Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.18 @ 21:46:07 Player: Michael Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1053) 1053 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2845 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 140/160 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (8) ---- Light Nuclear Core Armored Wheel Armored Wheel Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit System Shield > --- WEAPON ----------- Flak Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 32 | 6 3 14 9 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 . 5 3 Treads . | . . . . Leg . | . . . . Wheel 10 | 2 . 5 3 Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 4 3 Device . | . . . . Storage 7 | 1 1 4 1 Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 2 1 4 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 4 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 8 6 Power 1 | . . 1 . Propulsion 6 | . 1 3 2 Utility 2 | . . 1 1 Weapon 6 | . . 3 3 Highest Loss Streak 5 | . 1 5 2 Average Slot Usage (%) 51 | . 89 47 38 Engine 5 | . 14 6 . Core 1 | . . . 4 Wheel 12 | . 23 8 13 Storage 8 | . 14 8 5 Processor 3 | . . . 7 Protection 3 | . 8 4 . Ballistic Gun 14 | . 28 20 1 Ballistic Cannon 1 | . . . 4 Naked Turns 13 | . . 13 . Heaviest Build 27 | 12 27 27 19 Greatest Support 24 | 20 20 24 24 Greatest Overweight (x) 8 | . 2 8 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 8 Average Capacity 7 | 5 8 8 6 Most Carried 8 | 4 7 8 5 Average Carried 4 | 1 5 6 3 Final Capacity 10 | 6 10 8 8 Final Carried 7 | 4 7 5 3 Class Distribution -------------------- 92% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 876 | 228 98 281 269 Remotely . | . . . . Salvage Created 1138 | . 180 654 304 Parts 72 | . 8 48 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 6 15 10 Guns 22 | . 6 15 1 Cannons 9 | . . . 9 Classes Destroyed 7 | . 2 5 . Worker 4 | . . 2 2 Builder 1 | . . 1 . Tunneler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 8 | . 3 4 1 Grunt 18 | . 3 9 6 Sentry 5 | . . 2 3 Best Kill Streak 10 | . 4 10 5 Combat Bots Only 5 | . 4 4 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2099 | . 198 861 1040 Core 845 | . 13 273 559 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 94 31 . Volleys Fired 118 | . 14 64 40 Largest 2 | . 2 2 2 Hottest 44 | . 40 40 44 Shots Fired 199 | . 28 128 43 Gun 164 | . 28 128 8 Cannon 35 | . . . 35 Launcher . | . . . . Special . | . . . . Kinetic 199 | . 28 128 43 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 38 | . 7 27 38 Robot Miss Streak 3 | . 1 1 3 Penetration Max . | . . . . Secondary Targets 6 | . 3 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 177 | . 22 113 42 Core Hits 103 | . 11 42 50 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1991 | . 230 995 766 Guns 1272 | . 230 987 55 Cannons 683 | . . . 683 Explosions . | . . . . Melee . | . . . . Ramming 36 | . . 8 28 Kinetic 1955 | . 230 987 738 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 23 | . . . 23 Impact . | . . . . Kinetic 16 | . . . 16 Secondary 7 | . . . 7 Self-Inflicted Damage 17 | . . 4 13 Shots . | . . . . Rammed 6 | . . 2 4 Targets Rammed 6 | . . 2 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 24 | . 24 21 16 Average Temperature 7 | . 8 7 7 Received Heat Transfer 909 | . 66 384 459 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 413 | . 144 413 308 Average Influence 181 | . 73 262 160 Maximum Alert Level 2 | . . 2 1 Low Security (%) 61 | 100 100 33 71 Level 1 34 | . . 57 28 Level 2 4 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 7 20 23 Peak Tracking Total 9 | . 5 4 9 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 6 7 6 Successful 12 | . 4 3 5 Failed 7 | . 2 4 1 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 7 | . 1 4 2 Terminals 16 | . 3 7 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 2 4 Record 2 | . . . 2 Level Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Hauler Manifests 2 | . . 