Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 23:57:18 Player: albenzo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (246) 1230 Value Destroyed (11347) 11347 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (5980) 5980 TOTAL SCORE: 24797 Bonus ------- High Alert Combat Kills 2825 Follower Combat Kills 855 Entered Garrisons 800 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 39/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Targeting Computer EM Disruption Field > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Dynamic Insulation System Heavy Laser Heavy Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Medium Battery Targeting Computer Targeting Computer Improved Medium Armor Plating EM Disruption Field Force Field > --- WEAPON ----------- Wave Gun Plasma Cannon > --- INVENTORY -------- Light Fission Core Improved Dynamic Insulation System Heavy Laser Heavy Assault Rifle Gauss Rifle [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Meta Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Bore Cannon Launcher Subdweller Shrapnel Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 10 | . . . 4 . . . 2 . . . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . 1 Utility 7 | . . . 3 . . . 1 . . . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 313 | 7 20 29 30 26 26 23 47 32 10 14 6 5 1 4 7 26 Power 22 | 1 4 3 4 . . 2 3 2 . 1 . . . 1 . 1 Engine 17 | 1 4 2 3 . . 1 2 2 . 1 . . . 1 . . Core 5 | . . 1 1 . . 1 1 . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 96 | 2 . 3 8 9 5 9 19 14 5 3 2 2 . 1 4 10 Treads 10 | 2 . 3 4 . . . . . . . . . . . . 1 Leg 85 | . . . 4 9 5 9 18 14 5 3 2 2 . 1 4 9 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . Utility 100 | 2 8 4 9 6 8 5 17 12 3 7 4 . 1 2 1 11 Device 57 | 1 8 2 6 3 3 1 7 11 3 4 3 . . 1 . 4 Storage 10 | 1 . 1 1 . 1 1 3 . . . . . . . . 2 Processor 4 | . . . 1 . . . . . . . . . . 1 . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 29 | . . 1 1 3 4 3 7 1 . 3 1 . 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 95 | 2 8 19 9 11 13 7 8 4 2 3 . 3 . . 2 4 Energy Gun 36 | 2 7 11 3 3 1 1 3 1 2 . . 1 . . . 1 Energy Cannon 29 | . . . 5 3 6 3 4 3 . 2 . 1 . . 1 1 Ballistic Gun 4 | . . . . . 2 . . . . . . . . . . 2 Ballistic Cannon 8 | . . 8 . . . . . . . . . . . . . . Launcher 17 | . . . 1 5 4 3 1 . . 1 . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 4 . 4 . 3 1 . . . . . . . 1 Parts Lost 74 | . 1 2 6 8 3 6 15 5 . 1 . 3 . 2 6 16 Power 5 | . 1 1 . . . . 1 . . . . . . 1 . 1 Propulsion 28 | . . . 5 3 . 2 6 1 . . . 2 . 1 3 5 Utility 29 | . . 1 . 3 2 4 8 2 . . . . . . 1 8 Weapon 12 | . . . 1 2 1 . . 2 . 1 . 1 . . 2 2 Highest Loss Streak 11 | . 1 1 2 2 1 2 10 3 . 1 . 3 . 2 5 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 83 90 98 99 100 98 99 99 99 100 98 100 96 97 50 Engine 5 | . 14 6 5 . . 4 2 6 7 7 7 7 7 3 5 . Core 3 | . . 6 2 7 8 4 4 . . . . . . . . 3 Treads 8 | . 28 28 10 . . . . . . . . . . . . 1 Leg 18 | . . . 10 26 25 26 29 30 30 30 30 29 30 26 25 9 Device 15 | . 14 . 31 18 16 16 9 21 23 22 21 23 23 25 25 6 Storage 7 | . 14 . 8 7 6 8 7 9 7 7 7 7 7 6 5 5 Processor 5 | . . . . 7 8 8 7 7 7 7 7 7 7 13 12 6 Protection 9 | . . 12 2 12 16 11 18 5 7 7 8 7 7 6 5 4 Energy Gun 12 | . 27 26 5 9 8 8 6 7 6 7 7 6 7 6 5 2 Energy Cannon 5 | . . . 12 7 7 8 7 6 7 6 7 6 7 6 5 1 Naked Turns 15 | . . . . . . . . . . . . . . . 15 . Heaviest Build 59 | 14 17 44 36 34 34 41 57 52 52 53 52 52 56 59 54 55 Greatest Support 88 | 40 40 40 60 55 41 41 61 55 65 65 65 65 65 65 60 88 Greatest Overweight (x) 9 | . . 