Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 12:46:02 Player: sUPERBIKERNINJA Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1160) 1160 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2980 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Heat Sink High-capacity Storage Unit Faulty Experimental Targeting Computer Light Armor Plating Experimental System Shield Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Target Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Heat Sink High-capacity Storage Unit Experimental Targeting Computer Light Armor Plating Experimental System Shield [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Target Analyzer Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 36 | 7 4 14 1 2 8 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 3 . . 4 Treads 6 | 2 . 2 . . 2 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 12 | 2 2 5 1 2 . Device 3 | 1 . 1 1 . . Storage 5 | 1 2 2 . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 12 | 2 1 6 . . 3 Energy Gun 5 | 2 . 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | . . 4 . . 1 Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 18 | . 3 2 . . 13 Power 3 | . 1 . . . 2 Propulsion 6 | . 1 . . . 5 Utility 1 | . . . . . 1 Weapon 8 | . 1 2 . . 5 Highest Loss Streak 9 | . 1 1 . . 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 89 94 100 100 93 Engine 9 | . 6 11 11 11 10 Treads 21 | . 26 18 22 22 13 Device 9 | . 14 10 11 7 . Storage 12 | . 14 11 11 11 11 Processor 2 | . . . . 3 11 Protection 7 | . . 10 11 11 10 Energy Gun 18 | . 17 19 22 22 9 Ballistic Gun 7 | . . 8 11 11 16 Ballistic Cannon 4 | . 10 4 . . . Naked Turns . | . . . . . . Heaviest Build 69 | 15 21 69 30 30 30 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 3 | . 1 1 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 20 10 10 10 Average Capacity 9 | 7 9 9 10 10 10 Most Carried 11 | 4 7 11 10 10 10 Average Carried 7 | 2 5 7 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 2 7 10 10 10 6 Class Distribution -------------------- 42% | Mutant 28% | Scavenger-Tank 14% | Gunner 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 853 | 270 141 201 . 32 209 Remotely . | . . . . . . Salvage Created 1626 | 57 736 521 . . 312 Parts 90 | 4 47 23 1 . 15 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed 5 | . 4 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented 6 | . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 15 7 . . 7 Guns 13 | . 6 5 . . 2 Cannons 11 | . 9 2 . . . AOE 5 | . . . . . 5 Classes Destroyed 9 | 1 7 1 . . . Worker 1 | . 1 . . . . Tunneler 3 | 2 . . 1 . . Hauler 3 | . 1 2 . . . Recycler 4 | . 3 1 . . . Operator 1 | . 1 . . . . Watcher 3 | . 2 1 . . . Swarmer 7 | . 6 . . . 1 Grunt 19 | . 9 4 . . 6 Sentry 3 | . . 3 . . . Best Kill Streak 10 | 1 10 4 1 . 3 Combat Bots Only 3 | . 3 2 . . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 216 | . 64 37 . . 115 Missed 51 | . 17 9 . . 25 Damage Taken 2517 | . 517 413 . . 1587 Core 467 | . 59 60 . . 348 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 101 | 2 54 25 . . 20 Largest 3 | 2 2 3 . . 3 Hottest 136 | 90 90 136 . . 101 Shots Fired 236 | 4 107 74 . . 51 Gun 185 | 4 77 62 . . 42 Cannon 42 | . 30 12 . . . Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 88 | . 30 32 . . 26 Thermal 73 | 2 54 17 . . . Explosive 9 | . . . . . 9 Electromagnetic 66 | 2 23 25 . . 16 Robot Hit Streak 9 | 2 9 9 . . 4 Robot Miss Streak 8 | . 7 2 . . 8 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 139 | 2 66 48 . . 23 Core Hits 81 | 2 33 17 1 . 28 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 6 | . 2 2 . . 2 Burn 3 | . 2 1 . . . Destroy 2 | . . . . . 2 Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2700 | 26 1014 740 41 . 879 Guns 1544 | 26 593 574 . . 351 Cannons 535 | . 382 153 . . . Explosions 559 | . 38 . . . 521 Melee . | . . . . . . Ramming 62 | . 1 13 41 . 7 Kinetic 866 | . 382 258 . . 226 Thermal 695 | . 460 156 . . 79 Explosive 442 | . . . . . 442 Electromagnetic 635 | 26 171 313 . . 125 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . 7 . . . Projectiles 7 | . . 7 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . 6 2 2 . . Impact 2 | . . 1 1 . . Kinetic 5 | . 4 1 . . . Secondary 3 | . 2 . 1 . . Self-Inflicted Damage 147 | . 40 . . . 107 Shots 4 | . 1 . . . 3 Rammed 11 | . 2 3 2 . 4 Targets Rammed 12 | . 2 3 3 . 4 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 334 | 30 207 321 . . 334 Average Temperature 93 | 18 63 125 . . 117 Received Heat Transfer 621 | . 201 138 . . 282 Effects 3 | . . 3 . . . Energy Bleed 2 | . . 2 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1937 | . 1456 481 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 212 | 10 187 212 61 . . Initial 56 | . . 22 56 . . Average 63 | 3 72 90 60 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 97 | 100 100 91 100 . . Level 1 2 | . . 