Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 16:47:26 Player: nima Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (498) 498 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 3479 Bonus ------- Follower Combat Kills 66 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Signal Interpreter Field Lobotomy Kit (3) Mining Laser Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array Reactive Plating Reactive Plating > --- WEAPON ----------- Light Assault Rifle Field Lobotomy Kit Mining Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Signal Interpreter Trap Reconfigurator Heavy Explosive Trap Heavy Explosive Trap [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Reactive Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 46 | 9 12 9 3 . 13 Power 5 | 1 2 2 . . . Engine 5 | 1 2 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 4 3 4 . . 4 Treads . | . . . . . . Leg . | . . . . . . Wheel 15 | 4 3 4 . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 3 2 2 . 3 Device 5 | 1 1 1 2 . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 1 . . 3 Artifact . | . . . . . . Weapon 14 | 2 4 1 1 . 6 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 3 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 5 | . 1 . 1 . 3 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 11 | . 2 . . . 9 Power 1 | . . . . . 1 Propulsion 4 | . 1 . . . 3 Utility 3 | . 1 . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . 2 . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 100 100 100 82 Engine 12 | . 14 14 14 14 8 Wheel 27 | . 27 28 28 28 25 Device 12 | . 12 12 14 14 8 Storage 12 | . 14 14 14 14 8 Protection 1 | . . 1 . . 7 Energy Gun 2 | . . . . . 12 Ballistic Gun 19 | . 24 28 22 14 8 Special Weapon 4 | . 3 . 5 14 3 Naked Turns 10 | . . . . . 10 Heaviest Build 48 | 14 20 23 27 27 48 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 3 | . 1 1 1 1 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 2 8 10 10 10 10 Average Carried 7 | . 4 9 9 10 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 2 8 10 10 10 5 Class Distribution -------------------- 65% | Mutant 17% | Scavenger-Skirmisher 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1102 | 350 318 136 . 19 279 Remotely . | . . . . . . Salvage Created 712 | 151 303 45 . . 213 Parts 47 | 11 21 . . . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 12 | . 7 1 . . 4 Guns 12 | . 7 1 . . 4 Classes Destroyed 6 | 2 3 . . . 1 Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Watcher 3 | . 3 . . . . Swarmer 3 | . 3 . . . . Grunt 7 | . 4 1 . . 2 Sentry 2 | . . . . . 2 Best Kill Streak 4 | 4 3 1 . . 2 Combat Bots Only 2 | . 2 1 . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 179 | . 50 16 . . 113 Missed 42 | . 12 5 . . 25 Damage Taken 1710 | . 347 108 . . 1255 Core 674 | . 89 28 . . 557 Absorbed by Shields . | . . . . . . Ignored by Resistances 458 | . 104 32 . . 322 Regen/Repaired (Parts) 71 | . 34 . . . 37 Core Remaining (%) 76 | 100 . . . 53 . Volleys Fired 82 | 15 40 9 . . 18 Largest 3 | 2 2 2 . . 3 Hottest 135 | 40 100 40 . . 135 Shots Fired 170 | 30 77 18 . . 45 Gun 165 | 30 74 18 . . 43 Cannon . | . . . . . . Launcher . | . . . . . . Special 5 | . 3 . . . 2 Kinetic 143 | 30 74 18 . . 21 Thermal 25 | . 3 . . . 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | 11 13 9 . . 26 Robot Miss Streak 4 | 2 4 1 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 124 | 22 53 16 . . 33 Core Hits 36 | 7 16 3 . . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1506 | 255 654 156 . . 441 Guns 1504 | 255 652 156 . . 441 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 2 | . 2 . . . . Kinetic 1260 | 255 652 156 . . 197 Thermal 244 | . . . . . 244 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . 1 . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 611 | . 40 24 . . 611 Average Temperature 200 | . 11 10 . . 293 Received Heat Transfer 1038 | . 234 75 . . 729 Effects 22 | . . . . . 