Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 02:28:19 Player: THN-L0C Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (84) 420 Value Destroyed (2947) 2947 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 8596 Bonus ------- Entered Garrisons 200 Met Data Miner 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Compact Matter Pod (150) Wave Gun Multitool Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Medium Treads Spiked Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Medium Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Quantum Rifle Railgun Railgun > --- INVENTORY -------- Particle Reactor Medium Treads Medium Treads Medium Treads Armored Huge Wheel Improved Cooling System Compact Matter Pod Seismic Detector Improved Shield Generator Phase Cannon Multitool Makeshift Hammer [Rating: 69] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Railgun Launcher Missile Launcher Special Weapon Multitool Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . 4 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . . . . . . Utility 3 | . . . . 2 . . . . . . . 1 Weapon 2 | . . . . 1 1 . . . . . . . Parts Attached 93 | 3 11 3 10 22 1 5 10 4 1 1 16 6 Power 12 | 1 . 1 1 3 1 . 1 . . . 2 2 Engine 8 | 1 . . 1 3 1 . . . . . . 2 Core 1 | . . 1 . . . . . . . . . . Reactor 3 | . . . . . . . 1 . . . 2 . Propulsion 31 | . 6 1 4 7 . 2 4 . . . 5 2 Treads 16 | . . . 2 6 . . 4 . . . 4 . Leg 8 | . 6 1 . . . 1 . . . . . . Wheel 4 | . . . 2 . . 1 . . . . 1 . Hover 2 | . . . . . . . . . . . . 2 Flight 1 | . . . . 1 . . . . . . . . Utility 24 | . 4 . 2 4 . 2 4 2 . 1 4 1 Device 16 | . 1 . 2 3 . 1 2 2 . 1 4 . Storage 3 | . 3 . . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . . 1 2 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 1 1 3 8 . 1 1 2 1 . 5 1 Energy Gun 15 | 2 1 1 3 4 . 1 1 . . . 1 1 Energy Cannon 2 | . . . . . . . . . . . 2 . Ballistic Gun 3 | . . . . 1 . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . . . . . . 2 1 Parts Lost 37 | . . 2 6 . . 3 . . . . 19 7 Power 6 | . . 1 1 . . . . . . . 2 2 Propulsion 14 | . . 1 3 . . 3 . . . . 5 2 Utility 8 | . . . 1 . . . . . . . 5 2 Weapon 9 | . . . 1 . . . . . . . 7 1 Highest Loss Streak 11 | . . 1 2 . . 2 . . . . 11 6 To Critical Strikes 2 | . . 1 . . . . . . . . . 1 Average Backups 11 | 1 7 9 11 13 14 13 15 14 14 14 11 5 Power . | . . . . 1 1 1 1 1 1 1 . . Propulsion 1 | . 1 1 . . . . . 2 2 3 2 . Utility 4 | 1 4 5 5 5 5 4 5 4 4 5 4 3 Weapon 4 | . 1 2 4 5 5 6 6 6 5 4 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . 2 1 2 7 4 2 2 1 2 . . 4 Power 3 | . . . 1 . 1 1 . . . . . . Propulsion 2 | . 1 . 1 . . . . . . . . . Utility 9 | . . . . 2 1 . 2 1 . . . 3 Weapon 13 | . 1 1 . 5 2 1 . . 2 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 87 95 98 95 98 92 92 92 92 92 81 51 Engine 4 | . 14 11 3 8 7 7 1 . . . . 3 Core 1 | . . 2 10 . . . . . . . . . Reactor 3 | . . . . . . . 5 7 7 7 6 5 Treads 12 | . . . 8 22 29 11 10 15 15 15 14 7 Leg 5 | . 23 24 9 . . 4 3 . . . . . Wheel 4 | . . . 8 3 . 5 7 7 7 7 5 . Device 14 | . 10 14 13 20 15 14 15 15 15 15 14 7 Storage 8 | . 10 14 14 9 7 7 7 7 7 7 7 5 Processor 1 | . . . . 3 7 1 . . . . . . Protection 3 | . . . . . . 5 7 7 7 7 4 1 Energy Gun 23 | . 28 28 27 24 29 25 23 23 23 23 14 5 Launcher 1 | . . . . 1 . . . . 5 . 3 . Impact Weapon 1 | . . . . . . . . 4 1 6 1 5 Piercing Weapon 1 | . . . . . . 