8 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 3 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 26 11 . . 14 Peak Tracking Total 7 | . 4 3 . . 7 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 5 2 1 1 . Terminals 8 | . 5 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 13 4 2 4 . Successful 10 | . 4 1 1 4 . Failed 13 | . 9 3 1 . . Catastrophic 5 | . 4 1 . . . Database Lockouts . | . . . . . . Manual 17 | . 13 3 . 1 . Terminals 19 | . 13 4 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 1 1 4 . Part Schematic 4 | . . . . 4 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 1 . 1 . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 2 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 18 | . . . . 18 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4070 | 501 1190 757 301 831 490 Spaces Moved 1917 | 134 534 318 180 514 237 Core 9 | 7 . . . . 2 Treads 1846 | 127 534 318 180 514 173 Legs 62 | . . . . . 62 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 164 | 154 160 177 160 160 174 Slowest Speed 240 | 160 240 240 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 12 82 27 59 66 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 113 | . 6 . . . 107 Melee . | . . . . . . Projectile . | . . . . . . AOE 113 | . 6 . . . 107 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2625 | 424 759 456 191 524 271 Wait 515 | 273 159 76 6 1 . Move 1912 | 133 533 317 179 513 237 Hop . | . . . . . . Pick Up 38 | 9 7 15 1 4 2 Fast Attach . | . . . . . . Attach 24 | 7 2 8 . 1 6 Detach . | . . . . . . Swap 12 | . 2 6 1 1 2 Drop 11 | . . 6 1 4 . Fire 101 | 2 54 25 . . 20 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 10 | . 2 3 3 . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 502 | -11/Scrapyard | Entered Materials 503 | -10/Materials | Build established: Mutant 867 | -10/Materials | Discovered new exit (range 8) 1151 | -10/Materials | Discovered new exit (range 11) 1184 | -10/Materials | Discovered new exit (range 4) 1668 | -10/Materials | Discovered new exit (range 15) 1692 | -10/Materials | Entered another Materials area 1692 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2044 | -9/Materials | Build established: Tank 2063 | -9/Materials | Identified exit to Mines 2449 | -9/Materials | Entered Mines 2518 | -9/Mines | Discovered new exit (range 10) 2536 | -9/Mines | Discovered new exit (range 4) 2537 | -9/Mines | Received a Mining Laser from a helpful Derelict 2601 | -9/Mines | Build established: Scavenger-Tank 2610 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2743 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2750 | -9/Mines | Entered Zion 2750 | -7/Zion | Accompanied by 1 ally 2986 | -7/Zion | Learned Factory emergency access door positions 3002 | -7/Zion | Learned location of 1 exit from Lower Caves 3138 | -7/Zion | Learned 4 Factory zone layouts 3358 | -7/Zion | Found Prototype Hackware 3371 | -7/Zion | Found Prototype Processor 3557 | -7/Zion | Discovered new exit (range 15) 3581 | -7/Zion | Entered Proximity Caves 3652 | -6/Proximity Caves | Build established: Gunner 4042 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4052 | -6/Proximity Caves | Core integrity fell below 50% 4068 | -6/Proximity Caves | Core integrity fell below 20% 4071 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04052_ Critical hit (Destroy). 04052_ Carbon-fiber Leg destroyed. 04052_ Autogun destroyed. 04053_ Hvy. EM Pulse Gun destroyed. 04054_ Ion Engine destroyed. 04057_ S-27 Virus suffers critical hit (Destroy). 04057_ Destroyed Lgt. Nuclear Core. 04058_ Hvy. Assault Rifle destroyed. 04059_ Slammed into S-27 Virus. 04062_ Lgt. Nuclear Core fries itself beyond repair. 04062_ Autogun fries itself beyond repair. 04062_ Lgt. Treads destroyed. 04063_ Slammed into S-27 Virus. 04063_ Hrd. Light Armor Plating destroyed. 04065_ Flexi-carbon Leg destroyed. 04066_ Slammed into S-27 Virus. 04066_ Ion Engine broken. 04066_ Destabilizing: Short circuit. 04067_ Broken Ion Engine destroyed. 04068_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ????????????????###???# #???????????????????????? | | ????????????????# ??# #???????????????????????? | | ????????????????# ??# #???????????????????????? | | ???????????# ??# ?# #???????????????????????? | | ???????????# ## ## #????????####???????????? | | ???????????# # ##??????## ##??????????? | | ???????????# /sss#??????# ##?????????? | | ???????? / %######## #?????????? | | ?????????? 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Salvage Targeting Computer | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyComponentPendant Manual? 0 Play Time 00:33:49 Cumulative 9.1 hours Start 2024.04.06 @ 12:10:57 End 2024.04.06 @ 12:46:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 154c7234-e5f7-4fd4-bb27-003a1f1f86b2