22 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Short Circuit 4 | . . . . . 4 Damage (minor) 5 | . . . . . 5 Damage (major) 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 703 | . . . . . 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 347 | 20 347 90 . . 106 Initial 11 | . 11 . . . . Average 59 | 5 85 71 . . 57 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 92 | 100 80 100 . 100 100 Level 1 7 | . 19 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 18 5 . . 13 Peak Tracking Total 7 | . 7 3 . . 4 Tactical Retreats 6 | . 5 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . . 6 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . 2 2 2 2 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 18 | . 9 . 5 . 4 Terminals 8 | . 6 . . . 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 83 | . 22 . 50 . 11 Successful 73 | . 14 . 50 . 9 Failed 10 | . 8 . . . 2 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 19 | . 13 . . . 6 Fabricators . | . . . . . . Repair Stations 8 | . 4 . . . 4 Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 60 | . 6 . 50 . 4 Record 50 | . . . 49 . 1 Prototype ID Bank 1 | . . . . . 1 Scanalyzer Index 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Disarm Traps 1 | . . . . . 1 Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 . . . 4 Scan Component 4 | . 2 . . . 2 Repair 4 | . 2 . . . 2 Recycling Unit Hacks 4 | . 4 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . . . 2 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 2 . . . 2 Time 104 | . 52 . . . 52 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 1 . . 2 Largest Group 1 | . . 1 1 . 1 Highest-Rated Group 31 | . . 31 31 . 19 Highest-Rated Ally 31 | . . 31 31 . 19 Total Orders 1 | . . . . . 1 ROAM 1 | . . . . . 1 Ally Attacks 9 | . . 7 . . 2 Total Damage 179 | . . 150 . . 29 Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Field Lobotomies 2 | . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3060 | 121 993 341 538 354 713 Spaces Moved 2577 | 79 923 317 560 310 388 Core 2 | 2 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2575 | 77 923 317 560 310 388 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 95 80 Average Speed 88 | 79 80 90 94 95 93 Slowest Speed 125 | 80 95 95 95 95 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 97 50 72 62 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 2 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 3 | . 3 . . . . Terrain Destroyed 3 | . 3 . . . . Melee . | . . . . . . Projectile 3 | . 3 . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3188 | 106 1092 352 566 369 703 Wait 442 | . 104 7 . 60 271 Move 2572 | 78 922 316 559 309 388 Hop . | . . . . . . Pick Up 19 | 3 7 6 1 . 2 Fast Attach 23 | 7 6 1 2 . 7 Attach 7 | . 2 . . . 5 Detach 5 | . 1 . . . 4 Swap 16 | 2 4 8 1 . 1 Drop 21 | 1 5 5 3 . 7 Fire 82 | 15 40 9 . . 18 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 13) 644 | -10/Materials | Discovered new exit (range 14) 779 | -10/Materials | Discovered new exit (range 15) 863 | -10/Materials | Discovered new exit (range 10) 900 | -10/Materials | Discovered new exit (range 13) 1053 | -10/Materials | Repaired Wheel 1080 | -10/Materials | Repaired Wheel 1115 | -10/Materials | Entered Mines 1134 | -10/Mines | Escorted by a lone wolf Derelict 1146 | -10/Mines | Met a Derelict bent on vengeance 1154 | -10/Mines | Learned location of Storage (-8) 1186 | -10/Mines | Learned location of Zion (-7) 1190 | -10/Mines | Found a hidden stash of uninstalled traps 1205 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1205 | -10/Mines | Discovered new exit (range 5) 1272 | -10/Mines | Learned Materials interactive machine intel 1456 | -10/Mines | Entered Exiles 1456 | -10/Exiles | Accompanied by 1 ally 1475 | -10/Exiles | Discovered new exit (range 15) 1489 | -10/Exiles | Met 8R-AWN 1505 | -10/Exiles | Met EX-HEX 1556 | -10/Exiles | Met EX-DEC 1602 | -10/Exiles | Discovered new exit (range 14) 1704 | -10/Exiles | Met EX-BIN 1729 | -10/Exiles | Aligned with FarCom system 1730 | -10/Exiles | Given EX-Vault access code 1772 | -10/Exiles | Opened EX-Vault 1778 | -10/Exiles | Found Prototype Device 1778 | -10/Exiles | Identified Trap Reconfigurator 1787 | -10/Exiles | Found Field Lobotomy Kit 1808 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1994 | -10/Exiles | Stole two prototypes: Trap Reconfigurator, Field Lobotomy Kit 1994 | -10/Exiles | Entered Mines 2009 | -9/Mines | Discovered new exit (range 9) 2283 | -9/Mines | Build established: Skirmisher 2340 | -9/Mines | Learned Materials stockpile data 2340 | -9/Mines | Discovered new exit (range 7) 2348 | -9/Mines | Entered Materials 2348 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2350 | -8/Materials | Loaded intel: 18 interactive machine locations 2390 | -8/Materials | Repaired Wheel 2417 | -8/Materials | Repaired Wheel 2486 | -8/Materials | Assimilated W-25 Informer with FLK Orb 2531 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 2793 | -8/Materials | Build established: Scavenger-Skirmisher 2895 | -8/Materials | Discovered new exit (range 11) 2925 | -8/Materials | Discovered new exit (range 13) 2960 | -8/Materials | Met 7R-MNS 3047 | -8/Materials | Core integrity fell below 50% 3058 | -8/Materials | Core integrity fell below 20% 3061 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- shall we? Try to keep up." 02964_ Acquired 16 matter. 02965_ K-01 Serf collects debris. 03009_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03013_ Critical hit (Burn: +37). 03016_ Dropped Reactive Plating. 03025_ Wheel destroyed. 03028_ Imp. Ion Engine destroyed. 03028_ Critical hit (Burn: +37). 03030_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 03034_ Broken Hvy. Assault Rifle destroyed. 03040_ Beam Rifle destroyed. 03045_ Critical hit (Burn: +37). 03047_ Med. Storage Unit destroyed. 03047_ Broken Wheel destroyed. 03049_ Wheel destroyed. 03051_ Broken Sensor Array destroyed. 03051_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####?????????????????????????#??????????????????? | | #???????????????????????? #??????????????????? | | #???????????????????????? #??????????????????? | | #??????????????????????? #??????????????????? | | #??????????????????????? #??????????????????? | | #?????????????????????? #??????????????????? | | #?????????????????????#ggg##?????????????????? | | #+#############+########## #?????????????????? | | #?????????????????? | | ! =@ Y #?????????????????? | | = #?????????????????? | | ########### #######;### #?????????????????? | | #?? #??# #???? ????# ####?????????????????? | | # #??# #?? ?????? #????????????????????? | | + =! !#??# #?! ?????????#????????????????????? | | # !! #??# ## ???????????????????????????????? | | #??! #??# ##????!???????????????????????????? | | #???? #??# #?????????????????????????????????? | | #####??#??# #?????????????????????????????????? | | #"" ####### #?????????????????????????????????? | | %" # #?????????????????????????????????? | | ! # #?????????????????????????????????? | | # # ?????????????????????????????????? | | # # ?????????????????????????????????? | | #! ! ""# ??????????????????????????????????? | | # T"#?????????????????????????????????????? | | # ""#?????????????????????????????????????? | | # #?????????????????????????????????????? | | !######+####?????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ##### ##???????????????????????????????????????? | | #???????????????????????????????????#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tourist Challenges ------------ None Game ------ Seed PulseMagneticSuite Manual? 0 Play Time 00:47:36 Cumulative 9.1 hours Start 2024.04.04 @ 15:50:47 End 2024.04.04 @ 16:47:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Tamsyn++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ef0ef51-380c-48ff-b1ec-ba2181eda994