4 6 2 . . . . Peak Build Rating 69 | 3 10 14 17 34 41 46 59 59 57 58 69 57 Average Rating 36 | 2 8 11 13 29 40 43 52 57 56 57 54 38 On Entrance 33 | . 3 10 14 14 34 41 46 59 56 57 58 48 Avg Prop Armor Cover (%) 11 | . . . 10 3 . 10 11 12 11 11 11 . Naked Turns 54 | . . . . . . . . . . . . 54 Heaviest Build 82 | 5 17 30 34 42 40 45 73 77 77 80 82 70 Greatest Support 84 | 3 20 20 40 64 84 84 28 28 28 28 56 56 Greatest Overweight (x) 20 | 1 1 2 3 4 . 2 2 2 2 2 2 20 Average Overweight (x) 1 | . . 1 . . . 1 1 2 2 2 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 8 14 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 4 10 15 15 15 15 15 15 15 15 15 15 6 Average Carried 13 | 1 7 14 13 14 14 13 14 14 14 15 11 5 Final Capacity 15 | 5 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 14 15 15 15 15 15 15 15 15 5 4 Class Distribution -------------------- 36% | Tank 23% | Mutant 13% | Scavenger-Mutant 12% | Scavenger-Gunner 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Matter Collected 2009 | 230 158 89 144 248 177 60 295 87 131 . 301 89 Remotely . | . . . . . . . . . . . . . Salvage Created 3867 | 263 294 167 351 467 317 382 226 406 145 . 619 230 Parts 141 | 16 11 17 21 15 9 5 13 6 1 . 20 7 Haulers Intercepted 2 | . . . . 2 . . . . . . . . Recyclers Shooed 5 | 2 1 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . 8 . . . . 5 . . 25 . Prevented 3 | . . . . . . . . . . . 3 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 67 | . 3 7 8 9 5 6 6 4 2 . 13 4 Guns 51 | . 3 7 8 7 5 4 3 4 2 . 5 3 Cannons 3 | . . . . . . . . . . . 2 1 AOE 9 | . . . . 2 . . 3 . . . 4 . Classes Destroyed 17 | 2 1 2 1 3 2 1 . . 1 . 2 2 Worker 1 | . . . . . . . . . . . . 1 Builder 1 | . . 1 . . . . . . . . . . Tunneler 7 | 7 . . . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . Recycler 4 | 1 2 . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . . . . 1 Swarmer 13 | . . 6 . . . . 2 . . . 4 1 Grunt 24 | . 3 1 . 5 2 3 3 4 . . 3 . Brawler 4 | . . . . . . 2 . . . . . 2 Duelist 4 | . . . . . . . . . . . 4 . Sentry 7 | . . . . 2 1 1 1 . . . 2 . Specialist 2 | . . . . 2 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 2 | . . . . . 1 . . . . . . 1 Subdweller 8 | . . . 8 . . . . . . . . . Packrat 6 | . . . . . . . . 3 3 . . . Thief 2 | . . . . . . . . . 2 . . . Best Kill Streak 6 | 6 4 3 2 3 5 3 3 4 2 . 4 3 Combat Bots Only 4 | . 3 3 2 2 4 3 3 4 2 . 4 3 Max Kills in Single Turn 3 | 1 1 2 1 2 1 1 2 1 3 . 2 1 Gunslinging 1 | . . 1 . . . . . . 1 . . . Exploded 2 | . . . . 2 . . 2 . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Hostile Shots Fired 695 | . 8 39 53 58 25 92 18 23 3 . 248 128 Missed 207 | . 3 10 13 22 9 23 8 7 1 . 71 40 Hits 488 | . 5 29 40 36 16 69 10 16 2 . 177 88 Melee 20 | . . . . . . 1 . . 2 . 5 12 Projectile 468 | . 5 29 40 36 16 68 10 16 . . 172 76 Critical Strikes 24 | . . 2 2 2 . 1 . . . . 10 7 Damage Taken 7852 | . 65 280 943 520 168 612 100 239 129 . 3109 1687 Core 1748 | . 10 42 180 27 15 113 . 51 7 . 444 859 Absorbed by Shields 224 | . . . . 8 . . . . . . 216 . Ignored by Resistances 283 | . . . . . . . 29 10 . . 244 . Core Remaining (%) 53 | 100 . . 7 95 . . . . . . 10 . Volleys Fired 199 | 17 10 21 32 21 13 16 6 7 7 . 32 17 Largest 4 | 2 2 2 2 3 4 4 3 3 3 . 4 3 Hottest 244 | 80 80 90 125 183 244 244 202 221 221 . 235 195 Shots Fired 465 | 34 20 43 64 53 51 61 14 19 9 . 63 34 Gun 408 | 34 20 43 64 48 51 61 12 18 3 . 36 18 Cannon 39 | . . . . . . . . . . . 23 16 Launcher 18 | . . . . 5 . . 