Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.09 @ 17:42:03 Player: Cinder Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (70) 350 Value Destroyed (2239) 2239 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (5738) 5738 TOTAL SCORE: 15567 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 550 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Win 3000 Win Speed 793 Cogmind --------- Core Integrity 1431/1600 Matter 178/300 Energy 144/150 System Corruption 8% Temperature Cool (0) Movement Rolling (41) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Medium Treads Centrium Leg Wheel Overtuned Scrapsphere Centrium Wheel > --- UTILITY (15) ----- Scrap Suit Rocket Booster Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Surveybot 17 Chip Core Analyzer Graphene Brace > --- WEAPON (3) ------- Plasma Cutter Companion Sword DM-GVY's Chainsaw > --- INVENTORY (5) ---- Light Antimatter Reactor Large Storage Unit Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core Quantum Reactor > --- PROPULSION ------- Overtuned Scrapsphere Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Scrap Suit Scrap Suit Rocket Booster Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scanner Surveybot 17 Chip Core Analyzer Microactuators Graphene Brace > --- WEAPON ----------- Power Sword Companion Sword DM-GVY's Chainsaw > --- INVENTORY -------- Wheel Large Storage Unit Heavy Armor Plating Plasma Cutter [Rating: 110] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Transport Network Coupler Device Improved Terrain Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Companion Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . 4 . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . . 1 . . 1 . 1 Utility 13 | . . 2 2 2 . . . 2 . 1 1 2 1 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 100 | 7 4 23 8 4 17 1 14 3 1 3 1 3 11 Power 14 | 1 1 3 2 . 1 . 1 1 1 . . 1 2 Engine 9 | 1 1 3 2 . 1 . 1 . . . . . . Core 2 | . . . . . . . . 1 1 . . . . Reactor 3 | . . . . . . . . . . . . 1 2 Propulsion 25 | 2 1 7 1 . 4 . 3 . . 1 . . 6 Treads 2 | . . . . . . . . . . . . . 2 Leg 4 | . . 3 . . . . . . . . . . 1 Wheel 19 | 2 1 4 1 . 4 . 3 . . 1 . . 3 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 36 | 1 2 3 3 4 5 1 7 2 . 2 1 2 3 Device 15 | . . 1 1 1 2 1 4 1 . 1 1 1 1 Storage 5 | 1 1 . 1 1 . . 1 . . . . . . Processor 10 | . 1 2 . 2 . . 2 1 . . . 1 1 Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . 1 . 3 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 25 | 3 . 10 2 . 7 . 3 . . . . . . Energy Gun 20 | 3 . 10 2 . 5 . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 1 . 1 . . . . . . Corrupted Parts 4 | . . 3 . . 1 . . . . . . . . System Corruption 9 | . . 6 . . 3 . . . . . . . . Parts Lost 37 | . 1 13 . . 14 . . . . 1 1 . 7 Power 4 | . . 2 . . 1 . . . . . 1 . . Propulsion 12 | . 1 5 . . 4 . . . . . . . 2 Utility 8 | . . . . . 3 . . . . 1 . . 4 Weapon 13 | . . 6 . . 6 . . . . . . . 1 Highest Loss Streak 10 | . 1 10 . . 7 . . . . 1 2 . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | . 7 7 9 9 13 9 12 7 7 4 2 3 3 Power 1 | . 1 . 1 1 2 2 1 1 1 . . . . Propulsion 1 | . 1 1 2 2 3 . . . . . . . . Utility 3 | . . 1 1 1 3 4 6 4 4 1 1 2 1 Weapon 2 | . 4 3 4 4 2 1 2 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . 1 3 5 . 1 . 12 . . 3 . . 1 Power 5 | . 1 . 1 . 1 . 2 . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . Utility 9 | . . 2 1 . . . 4 . . 1 . . 1 Weapon 9 | . . . 3 . . . 4 . . 2 . . . Tool/Special 2 | . . . . . . . 