Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 02:46:04 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (17) 85 Value Destroyed (246) 246 Prototype IDs (214) 4280 Alien Tech Used (0) 0 Bonus (3113) 3113 TOTAL SCORE: 11524 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -187 Cogmind --------- Core Integrity 802/850 Matter 134/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Cannon Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON ----------- Grenade Launcher Great Axe > --- INVENTORY -------- Flight Unit Sensor Array Heavy Assault Rifle Light Cannon Rocket Launcher [Rating: 30] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Great Axe Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . 2 1 . . . . . . Utility 5 | . . . 1 2 . . . . 2 Weapon . | . . . . . . . . . . Parts Attached 22 | 2 5 4 1 7 . . . 1 2 Power 2 | . 1 . . 1 . . . . . Engine 2 | . 1 . . 1 . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 8 | 1 2 3 1 1 . . . . . Treads 1 | 1 . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 7 | . 2 3 1 1 . . . . . Utility 7 | . 1 . . 4 . . . . 2 Device 2 | . . . . 2 . . . . . Storage . | . . . . . . . . . . Processor 2 | . . . . 2 . . . . . Hackware 3 | . 1 . . . . . . . 2 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 5 | 1 1 1 . 1 . . . 1 . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 8 | . . . . . 5 1 1 . 1 Power . | . . . . . . . . . . Propulsion 5 | . . . . . 4 1 . . . Utility 2 | . . . . . . . 1 . 1 Weapon 1 | . . . . . 1 . . . . Highest Loss Streak 3 | . . . . . 3 1 1 . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 4 2 4 4 4 5 5 4 5 2 Power . | 1 . . . . . . . . . Propulsion . | 2 1 2 1 1 1 . . . . Utility 1 | . . 1 1 . 2 2 2 2 . Weapon 2 | 1 . 1 2 3 2 2 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 2 | . . . . 1 . . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . 1 . . . . . Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 53 | . 44 85 81 85 79 36 27 15 27 Engine 3 | . 3 11 9 7 6 . . . . Flight 17 | . 14 42 45 38 29 4 . . . Device 5 | . . . . 9 15 10 5 . . Processor 5 | . . . . 7 7 7 7 7 6 Hackware 8 | . 5 11 9 7 7 7 7 7 19 Ballistic Gun 1 | . . 9 9 . . . . . . Launcher 3 | . 10 11 9 7 4 . . . . Slashing Weapon 3 | . . . . 6 7 4 5 . 1 Peak Build Rating 30 | 2 7 11 12 30 27 18 13 9 16 Average Rating 14 | 1 3 10 12 24 25 14 11 7 13 On Entrance 10 | 6 2 7 11 12 27 18 10 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 18 | 2 6 9 9 18 18 5 4 . 4 Greatest Support 29 | 3 8 16 20 29 29 13 3 3 3 Greatest Overweight (x) 1 | . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 4 5 5 5 5 5 4 Average Carried 4 | 2 2 4 4 4 5 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 5 5 5 5 5 3 Class Distribution -------------------- 45% | Scavenger-Sprinter 44% | Mutant 6% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 499 | 158 113 7 . 150 18 53 . . . Remotely . | . . . . . . . . . . Salvage Created 313 | . 11 32 58 150 29 . . 33 . Parts 28 | . 2 5 7 8 2 . . 4 . Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 1 . 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 7 | . . 3 . . 1 . . 3 . AOE 7 | . . 3 . . 1 . . 3 . Classes Destroyed 8 | . 1 3 2 1 1 . . . . Worker 1 | . . 1 . . . . . . . Builder 1 | . . . 1 . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 2 | . . . 1 1 . . . . . Operator 4 | . . 1 2 1 . . . . . Swarmer 7 | . . 3 . . 1 . . 3 . Federalist 1 | . 1 . . . . . . . . Tinkerer 1 | . . . . . 1 . . . . Best Kill Streak 4 | . . 