . . . . . 1 . . Sentry 13 | . . 2 . 10 . . . . . 1 Specialist 1 | . . . . . . 1 . . . . Hunter 2 | . . . . . . 1 . 1 . . Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 9 | 2 1 4 9 8 . 3 . 3 . 1 Combat Bots Only 8 | 1 1 3 8 7 . 3 . 3 . 1 Max Kills in Single Turn 2 | 1 1 2 2 2 . 1 . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . 1 2 . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Hostile Shots Fired 519 | 1 3 56 19 126 . 84 . 85 . 145 Missed 147 | . 1 14 11 34 . 28 . 21 . 38 Hits 372 | 1 2 42 8 92 . 56 . 64 . 107 Melee 12 | . . . . . . . . . . 12 Projectile 360 | 1 2 42 8 92 . 56 . 64 . 95 Critical Strikes 18 | . . . . 3 . 2 . 3 . 10 Damage Taken 6861 | 11 22 436 154 1278 . 1410 . 1129 . 2421 Core 1782 | . . 49 28 316 . 265 . 121 . 1003 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 62 | . . . . . . . . . . 62 Core Remaining (%) 78 | 100 100 87 . 37 . 62 . . 85 . Volleys Fired 248 | 47 3 25 13 70 . 34 . 40 1 15 Largest 3 | 2 2 2 2 2 . 3 . 2 2 2 Hottest 200 | 200 50 60 50 98 . 195 . 78 78 100 Shots Fired 499 | 94 6 49 22 137 . 81 . 80 2 28 Gun 167 | 30 3 24 13 30 . 19 . 40 1 7 Cannon 244 | . 3 13 . 107 . 59 . 40 1 21 Launcher 24 | . . 12 9 . . 3 . . . . Special 64 | 64 . . . . . . . . . . Kinetic 359 | 30 6 37 13 115 . 48 . 80 2 28 Thermal 99 | 64 . . . 5 . 30 . . . . Explosive 24 | . . 12 9 . . 3 . . . . Electromagnetic 17 | . . . . 17 . . . . . . Robot Hit Streak 12 | 5 2 9 7 8 . 11 . 12 . 9 Robot Miss Streak 30 | 3 1 3 1 30 . 2 . 4 . 2 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 267 | 16 4 30 11 91 . 59 . 39 . 17 Core Hits 171 | 7 2 16 22 76 . 26 . 18 1 3 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . 1 . . 3 . 1 . 3 . 1 Burn 1 | . . . . 1 . . . . . . Meltdown 1 | . . . . . . 1 . . . . Blast 7 | . 1 . . 2 . . . 3 . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7774 | 199 59 747 889 2049 . 1545 . 1522 52 712 Guns 1721 | 199 26 181 92 383 . 336 . 386 . 118 Cannons 4408 | . 33 172 . 1458 . 963 . 1136 52 594 Explosions 1645 | . . 394 797 208 . 246 . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 5350 | 199 59 353 92 1571 . 790 . 1522 52 712 Thermal 734 | . . . . 225 . 509 . . . . Explosive 1398 | . . 394 690 68 . 246 . . . . Electromagnetic 292 | . . . 107 185 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . 15 Average Corruption 6 | . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 223 | . . 28 . . . 15 . 136 . 44 Projectiles 187 | . . 7 . . . . . 136 . 44 Explosions 36 | . . 21 . . . 15 . . . . Melee . | . . . . . . . . . . . Knockbacks 22 | . . 2 . 11 . . . 8 . 1 Impact . | . . . . . . . . . . . Kinetic 21 | . . 2 . 10 . . . 8 . 1 Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 237 | . . 76 30 36 . 95 . . . . Shots 8 | . . 3 1 1 . 3 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 459 | 112 2 7 32 289 . 459 . 452 3 22 Average Temperature 87 | 37 2 3 15 92 . 140 . 146 2 8 Received Heat Transfer 2115 | 6 12 33 72 459 . 342 . 336 . 855 Effects 20 | . . . . . . 1 . 19 . . Shutdowns 7 | . . . . . . . . 7 . . Energy Bleed 2 | . . . . . . . . 2 . . Interference 6 | . . . . . . . . 6 . . Matter Decay 3 | . . . . . . 1 . 2 . . Short Circuit 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1112 | . . . . 409 . 703 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Maximum Alert Level 1 | . . 1 1 1 . 1 . . . . Low Security (%) 82 | 100 100 98 22 48 100 75 100 . . 100 Level 1 17 | . . 1 77 51 . 24 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Peak Influence 345 | 25 30 204 312 345 137 211 110 . . 32 Initial 137 | . . . 85 97 137 92 110 . . 23 Average 75 | . 6 61 225 189 132 140 74 . . 3 Influence Increases 2092 | 45 50 366 257 731 5 249 . 270 . 119 Destroy 0b10 Robot/C 1280 | 20 40 180 160 480 . 200 . 180 . 20 Destroy 0b10 Robot/NC 80 | 25 . 20 5 15 . 10 . . . 5 Destroy Leader 308 | . 10 54 30 142 . 30 . 30 . 12 Successful Hack 7 | . . . . 2 5 . . . . . Disable Machine 210 | . . 45 45 75 . . . . . 45 Destroy Structure 132 | . . 67 17 17 . 9 . . . 22 Lose Combat Pursuer 75 | . . . . . . . . 60 . 15 Influence Decreases 2092 | 45 50 162 229 659 177 170 181 228 35 156 Entered New Map 603 | . . . 119 135 167 40 101 12 15 14 Time Decay 1176 | 45 50 142 110 404 10 . 80 196 20 119 Lost Part 273 | . . 20 . 80 . 130 . 20 . 23 Lost Ally 40 | . . . . 40 . . . . . . Squads Dispatched 13 | . 2 1 2 5 . 