1 1 1 . 1 1 1 . . . . . . 1 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 10 Average Capacity 10 | 7 8 5 9 10 9 9 10 15 15 15 15 15 15 15 14 5 Most Carried 15 | 8 8 8 10 10 10 10 15 15 15 15 15 15 14 13 15 5 Average Carried 9 | 5 6 5 9 9 8 9 9 14 14 14 14 14 13 12 13 3 Final Capacity 15 | 8 8 8 10 10 8 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 8 8 10 10 8 9 12 15 15 14 15 12 14 13 5 5 Class Distribution -------------------- 62% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Matter Collected 4519 | 270 248 397 390 430 331 277 492 471 136 170 115 . 235 30 46 481 Remotely 390 | . . . 390 . . . . . . . . . . . . . Salvage Created 11409 | 80 511 604 1034 1189 665 1126 2021 1602 222 231 305 . 295 72 274 1178 Parts 484 | 11 34 35 43 52 31 66 73 52 4 6 7 . 17 7 5 41 Haulers Intercepted 13 | . 1 . 4 . 2 . 3 . . . . . . . . 3 Recyclers Shooed 8 | . . . 1 . 2 . . . 1 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . 13 . . . . . . . 2 5 . 17 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 204 | . 12 17 13 27 13 28 35 19 3 4 6 1 8 1 6 11 Guns 90 | . 12 17 2 6 3 11 15 6 1 2 4 . 3 1 1 6 Cannons 85 | . . . 9 14 4 10 16 13 1 2 2 . 5 . 5 4 AOE 23 | . . . 1 7 6 7 1 . . . . 1 . . . . Classes Destroyed 21 | 1 5 2 6 4 . . 1 . . 1 . . . . 1 . Worker 3 | . . . 1 . . . 1 . 1 . . . . . . . Builder 3 | . . . 2 . . . . . . . . . . . . 1 Tunneler 5 | 5 . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 4 . 2 . 3 . . . . . . . . 3 Recycler 12 | . . . 2 . 3 . 4 . 1 . . . . . . 2 Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 5 | . 2 . . . 1 . . . . . . . . 1 . 1 Swarmer 41 | . 3 4 . . 6 9 4 6 . . 1 . 5 . . 3 Cutter 3 | . . . . 3 . . . . . . . . . . . . Grunt 87 | . 9 . 11 9 5 13 21 8 2 . 4 . 2 . 2 1 Brawler 6 | . . . . 1 . . 3 1 . . . . . . . 1 Duelist 7 | . . . . 1 . 1 1 . . . . . . . 3 1 Protector 2 | . . . . . . . 2 . . . . . . . . . Sentry 24 | . . . 1 8 1 5 1 4 1 . 1 . 1 . . 1 Hunter 6 | . . . 1 2 1 . . . . . . . . . . 2 Programmer 9 | . . . . 3 . . 3 . . . . . . 1 . 2 Artisan 1 | . . 1 . . . . . . . . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . 1 . Thug 2 | . . . . . . . . . . 2 . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 2 4 2 3 3 4 5 5 6 2 3 3 1 4 1 2 4 Combat Bots Only 6 | . 4 2 3 3 3 5 5 6 1 3 3 1 4 1 2 3 Max Kills in Single Turn 4 | 1 1 1 1 3 2 4 2 2 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 3 2 4 1 . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . AD-0RF (-7/Zion) Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 1559 | . 56 106 76 87 66 128 255 192 11 27 79 70 25 10 65 306 Missed 459 | . 10 37 15 22 19 39 71 61 4 10 27 20 7 5 18 94 Damage Taken 16289 | . 497 1238 996 1171 737 1185 3089 1321 59 345 457 445 216 54 966 3513 Core 2411 | . 81 139 96 134 103 96 252 235 11 24 65 51 . . 113 1011 Absorbed by Shields 1035 | . . . . 8 . 233 124 142 . 22 101 155 78 20 87 65 Redirected to Shielding 101 | . . . . 60 20 21 . . . . . . . . . . Ignored by Resistances 124 | . . . . . . . . . . . . . . . . 124 Regen/Repaired (Parts) 312 | . . . . . . . 223 . 89 . . . . . . . Core Remaining (%) 45 | 100 . 12 . . . 22 . . . . . . 8 . 86 . Volleys Fired 845 | 7 64 87 71 93 49 77 107 76 21 21 16 12 12 4 26 102 Largest 3 | 2 2 2 3 3 2 2 2 2 2 2 2 1 2 2 2 2 Hottest 193 | 90 130 130 193 186 136 144 144 159 159 169 169 39 163 163 163 161 Shots Fired 1527 | 14 122 155 140 173 85 142 204 132 41 42 31 12 24 7 46 157 Gun 869 | 14 122 134 41 80 37 65 101 58 17 21 15 . 12 3 25 124 Cannon 625 | . . 