2 . . . . . . Average Slot Usage (%) 89 | . 98 91 99 96 96 88 91 76 85 86 80 77 65 Engine 6 | . 14 10 9 7 6 5 7 . . 5 2 . . Leg 1 | . . 10 . . . . . . . . . . 1 Wheel 14 | . 28 9 18 15 14 15 14 11 11 10 14 13 11 Device 14 | . . 8 9 15 14 15 18 20 23 24 25 29 18 Storage 7 | . 14 11 9 7 7 7 7 5 5 . . . . Processor 25 | . 12 21 27 26 30 30 29 20 23 21 19 17 17 Protection 2 | . . . 8 7 6 7 . . . 3 . . . Energy Gun 7 | . 28 19 18 15 11 . . . . . . . . Special Weapon 1 | . . . . . . 5 3 . . . . . . Slashing Weapon 4 | . . . . . . . 6 10 14 15 14 13 8 Peak Build Rating 110 | 6 8 14 24 32 36 30 59 71 77 92 99 110 109 Average Rating 37 | 4 7 10 22 28 32 28 40 68 75 87 93 104 89 On Entrance 45 | . 6 8 14 24 32 25 30 51 71 77 89 95 109 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . . 13 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 48 | 14 19 21 33 44 47 34 40 35 38 36 33 48 48 Greatest Support 52 | 20 26 26 22 22 26 20 28 36 36 44 52 52 52 Greatest Overweight (x) 5 | . . 5 1 1 3 1 3 . 1 . . . 1 Average Overweight (x) . | . . . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 10 10 10 5 5 5 Average Capacity 12 | 7 9 10 10 10 15 15 14 10 10 5 5 5 5 Most Carried 15 | 2 10 10 10 11 15 11 15 9 9 8 4 5 5 Average Carried 10 | . 7 7 9 9 13 9 13 8 8 5 3 4 4 Final Capacity 15 | 8 10 10 10 15 15 15 10 10 10 5 5 5 5 Final Carried 11 | 2 9 10 10 11 10 10 10 8 9 5 4 5 4 Scrap Suit Usage (%) 27 | . . . . . . . 56 100 100 52 50 100 19 Parts Cannibalized 2 | . . . . . . . . . . 1 . . 1 Class Distribution -------------------- 31% | Scavenger-Mutant 18% | Mutant 14% | Derelict-Assassin 11% | Scavenger-Skirmisher 9% | Assassin 6% | Gladiator 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Mutant | -7/Recycling Derelict-Assassin | -7/Scraptown Gladiator | -5/Factory Gladiator | -5/DSF Derelict-Gladiator | -4/Factory Derelict-Gladiator | -3/Research Gladiator | -2/Research Assassin | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Matter Collected 1293 | 249 61 215 147 . 216 95 159 7 41 21 51 . 31 Remotely . | . . . . . . . . . . . . . . Salvage Created 3011 | . 591 658 274 . 836 42 26 10 62 21 87 41 363 Parts 150 | . 29 40 14 . 37 . . . 2 1 3 2 22 Haulers Intercepted 5 | . 2 . 1 . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 44 | . 6 15 3 . 11 . . . 1 . 1 . 7 Melee 9 | . . . . . . . . . 1 . 1 . 7 Guns 29 | . 6 13 1 . 9 . . . . . . . . AOE 2 | . . 1 . . 1 . . . . . . . . Classes Destroyed 13 | . 5 3 1 . 2 . 1 . 1 . . . . Worker 10 | . 4 1 . . . . . 1 . 1 . 2 1 Builder 2 | . . 1 . . 1 . . . . . . . . Hauler 5 | . 2 . 1 . 2 . . . . . . . . Recycler 2 | . 1 . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Turret 1 | . . . . . . . 1 . . . . . . Watcher 5 | . 2 1 1 . 1 . . . . . . . . Swarmer 9 | . . 4 . . . . . . . . . . 5 Grunt 25 | . 6 9 3 . 7 . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . Sentry 6 | . . 2 . . 2 . . . . . 1 . 1 Specialist 1 | . . . . . . . . . 1 . . . . Programmer 2 | . . . . . 1 . . . . . . . 1 Best Kill Streak 6 | . 4 6 4 . 4 . 1 1 1 1 1 2 5 Combat Bots Only 6 | . 3 6 2 . 4 . . . 1 . 1 . 5 Max Kills in Single Turn 2 | . 1 2 1 . 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 . . 1 . . . . . . . . Melee 1 | . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Hostile Shots Fired 623 | . 31 128 23 . 290 . 27 . 18 21 6 19 60 Missed 199 | . 9 29 10 . 107 . 8 . 4 10 2 8 12 Hits 424 | . 22 99 13 . 183 . 19 . 14 11 4 11 48 Melee 12 | . . . . . 7 . . . . 5 . . . Projectile 412 | . 22 99 13 . 176 . 19 . 