2 1 6 . 4 . Special . | . . . . . . . . . . . . . Kinetic 19 | . . . . 3 . . . . . . 16 . Thermal 428 | 34 20 43 64 45 51 61 12 18 3 . 43 34 Explosive 18 | . . . . 5 . . 2 1 6 . 4 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 37 | 4 7 5 37 11 8 12 6 13 4 . 8 7 Robot Miss Streak 6 | 2 2 3 1 2 6 1 2 2 1 . 3 2 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 15 | . 1 1 2 2 1 3 . 1 1 . 3 . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . 1 1 . 1 . Shots Hit Robots 327 | 19 14 23 58 37 27 48 7 18 7 . 49 20 Core Hits 153 | 9 8 10 16 17 12 12 12 14 7 . 26 10 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 18 | . . 1 2 3 4 3 1 2 . . . 2 Burn 16 | . . 1 1 3 4 3 1 1 . . . 2 Destroy 1 | . . . 1 . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 50 | . . . . 6 . 1 . 26 8 . 8 1 Impact 23 | . . . . . . . . 6 8 . 8 1 Slashing . | . . . . . . . . . . . . . Piercing 27 | . . . . 6 . 1 . 20 . . . . Sneak Attacks 4 | . . . . . . . . 3 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8494 | 231 153 328 1029 974 570 980 297 784 607 . 1933 608 Guns 5566 | 231 153 310 1029 674 570 980 145 384 52 . 791 247 Cannons 878 | . . . . . . . . . . . 518 360 Explosions 1384 | . . . . 283 . . 152 38 555 . 356 . Melee 630 | . . . . . . . . 362 . . 268 . Ramming 36 | . . 18 . 17 . . . . . . . 1 Kinetic 447 | . . . . 34 . . . . . . 413 . Thermal 5997 | 231 153 310 1029 640 570 980 145 384 52 . 896 607 Explosive 1359 | . . . . 283 . . 127 38 555 . 356 . Electromagnetic 25 | . . . . . . . 25 . . . . . Impact 630 | . . . . . . . . 362 . . 268 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . 2 2 2 . . . 1 1 . . 9 12 Average Corruption 2 | . 1 2 2 . . . 1 1 . . 7 5 Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 69 | . . 20 12 . . . 5 5 . . 11 16 Message Errors 17 | . . 4 4 . . . 1 2 . . 3 3 Matter Fused 18 | . . 6 1 . . . 2 2 . . 3 4 Heat Flow Errors 10 | . . 3 3 . . . 1 . . . . 3 Energy Discharges 10 | . . 5 1 . . . 1 1 . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . 2 . . . . . . . 2 2 Misfires 4 | . . 1 1 . . . . . . . 1 1 Alerts 1 | . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 465 | . . . . . . . . 230 103 . 129 3 Projectiles 14 | . . . . . . . . . . . 11 3 Explosions 106 | . . . . . . . . . 103 . 3 . Melee 345 | . . . . . . . . 230 . . 115 . Knockbacks 1 | . . . . 1 . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 244 | . . . . 15 . . . . 122 . 107 . Shots 7 | . . . . 1 . . . . 3 . 3 . Rammed 4 | . . . . 1 . . . . . . . 3 Targets Rammed 7 | . . 3 . 1 . . . . . . . 3 Kicked 3 | . . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 428 | 118 1 258 198 270 197 395 164 194 78 . 267 428 Average Temperature 114 | 46 1 79 82 111 98 205 73 122 46 . 111 144 Received Heat Transfer 1885 | . 39 63 159 193 54 204 21 126 . . 783 243 Effects 5 | . . . . . . 5 . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . Interference 1 | . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . 2 . Impact Corruptions 14 | . . . . . . . . 7 . . 7 . Robots Melted 3 | . . . . . . 2 . . . . 1 . Combat Hostiles 3 | . . . . . . 2 . . . . 1 . Parts Melted 35 | 2 2 2 5 3 6 10 . 2 . . 2 1 Heat Transferred 11440 | 525 350 892 1789 1370 1295 2035 372 884 112 . 1002 814 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 164 | 10 65 70 . 93 107 123 164 . . . . 42 Initial 64 | . . 1 . . 28 28 64 . . . . . Average 33 | 1 19 11 . 21 22 102 100 . . . . 