21 96 84 44 73 102 74 24 21 16 . 12 4 21 33 Launcher 33 | . . . 3 9 4 4 1 . . . . 12 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 103 | . . 21 3 9 5 4 1 . . . . . . . . 60 Thermal 1395 | 14 122 134 136 148 80 138 203 132 41 42 31 . 24 7 46 97 Explosive 12 | . . . . . . . . . . . . 12 . . . . Electromagnetic 17 | . . . 1 16 . . . . . . . . . . . . Robot Hit Streak 64 | 3 12 15 11 19 30 17 17 64 6 9 15 7 5 3 11 25 Robot Miss Streak 6 | 1 6 2 3 2 2 5 3 3 3 2 3 2 2 3 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 1038 | 8 79 104 102 100 61 89 149 99 21 30 20 7 14 3 33 119 Core Hits 453 | 5 30 31 39 48 28 48 75 55 7 8 10 5 11 2 12 39 Critical Kills 5 | . . . 1 . . . 1 . 1 . . . 1 . . 1 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . 2 4 Critical Strikes 38 | . 3 4 1 5 3 3 2 1 1 . . . 1 . 2 12 Burn 27 | . 3 4 . 5 3 3 1 1 . . . . . . . 7 Meltdown 3 | . . . 1 . . . 1 . 1 . . . . . . . Destroy 8 | . . . . . . . . . . . . . 1 . 2 5 Melee Attacks 1 | . 1 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25959 | 93 1021 1616 2296 2847 1650 2436 4521 2623 608 828 534 538 364 89 867 3028 Guns 12703 | 93 1021 1616 560 1066 566 863 1605 1228 283 429 309 . 189 33 513 2329 Cannons 9709 | . . . 1515 931 597 1150 1931 1395 325 399 225 . 175 56 350 660 Explosions 3504 | . . . 221 850 487 423 985 . . . . 538 . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 43 | . . . . . . . . . . . . . . . 4 39 Kinetic 2781 | . . . 221 545 502 423 125 . . . . . . . . 965 Thermal 22090 | 93 1021 1616 2053 1817 1148 2013 4396 2623 608 828 534 . 364 89 863 2024 Explosive 755 | . . . . 217 . . . . . . . 538 . . . . Electromagnetic 290 | . . . 22 268 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 18 18 18 18 18 18 . 1 5 5 Average Corruption 11 | . . . . . . . 6 18 14 16 18 18 . 1 1 1 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 208 | . . . . . . . 31 81 45 22 15 7 . . 3 4 Message Errors 33 | . . . . . . . 5 9 7 7 2 2 . . . 1 Matter Fused 48 | . . . . . . . 6 19 7 6 4 3 . . 2 1 Heat Flow Errors 29 | . . . . . . . 5 13 7 1 3 . . . . . Energy Discharges 33 | . . . . . . . 6 11 10 3 3 . . . . . Parts Rejected 2 | . . . . . . . 1 1 . . . . . . . . Parts Fused 3 | . . . . . . . . 1 . 1 . 1 . . . . Data Loss (minor) 24 | . . . . . . . 1 10 8 2 1 1 . . . 1 Data Loss (major) 11 | . . . . . . . 3 5 2 . 1 . . . . . Misfires 7 | . . . . . . . 1 . 4 1 . . . . . 1 Alerts 4 | . . . . . . . . 3 . . . . . . 1 . Misdirections 2 | . . . . . . . . 2 . . . . . . . . Weapon Failures 12 | . . . . . . . 3 7 . 1 1 . . . . . Overload Shots 1 | . . . . . . . 1 . . . . . . . . . Overflow Damage 277 | . . . 18 85 27 45 79 4 . . . . . . . 19 Projectiles 99 | . . . 18 . 13 37 8 4 . . . . . . . 19 Explosions 178 | . . . . 85 14 8 71 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 851 | . . . . 177 207 65 336 . . . . 51 . . 2 13 Shots 15 | . . . . 4 4 1 5 . . . . 1 . . . . Rammed 5 | . . . . . . . . . . . . . . . 1 4 Targets Rammed 13 | . . . . . . . . . . . . . . . 1 12 Kicked 8 | . . . . . . . . . . . . . . . . 8 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 330 | 60 276 228 315 210 228 246 330 227 277 240 252 47 219 18 189 290 Average Temperature 71 | 29 80 47 81 64 60 68 88 71 79 68 91 21 96 8 55 91 Received Heat Transfer 4993 | . 183 219 630 348 198 525 1094 393 18 48 139 581 36 . 116 465 Effects 6 | . 3 . 1 . . 1 . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . . . . . . 1 Interference 4 | . 3 . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 . . . 3 . 1 . . . . . . 