14 6 4 11 48 AOE 3 | . . . . . . . . . . 3 . . . Critical Strikes 9 | . . 1 1 . 2 . . . . 3 . . 2 Actively Blocked 5 | . . . . . . . . . . 3 . . 2 Damage Taken 6009 | . 299 1127 194 . 1902 . 174 . 386 316 109 238 1264 Core 1076 | . 41 218 54 . 374 . 32 . 188 . . . 169 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . 10 . . 10 Core Remaining (%) 83 | 100 83 45 90 . . . 42 . 81 100 100 100 89 Volleys Fired 182 | . 37 72 19 . 54 . . . . . . . . Largest 2 | . 2 2 2 . 2 . . . . . . . . Hottest 130 | . 100 106 100 . 130 . . . . . . . . Shots Fired 315 | . 72 104 37 . 102 . . . . . . . . Gun 309 | . 72 104 37 . 96 . . . . . . . . Cannon 6 | . . . . . 6 . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 101 | . 72 24 2 . 3 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 214 | . . 80 35 . 99 . . . . . . . . Robot Hit Streak 23 | . 15 23 6 . 9 . . . . . . . . Robot Miss Streak 4 | . 3 2 4 . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . Shots Hit Robots 244 | . 45 78 19 . 60 . 4 2 6 1 5 2 22 Core Hits 105 | . 24 27 7 . 31 . 2 1 1 . 2 1 9 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 12 | . 4 2 . . 1 . 2 . . . . . 3 Burn 4 | . 4 . . . . . . . . . . . . Corrupt 3 | . . 2 . . 1 . . . . . . . . Sever 3 | . . . . . . . . . . . . . 3 Melee Attacks 100 | . . . . . . . 12 4 7 4 7 6 60 Impact . | . . . . . . . . . . . . . . Slashing 100 | . . . . . . . 12 4 7 4 7 6 60 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 2 1 1 1 2 3 Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 Follow-up Attacks 7 | . . . . . . . . 1 . . 2 . 4 Damage Inflicted 5785 | . 627 1213 383 . 1479 . 157 160 248 99 228 179 1012 Guns 3161 | . 627 1116 352 . 1066 . . . . . . . . Cannons 78 | . . . . . 78 . . . . . . . . Explosions 439 | . . 97 31 . 311 . . . . . . . . Melee 2069 | . . . . . . . 143 160 248 99 228 179 1012 Ramming 38 | . . . . . 24 . 14 . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 1421 | . 627 343 31 . 420 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 2257 | . . 870 352 . 1035 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2069 | . . . . . . . 143 160 248 99 228 179 1012 Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . 1 6 . . 11 11 . . . . . . 8 Average Corruption 8 | . 1 5 . . 9 11 . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 60 | . . 11 . . 19 21 . . . . . . 9 Message Errors 12 | . . 2 . . 4 3 . . . . . . 3 Matter Fused 14 | . . 2 . . 3 7 . . . . . . 2 Heat Flow Errors 9 | . . . . . 5 3 . . . . . . 1 Energy Discharges 9 | . . 3 . . 1 4 . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 7 | . . 2 . . 2 1 . . . . . . 2 Data Loss (major) 5 | . . 1 . . 2 2 . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 244 | . . 27 . . . . . 42 . 59 . 53 63 Projectiles . | . . . . . . . . . . . . . . Explosions 27 | . . 27 . . . . . . . . . . . Melee 217 | . . . . . . . . 42 . 59 . 53 63 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . 28 . . 50 . 6 . . . . . . Shots 2 | . . 1 . . 1 . . . . . . . . Rammed 5 | . . . . . 3 . 2 . . . . . . Targets Rammed 5 | . . . . . 3 . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 420 | . 350 269 354 . 420 167 . . . . . . 66 Average Temperature 92 | . 107 91 112 . 70 88 . . . . . . 46 Received Heat Transfer 1281 | . 138 411 135 . 465 . 96 . . 9 18 . 9 Effects 8 | . 5 1 2 . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 2 . 2 . . . . . . . . Combat Hostiles 4 | . . 1 2 . 1 . . . . . . . . Parts Fried 10 | . . 7 2 . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . 5 1 . . 1 . . . . . . . 2 Heat Transferred 3438 | . 2146 742 . . 550 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 1 . 3 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Maximum Alert Level 2 | . . . . . 2 . . . . . . . . Low Security (%) 86 | 100 100 100 100 100 27 100 . 100 100 100 100 100 100 Level 1 2 | . . . . . 12 . . . . . . . . Level 2 11 | . . . . . 59 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 504 | . 89 163 57 . 504 189 . 15 28 14 32 28 93 Initial 189 | . . 24 46 . . 189 . . 8 14 1 18 1 Average 111 | . 31 90 20 . 327 137 . 4 23 6 17 7 54 Influence Increases 2497 | . 236 466 100 . 1042 195 . 42 20 23 47 19 307 Destroy 0b10 Robot/C 1180 | . 120 300 60 . 520 . . . 20 . 20 . 140 Destroy 0b10 Robot/NC 130 | . 45 15 15 . 30 . . 5 . 5 . 10 5 Destroy Leader 280 | . 38 72 4 . 126 . . . . . 10 . 30 Allied During Kill 197 | . . . . . 197 . . . . . . . . Successful Hack 33 | . . 16 . . . . . 5 . 12 . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . Disable Machine 285 | . . 15 . . 15 195 . . . . . . 60 Destroy Structure 77 | . 3 3 6 . 19 . . 2 . 6 2 9 27 Partial Spotted 75 | . . . . . . . . 30 . . 15 . 30 Lose Combat Pursuer 210 | . 30 45 15 . 105 . . . . . . . 15 Influence Decreases 2420 | . 178 412 212 . 556 543 138 30 4 47 19 48 233 Entered New Map 572 | . . 34 66 . . 297 138 . 4 14 3 14 2 Time Decay 1287 | . 168 224 109 . 256 246 . 30 . 29 10 34 181 Lost Part 340 | . 10 130 . . 140 . . . . 4 6 . 50 Lost Ally 160 | . . . . . 160 . . . . . . . . Purge Threat 61 | . . 24 37 . . . . . . . . . . Squads Dispatched 19 | . 2 3 . . 10 . . . . 2 . 1 1 Investigation 7 | . 2 1 . . 3 . . . . 1 . . . Extermination 3 | . . . . . 1 . . . . . . 1 1 Reinforcement 6 | . . 2 . . 3 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 3 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Distress Signals 5 | . . 1 . 1 2 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 117 | . 8 24 6 2 36 . 12 . 2 7 1 9 10 Peak Tracking Total 8 | . 3 7 2 2 6 . 5 . 2 8 1 8 5 Tactical Retreats 10 | . 2 1 1 . 5 . . . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Traps Triggered 8 | . 3 1 . . 3 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Machines Disabled 23 | . . 1 . . 1 13 4 . . . . . 4 Max in Single Turn 1 | . . 1 . . 1 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 16 | . . . . . 1 13 . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Machines Accessed 23 | . . 4 3 . 5 . 4 2 . 1 1 2 1 Terminals 13 | . . 3 3 . 4 . . 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . . 1 1 1 . Garrison Access 2 | . . . . . 1 . . . . . . . 1 Total Hacks 48 | . . 9 5 . 8 . 12 4 . 4 1 4 1 Successful 22 | . . 4 1 . 2 . 12 1 . 1 . 1 . Failed 25 | . . 4 4 . 6 . . 3 . 3 1 3 1 Catastrophic 9 | . . 2 2 . 2 . . . . . . 2 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 14 | . . 2 3 . 5 . . . . . . 3 1 Terminals 26 | . . 7 5 . 7 . . 4 . . . 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 8 | . . 2 . . . . . . . 4 1 1 . Garrison Access 2 | . . . . . 1 . . . . . . . 1 Terminal Hacks 18 | . . 3 1 . 1 . 12 1 . . . . . Record 11 | . . . . . . . 11 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . 1 . . . . . . . 1 . 1 . Retrieve Study 3 | . . 1 . . . . . . . 1 . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Eject 1 | . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 15 | . . 2 3 . 4 . . 2 . 1 1 1 1 Full Trace Events 2 | . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . . . . 1 . 