4 Influence Increases 1613 | 40 80 205 . 297 159 125 210 90 . . 285 122 Destroy 0b10 Robot/C 1140 | . 60 140 . 180 100 120 120 80 . . 260 80 Destroy 0b10 Robot/NC 85 | 40 10 5 . 10 5 . . . . . 5 10 Destroy Leader 196 | . 10 30 . 44 40 . 30 10 . . 20 12 Successful Hack 31 | . . . . 17 14 . . . . . . . Disable Machine 45 | . . . . . . . 45 . . . . . Destroy Structure 41 | . . . . 31 . 5 . . . . . 5 Lose Combat Pursuer 75 | . . 30 . 15 . . 15 . . . . 15 Influence Decreases 1598 | 40 75 210 . 234 181 43 281 142 . . 285 107 Entered New Map 131 | . . 4 . . 35 13 59 20 . . . . Time Decay 1335 | 40 75 206 . 234 146 . 222 122 . . 194 96 Lost Part 132 | . . . . . . 30 . . . . 91 11 Squads Dispatched 16 | . 1 . . 6 5 . 2 . . . 1 1 Investigation 6 | . 1 . . 2 2 . 1 . . . . . Extermination 3 | . . . . . 1 . 1 . . . . 1 Reinforcement 6 | . . . . 4 2 . . . . . . . Assault 1 | . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Distress Signals 7 | . 3 . . 2 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 112 | . 10 9 10 11 9 6 7 11 2 . 19 18 Peak Tracking Total 12 | . 5 3 2 4 3 3 3 10 2 . 8 12 Tactical Retreats 5 | . . 2 . 1 . . 1 . . . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 6 | . 2 . 2 . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 4 | . . . 4 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . . 5 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . . . . . 3 . 1 . . . Max in Single Turn 2 | . . . . . . . 2 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 13 | . 2 . . 6 1 . 1 . . 2 . 1 Terminals 8 | . 2 . . 5 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 44 | . 8 . . 12 2 . 2 . . 18 . 2 Successful 27 | . 2 . . 6 1 . . . . 18 . . Failed 17 | . 6 . . 6 1 . 2 . . . . 2 Catastrophic 4 | . 1 . . 2 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 8 . . 8 . . . . . . . . Terminals 18 | . 8 . . 8 . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 6 | . . . . 4 . . . . . . . 2 Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 19 | . . . . 1 . . . . . 18 . . Part Schematic 12 | . . . . . . . . . . 12 . . Robot Schematic 3 | . . . . . . . . . . 3 . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Branch Access Points 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . 2 . . 1 . . . . . . . . Terminals 3 | . 2 . . 1 . . . . . . . . Botnet 2 | . 1 . . 1 . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 2 . . 4 1 . 1 . . . . 1 Full Trace Events 4 | . . . . 2 1 . 1 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 1 . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . . . . . . 2 . Largest Group 1 | . . . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . 7 . Total Damage 135 | . . . . . . . . . . . 135 . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Active Infowar (turns) 3421 | . . . 605 379 . . . 684 962 112 679 . Seismic 3421 | . . . 605 379 . . . 684 962 112 679 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Turns Passed 9618 | 231 249 1279 1102 921 796 662 477 1074 962 117 1101 647 Spaces Moved 5356 | 111 165 602 549 483 471 271 335 650 707 88 657 267 Core 265 | 111 32 . . . . . . . . . . 122 Treads 1454 | . . . 164 417 471 171 . . . . 96 135 Legs 762 | . 133 602 27 . . . . . . . . . Wheels 2865 | . . . 358 66 . 100 335 650 707 88 561 . Hover 10 | . . . . . . . . . . . . 