Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.23 @ 23:26:39 Player: deadnoob Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1335) 1335 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 4442 Bonus ------- Follower Combat Kills 67 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit Hacking Suite Improved Trap Extractor (0/6) Sensor Drone Bay (20/20) Beam Rifle Heavy Ion Cannon Assault Rifle Autogun Grenade Launcher Rocket Launcher Missile Launcher Datajack Enhanced Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Compact Matter Pod Medium Reactive Plating Sensor Drone Bay > --- WEAPON ----------- Enhanced Autogun Rocket Launcher > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Hacking Suite Improved Trap Extractor Medium Laser Beam Rifle Heavy Ion Cannon Assault Rifle Autogun Grenade Launcher Rocket Launcher Rocket Launcher Datajack Enhanced Flamer [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Medium Reactive Plating Weapon Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 39 | . 13 4 4 7 11 Power 3 | . 1 1 . 1 . Engine 3 | . 1 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | . 6 . 2 2 3 Treads 6 | . . . 2 1 3 Leg 6 | . 5 . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . 1 . . . . Utility 9 | . 2 3 . 1 3 Device 6 | . 1 3 . . 2 Storage 2 | . 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 14 | . 4 . 2 3 5 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | . 2 . 1 2 1 Ballistic Cannon . | . . . . . . Launcher 6 | . 2 . 1 1 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 1 . . 1 Parts Lost 14 | . 1 . . 4 9 Power 3 | . 1 . . 1 1 Propulsion 4 | . . . . 1 3 Utility 4 | . . . . 1 3 Weapon 3 | . . . . 1 2 Highest Loss Streak 7 | . 1 . . 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 99 100 96 94 Engine 12 | . 13 14 14 13 8 Treads 10 | . . . 15 26 25 Leg 16 | . 28 28 12 1 . Device 12 | . 13 13 14 4 17 Storage 14 | . 14 14 14 14 15 Protection 2 | . . . . 7 8 Ballistic Gun 24 | . 28 28 26 28 8 Naked Turns . | . . . . . . Heaviest Build 74 | 14 31 29 30 49 74 Greatest Support 60 | 20 26 26 40 40 60 Greatest Overweight (x) 10 | . 1 1 1 1 10 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 Average Carried 13 | . 11 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1148 | 200 330 122 . 286 210 Remotely . | . . . . . . Salvage Created 1431 | . 605 106 . 262 458 Parts 70 | . 39 6 . 9 16 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 4 | . 1 1 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 13 3 . 8 10 Guns 17 | . 8 3 . 6 . AOE 14 | . 5 . . 2 7 Classes Destroyed 11 | . 8 . . 1 2 Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Hauler 2 | . 1 . . . 1 Recycler 2 | . 1 . . . 1 Operator 1 | . 1 . . . . Watcher 3 | . 1 . . . 2 Swarmer 7 | . 3 1 . . 3 Grunt 23 | . 10 2 . 7 4 Duelist 1 | . . . . 1 . Specialist 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 6 | . 6 2 . 3 5 Combat Bots Only 4 | . 4 2 . 3 4 Max Kills in Single Turn 4 | . 3 1 . 1 4 Gunslinging . | . . . . . . Exploded 3 | . 3 . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3027 | . 345 150 . 590 1942 Core 758 | . 50 62 . 96 550 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 106 | . . . . . 106 Core Remaining (%) 58 | 100 . . . 16 . Volleys Fired 94 | . 38 9 4 24 19 Largest 2 | . 2 2 1 2 2 Hottest 85 | . 40 40 33 40 85 Shots Fired 166 | . 74 18 4 45 25 Gun 138 | . 72 18 . 42 6 Cannon 14 | . . . . . 14 Launcher 14 | . 2 . 4 3 5 Special . | . . . . . . Kinetic 138 | . 72 18 . 42 6 Thermal 14 | . . . . . 14 Explosive 14 | . 2 . 4 3 5 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 5 6 . 9 5 Robot Miss Streak 2 | . 2 2 . 2 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 122 | . 46 11 . 31 34 Core Hits 69 | . 29 6 . 