Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 22:31:19 Player: Asimov Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (1396) 1396 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 5746 Bonus ------- Pacifist 270 Cogmind --------- Core Integrity 846/1000 Matter 143/300 Energy 450/450 System Corruption 2% Temperature Cool (0) Movement Core (1450) Ox28 Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Energy Well Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Advanced Sensor Array Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine Light Fission Core Fusion Compressor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Energy Well Advanced Signal Interpreter EM Disruption Field > --- WEAPON ----------- Shock Rifle Plasma Rifle Mini Assault Cannon Remote Datajack > --- INVENTORY -------- Advanced Sensor Array Advanced Terrain Scanner Heavy Plasma Cannon [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Slots Evolved 10 | . . . . 8 . . 2 Power 3 | . . . . 3 . . . Propulsion 2 | . . . . 2 . . . Utility 3 | . . . . 2 . . 1 Weapon 2 | . . . . 1 . . 1 Parts Attached 57 | 6 . 5 2 15 . 25 4 Power 14 | 1 . 1 1 4 . 6 1 Engine 7 | 1 . 1 1 2 . 2 . Core 7 | . . . . 2 . 4 1 Reactor . | . . . . . . . . Propulsion 11 | 2 . 1 1 3 . 4 . Treads 6 | 2 . 1 1 1 . 1 . Leg 5 | . . . . 2 . 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 . 1 . 4 . 7 1 Device 9 | . . . . 4 . 5 . Storage 3 | 1 . . . . . 1 1 Processor 2 | . . 1 . . . 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 . 2 . 4 . 8 2 Energy Gun 5 | 1 . 1 . 1 . 2 . Energy Cannon 4 | . . 1 . 1 . 1 1 Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon 2 | . . . . . . 2 . Launcher 2 | . . . . . . 2 . Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 2 | . . . . 2 . . . System Corruption 10 | . . . . 10 . . . Parts Lost 39 | . . 4 . 10 3 9 13 Power 9 | . . 1 . 2 1 2 3 Propulsion 9 | . . 1 . 3 1 1 3 Utility 5 | . . . . 2 . 1 2 Weapon 16 | . . 2 . 3 1 5 5 Highest Loss Streak 8 | . . 4 . 8 2 3 7 To Critical Strikes . | . . . . . . . . Average Backups 4 | 2 3 3 6 3 2 3 2 Power . | . 1 1 2 . . . . Propulsion 1 | 2 2 2 2 2 2 1 . Utility 1 | . . . 1 1 . 2 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . 1 . 1 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . 1 . . 2 Weapon 1 | . . . . . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 76 | . 85 82 100 72 30 55 66 Engine 9 | . 14 11 14 16 . 4 1 Core 3 | . . . . 4 7 4 10 Treads 13 | . 28 25 28 12 . 2 . Leg 3 | . . . . 1 7 6 8 Device 5 | . . . . 10 3 10 10 Storage 9 | . 14 14 14 4 . 5 11 Processor 8 | . . 3 14 5 . 4 5 Energy Gun 8 | . 14 13 14 5 5 4 3 Energy Cannon 6 | . . 2 14 5 . 1 3 Ballistic Gun 1 | . 14 11 . . . 2 . Ballistic Cannon 2 | . . . . . . 4 4 Peak Build Rating 61 | 6 6 11 13 36 26 57 61 Average Rating 23 | 4 6 6 12 26 16 34 41 On Entrance 14 | . 6 6 11 13 26 . 57 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 54 | . . . . . 17 37 . Heaviest Build 131 | 13 13 18 20 44 21 48 131 Greatest Support 71 | 40 40 40 43 71 30 40 40 Greatest Overweight (x) 31 | . . . . 10 1 10 31 Average Overweight (x) . | . . . . . . 1 6 Largest Inventory Capacity 25 | 8 8 8 8 8 5 5 25 Average Capacity 8 | 6 8 8 8 6 5 5 25 Most Carried 8 | 5 3 5 8 6 2 5 4 Average Carried 4 | 2 3 3 6 3 2 3 2 Final Capacity 25 | 8 8 8 8 5 5 5 25 Final Carried 7 | 3 3 5 7 2 2 5 2 Class Distribution -------------------- 77% | Mutant 8% | Scavenger-Tank 7% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Matter Collected 1178 | 260 . 86 10 234 . 469 119 Remotely . | . . . . . . . . Salvage Created 1193 | . . . . 393 . 636 164 Parts 59 | . . . . 16 . 30 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Combat Hostiles Destroyed 30 | . . . . 6 . 18 6 Guns 7 | . . . . 2 . 3 2 Cannons 15 | . . . . 2 . 9 4 AOE 7 | . . . . 1 . 6 . Classes Destroyed 7 | . . . . 2 . 5 . Builder 1 | . . . . 1 . . . Recycler 1 | . . . . . . 1 . Swarmer 12 | . . . . . . 7 5 Grunt 12 | . . . . 6 . 