1 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . Ejected 4 | . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Total Allies 11 | . . . . . 10 . 1 . . . . . . Largest Group 10 | . . . . . 10 . 1 . . . . . . Highest-Rated Group 173 | . . . . . 173 . 43 . . . . . . Highest-Rated Ally 43 | . . . . . 29 . 43 . . . . . . Initial UFD Resources 49 | . . . . . . . . 38 38 42 45 47 49 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 122 | . . . . . 108 . 14 . . . . . . Total Damage 1729 | . . . . . 1297 . 432 . . . . . . Kills 17 | . . . . . 16 . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Active Infowar (turns) 5086 | . 364 629 303 91 629 533 1765 66 73 73 34 134 392 Optics 4645 | . . 552 303 91 629 533 1765 66 73 73 34 134 392 Sensors 116 | . . . . . . . . . . . . . 116 Terrain 3359 | . . . 303 91 455 . 1738 66 73 73 34 134 392 Seismic 490 | . . 490 . . . . . . . . . . . T.N.C. 4243 | . 364 629 303 91 629 533 1694 . . . . . . Machine Analysis 66 | . . . . . . . . . . . . 33 33 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Turns Passed 5177 | 39 416 629 303 91 629 533 1765 66 73 73 34 134 392 Spaces Moved 4271 | 34 346 372 232 89 408 394 1517 111 56 109 39 256 308 Core 3 | 1 . 2 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 160 | . . 160 . . . . . . . . . . . Wheels 4108 | 33 346 210 232 89 408 394 1517 111 56 109 39 256 308 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 80 70 85 95 85 85 57 48 48 48 47 45 40 Average Speed 80 | 79 80 101 90 95 95 85 87 48 90 49 47 45 44 Slowest Speed 300 | 80 90 300 95 95 115 85 115 48 97 54 47 47 90 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . 2 . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 47 32 24 3 70 68 89 5 83 6 2 10 10 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . . 1 . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 . 1 1 . . . . . . Scrap Searched 6 | . . . . . . . 6 . . . . . . Spaces Dug 25 | . . . . . . . 4 1 . 3 1 3 13 Terrain Destroyed 54 | . . 2 6 . 21 . 4 1 . 3 1 3 13 Melee 25 | . . . . . . . 4 1 . 3 1 3 13 Projectile . | . . . . . . . . . . . . . . AOE 29 | . . 2 6 . 21 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Res Res Acc Total 5364 | 42 413 524 294 93 526 463 1955 117 68 125 48 265 431 Wait 465 | . 14 24 18 . 11 . 365 . 1 . 2 . 30 Move 4258 | 33 345 371 231 88 407 393 1517 110 55 108 38 255 307 Hop . | . . . . . . . . . . . . . . Pick Up 68 | 1 9 19 7 1 9 2 14 . 1 2 1 1 1 Fast Attach 52 | 7 2 9 2 1 7 . 7 2 1 3 . 3 8 Attach 37 | . 1 11 2 1 10 2 1 2 . 1 2 . 4 Detach 16 | 1 1 . . . 2 . 8 . 1 . . . 3 Swap 28 | . 1 5 4 2 5 1 7 1 1 . . . 1 Drop 72 | . 3 13 11 . 7 1 24 . 1 7 . 1 4 Fire 182 | . 37 72 19 . 54 . . . . . . . . Melee 85 | . . . . . . . 11 2 7 4 5 5 51 Ram 4 | . . . . . 3 . 1 . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 94 | . . . . . 8 64 . . . . . . 22 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 10) 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Utility x2 486 | -9/Materials | Identified exit to Materials 601 | -9/Materials | Central database locked down 739 | -9/Materials | Lost 10 parts (1p4n5w) 824 | -9/Materials | Build established: Scavenger-Mutant 928 | -9/Materials | Core integrity fell below 50% 1046 | -9/Materials | Identified exit to Mines 1085 | -9/Materials | Entered another Materials area 1085 | -8/Materials | Evolved 2 slots: Utility x2 1375 | -8/Materials | Build established: Scavenger-Skirmisher 1380 | -8/Materials | Discovered new exit (range 9) 1388 | -8/Materials | Entered Factory 1388 | -7/Factory | Evolved 2 slots: Utility x2 1414 | -7/Factory | Discovered new exit (range 14) 1479 | -7/Factory | Entered Storage 1521 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1524 | -7/Storage | Identified exit to Recycling 1669 | -7/Storage | Garrison activated, responded to threat 1728 | -7/Storage | P-60 Hacker assimilated allied Trooper 4e 1758 | -7/Storage | System corruption reached 10% 1765 | -7/Storage | Lost 7 allies 1893 | -7/Storage | Discovered new exit (range 17) 2075 | -7/Storage | Lost 7 parts (2n2u3w) 2086 | -7/Storage | Core integrity fell below 50% 2105 | -7/Storage | Used back door to open Recycling access 2108 | -7/Storage | Entered Recycling 2119 | -7/Recycling | Lost 3 parts (1p2n) 2235 | -7/Recycling | Build established: Scavenger-Mutant 2621 | -7/Recycling | Scanned before Scraplab entrance 2633 | -7/Recycling | Entered Scraplab 2640 | -7/Recycling | Discovered new exit (range 2) 2641 | -7/Recycling | Entered Scraptown 2641 | -7/Scraptown | System corruption cleaned by C-Scrubber 2760 | -7/Scraptown | Visited UFD Registry 2760 | -7/Scraptown | Registered with UFD as "Gunmod" 2784 | -7/Scraptown | Visited Assassins FH 2796 | -7/Scraptown | Visited Cyclists 2802 | -7/Scraptown | Entered Cyclist Reading Room 2818 | -7/Scraptown | Visited CPS Storage 2830 | -7/Scraptown | Visited Shadow of the Wyrm 2845 | -7/Scraptown | Visited Red Mages 2850 | -7/Scraptown | Visited Cave Peace 2855 | -7/Scraptown | Visited The Evicted 3077 | -7/Scraptown | Discovered new exit (range 11) 3188 | -7/Scraptown | Visited Abandonware Association 3198 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 3244 | -7/Scraptown | Build established: Mutant 3368 | -7/Scraptown | Visited Curators Association 3397 | -7/Scraptown | Visited Scrap Suit Storage 3402 | -7/Scraptown | Found Scrap Suit 3476 | -7/Scraptown | Visited Sword Containment 3492 | -7/Scraptown | Found Prototype Slashing Weapon 3492 | -7/Scraptown | Identified Companion Sword 3512 | -7/Scraptown | Visited Derelict Rescue Squad 3531 | -7/Scraptown | Visited Junk Repository 3549 | -7/Scraptown | Visited Botcube Research 3559 | -7/Scraptown | Lrg. Botcube activated 3590 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3603 | -7/Scraptown | Found DCF Scrap (30 items) 3659 | -7/Scraptown | Visited Cartography Club 3679 | -7/Scraptown | Found Surveybot 17 Chip 3883 | -7/Scraptown | Discovered new exit (range 15) 3909 | -7/Scraptown | Build established: Derelict-Assassin 3942 | -7/Scraptown | Met Optimus 3942 | -7/Scraptown | Accepted into 0bPrime 3981 | -7/Scraptown | Found Scrap Suit 4274 | -7/Scraptown | Civil war broke out across Scraptown 4312 | -7/Scraptown | Found DM-GVY's Chainsaw 4406 | -7/Scraptown | Entered Factory 4406 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4413 | -5/Factory | Lost 4 allies 4472 | -5/Factory | Identified exit to DSF 4472 | -5/Factory | Entered DSF 4523 | -5/DSF | Additional patrols routed to DSF 4531 | -5/DSF | Discovered new exit (range 15) 4544 | -5/DSF | Identified exit to Factory 4545 | -5/DSF | Entered Factory 4545 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4604 | -4/Factory | Discovered new exit (range 15) 4618 | -4/Factory | Identified exit to Research 4618 | -4/Factory | Entered Research 4618 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4643 | -3/Research | Discovered new exit (range 14) 4651 | -3/Research | Identified exit to Research 4652 | -3/Research | Entered another Research