3 4 1 1 . . 3 . Combat Bots Only 3 | . . 3 . . 1 . . 3 . Max Kills in Single Turn 3 | . 1 3 2 1 1 . . 2 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 121 | . 8 25 2 9 16 33 10 12 6 Missed 64 | . 3 14 1 5 8 20 6 5 2 Hits 57 | . 5 11 1 4 8 13 4 7 4 Projectile 57 | . 5 11 1 4 8 13 4 7 4 Critical Strikes 2 | . . . 1 . . . . 1 . Damage Taken 1054 | . 70 150 50 32 172 186 210 124 60 Core 571 | . 12 58 24 10 30 109 190 90 48 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 95 85 95 . . . . 38 . Volleys Fired 24 | . 2 6 6 . 6 . . 4 . Largest 1 | . 1 1 1 . 1 . . 1 . Hottest 33 | . 30 30 30 . 30 . . 33 . Shots Fired 24 | . 2 6 6 . 6 . . 4 . Gun 1 | . . . 1 . . . . . . Cannon . | . . . . . . . . . . Launcher 23 | . 2 6 5 . 6 . . 4 . Special . | . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . Thermal . | . . . . . . . . . . Explosive 23 | . 2 6 5 . 6 . . 4 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 2 | . . . 2 . . . . 2 . Robot Miss Streak 1 | . . 1 1 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 12 | . . . 2 5 1 . 1 2 1 Core Hits 23 | . 4 6 4 3 1 . . 5 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 57 | . . . . 9 8 . 38 . 2 Impact . | . . . . . . . . . . Slashing 57 | . . . . 9 8 . 38 . 2 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . 3 1 . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1390 | . 87 237 225 334 124 . 78 250 55 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions 829 | . 87 237 225 . 30 . . 250 . Melee 561 | . . . . 334 94 . 78 . 55 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 829 | . 87 237 225 . 30 . . 250 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 561 | . . . . 334 94 . 78 . 55 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 . Average Corruption 5 | . . . . . . . 5 5 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . 2 3 . Matter Fused 1 | . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 72 | . . 2 4 . 57 . . 4 5 Projectiles . | . . . . . . . . . . Explosions 18 | . . 2 4 . 8 . . 4 . Melee 54 | . . . . . 49 . . . 5 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 119 | . 22 21 39 . 37 . . . . Shots 8 | . 1 2 2 . 3 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 145 | . . 5 26 10 3 . 145 2 . Average Temperature 22 | . . 3 11 4 3 . 78 2 . Received Heat Transfer 213 | . 18 36 27 12 72 . . 48 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . 1 . . . . . . . Low Security (%) 93 | 100 100 69 100 100 . . . . 100 Level 1 6 | . . 30 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 253 | . 26 253 174 98 . . . . 53 Initial 102 | . . . 102 79 . . . . 53 Average 77 | . 8 135 135 76 . . . . 42 Influence Increases 744 | . 26 283 82 69 80 60 . 115 29 Destroy 0b10 Robot/C 140 | . . 60 . . 20 . . 60 . Destroy 0b10 Robot/NC 40 | . . 10 20 10 . . . . . Destroy Leader 22 | . . 10 . 2 . . . 10 . Successful Hack 72 | . . 12 8 24 . . . . 28 Disable Machine 60 | . 15 15 15 15 . . . . . Destroy Structure 95 | . 11 41 39 3 . . . . 1 Partial Spotted 60 | . . 60 . . . . . . . Lose Combat Pursuer 255 | . . 75 . 15 60 60 . 45 . Influence Decreases 702 | . 26 40 151 165 128 56 34 30 72 Entered New Map 338 | . . . 141 95 30 6 34 . 32 Time Decay 294 | . 26 40 10 70 48 40 . 30 30 Lost Part 70 | . . . . . 50 10 . . 10 Squads Dispatched 5 | . 1 . 2 1 . . . . 1 Investigation 4 | . 1 . 1 1 . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 64 | . 8 18 2 2 9 9 3 6 7 Peak Tracking Total 9 | . 