Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.22 @ 07:01:02 Player: Jefffff Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (57) 285 Value Destroyed (1447) 1447 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 2848 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Walking (200) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Titanium Leg Titanium Leg Compact Wheel Compact Wheel Compact Wheel Salvage Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Beam Rifle Particle Gun Heavy Assault Rifle Autogun Datajack Mace Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Mace > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Titanium Leg Titanium Leg Compact Wheel Compact Wheel Compact Wheel Salvage Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Beam Rifle Particle Gun Heavy Assault Rifle Autogun Datajack Mace Mining Claw [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 45 | 5 3 37 Power 4 | . 1 3 Engine 4 | . 1 3 Core . | . . . Reactor . | . . . Propulsion 13 | 2 . 11 Treads 11 | 2 . 9 Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 14 | 1 2 11 Device 1 | . 1 . Storage 3 | 1 1 1 Processor 2 | . . 2 Hackware . | . . . Protection 8 | . . 8 Artifact . | . . . Weapon 14 | 2 . 12 Energy Gun 7 | 1 . 6 Energy Cannon 1 | . . 1 Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . . 14 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 6 | . . 6 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 86 93 Engine 8 | . 1 10 Treads 20 | . 28 17 Leg 3 | . . 4 Device 5 | . 14 3 Storage 11 | . 14 11 Processor 6 | . . 8 Protection 12 | . . 16 Energy Gun 8 | . 14 6 Ballistic Gun 10 | . 14 8 Impact Weapon 3 | . . 5 Naked Turns . | . . . Heaviest Build 62 | 9 18 62 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 10 20 Average Capacity 16 | 7 8 19 Most Carried 20 | 5 5 20 Average Carried 12 | . 2 15 Final Capacity 20 | 8 10 20 Final Carried 20 | 1 4 20 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 824 | 173 75 576 Remotely . | . . . Salvage Created 2132 | 11 115 2006 Parts 124 | 2 10 112 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 39 | . 3 36 Melee 3 | . . 3 Guns 30 | . 3 27 AOE 4 | . . 4 Classes Destroyed 9 | 1 3 5 Worker 2 | . 2 . Tunneler 1 | 1 . . Hauler 4 | . 1 3 Recycler 4 | . . 4 Operator 2 | . . 2 Watcher 5 | . . 5 Swarmer 10 | . 3 7 Grunt 20 | . . 20 Sentry 9 | . . 9 Best Kill Streak 8 | 1 5 8 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 347 | . 31 316 Missed 81 | . 13 68 Damage Taken 2519 | . 102 2417 Core 431 | . 27 404 Absorbed by Shields . | . . . Redirected to Shielding 97 | . . 97 Ignored by Resistances 770 | . 36 734 Regen/Repaired (Parts) 76 | . . 76 Core Remaining (%) 94 | 100 89 . Volleys Fired 168 | 2 16 150 Largest 2 | 2 2 2 Hottest 73 | 70 70 73 Shots Fired 244 | 4 32 208 Gun 244 | 4 32 208 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 91 | 2 16 73 Thermal 99 | 2 16 81 Explosive . | . . . Electromagnetic 54 | . . 54 Robot Hit Streak 30 | 4 7 30 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 207 | 4 21 182 Core Hits 86 | 1 7 78 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . . 2 Critical Strikes 10 | 1 1 8 Burn 7 | 1 1 5 Destroy 2 | . . 2 Smash 1 | . . 1 Melee Attacks 10 | . . 10 Impact 10 | . . 10 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3763 | 47 268 3448 Guns 2867 | 47 268 2552 Cannons . | . . . Explosions 585 | . . 585 Melee 311 | . . 311 Ramming . | . . . Kinetic 958 | 21 128 809 Thermal 1289 | 26 140 1123 Explosive 314 | . . 314 Electromagnetic 891 | . . 891 Impact 311 | . . 311 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 105 | . . 105 Projectiles . | . . . Explosions 32 | . . 32 Melee 73 | . . 73 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 130 | . . 130 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 258 | . 18 258 Average Temperature 60 | . 9 61 Received Heat Transfer 1239 | . . 1239 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles . | . . . Parts Fried 6 | . . 6 Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 1 . 3 Heat Transferred 3815 | 148 481 3186 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | . . 6 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 603 | 5 102 603 Initial 36 | . 2 36 Average 150 | . 16 198 Maximum Alert Level 2 | . . 2 Low Security (%) 68 | 100 100 57 Level 1 16 | . . 22 Level 2 14 | . . 19 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 1 5 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 4 | . . 