6 . Sentry 1 | . . . . . . 1 . Hunter 1 | . . . . . . 1 . Programmer 4 | . . . . . . 3 1 Best Kill Streak 5 | . . . . 2 . 5 5 Combat Bots Only 5 | . . . . 2 . 5 5 Max Kills in Single Turn 3 | . . . . 2 . 3 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 1 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Hostile Shots Fired 377 | . . 36 . 78 3 158 102 Missed 109 | . . 4 . 16 . 58 31 Hits 268 | . . 32 . 62 3 100 71 Melee 3 | . . . . . 3 . . Projectile 265 | . . 32 . 62 . 100 71 Critical Strikes 14 | . . . . 2 2 7 3 Part Disruptions 1 | . . . . . . 1 . Damage Taken 4713 | . . 714 . 1175 134 1570 1120 Core 984 | . . 149 . 207 93 381 154 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 53 | 100 . . 40 . . 19 . Volleys Fired 110 | . . 24 . 31 . 32 23 Largest 3 | . . 2 . 2 . 3 3 Hottest 165 | . . 120 . 125 . 165 165 Shots Fired 203 | . . 47 . 40 2 72 42 Gun 110 | . . 46 . 23 2 26 13 Cannon 85 | . . 1 . 17 . 38 29 Launcher 8 | . . . . . . 8 . Special . | . . . . . . . . Kinetic 74 | . . 22 . . . 37 15 Thermal 85 | . . 25 . 17 2 21 20 Explosive 8 | . . . . . . 8 . Electromagnetic 36 | . . . . 23 . 6 7 Robot Hit Streak 29 | . . 29 . 5 1 8 4 Robot Miss Streak 5 | . . 3 . 5 1 3 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 129 | . . 41 . 30 1 39 18 Core Hits 61 | . . . . 15 . 37 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 7 | . . . . 2 . 4 1 Burn 3 | . . . . . . 2 1 Blast 2 | . . . . . . 2 . Corrupt 1 | . . . . 1 . . . Smash 1 | . . . . 1 . . . Melee Attacks 3 | . . . . 3 . . . Impact 3 | . . . . 3 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3227 | . . . . 817 . 1791 619 Guns 589 | . . . . 241 . 214 134 Cannons 1558 | . . . . 414 . 659 485 Explosions 1009 | . . . . 91 . 918 . Melee 71 | . . . . 71 . . . Ramming . | . . . . . . . . Kinetic 641 | . . . . . . 489 152 Thermal 1437 | . . . . 505 . 509 423 Explosive 777 | . . . . . . 777 . Electromagnetic 301 | . . . . 241 . 16 44 Impact 71 | . . . . 71 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . 14 13 9 2 Average Corruption 4 | . . . . 12 10 4 1 Corruption Purged 12 | . . . . 1 4 7 . Corruption Blocked . | . . . . . . . . Effects 50 | . . . . 3 6 41 . Message Errors 12 | . . . . . 2 10 . Matter Fused 14 | . . . . 1 . 13 . Heat Flow Errors 5 | . . . . . . 5 . Energy Discharges 7 | . . . . . 1 6 . Data Loss (minor) 5 | . . . . 1 1 3 . Data Loss (major) 5 | . . . . 1 . 4 . Misfires 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 200 | . . . . 32 . 131 37 Projectiles 57 | . . . . . . 20 37 Explosions 111 | . . . . . . 111 . Melee 32 | . . . . 32 . . . Knockbacks 7 | . . . . . . 4 3 Impact . | . . . . . . . . Kinetic 7 | . . . . . . 4 3 Secondary . | . . . . . . . . Self-Inflicted Damage 41 | . . . . . . 41 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 668 | . . . . 668 30 238 452 Average Temperature 221 | . . . . 320 14 47 222 Received Heat Transfer 906 | . . 18 . 594 . 294 . Effects 49 | . . . . 37 . . 12 Shutdowns 18 | . . . . 15 . . 3 Energy Bleed 3 | . . . . 2 . . 1 Interference 5 | . . . . 3 . . 2 Matter Decay 2 | . . . . 2 . . . Short Circuit 6 | . . . . 4 . . 2 Damage (minor) 4 | . . . . 3 . . 1 Damage (major) 11 | . . . . 8 . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 2114 | . . . . 568 . 796 750 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 96 | 100 100 . . 100 100 93 100 Level 1 3 | . . . . . . 6 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 247 | . . . . 51 . 247 62 Initial 53 | . . . . . . . 53 Average 64 | . . . . 10 . 111 12 Influence Increases 1037 | . . . . 189 . 694 154 Destroy 0b10 Robot/C 600 | . . . . 120 . 360 120 Destroy 0b10 Robot/NC 10 | . . . . 5 . 5 . Destroy Leader 110 | . . . . 10 . 80 20 Successful Hack 12 | . . . . 12 . . . Disable Machine 105 | . . . . 15 . 90 . Destroy Structure 125 | . . . . 12 . 99 14 Lose Combat Pursuer 75 | . . . . 15 . 60 . Influence Decreases 1037 | . . . . 189 . 584 264 Entered New Map 57 | . . . . . . . 