1 Combat Hostiles 6 | . . . 1 . . . 3 . 1 . . . . . . 1 Parts Melted 66 | 1 5 2 3 9 6 3 13 6 2 3 1 . . . 3 9 Heat Transferred 38170 | 236 2835 4144 3570 3578 2331 3585 5826 3711 814 1110 740 . 518 111 1221 3840 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Peak Influence 2101 | 25 197 . 401 1687 896 1680 1346 2101 1260 . . . . 38 231 327 Initial 1102 | . 16 . 150 224 822 488 882 908 1102 . . . . . 26 121 Average 757 | 9 52 . 307 942 747 1052 1015 1464 1143 . . . . 24 96 200 Maximum Alert Level 5 | . . . 2 5 3 5 4 5 4 . . . . . 1 1 Low Security (%) 23 | 100 100 . 6 . . . . . . . . . . 100 91 55 Level 1 12 | . . . 91 12 . . . . . . . . . . 8 44 Level 2 6 | . . . 1 19 29 17 . . . . . . . . . . Level 3 25 | . . . . 29 70 37 67 15 13 . . . . . . . Level 4 27 | . . . . 37 . 40 32 50 86 . . . . . . . Level 5 4 | . . . . . . 4 . 34 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 1 . 3 . 11 . 7 . . . . . . 6 Investigation 5 | . 1 . . . 2 . 1 . 1 . . . . . . . Extermination 6 | . . . . . . . 3 . 2 . . . . . . 1 Reinforcement 11 | . 1 . 1 . . . 3 . 4 . . . . . . 2 Assault 5 | . . . . . 1 . 4 . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 2 . 1 . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Distress Signals 4 | . 1 . 1 . 1 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 358 | . 24 29 32 30 19 35 51 36 14 7 8 4 7 4 22 36 Peak Tracking Total 13 | . 3 4 5 3 5 5 6 7 3 8 3 3 3 2 13 13 Tactical Retreats 29 | . 2 4 2 . 3 5 1 3 . 2 2 1 . . 2 2 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 19 | . 2 3 . 3 1 3 2 3 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . 6 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . 3 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . 4 3 . . . . . . . . . Triggered 5 | . . . . . . 3 2 . . . . . . . . . Most Traps Carried 3 | . . . . 2 2 3 3 . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 47 | . . 2 3 16 4 9 9 2 2 . . . . . . . Max in Single Turn 4 | . . 1 3 2 2 2 4 1 1 . . . . . . . Garrison Relay 8 | . . . . 5 . 2 . 1 . . . . . . . . Phase Generator 2 | . . . . 1 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 55 | . 9 2 5 4 9 2 8 4 7 . . . . 2 1 2 Terminals 36 | . 7 . 2 4 6 2 3 4 5 . . . . 1 1 1 Fabricators 3 | . . . . . . . 2 . 1 . . . . . . . Repair Stations 5 | . 1 . 1 . . . 2 . 1 . . . . . . . Recycling Units 4 | . 1 . 1 . 1 . . . . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . . . . 1 . . Total Hacks 139 | . 18 10 14 10 32 4 15 11 16 . . . . 4 2 3 Successful 64 | . 7 10 6 5 15 1 8 4 5 . . . . 2 . 1 Failed 75 | . 11 . 8 5 17 3 7 7 11 . . . . 2 2 2 Catastrophic 22 | . 3 . . 1 4 1 3 3 5 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 43 | . 9 2 5 3 12 . 2 . 8 . . . . . . 2 Terminals 86 | . 13 . 4 10 24 4 5 11 9 . . . . 3 2 1 Fabricators 4 | . . . . . . . 2 . 2 . . . . . . . Repair Stations 16 | . 2 . 2 . . . 7 . 5 . . . . . . . Recycling Units 13 | . 3 . 7 . 1 . . . . . . . . . . 2 Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . Garrison Access 5 | . . . 1 . 2 . 1 . . . . . . 1 . . Terminal Hacks 36 | . 4 10 1 4 7 1 2 4 1 . . . . 1 . 1 Record 9 | . . 9 . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . 1 . 1 . 1 . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . 1 . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . Unreport Threat 4 | . 2 . . . 2 . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . Transport Status 2 | . . . . . 1 . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . Security Stations 3 | . . . . 1 . . . 