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . . 7 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 60 | . 4 56 Peak Tracking Total 8 | . 3 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 1 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 5 | . . 5 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . . 7 Max in Single Turn 4 | . . 4 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 3 10 Terminals 7 | . 1 6 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 3 | . 2 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 60 | . 7 53 Successful 50 | . 4 46 Failed 10 | . 3 7 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 17 | . 4 13 Terminals 29 | . 4 25 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 6 | . 3 3 Scanalyzers 23 | . . 23 Garrison Access . | . . . Terminal Hacks 12 | . . 12 Robot Analysis 2 | . . 2 Prototype ID Bank 3 | . . 3 Emergency Access Points 1 | . . 1 Terminal Index 1 | . . 1 Disarm Traps 1 | . . 1 Patrol Status 1 | . . 1 Recall Investigation 1 | . . 1 Hauler Manifests 1 | . . 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 4 | . 2 2 Report Inventory 1 | . . 1 Retrieve Components 3 | . 2 1 Scanalyzer 23 | . . 23 Insert Component 11 | . . 11 Analyze 12 | . . 12 Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 2 7 Terminals 9 | . 2 7 Track 1 | . 1 . Assimilate 1 | . . 1 Botnet 7 | . 1 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 1 10 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 11 | . . 11 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 14 | . 6 8 Parts Scanalyzed 11 | . . 11 Part Schematics Acquired 11 | . . 11 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . . 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4252 | 62 1051 3139 Spaces Moved 1520 | 38 362 1120 Core 13 | 13 . . Treads 1239 | 25 362 852 Legs 268 | . . 268 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 208 | 122 160 227 Slowest Speed 340 | 160 160 340 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 36 88 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 19 | . . 19 Melee 1 | . . 1 Projectile . | . . . AOE 18 | . . 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2344 | 50 802 1492 Wait 509 | . 415 94 Move 1518 | 37 361 1120 Hop . | . . . Pick Up 65 | 6 6 53 Fast Attach 7 | . . 7 Attach 27 | 5 2 20 Detach . | . . . Swap 11 | . 1 10 Drop 29 | . 1 28 Fire 168 | 2 16 150 Melee 10 | . . 10 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / [*Sto x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 63 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 1054 | -10/Materials | Discovered new exit (range 12) 1064 | -10/Materials | Discovered new exit (range 13) 1114 | -10/Materials | Entered another Materials area 1114 | -9/Materials | Evolved 2 slots: Utility x2 2056 | -9/Materials | Lost 3 parts (1p1n1w) 2105 | -9/Materials | Core integrity fell below 50% 2118 | -9/Materials | Lost 7 parts (1p2n2u2w) 2131 | -9/Materials | Discovered new exit (range 16) 2340 | -9/Materials | Discovered new exit (range 7) 2464 | -9/Materials | Destroyed 8 combat bots 2529 | -9/Materials | Discovered new exit (range 7) 2630 | -9/Materials | Core integrity fell below 20% 2872 | -9/Materials | Build established: Scavenger-Mutant 3480 | -9/Materials | Discovered new exit (range 7) 3788 | -9/Materials | Repaired Hvy. Assault Rifle 3942 | -9/Materials | Build established: Mutant 4253 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Ready to Repair: Hvy. Assault Rifle Rating: 2 Time: 32 >>Repair Repairing Hvy. Assault Rifle... ETC: 32 03778_ R-06 Scavenger collects Hvy. Assault Rifle. 03782_ R-06 Scavenger collects Lgt. Treads. 03785_ R-06 Scavenger collects Beam Rifle. 03788_ Repair station completes Hvy. Assault Rifle repairs. 03788_ Acquired Hvy. Assault Rifle. 03798_ Acquired 60 matter. 03798_ K-01 Serf collects debris. 04012_ Dropped Mace. 04012_ Acquired Beam Cannon. 04168_ K-01 Serf cleans the Electrolysis Chamber. 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Ion Engine | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoStorageAmplifier Manual? 0 Play Time 00:22:04 Cumulative 54.5 hours Start 2024.07.22 @ 06:39:25 End 2024.07.22 @ 07:01:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 84 Rogue 0 Adventurer 84 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 25x22 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4457ae4b-66a8-4073-8b7e-8d11adcec85b