4 9 3 2 5 6 3 6 7 Tactical Retreats 8 | . . 3 . 1 1 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 4 | . 1 1 1 1 . . . . . Max in Single Turn 1 | . 1 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 13 | . 1 3 2 3 1 . . . 3 Terminals 12 | . 1 3 2 3 . . . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 32 | . 3 9 6 6 1 . . . 7 Successful 12 | . 1 4 3 1 1 . . . 2 Failed 20 | . 2 5 3 5 . . . . 5 Catastrophic 7 | . . 3 . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 22 | . 3 7 4 3 . . . . 5 Terminals 31 | . 3 9 6 6 . . . . 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 1 3 2 . 1 . . . 1 Open Door 1 | . . . . . 1 . . . . Level Access Points 4 | . 1 1 1 . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 2 | . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . . 1 1 1 . . . . 1 Terminals 4 | . . 1 1 1 . . . . 1 Assimilate 1 | . . . . 1 . . . . . Botnet 1 | . . 1 . . . . . . . Operators 2 | . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . Used 2 | . 1 1 . . . . . . . Hacking Detections 11 | . 1 2 2 3 . . . . 3 Full Trace Events 5 | . 1 1 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 26 | . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . 26 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 251 | . . . . 92 128 31 . . . Sensors 251 | . . . . 92 128 31 . . . Robot Analysis Total 151 | . . . . . . . 151 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 905 | 4 65 89 36 140 128 88 198 90 67 Spaces Moved 1576 | 1 113 218 80 311 301 200 92 160 100 Core 442 | 1 45 . . . . 44 92 160 100 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1134 | . 68 218 80 311 301 156 . . . Fastest Speed 28 | 50 37 31 28 28 28 40 50 50 50 Average Speed 38 | 50 42 31 28 28 30 42 71 50 56 Slowest Speed 100 | 50 50 31 28 28 40 50 100 50 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . 3 . 1 2 . . . . Potential Cave-ins 8 | . . . . . 8 . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 29 | 2 27 42 18 8 43 40 66 42 5 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 29 | . . . . . . . 29 . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 5 | . . . . . 1 2 . 2 . Spaces Dug 122 | . 4 26 6 3 59 . 11 12 1 Terrain Destroyed 190 | . 13 41 36 3 59 . 11 26 1 Melee 22 | . . . . 3 7 . 11 . 1 Projectile . | . . . . . . . . . . AOE 168 | . 13 41 36 . 52 . . 26 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 1739 | 5 126 229 86 345 314 204 157 165 108 Wait 42 | . . 2 . 13 1 2 24 . . Move 1555 | . 112 211 79 308 296 199 91 159 100 Hop 6 | . . 3 . 1 2 . . . . Pick Up 10 | . 5 2 . 2 . . 1 . . Fast Attach 11 | . 5 1 . 5 . . . . . Attach 12 | 2 . 2 1 . . . 2 1 4 Detach 6 | . . . . 1 . 1 1 1 2 Swap 3 | . . 1 . 2 . . . . . Drop 13 | 3 2 1 . 4 1 2 . . . Fire 24 | . 2 6 6 . 6 . . 4 . Melee 57 | . . . . 9 8 . 38 . 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Met a group of wandering Federalists 44 | -10/Materials | Discovered new exit (range 16) 50 | -10/Materials | Identified exit to Materials 70 | -10/Materials | Entered another Materials area 70 | -9/Materials | Evolved 2 slots: Propulsion x2 134 | -9/Materials | Identified exit to Materials 159 | -9/Materials | Entered another Materials area 159 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 179 | -8/Materials | Identified exit to Factory 195 | -8/Materials | Entered Factory 195 | -7/Factory | Evolved 2 slots: Utility x2 302 | -7/Factory | Build established: Scavenger-Sprinter 304 | -7/Factory | Discovered new exit (range 15) 308 | -7/Factory | Identified exit to Lower Caves 335 | -7/Factory | Entered Lower Caves 438 | -7/Lower Caves | Lost 3 parts (2n1w) 460 | -7/Lower Caves | Discovered new exit (range 8) 462 | -7/Lower Caves | Identified exit to Lower Caves 463 | -7/Lower Caves | Entered another Lower Caves area 464 | -7/Lower Caves | Discovered new exit (range 11) 504 | -7/Lower Caves | Encountered a Warlord checkpoint 549 | -7/Lower Caves | Discovered new exit (range 5) 550 | -7/Lower Caves | Identified exit to Data Miner 551 | -7/Lower Caves | Entered Data Miner 551 | -7/Data Miner | Discovered new exit (range 6) 561 | -7/Data Miner | Met Data Miner 572 | -7/Data Miner | Interfaced with the Data Conduit 700 | -7/Data Miner | Crushed by falling debris 749 | -7/Data Miner | Identified exit to Proximity Caves 749 | -7/Data Miner | Entered Proximity Caves 767 | -6/Proximity Caves | Build established: Mutant 776 | -6/Proximity Caves | Core integrity fell below 50% 820 | -6/Proximity Caves | Spotted B-75 Beast 836 | -6/Proximity Caves | Discovered new exit (range 5) 838 | -6/Proximity Caves | Identified exit to Factory 839 | -6/Proximity Caves | Entered Factory 839 | -6/Factory | Evolved 2 slots: Utility x2 840 | -6/Factory | Loaded intel: 333 machine locations 906 | -6/Factory | Identified exit to Factory 906 | -6/Factory | Self-destructed Last Messages --------------- Loading Factory machine intel (x333)... 00855_ K-01 Serf collects debris. 00870_ ALERT: All DSF locations entering lockdown mode. 00877_ Destroyed Lgt. Deuterium Engine. 00887_ Connecting with Terminal... >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 00905_ Hacking Suite destroyed. 00906_ Connecting with Terminal... >>Access(Main) Found 4 level access points to Factory: (18,96) (188,42) (40,66) (90,33) Map updated. 00906_ ALERT: Suspicious activity at Terminal F021. Dispatching Investigation squad. 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" #???# #?????????? | | "??????????"""? ###### ss #???# #?????????? | | ??????????????????????# ! s#### #???# #?????????? | | ???????????"""????????### ###??# ##### #?????????? | | ???????????"""??????????# #????# #?????????? | | ???????????"""??????????#+#????## #?????????? | | ???????????"""??????????????????# ##### | | ????????????????????????????????+ | | ??""???????"""???????""""?""""??######+##### | | ?""S???????"""???????""""?""""???# # | | ?""????????"""???????""""?""""???# [[# # | | ???????????"""???????""""?""""???# ""T"" [[# # | | ?????????????????????????????????# """"" # # | | ???????????"""???????""""????????######"#### # | | ???????????"""???????""""???"?"????# """ # # | | ???????????"""???????""""???"G"????# "T" # # | | ???????????"""???????""""???"""????# # # | | ???????????????????????????????????# """" # # | | ???????????"""?????????????????????# """" # # | | ???????????"""?????????????????????# """" # # | | ???""""????"""?????????????????????# """" + # | | ???""""????"""????"""??????????????# """" # # | | ???""""???????????"F"??????????????# """" # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 281 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeChipGravjet Manual? 0 Play Time 00:20:12 Cumulative 521.3 hours Start 2025.06.04 @ 02:27:23 End 2025.06.04 @ 02:46:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 577 Rogue 577 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/0/5/1/0/0/0/0/0/0 Lore% 82 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a4c68f8-91b3-450f-85d8-f6621097474d