2 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 10 | . 1 . 1 . . . 5 . 3 . . . . . . . Scan Component 7 | . 1 . 1 . . . 3 . 2 . . . . . . . Repair 3 | . . . . . . . 2 . 1 . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 2 . 1 . . . . . . 1 . . Unlock Access 4 | . . . 1 . 1 . 1 . . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 2 1 3 . . . . . . . . . . . Terminals 5 | . 1 . . 1 3 . . . . . . . . . . . Botnet 4 | . . . . 1 3 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . Hacking Detections 46 | . 9 . 4 3 9 1 6 4 6 . . . . 2 1 1 Full Trace Events 8 | . . . . . 2 1 . 3 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . . . . Parts Repaired 3 | . . . . . . . 2 . 1 . . . . . . . Time 171 | . . . . . . . 76 . 95 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer 3 | . . . . 1 . 1 . 1 . . . . . . . . Command Fork 1 | . . . . . . 1 . . . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . Relay Couplers Released 32 | . . . . 22 . 7 . 3 . . . . . . . . Machine Destruction 32 | . . . . 22 . 7 . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 2 . . . 6 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total Allies 10 | . . . . 2 . . . 8 . . . . . . . . Largest Group 5 | . . . . 2 . . . 5 3 3 . . . . . . Highest-Rated Group 280 | . . . . 51 . . . 280 98 93 . . . . . . Highest-Rated Ally 95 | . . . . 31 . . . 95 39 39 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 91 | . . . . 6 . . . 40 33 12 . . . . . . Total Damage 2614 | . . . . 193 . . . 1835 437 149 . . . . . . Kills 27 | . . . . 2 . . . 15 8 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Turns Passed 17529 | 214 1804 2844 1187 1807 852 1291 2024 1581 1063 444 342 310 465 160 376 765 Spaces Moved 9573 | 111 908 1486 513 1135 461 783 1007 747 746 289 218 226 342 89 197 315 Core 51 | 2 . . . . . . . . . . . . . . 29 20 Treads 2709 | 109 908 1486 206 . . . . . . . . . . . . . Legs 6813 | . . . 307 1135 461 783 1007 747 746 289 218 226 342 89 168 295 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 120 120 120 122 122 122 122 122 50 50 Average Speed 139 | 158 160 162 159 120 120 122 135 160 121 122 122 122 122 122 143 140 Slowest Speed 500 | 160 160 250 240 190 120 190 190 190 122 122 122 122 122 123 190 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 9 98 82 44 98 39 77 28 83 18 55 39 13 55 3 28 5 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . 1 1 1 1 . . . Scrap Searched 17 | . . 12 . . . . . . . 2 1 1 1 . . . Spaces Dug 10 | . . . . . 7 . . . 3 . . . . . . . Terrain Destroyed 748 | . . 6 58 281 50 104 71 . 6 6 5 117 . . . 44 Melee . | . . . . . . . . . . . . . . . . . Projectile 84 | . . 6 2 . 12 . 4 . 6 6 5 . . . . 43 AOE 663 | . . . 56 281 38 104 67 . . . . 117 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total 12250 | 132 1145 1750 744 1417 682 970 1469 1000 869 339 260 245 365 133 244 486 Wait 1033 | . 116 117 97 88 111 53 234 47 72 8 20 3 10 32 7 18 Move 9560 | 110 907 1485 512 1134 461 782 1007 746 745 288 217 225 341 89 196 315 Hop . | . . . . . . . . . . . . . . . . . Pick Up 134 | 8 11 9 14 7 11 8 31 10 9 1 . . 1 3 3 8 Fast Attach 80 | 7 1 6 11 5 6 2 10 11 2 . . . . 1 . 18 Attach 61 | . 1 1 10 4 3 6 14 4 2 1 . 3 . 3 3 6 Detach 11 | . . . 3 1 1 1 3 2 . . . . . . . . Swap 173 | . 18 22 9 17 17 15 24 17 6 13 6 2 1 . 4 2 Drop 192 | . 20 14 17 12 23 12 36 28 12 7 1 . . 1 4 5 Fire 845 | 7 64 87 71 93 49 77 107 76 21 21 16 12 12 4 26 102 Melee 1 | . 1 . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . 1 4 Kick 8 | . . . . . . . . . . . . . . . . 