10 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 115 115 150 115 115 130 130 130 100 50 Average Speed 151 | 87 116 197 133 159 151 212 125 130 130 130 144 217 Slowest Speed 1050 | 100 120 260 260 240 152 320 130 130 130 130 240 1050 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 4 52 99 35 34 13 19 10 51 79 70 70 12 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 . 1 1 . Scrap Searched 17 | . . 1 3 . . . . 7 2 . 4 . Spaces Dug 29 | . . . . 5 . . . 14 8 . 2 . Terrain Destroyed 195 | . . . . 65 . . . 20 59 . 46 5 Melee 27 | . . . . 5 . . . 14 8 . . . Projectile 21 | . . . . 2 . . . 1 . . 13 5 AOE 147 | . . . . 58 . . . 5 51 . 33 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Total 6421 | 209 204 650 855 582 525 322 381 830 733 89 740 301 Wait 521 | 75 4 12 228 13 20 15 12 138 1 . 3 . Move 5345 | 110 164 601 548 482 471 270 334 649 706 87 656 267 Hop . | . . . . . . . . . . . . . Pick Up 82 | 4 8 7 16 10 10 8 5 3 3 . 4 4 Fast Attach 21 | 3 3 . . 5 . 1 . . 1 . 3 5 Attach 28 | . 1 2 5 1 2 2 . . . . 13 2 Detach . | . . . . . . . . . . . . . Swap 73 | . 7 2 8 24 1 3 13 5 3 2 5 . Drop 74 | . 7 2 13 17 8 6 11 2 4 . 2 2 Fire 199 | 17 10 21 32 21 13 16 6 7 7 . 32 17 Melee 50 | . . . . 6 . 1 . 26 8 . 8 1 Ram 3 | . . . . . . . . . . . . 3 Kick 3 | . . 3 . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . 14 . Trap 5 | . . . 5 . . . . . . . . . Miscellaneous 2 | . . . . 2 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 232 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Met a group of wandering Federalists 320 | -10/Materials | Build established: Mutant 378 | -10/Materials | Lost 3 allies 428 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Entered Mines 492 | -10/Mines | Discovered new exit (range 6) 534 | -10/Mines | Found a hidden stash of uninstalled traps 771 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 788 | -10/Mines | Discovered new exit (range 5) 845 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 909 | -10/Mines | Learned Materials trap positions 1751 | -10/Mines | Discovered new exit (range 6) 1760 | -10/Mines | Entered Subcaves 1761 | -10/Subcaves | Approached by a straggling Scientist 1804 | -10/Subcaves | Ambushed by Subdweller buried in earth 1866 | -10/Subcaves | Build established: Scavenger-Mutant 2100 | -10/Subcaves | Learned location of Zion (-6) 2100 | -10/Subcaves | Met a Zionite searching for "candidates" 2250 | -10/Subcaves | Core integrity fell below 50% 2407 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2423 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2510 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2521 | -10/Subcaves | Discovered new exit (range 10) 2607 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2615 | -10/Subcaves | Core integrity fell below 20% 2733 | -10/Subcaves | Discovered new exit (range 15) 2814 | -10/Subcaves | Learned location of Storage (-7) 2862 | -10/Subcaves | Entered Materials 2862 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2863 | -8/Materials | Loaded intel: 10 trap records 3386 | -8/Materials | Discovered new exit (range 4) 3392 | -8/Materials | Identified exit to Factory 3662 | -8/Materials | Discovered exit to Factory (range 3) 3783 | -8/Materials | Entered Factory 3783 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4136 | -7/Factory | Build established: Scavenger-Gunner 4384 | -7/Factory | Discovered new exit (range 6) 4424 | -7/Factory | Identified exit to Storage 4579 | -7/Factory | Identified exit to Garrison 4579 | -7/Factory | Entered Garrison 