Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.08 @ 12:09:01 Player: cptwinky Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (542) 542 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 2577 Bonus ------- No Salvage 755 Cogmind --------- Core Integrity 308/400 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Rolling (140) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Aluminum Leg Medium Storage Unit Large Battery (300) Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Medium Storage Unit Large Battery Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser Mace [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 26 | 6 16 . 4 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 7 . 1 Treads 4 | 1 3 . . Leg 1 | . 1 . . Wheel 5 | 1 3 . 1 Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device . | . . . . Storage 5 | 1 2 . 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 6 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 5 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 6 . 3 Power 2 | . 1 . 1 Propulsion 4 | . 3 . 1 Utility . | . . . . Weapon 3 | . 2 . 1 Highest Loss Streak 3 | . 3 . 2 Average Slot Usage (%) 92 | . 93 100 73 Engine 13 | . 13 14 11 Treads 10 | . 15 . . Leg 3 | . . 14 4 Wheel 12 | . 12 14 13 Storage 23 | . 23 28 22 Ballistic Gun 26 | . 27 28 21 Naked Turns . | . . . . Heaviest Build 72 | 10 41 40 72 Greatest Support 40 | 20 40 16 28 Greatest Overweight (x) 5 | . 3 2 5 Average Overweight (x) 1 | . 1 2 3 Largest Inventory Capacity 32 | 6 16 16 32 Average Capacity 13 | 5 12 16 19 Most Carried 13 | 6 13 11 13 Average Carried 9 | 3 9 10 11 Final Capacity 20 | 6 16 16 20 Final Carried 12 | 6 10 11 12 Class Distribution -------------------- 92% | Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 823 | 266 462 42 53 Remotely . | . . . . Salvage Created 794 | 50 629 55 60 Parts . | . . . . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 23 | . 19 3 1 Guns 20 | . 16 3 1 AOE 3 | . 3 . . Classes Destroyed 7 | 1 5 . 1 Worker 1 | . 1 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Swarmer 12 | . 9 3 . Grunt 10 | . 10 . . Sentry 1 | . . . 1 Best Kill Streak 5 | 1 5 3 1 Combat Bots Only 5 | . 5 3 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1498 | . 864 162 472 Core 237 | . 108 37 92 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 . 42 . Volleys Fired 87 | 7 63 9 8 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 40 100 Shots Fired 163 | 14 117 18 14 Gun 159 | 14 115 18 12 Cannon . | . . . . Launcher 2 | . 2 . . Special 2 | . . . 2 Kinetic 159 | 14 115 18 12 Thermal 2 | . . . 2 Explosive 2 | . 2 . . Electromagnetic . | . . . . Robot Hit Streak 9 | 5 7 5 9 Robot Miss Streak 5 | 2 5 3 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 92 | 11 62 9 10 Core Hits 44 | 2 34 6 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1187 | 98 882 91 116 Guns 1041 | 98 736 91 116 Cannons . | . . . . Explosions 146 | . 146 . . Melee . | . . . . Ramming . | . . . . Kinetic 1041 | 98 736 91 116 Thermal . | . . . . Explosive 146 | . 146 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1 | . 1 . . Projectiles . | . . . . Explosions 1 | . 1 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 42 | . 42 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 15 | . 12 . 15 Average Temperature 6 | . 6 . 7 Received Heat Transfer 321 | . 234 33 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 368 | 5 368 94 86 Average Influence 109 | . 134 89 50 Maximum Alert Level 1 | . 1 . . Low Security (%) 83 | 100 74 100 100 Level 1 16 | . 25 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 36 5 3 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 10 | . 8 . 2 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 25 | . 20 . 5 Successful 12 | . 8 . 4 Failed 12 | . 11 . 1 Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 11 | . 10 . 1 Terminals 19 | . 17 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 . 2 Terminals 2 | . 1 . 1 Botnet 1 | . . . 1 Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 8 . 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 1 . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1487 | 91 978 264 154 Spaces Moved 1016 | 57 674 193 92 Core 3 | 3 . . . Treads 55 | 3 52 . . Legs . | . . . . Wheels 958 | 51 622 193 92 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 115 Average Speed 114 | 100 112 120 128 Slowest Speed 200 | 160 200 120 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 31 | 4 75 35 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . . . 2 Terrain Destroyed 19 | . 17 . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 17 | . 17 . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1172 | 75 777 209 111 Wait 19 | . 10 7 2 Move 1013 | 56 673 192 92 Hop . | . . . . Pick Up 18 | 6 11 1 . Fast Attach 10 | 6 1 . 3 Attach 6 | . 6 . . Detach 3 | . . . 3 Swap 10 | . 9 . 1 Drop 6 | . 4 . 2 Fire 87 | 7 63 9 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Discovered new exit (range 12) 767 | -10/Materials | Lost 3 parts (1p1n1w) 824 | -10/Materials | Discovered new exit (range 15) 1070 | -10/Materials | Entered Mines 1093 | -10/Mines | Core integrity fell below 50% 1107 | -10/Mines | Discovered new exit (range 15) 1227 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1334 | -10/Mines | Entered Materials 1334 | -9/Materials | Evolved 2 slots: Utility x2 1487 | -9/Materials | Crushed by falling debris 1488 | -9/Materials | Self-destructed Last Messages --------------- 01437_ Y-45 Defender destroyed. 01451_ Acquired 53 matter. 01453_ U-05 Engineer lays Concrete. 01466_ Connecting with Scanalyzer... >>Insert(Rocket Launcher) Scanning Rocket Launcher... Ready to analyze. >>Scanalyze Scanning: Rocket Launcher... Scan incomplete, additional scanning required. >>Scanalyze Scanning: Rocket Launcher... Schematic downloaded. 01487_ The unstable cave ceiling collapses. 01487_ Crushed by falling debris. 01487_ Ion Engine destroyed. 01487_ System corrupted by crushing effect (+3). 01487_ Mining Laser destroyed. 01487_ System corrupted by crushing effect (+4). 01488_ 1GX60C XQGFQ&KEWZ 1MUDC:CFMGA|L Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +??????? ???????????? | | ???????????????????????# #??????? #??????????? | | ???????????????????????# #??????# #??????????? | | ??????????????????????## ##?????# #??????????? | | ??????????????????????#= #????## #??????????? | | ??????????????????????? = ?????? #??????????? | | ??????????????????????? ?????? #??????????? | | ???????????????????????? ??????? #??????????? | | ???????????????????????? ???????# #??????????? | | ????????????????????????#"#???????# #?????????#? | | ????????????????????????########### ######### #? | | ????????????????????????#@ # #[ #? | | ????????????????????????# """ # # "#? | | ????????????????????????# """ # # """ T#? | | ????????????????????????# """ u# # """ "#? | | ????????????????????????# "" + + """ %] #? | | ????????????????????????# """ # %# *] #? | | ????????????????????????# S" # # #? | | ????????????????????????# # # #? | | ????????????????????????########### ###########? | | ???????????????????????????# # #??????????? | | ???????????????????????????# """ # #??????????? | | ???????????????????????????# """ + #??????????? | | ???????????????????????????# """ # ###########? | | ???????????????????????????# # # #? | | ???????????????????????????# # # """ #? | | ???????????????????????????######## # "T"!!! #? | | ???????????????????????????"" """ # # ! #? | | ???????????????????????????"" """ # # """ ! #? | | ???????????????????????????"" """ + + """ #? | | ????????????????????????# # # """ #? | | ????????????????????????# # # #? | | ????????????????????????# # ###########? | | ????????????????????????# # #??????? | | ????????????????????????# # #??????? | | ????????????????????????########### #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ No Salvage Game ------ Seed HellfireMatterMantle Manual? 0 Play Time 00:10:46 Cumulative 458.9 hours Start 2020.03.08 @ 11:59:42 End 2020.03.08 @ 12:09:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 353 Adventurer 4 Explorer 0 Win Type - Total 48 Types 40/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 93 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 031ee67a-4930-48f9-8afd-1548b456a6f0