8 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . 2 . 10 . 5 . . . . . . . . Rewire 108 | . . . . 54 . . . 54 . . . . . . . . Trap 13 | . 6 . . . . 4 3 . . . . . . . . . Miscellaneous 9 | . . 9 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 215 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 1156 | -10/Materials | Discovered new exit (range 13) 1432 | -10/Materials | Discovered new exit (range 5) 1532 | -10/Materials | Discovered new exit (range 8) 1885 | -10/Materials | Discovered new exit (range 9) 1987 | -10/Materials | Discovered new exit (range 8) 2019 | -10/Materials | Entered Subcaves 2059 | -10/Subcaves | Discovered new exit (range 7) 2405 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2407 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2576 | -10/Subcaves | Visited 4L-MR0's lab 2606 | -10/Subcaves | Found Meta Core 3323 | -10/Subcaves | Learned 2 Materials zone layouts 3885 | -10/Subcaves | Core integrity fell below 50% 4137 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4277 | -10/Subcaves | Discovered new exit (range 13) 4613 | -10/Subcaves | Discovered new exit (range 16) 4649 | -10/Subcaves | Core integrity fell below 20% 4693 | -10/Subcaves | Visited Clippyterm 4754 | -10/Subcaves | Learned Materials trap positions 4863 | -10/Subcaves | Entered Materials 4863 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4865 | -8/Materials | Loaded intel: 12 trap records 5228 | -8/Materials | Build established: Scavenger-Mutant 5641 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 5776 | -8/Materials | Discovered new exit (range 7) 6025 | -8/Materials | Discovered new exit (range 16) 6049 | -8/Materials | Identified exit to Garrison 6050 | -8/Materials | Entered Garrison 6094 | -8/Garrison | Triggered checkpoint 6136 | -8/Garrison | Garrison Relay disabled 6176 | -8/Garrison | Phase Generator disabled 6194 | -8/Garrison | Installed Relay Interface Framework 6312 | -8/Garrison | Build established: Scavenger-Gunner 6560 | -8/Garrison | Triggered checkpoint 6625 | -8/Garrison | Discovered new exit (range 13) 6836 | -8/Garrison | Build established: Scavenger-Mutant 6856 | -8/Garrison | Triggered checkpoint 6901 | -8/Garrison | Garrison Relay disabled 6943 | -8/Garrison | Garrison Relay disabled 6998 | -8/Garrison | Triggered checkpoint 7064 | -8/Garrison | Garrison Relay disabled 7072 | -8/Garrison | Triggered checkpoint 7225 | -8/Garrison | Discovered new exit (range 15) 7256 | -8/Garrison | Learned Materials security intel 7452 | -8/Garrison | Triggered checkpoint 7520 | -8/Garrison | Triggered checkpoint 7557 | -8/Garrison | Discovered new exit (range 14) 7634 | -8/Garrison | Triggered checkpoint 7647 | -8/Garrison | Garrison Relay disabled 7857 | -8/Garrison | Entered Materials 8013 | -8/Materials | Discovered new exit (range 16) 8340 | -8/Materials | Core integrity fell below 50% 8657 | -8/Materials | First assault squad dispatched 8679 | -8/Materials | Discovered new exit (range 8) 8709 | -8/Materials | Identified exit to Garrison 8709 | -8/Materials | Entered Garrison 8716 | -8/Garrison | Build established: Mutant 8888 | -8/Garrison | Garrison Relay disabled 8905 | -8/Garrison | Triggered checkpoint 8957 | -8/Garrison | Garrison Relay disabled 9089 | -8/Garrison | Build established: Scavenger-Mutant 9185 | -8/Garrison | Triggered checkpoint 9282 | -8/Garrison | Discovered new exit (range 5) 9417 | -8/Garrison | Triggered checkpoint 9417 | -8/Garrison | Triggered checkpoint 9418 | -8/Garrison | Triggered checkpoint 9622 | -8/Garrison | Discovered new exit (range 12) 9673 | -8/Garrison | Phase Generator disabled 9729 | -8/Garrison | Expanded RIF knowledge: Command Fork 9946 | -8/Garrison | Discovered new exit (range 12) 10000 | -8/Garrison | Entered Factory 10000 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10218 | -7/Factory | Found Powered Armor 10821 | -7/Factory | Repaired Hvy. Particle Cannon 10860 | -7/Factory | Repaired Carbon-fiber Leg 11200 | -7/Factory | First assault squad dispatched 11444 | -7/Factory | Lost 4 parts (2n2u) 11771 | -7/Factory | System corruption reached 10% 11860 | -7/Factory | Lost 10 parts (1p3n6u) 12024 | -7/Factory | Identified exit to Garrison 12024 | -7/Factory | Entered Garrison 12155 | -7/Garrison | Core integrity fell below 50% 12186 | -7/Garrison | Triggered checkpoint 12210 | -7/Garrison | Triggered checkpoint 12255 | -7/Garrison | Lost 3 parts (1n2u) 12800 | -7/Garrison | Garrison Relay disabled 12820 | -7/Garrison | Found embedded Infiltrators 12874 | -7/Garrison | Learned Factory security intel 12874 | -7/Garrison | Learned Factory security intel 13090 | -7/Garrison | Triggered checkpoint 13139 | -7/Garrison | Lost 3 allies 13216 | -7/Garrison | Discovered new exit (range 12) 13343 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 13362 | -7/Garrison | Triggered checkpoint 13433 | -7/Garrison | Spotted B-75 Beast 13499 | -7/Garrison | Discovered new exit (range 10) 13605 | -7/Garrison | Entered Factory 13605 | -7/Factory | Accompanied by 3 allies 13776 | -7/Factory | Fabricated Triangulator (x1) 14087 | -7/Factory | Discovered new exit (range 6) 14339 | -7/Factory | Repaired Broken Quantum Rifle 14551 | -7/Factory | Identified exit to Storage 14551 | -7/Factory | Identified exit to Lower Caves 14668 | -7/Factory | Entered Lower Caves 14668 | -7/Lower Caves | Accompanied by 3 allies 14670 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14707 | -7/Lower Caves | Attacked by a faux Warlord 14753 | -7/Lower Caves | Lost 3 allies 14873 | -7/Lower Caves | Encountered a Warlord checkpoint 15101 | -7/Lower Caves | Discovered new exit (range 10) 15112 | -7/Lower Caves | Entered another Lower Caves area 15114 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15134 | -7/Lower Caves | Core integrity fell below 20% 15163 | -7/Lower Caves | Learned Factory garrison access intel 15443 | -7/Lower Caves | Discovered new exit (range 10) 15454 | -7/Lower Caves | Entered Zion 15595 | -7/Zion | Discovered new exit (range 10) 15663 | -7/Zion | System corruption cleaned by Quarantine Array 15669 | -7/Zion | RIF detected upon attempting to enter Zion 15669 | -7/Zion | Attacked by Zionites 15669 | -7/Zion | Spotted ZC-R7L(B) 15669 | -7/Zion | Spotted WQ-N7W(B) 15720 | -7/Zion | AD-0RF came to Zion's defense 15747 | -7/Zion | Destroyed AD-0RF 15764 | -7/Zion | Entered Proximity Caves 15777 | -6/Proximity Caves | Lost 3 parts (2n1w) 16120 | -6/Proximity Caves | Learned 8 Factory zone layouts 16220 | -6/Proximity Caves | Discovered new exit (range 8) 16229 | -6/Proximity Caves | Entered Factory 16229 | -6/Factory | Evolved 2 slots: Utility x2 16230 | -6/Factory | Identified exit to Factory 16232 | -6/Factory | Loaded intel: 4 garrison access locations 16389 | -6/Factory | Identified exit to Garrison 16389 | -6/Factory | Entered Garrison 16684 | -6/Garrison | Assembled breached garrison interior 16750 | -6/Garrison | Released all parts (12) 16760 | -6/Garrison | Discovered exit to Factory (range 11) 16765 | -6/Garrison | Entered Factory 16765 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16766 | -5/Factory | Identified exit to Upper Caves 16781 | -5/Factory | Lost 5 parts (2n1u2w) 16869 | -5/Factory | Identified exit to DSF 17139 | -5/Factory | Garrison activated, responded to threat 17509 | -5/Factory | Core integrity fell below 50% 17522 | -5/Factory | Core integrity fell below 20% 17530 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17517_ Kicked H-66 Slayer. 