4619 | -7/Garrison | Triggered checkpoint 4759 | -7/Garrison | Triggered checkpoint 4872 | -7/Garrison | Discovered new exit (range 6) 4981 | -7/Garrison | Build established: Scavenger-Tank 5241 | -7/Garrison | Entered Factory 5477 | -7/Factory | Discovered exit to Storage (range 9) 5647 | -7/Factory | Discovered new exit (range 15) 5718 | -7/Factory | Entered Lower Caves 5807 | -7/Lower Caves | Build established: Tank 6752 | -7/Lower Caves | Discovered new exit (range 11) 6792 | -7/Lower Caves | Entered another Lower Caves area 7408 | -7/Lower Caves | Identified exit to Data Miner 7754 | -7/Lower Caves | Entered Data Miner 7754 | -7/Data Miner | Discovered new exit (range 6) 7779 | -7/Data Miner | Met Data Miner 7831 | -7/Data Miner | Received God Mode back door access code from Data Miner 7871 | -7/Data Miner | Entered Proximity Caves 7873 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8229 | -6/Proximity Caves | Spotted B-75 Beast 8575 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8633 | -6/Proximity Caves | Core integrity fell below 50% 8674 | -6/Proximity Caves | Lost 11 parts (1p3n2u5w) 8699 | -6/Proximity Caves | Crushed by falling debris 8715 | -6/Proximity Caves | Found Prototype Device 8715 | -6/Proximity Caves | Identified Exp. Thermal Shield 8723 | -6/Proximity Caves | Core integrity fell below 20% 8768 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 8916 | -6/Proximity Caves | Build established: Mutant 8933 | -6/Proximity Caves | Discovered new exit (range 12) 8972 | -6/Proximity Caves | Entered Factory 8972 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9289 | -6/Factory | Build established: Tank 9359 | -6/Factory | Lost 6 parts (1p2n2u1w) 9527 | -6/Factory | System corruption reached 10% 9550 | -6/Factory | Released all parts (5) 9586 | -6/Factory | Core integrity fell below 50% 9598 | -6/Factory | Released all parts (2) 9600 | -6/Factory | Core integrity fell below 20% 9617 | -6/Factory | Spotted B-75 Beast 9619 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09567_ L-41 Fighter unfolds itself. 09567_ G-50 Soldier unfolds itself. 09573_ Critical hit (Burn: +37). 09578_ Dropped Seismic Detector. 09578_ Dropped Com. Matter Pod. 09579_ Acquired Cmb. Airjet. 09582_ Extracted 11 matter. 09584_ Extracted 10 matter. 09585_ Acquired Com. Matter Pod. 09585_ Cmb. Airjet severed. 09586_ System corrupted: Matter fused (-9). 09586_ Acquired Cmb. Airjet. 09591_ Construction Platform disabled. 09595_ Slammed into G-50 Soldier. 09598_ Released Cmb. Airjet. 09604_ Acquired 40 matter. 09607_ System corrupted: Matter fused (-9). 09608_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 09611_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09613_ O-24 Administrator sends out distress signal. 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""" ;????????? ???????????? | | ?????????????????o""" """ B?????????????????????? | | ????????????????????" """ B ????????????????????? | | ???????????????????? ??? ##????????????????????? | | ????????????????????" ??? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 34 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireMatterMeganuke Manual? 0 Play Time 01:03:15 Cumulative 436.2 hours Start 2026.08.17 @ 01:27:59 End 2026.08.17 @ 02:28:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 78 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8815dc1b-c68f-43e0-a65d-2b4186719947