1 . . . 2 Investigation 2 | . . 1 1 . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 7 | . 2 . 1 2 . 1 . . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Distress Signals 5 | . 3 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 89 | 1 2 11 10 30 . 10 . 12 . 13 Peak Tracking Total 7 | 1 1 4 3 7 . 4 . 4 . 7 Tactical Retreats 2 | . . . . . . . . 1 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Traps Triggered 5 | . . 1 1 . . 2 . . . 1 Indirectly 1 | . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Machines Disabled 14 | . . 3 3 5 . . . . . 3 Max in Single Turn 2 | . . 2 2 2 . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Machines Accessed 6 | . . 1 . 4 1 . . . . . Terminals 4 | . . 1 . 2 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 13 | . . 4 . 7 2 . . . . . Successful 9 | . . 3 . 5 1 . . . . . Failed 4 | . . 1 . 2 1 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 9 | . . 4 . 3 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 7 | . . 3 . 3 1 . . . . . Record 3 | . . 1 . 2 . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . 3 . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 35 | . . . . . . . 9 9 9 8 Total Orders 2 | . . . . 2 . . . . . . EXPLORE 2 | . . . . 2 . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Active Infowar (turns) 3665 | 896 100 339 . 588 33 265 161 1030 45 208 Sensors 1376 | . . . . . . . 103 1020 45 208 Terrain 1277 | 892 47 338 . . . . . . . . Seismic 1145 | 896 98 151 . . . . . . . . Machine Analysis 845 | . . . . 588 33 224 . . . . Cloaking 1153 | . . . . . . 41 161 951 . . Jamming 86 | . . . . . . . . . . 86 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches 4 | . . . . 4 . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Turns Passed 5836 | 1176 229 469 235 960 33 398 161 1270 45 860 Spaces Moved 2710 | 308 164 233 129 416 27 132 124 774 35 368 Core 42 | 16 . . . . . 6 . . . 20 Treads . | . . . . . . . . . . . Legs 1094 | . . . . . . 81 124 774 35 80 Wheels 986 | 292 164 233 129 168 . . . . . . Hover 222 | . . . . . . . . . . 222 Flight 366 | . . . . 248 27 45 . . . 46 Fastest Speed 50 | 50 80 140 125 110 112 112 120 120 120 120 Average Speed 138 | 78 120 141 135 129 112 174 120 141 120 194 Slowest Speed 1565 | 80 140 155 155 1565 112 515 120 190 120 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 10 25 26 12 51 1 93 2 79 8 9 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 2 | . . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 7 | 4 . . . . . . . 3 . . Terrain Destroyed 185 | 10 . 99 20 18 . 9 . 19 1 9 Melee . | . . . . . . . . . . . Projectile 40 | 10 . . . 1 . . . 19 1 9 AOE 145 | . . 99 20 17 . 9 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Total 4140 | 1017 188 322 161 703 29 231 135 843 35 476 Wait 925 | 634 6 34 . 150 . 20 . 13 . 68 Move 2700 | 307 163 232 128 415 26 131 123 773 34 368 Hop . | . . . . . . . . . . . Pick Up 95 | 12 11 16 5 18 2 12 4 6 . 9 Fast Attach 12 | . . . . 5 . 7 . . . . Attach 39 | 7 . 4 2 5 1 8 3 3 . 6 Detach 1 | . . . . . . . . . . 1 Swap 66 | 9 4 7 12 18 . 6 3 6 . 1 Drop 49 | 1 1 4 1 22 . 8 2 2 . 8 Fire 248 | 47 3 25 13 70 . 34 . 40 1 15 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 152 | -11/Scrapyard | Discovered new exit (range 8) 1177 | -11/Scrapyard | Entered Materials 1178 | -10/Materials | Build established: Mutant 1178 | -10/Materials | Met a group of wandering Federalists 1271 | -10/Materials | Discovered new exit (range 16) 1406 | -10/Materials | Entered another Materials area 1406 | -9/Materials | Evolved 2 slots: Utility x2 1849 | -9/Materials | Discovered new exit (range 7) 1875 | -9/Materials | Entered another Materials area 1875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1972 | -8/Materials | Destroyed 8 combat bots 2102 | -8/Materials | Discovered new exit (range 6) 2110 | -8/Materials | Entered Storage 2448 | -8/Storage | Garrison activated, responded to threat 2466 | -8/Storage | Lost 4 allies 2607 | -8/Storage | Identified exit to Garrison 2613 | -8/Storage | Destroyed 7 combat bots 2619 | -8/Storage | Lost 3 parts (1n2u) 2931 | -8/Storage | Core integrity fell below 50% 2959 | -8/Storage | Lost 3 parts (1n2u) 3059 | -8/Storage | Discovered new exit (range 10) 3069 | -8/Storage | Identified exit to Factory 3070 | -8/Storage | Entered Factory 3070 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3103 | -7/Factory | Identified exit to DSF 3103 | -7/Factory | Entered DSF 3164 | -7/DSF | Additional patrols routed to DSF 3216 | -7/DSF | Lost 7 parts (1p2n1u3w) 3401 | -7/DSF | Sterilization system engaged 3421 | -7/DSF | Ambient heat levels rising (+10) 3433 | -7/DSF | Lost 3 parts (1u2w) 3436 | -7/DSF | Ambient heat levels rising (+10) 3451 | -7/DSF | Ambient heat levels rising (+10) 3466 | -7/DSF | Ambient heat levels rising (+10) 3474 | -7/DSF | Discovered new exit (range 15) 3481 | -7/DSF | Ambient heat levels rising (+10) 3496 | -7/DSF | Ambient heat levels rising (+10) 3500 | -7/DSF | Identified exit to Factory 3501 | -7/DSF | Entered Factory 3501 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3617 | -6/Factory | Discovered new exit (range 6) 3662 | -6/Factory | Entered Lower Caves 3668 | -6/Lower Caves | Met a Warlord Commander 3669 | -6/Lower Caves | Learned location of Warlord (-5) 3670 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3672 | -6/Lower Caves | Found Encrypted Comm Array 3691 | -6/Lower Caves | Learned Factory stockpile data 3696 | -6/Lower Caves | Encountered a Warlord checkpoint 3941 | -6/Lower Caves | Build established: Tank 4208 | -6/Lower Caves | Found Alien Artifact 4209 | -6/Lower Caves | Identified Core Expander 4209 | -6/Lower Caves | Installed Core Expander, added new Power slot 4517 | -6/Lower Caves | Build established: Scavenger-Tank 4913 | -6/Lower Caves | Discovered new exit (range 10) 4932 | -6/Lower Caves | Entered another Lower Caves area 4941 | -6/Lower Caves | Discovered new exit (range 7) 4977 | -6/Lower Caves | Entered Factory 4977 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5154 | -5/Factory | Build established: Hacker-Tank 5202 | -5/Factory | Lost 6 parts (1p4n1w) 5812 | -5/Factory | System corruption reached 10% 5828 | -5/Factory | Core integrity fell below 50% 5835 | -5/Factory | Core integrity fell below 20% 5837 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Knocked back. System Shield destroyed. System corrupted by crushing effect (+5). Knocked back. Critical hit (Burn: +37). Imp. Sensor Array destroyed. System corrupted by crushing effect (+4). Knocked back. Transmission Jammer destroyed. System corrupted by crushing effect (+1). Hvy. Assault Cannon destroyed. Critical hit (Smash). Critical hit (Burn: +37). Critical hit (Smash). Imp. Heavy Armor Plating destroyed. System corrupted by crushing effect (+1). Adv. Targeting Computer destroyed. System corrupted: Gyrokinetic Inverter rejected. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ? ?????????########+##### #??????????? | | ?? ??????????# # #??????????? | | ?? ????????????# # #??????????? | | ?????????????????# """"""" # #??????????? | | ?????????????????# """"""" # #??????????? | | ?????????????????# """"""" # #??????????? | | ?????????????????# """"""" # #??????????? | | ?????????????????# # #? ??" ""??? | | ?????????????????# # # """ """ | | ?????????????????# # # " | | ?????????????????# ""T"" ! + / " | | ?????????????????# """"" # # | | ?????????????????# # #??######### | | ?????????????????############## #??????????? | | ?????????????????# # #??????????? | | ?????????????????# # #??????????? | | ?????????????????# """ """ # #??????????? | | ?????????????????# """ """ # #??????????? | | ?????????????????# """ """ # #??????????? | | ?????????????????# t + + ?????????? | | ?????????????????# """ """ # # ! ???????? | | ?????????????????# ! """ """ # # ""?????? | | ?????????????????# """ """ # #? """????? | | ?????????????????# g g g # #? ????? | | ?????????????????# gg b # #?? ???? | | ?????????????????# g @ !# #???#####??? | | ?????????????????####/######### ?????????? | | ??????????????????????????????# ###????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# ???????????? | | ??????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 40 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 675 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- 5k Club Alien Tech Backstab It's Just You More Dakka Please Serviceable Loadout Shopping List Troublemaker Challenges ------------ None Game ------ Seed SpliceMissileMallet Manual? 0 Play Time 01:20:18 Cumulative 3.5 hours Start 2025.10.09 @ 11:02:13 End 2025.10.09 @ 17:53:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba14a6c2-aaa8-48a6-bbe3-24b7d5e4bd4c