1 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 2 2 3 Terminals 3 | . 1 1 1 Botnet 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 991 | 46 155 415 375 Spaces Moved 715 | 43 115 237 320 Core 184 | 3 . 143 38 Treads . | . . . . Legs . | . . . . Wheels 531 | 40 115 94 282 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 50 50 Average Speed 81 | 77 88 80 80 Slowest Speed 450 | 80 100 450 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 26 27 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 940 | 52 142 348 398 Wait 44 | . 8 19 17 Move 712 | 42 114 236 320 Hop . | . . . . Pick Up 11 | 4 2 4 1 Fast Attach 21 | 6 1 7 7 Attach 4 | . . 3 1 Detach 5 | . . 3 2 Swap 7 | . 2 4 1 Drop 12 | . 1 6 5 Fire 118 | . 14 64 40 Melee . | . . . . Ram 6 | . . 2 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 201 | -10/Materials | Identified exit to Materials 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 517 | -9/Materials | Core integrity fell below 50% 529 | -9/Materials | Lost 5 parts (1p1n3w) 587 | -9/Materials | Discovered new exit (range 16) 617 | -9/Materials | Entered another Materials area 617 | -8/Materials | Evolved 2 slots: Utility x2 706 | -8/Materials | Core integrity fell below 50% 803 | -8/Materials | Core integrity fell below 20% 866 | -8/Materials | Discovered new exit (range 11) 992 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00906_ G-47 Trooper destroyed. 00907_ Acquired 17 matter. 00912_ Y-45 Defender destroyed. 00914_ Acquired 23 matter. 00916_ Acquired 27 matter. 00924_ System Shield destroyed. 00925_ Y-45 Defender destroyed. 00928_ Acquired Lgt. Nuclear Core. 00929_ Acquired 26 matter. 00960_ Flak Cannon destroyed. 00972_ Wheel destroyed. 00978_ Dropped Arm. Wheel. 00986_ Slammed into A-02 Transporter. 00989_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00989_ O-16 Technician uses terminal to summon reinforcements. 00989_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00989_ O-16 Technician locks terminal. 00992_ Acquired Scythe. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#######?? | | ????????????????????# #########+########## ### | | ????????????????????# | | ?????????????????? / | | ????????????????????# | | ??????????????????????# ############/##### ### | | ??????????????????????# ?????????? ??## ### | | ??????????????????????# ????????# ?# #?# | | ??????????????????????# ????????# """ ## #?# | | ????????????????????###+######### """"" ## #?# | | ????????????????????# To/ # """"" ## #?# | | ???????????????????## #?# """"" ## #?# | | ???????????????????#Y [ #?# """ ## #?# | | ????????????????????# r #?# ## #?# | | ????????????????????# *r/ #?# ] *## #?# | | ????????????????????# *@ #???#???#?### #?## | | ????????????????????# [/ #???????????# #??? | | ????????????????????# #???????????# #??? | | ???????????#+#############+################ #??? | | ??????? = %#??? | | ??????? #??? | | ??????? #??? | | ?????????###+############################## #??? | | ?????????????????????????# #???# #??? | | ?????????????????????????# """"" #???# % #??? | | ?????????????????????????# """"" #???# #??? | | ?????????????????????????# """"" #???# #??? | | ???????????????????####### #???# #??? | | ????????????#/###### ###+########+##### #??? | | ????????????# #??? | | ????????????# #### | | ?????????? # | | ?????????????####### ###################### | | ???????????????????## = ##???????????########## ! | | ????????????????????# = #????????????# # | | ????????????????????# = #????????????# """" = # | | ????????????????????# #????????????# """" # | | ????????????????????# #????????????# """" #+#+ | | ????????????????????# #######??????# + = | | ????????????????????# # """" #??# """" =# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed CombatForceScythe Manual? 0 Play Time 00:21:27 Cumulative 19.8 hours Start 2020.03.18 @ 19:05:41 End 2020.03.18 @ 21:46:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0834277e-7311-43f2-83c6-bbe69ac84618