area 4652 | -2/Research | Evolved 2 slots: Utility x2 4777 | -2/Research | Discovered new exit (range 9) 4785 | -2/Research | Identified exit to Access 4786 | -2/Research | Entered Access 4786 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4876 | -1/Access | Lost 6 parts (1n4u1w) 5073 | -1/Access | Discovered new exit (range 16) 5178 | -1/Access | Identified exit to Surface 5178 | *** | Escaped! Last Messages --------------- 05058_ Adv. Sensor Array tumbles out of TF Node. 05058_ Adv. Signal Interpreter tumbles out of TF Node. 05062_ Acquired Adv. Sensor Array. 05064_ Acquired Adv. Signal Interpreter. 05073_ EXIT=FOUND 05074_ U-05 Engineer builds a Wall. 05099_ The unstable cave ceiling collapses. 05100_ Terminal disabled. 05108_ Dismantling Sealed Barrier with Plasma Cutter. 05116_ System corrupted: Energy discharge (-40). 05117_ Dismantling Sealed Barrier with Plasma Cutter. 05123_ The unstable cave ceiling collapses. 05123_ Dismantling Sealed Barrier with Plasma Cutter. 05153_ Sealed Barrier dismantled. 05159_ System corrupted: Component data lost. 05159_ Dismantling Main Access Shell with Plasma Cutter. 05174_ Main Access Shell dismantled. 05178_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6E. 05178_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????????###?#######+##+######## " | | ?????????????????????# ## | | ???????????????? ?#### ## = | | ????????????????? #### " " ## | | ???????????????? #### """ """ ## | | ??????????????? #### """ """ ## | | ????????????? #### " " ## | | ???????????? #### ## = | | ??????????? #### ## | | ?????????? ######################## | | ?????????#?####/################################## | | ????????? | | ????????? k k | | ????????############# ""####### ###+#+#### | | ???????############## ""####### ## | | ???????############## ""####### ## | | ???????############## T####### ## " | | ?????? ############## ""####### ## """ | | ???????#?############ " "###### ## """ | | ?????? # ### "####### ## " | | ?????? # ##"""""""" "##### # | | ?????? # ### ######[ # | | ????? # ### ###### + | | ?????? # "" ### " "" ###### ! ######### | | ?????? # "" ### " " ################## | | ?????? ? """""" ### " @" " ################## | | ?????? + """""" ### " "" " ################## | | ???????# "" ### " " ################## | | ?????? # "" ### """""" ################## | | ???????? ? ? ### ################## | | ???????? ###""""""""""################## | | ???????? ###""""""""""################## | | ???????? ###""""""""""################## | | ????????? ###""""""""""################## | | ?????????############ ################## | | ?????????? ##### BB BB ################## | | ???????????? ##### BB BB ################### | | ???????????? ? #?#?# #################?# | | ????????????? ##### ##################? | | ???????????????###### ? ######?#?######??#? | | ???????????????#?#### ? ####???##?#??#??#?? | | ???????????????????##### ####????????###??#???? | | ????????????????????????? ???????? ????"????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Armor Coverage 600 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Centrium Wheel | -4/Factory | Hacked Arm. Huge Wheel | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Uncivil War Challenges ------------ None Game ------ Seed FirePartitionDesublimator Manual? 0 Play Time 01:17:13 Cumulative 140.5 hours Start 2026.06.09 @ 16:13:56 End 2026.06.09 @ 17:42:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38343f6e-82d4-4027-a9a9-e49f1943529d