17518_ H-66 Slayer IFF system glitched. 17519_ Kicked H-66 Slayer. 17520_ Kicked H-66 Slayer out of the way. 17521_ Penetrated by Slug. 17521_ Arm. Leg destroyed. 17522_ DJVWWKH58 WBMU65DVZSCQRR2NBE 17522_ Arm. Leg destroyed. 17522_ Dropped Med. Storage Unit. 17522_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 17522_ K-01 Serf collects debris. 17523_ Slammed into K-01 Serf. 17523_ P-70 Sage resets P-70 Sage, system corruption cleaned. 17523_ R-10 Processor collects Cesium-ion Thruster. 17524_ Slug penetrates P-70 Sage. 17526_ Slammed into U-05 Engineer. 17526_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 17526_ U-05 Engineer sends out distress signal. 17528_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ??? # # #? ??????????????????? | | ??? # # #? ??????????????????? | | ??+ ??# # # ???????????????????? | | #?#" ???# * # # ???????????????????? | | ## #????#########+#### +????????????????????? | | # #???????????#!# ##?# #????????????????????? | | ####?????????## # #[## # ??????????????????? | | % ##?????##??####%#### # ?????????????????? | | ## ############# %#????????????????????? | | # ## ### % #???????##???????????? | | # ######## #???????????? | | #### ### % # ? #???????? | | #?### ####+#### # """ """ #???????? | | ###### # ## # """ """ #???????? | | + = ## # """ """ #???????? | | # ## + #???????? | | # """ ## # #???????? | | # """ ## %R %/! ]]] #???????? | | ###### # """ ## #%%%%]]] ! #???????? | | ?????# ######### % % %pp #]=%%]]] #???????? | | ?????# #????#### ####x### =% #???????? | | ######+######T # #??#%#?#= ] #???????? | | """""" # #??#%#?# #???????? | | """""" # #??#%#?#####"########???????? | | """""" # #??#%#########??????????????? | | """""" + #??#@g ku k u ""??????????? | | # #??#g#########??????????????? | | # ########?? g ??????????????????????? | | # !#?????????" "??????????????????????? | | # !! #????????""G""?????????????????????? | | ######### !!%#???????? ?????????????????????? | | ????????# !!###############????????????????????? | | ????????# !!# """ #?????????????????????? | | ######### # "Y" #?????????????????????? | | # # " " #?????????????????????? | | # # #?????????????????????? | | " " # # #?????????????????????? | | " " # # #?????????????????????? | | " " # + """ """ #?????????????????????? | | " " + # """ """ #### ## #?????????? | | " " # # """ "" + ???????? | | " " # # "" "" ####### #?????????? | | " " # # "" "" #?????????????????????? | | "" " " ####### #?????????????????????? | | "" " " #?????##############?????????????????????? | | " #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 19 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 800 Resistance: EM 25 Power Shielding 66 Evasion (%) 59 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Triangulator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceGunDoomcannon Manual? 0 Play Time 02:43:25 Cumulative 127.3 hours Start 2024.04.23 @ 15:56:25 End 2024.04.25 @ 23:57:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/2/0/0/0/0/0/0 Lore% 66 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87f6ee20-6599-482d-b117-c170800035c6