18 16 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 31 | . . . . . 31 Impact 31 | . . . . . 31 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3116 | . 853 179 . 640 1444 Guns 1110 | . 588 154 . 330 38 Cannons 108 | . . . . . 108 Explosions 1155 | . 256 . . 298 601 Melee 692 | . . . . . 692 Ramming 51 | . 9 25 . 12 5 Kinetic 1110 | . 588 154 . 330 38 Thermal 108 | . . . . . 108 Explosive 1155 | . 256 . . 298 601 Electromagnetic . | . . . . . . Impact 692 | . . . . . 692 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 195 | . 41 . . . 154 Projectiles . | . . . . . . Explosions 92 | . 41 . . . 51 Melee 103 | . . . . . 103 Knockbacks 3 | . 1 . . . 2 Impact 3 | . 1 . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 200 | . . . . 138 62 Shots 6 | . . . . 3 3 Rammed 3 | . . . . 2 1 Targets Rammed 9 | . 1 5 . 2 1 Kicked 6 | . 1 5 . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 981 | . 192 66 . 192 531 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . . . . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 309 | . 309 246 . 216 162 Initial 120 | . . 120 . . . Average 81 | . 102 84 . 87 40 Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 92 | . 84 98 . 86 100 Level 1 7 | . 15 1 . 13 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 . . . 3 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 16 6 . 8 23 Peak Tracking Total 9 | . 4 2 9 3 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 7 | . . 1 4 . 2 Max in Single Turn 2 | . . . 2 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 13 | . 6 1 2 1 3 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 14 1 2 1 8 Successful 18 | . 8 1 2 1 6 Failed 8 | . 6 . . . 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 13 | . 11 . 1 . 1 Terminals 17 | . 11 . . . 6 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 6 1 2 1 3 Record 1 | . . . 1 . . Part Schematic 1 | . 1 . . . . Robot Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Open Door 2 | . . 1 . 1 . Branch Access Points 2 | . 1 . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . . 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 5 | . . 4 . . 1 Largest Group 4 | . . 4 . . 1 Highest-Rated Group 71 | . . 71 . . 10 Highest-Rated Ally 31 | . . 31 . . 10 Total Orders 6 | . . . . . 6 FOLLOW 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 RETURN 4 | . . . . . 4 Ally Attacks 17 | . . 17 . . . Total Damage 203 | . . 203 . . . Kills 5 | . . 5 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches 12 | . . . . . 12 Drone Recoveries 12 | . . . . . 12 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4392 | . 1181 1156 432 852 771 Spaces Moved 1948 | 1 524 571 243 367 242 Core 1 | . . . . . 1 Treads 750 | . . . 142 367 241 Legs 1197 | 1 524 571 101 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 190 160 160 240 Average Speed 192 | 120 170 190 172 208 241 Slowest Speed 550 | 120 190 190 190 240 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 2 75 97 61 76 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 110 | . 15 . 27 25 43 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 102 | . 15 . 27 25 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2366 | . 745 621 250 407 343 Wait 179 | . 125 27 . . 27 Move 1943 | . 523 570 242 366 242 Hop . | . . . . . . Pick Up 36 | . 23 2 . 5 6 Fast Attach 9 | . 3 1 . 2 3 Attach 11 | . 4 . . 2 5 Detach 5 | . 3 . . . 2 Swap 19 | . 6 3 4 3 3 Drop 30 | . 19 4 . 3 4 Fire 94 | . 38 9 4 24 19 Melee 31 | . . . . . 31 Ram . | . . . . . . Kick 6 | . 1 5 . . . Crush 3 | . . . . 