57 Time Decay 772 | . . . . 129 . 504 139 Lost Part 208 | . . . . 60 . 80 68 Squads Dispatched 8 | . 1 . . 1 . 5 1 Investigation . | . . . . . . . . Extermination 4 | . . . . . . 3 1 Reinforcement 4 | . 1 . . 1 . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Distress Signals 2 | . . . . . . 1 1 Communications Jammed 6 | . . . . 6 . . . Distress Signals 6 | . . . . 6 . . . Times Spotted 48 | . . 1 . 9 5 25 8 Peak Tracking Total 6 | . . 1 . 3 6 4 5 Tactical Retreats 2 | . . . . 1 . 1 . Traps | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Traps Triggered 4 | . . . . 3 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Machines Disabled 7 | . . . . 1 . 6 . Max in Single Turn 6 | . . . . 1 . 6 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Machines Accessed 6 | . 1 . 2 1 . 2 . Terminals 3 | . 1 . . 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 1 . 19 2 . 3 . Successful 23 | . 1 . 19 1 . 2 . Failed 2 | . . . . 1 . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . 1 . . 2 . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 1 . 19 1 . 1 . Record 20 | . . . 19 1 . . . Open DSF 1 | . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 1 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . 13 . . Total Damage 165 | . . . . . 165 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Active Infowar (turns) 2524 | . . 52 2031 441 . . . Optics 426 | . . . . 426 . . . Machine Analysis 2479 | . . 52 2031 396 . . . Jamming 255 | . . . . 255 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Turns Passed 5506 | 76 77 237 2031 534 139 1754 658 Spaces Moved 2698 | 53 49 98 1258 265 142 734 99 Core 342 | 19 . . . 10 70 242 1 Treads 1881 | 34 49 98 1258 218 . 224 . Legs 475 | . . . . 37 72 268 98 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 50 50 330 Average Speed 182 | 120 160 160 160 161 98 199 597 Slowest Speed 1600 | 160 160 160 160 550 120 550 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 11 7 60 6 81 13 2 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 3 | . . . 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 153 | . . . . 14 . 130 9 Melee . | . . . . . . . . Projectile 17 | . . . . 2 . 6 9 AOE 136 | . . . . 12 . 124 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Total 3060 | 64 48 129 1278 324 141 948 128 Wait 163 | . . . 11 2 . 150 . Move 2692 | 52 48 97 1257 265 141 733 99 Hop . | . . . . . . . . Pick Up 22 | 6 . 3 5 2 . 6 . Fast Attach 38 | 3 . 4 . 8 . 22 1 Attach 16 | 3 . 1 . 7 . 2 3 Detach . | . . . . . . . . Swap 4 | . . . 2 1 . 1 . Drop 12 | . . . 3 5 . 2 2 Fire 110 | . . 24 . 31 . 32 23 Melee 3 | . . . . 3 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Met a group of wandering Federalists 151 | -10/Materials | Discovered new exit (range 3) 154 | -10/Materials | Entered Subcaves 155 | -10/Subcaves | Continued accompanying wandering Federalists (5) 155 | -10/Subcaves | Approached by a straggling Scientist 231 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 239 | -10/Subcaves | Learned location of Zion (-6) 250 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 304 | -10/Subcaves | Lost 3 allies 306 | -10/Subcaves | Build established: Mutant 338 | -10/Subcaves | Core integrity fell below 50% 351 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 376 | -10/Subcaves | Lost 4 parts (1p1n2w) 391 | -10/Subcaves | Entered Scraptown 529 | -9/Scraptown | Visited Cyclists 601 | -9/Scraptown | Visited Spacefarers 691 | -9/Scraptown | Visited UFD Registry 723 | -9/Scraptown | Visited Supply Room 775 | -9/Scraptown | Visited Red Mages 855 | -9/Scraptown | Visited SPCMW 932 | -9/Scraptown | Visited Assassins FH 1529 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1535 | -9/Scraptown | Learned Research stockpile data 1537 | -9/Scraptown | Learned location of Quarantine (-3) 1558 | -9/Scraptown | Discovered new exit (range 11) 1717 | -9/Scraptown | Visited Junk Repository 2422 | -9/Scraptown | Entered Factory 2422 | -6/Factory | Evolved 8 slots: Power x3, Propulsion x2, Utility x2, Weapon x1 2912 | -6/Factory | System corruption reached 10% 2928 | -6/Factory | Lost 8 parts (2p2n2u2w) 2956 | -6/Factory | Sucked down chute 2956 | -6/Factory | Entered Waste 2957 | -6/Waste | Met a frightened Derelict 3008 | -6/Waste | Spotted C-40 Crusher 3019 | -6/Waste | Spotted C-40 Crusher 3028 | -6/Waste | Spotted C-40 Crusher 3029 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3043 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3057 | -6/Waste | Spotted C-40 Crusher 3064 | -6/Waste | Spotted C-40 Crusher 3078 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3088 | -6/Waste | Discovered new exit (range 12) 3095 | -6/Waste | Entered Factory 3243 | -6/Factory | Core integrity fell below 50% 3631 | -6/Factory | Lost 3 parts (1u2w) 4134 | -6/Factory | Build established: Tank 4583 | -6/Factory | Build established: Mutant 4834 | -6/Factory | Discovered new exit (range 8) 4837 | -6/Factory | Core integrity fell below 20% 4847 | -6/Factory | Identified exit to Factory 4849 | -6/Factory | Entered another Factory area 4849 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4922 | -5/Factory | Build established: Scavenger-Tank 5083 | -5/Factory | Lost 6 parts (1p2n3w) 5350 | -5/Factory | Build established: Mutant 5507 | -5/Factory | Self-destructed Last Messages --------------- 05442_ Acquired 23 matter. 05443_ ALERT: Cargo convoy en route, clear transfer corridor. 05466_ Aluminum Leg destroyed. 05470_ Broken Imp. Heat Sink destroyed. 05472_ P-70 Sage knocked back. 05472_ Lgt. Nuclear Core destroyed. 05473_ Mni. Assault Cannon destroyed. 05483_ Destroyed Hpw. Shock Rifle. 05485_ Mic. Fission Core melted. 05485_ P-70 Sage destroyed. 05489_ Lgt. Nuclear Core destroyed. 05494_ U-05 Engineer builds a Wall. 05494_ Slug penetrates Wall. 05502_ U-05 Engineer builds a Wall. 05503_ R-10 Processor collects Imp. Heat Sink. 05504_ Wall collapses. 05505_ Penetrated by Slug. 05505_ EM Disruption Field destroyed. 05505_ Hvy. Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????#########??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ######### #??????##??????????????????????????? | | # ####### #??????????????????????????? | | """" # ## ##############??????????????????? | | """" + #### #??????????????????? | | """" # + #??????????????????? | | [ """" # #### * #??????????????????? | | """" =# #??# #??????????????????? | | """" # #??# ! ##?????????????????? | | """" # #??# ##?????????????????? | | # #??# #??????????????????? | | ######### #??# #??????????????????? | | ????????# #??# #??????????????????? | | ????????# #??# #??????????????????? | | ????????# #??# #??????????????????? | | ????????# #??# #?#????????????????? | | ????????# ##########;########### ????????? | | ????????# %R % ????????? | | ????????# |p ????????? | | ????????# ????????? | | ????????# @ ????????? | | ????????# u ????????? | | ????????? ############+#;#############?????????? | | ??????????? ??????????? h ?????????????????????? | | ??????????????????????? """ ????????????????????? | | ??????????????????????" """ ???????????????????? | | ??????????????????????" ""? ???????????????????? | | ????????????????????? ?? ??????????????????? | | ?????????????????????"" ??? #?????????????????? | | ?????????????????????"" ??? #?????????????????? | | ??????????????????????" ???? #?????????????????? | | ??????????????????????? ???? #?????????????????? | | ????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 40 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Civilization 2243 Ew, Corruption GoHome() I Have A Map? Overwhelming Power Corrupts Spot Them First Strength In Numbers Well Done Challenges ------------ None Game ------ Seed FortressMiniProtomatter Manual? 0 Play Time 00:36:44 Cumulative 15.5 hours Start 2025.11.15 @ 21:56:44 End 2025.11.15 @ 22:31:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea4247f4-b67a-414b-8852-2c4b5930a639