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 9) 674 | -10/Materials | Discovered new exit (range 12) 838 | -10/Materials | Identified exit to Mines 1182 | -10/Materials | Entered Mines 1209 | -10/Mines | Met a Derelict bent on vengeance 1276 | -10/Mines | Discovered new exit (range 5) 1281 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1361 | -10/Mines | Learned Materials interactive machine intel 1400 | -10/Mines | Received a Mining Laser from a helpful Derelict 1461 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1461 | -10/Mines | Discovered new exit (range 5) 1497 | -10/Mines | Found a hidden stash of uninstalled traps 1565 | -10/Mines | Discovered new exit (range 6) 1599 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1736 | -10/Mines | Found the Drone Emporium 1743 | -10/Mines | Found Prototype Device 1743 | -10/Mines | Identified Sensor Drone Bay 2338 | -10/Mines | Entered Exiles 2384 | -10/Exiles | Met 8R-AWN 2418 | -10/Exiles | Met EX-HEX 2490 | -10/Exiles | Met EX-DEC 2500 | -10/Exiles | Learned location of Zion (-6) 2530 | -10/Exiles | Met EX-BIN 2557 | -10/Exiles | Aligned with FarCom system 2559 | -10/Exiles | Given EX-Vault access code 2596 | -10/Exiles | Opened EX-Vault 2636 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2745 | -10/Exiles | Attacked by the Exiles 2757 | -10/Exiles | Discovered new exit (range 10) 2770 | -10/Exiles | Entered Mines 2773 | -9/Mines | Core integrity fell below 50% 2811 | -9/Mines | Learned Materials terminal intel 3036 | -9/Mines | Core integrity fell below 20% 3068 | -9/Mines | Lost 3 parts (1p1u1w) 3171 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3560 | -9/Mines | Discovered new exit (range 15) 3587 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3622 | -9/Mines | Entered Materials 3622 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3623 | -8/Materials | Loaded intel: 19 interactive machine locations 3624 | -8/Materials | Loaded intel: 12 terminal locations 3678 | -8/Materials | Repaired Lgt. Treads 4377 | -8/Materials | Core integrity fell below 50% 4387 | -8/Materials | Core integrity fell below 20% 4393 | -8/Materials | Destroyed self with Rocket Launcher Last Messages --------------- 04376_ Knocked back. 04376_ Ion Engine destroyed. 04377_ Penetrated by Slug. 04380_ Slug penetrates X-62 Marksman. 04381_ H-61 Shepherd IFF system glitched. 04381_ X-62 Marksman knocked back. 04381_ Slug penetrates Wall. 04381_ Imp. Cooling System destroyed. 04384_ Penetrated by Slug. 04384_ Enh. Autogun destroyed. 04386_ Knocked back. 04387_ Slug penetrates Wall. 04389_ X-62 Marksman destroyed. 04389_ A-02 Transporter destroyed. 04389_ G-47 Trooper destroyed. 04389_ H-61 Shepherd destroyed. 04390_ Penetrated by Slug. 04391_ X-62 Marksman destroyed. 04393_ Maul destroyed. 04393_ Destroyed Maul. 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[[ [ ?????????????? | | ??????# # #???? *= ???????????????? | | ??????# #####+####??## g* ####?????????????? | | ??????# ##? =%[ #?????????????? | | ??????# #### #???????????????? | | ??????# @ #???????????????? | | ??????# u %a% #???????????????? | | ??????# % %% #???????????????? | | ??????? ##;## #???????????????? | | ???????# ###?# #???????????????? | | ???????# ###???#########???????????????? | | ???????# ! #?????????????????????????????? | | ??????? +?????????????????????????????? | | ??????? #?????????????????????????????? | | ????????? #?????????????????????????????? | | ??????????#"""""####?????????????????????????????? | | ?????????? ?????????????????????????????????? | | ???????????? ?T????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 10 Energy Capacity 250 Matter Stores 385 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilFrostAnalyzer Manual? 0 Play Time 00:24:43 Cumulative 183.6 hours Start 2023.01.23 @ 23:04:43 End 2023.01.23 @ 23:26:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d35728dd-7a61-4d60-8f63-2208799eba55