Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 15:04:37 Player: Zish Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (715) 715 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1975 Bonus ------- None Cogmind --------- Core Integrity 272/400 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Warning (394) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads EM Pulse Gun Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Medium Laser Grenade Launcher Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 14 | 6 5 . 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 3 . 7 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 3 | . 1 . 2 Weapon 4 | . 1 . 3 Highest Loss Streak 7 | . 2 . 7 To Critical Strikes . | . . . . Average Backups 3 | . 3 6 7 Power 1 | . 1 2 2 Propulsion 1 | . 1 2 2 Utility . | . . . . Weapon 1 | . . 1 1 Tool/Special . | . . . . Unused Backups 8 | . 1 . 7 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 96 100 81 Engine 13 | . 14 14 10 Treads 26 | . 27 28 21 Storage 13 | . 14 14 11 Protection 12 | . 11 14 16 Energy Gun 15 | . 14 28 15 Ballistic Gun 11 | . 13 . 6 Peak Build Rating 11 | 6 8 8 11 Average Rating 7 | 4 6 8 9 On Entrance 5 | . 6 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 27 | 14 23 23 27 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 9 | 1 7 6 9 Average Carried 3 | . 3 6 7 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 1 6 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 531 | 244 235 . 52 Remotely . | . . . . Salvage Created 998 | . 792 . 206 Parts 72 | . 53 . 19 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . 17 . 6 Guns 21 | . 17 . 4 AOE 2 | . . . 2 Classes Destroyed 9 | . 8 . 1 Worker 2 | . 1 . 1 Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 8 | . 6 . 2 Grunt 12 | . 11 . 1 Sentry 3 | . . . 3 Best Kill Streak 5 | . 5 . 3 Combat Bots Only 4 | . 4 . 3 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 139 | . 91 . 48 Missed 34 | . 27 . 7 Hits 105 | . 64 . 41 Projectile 105 | . 64 . 41 Critical Strikes 2 | . . . 2 Damage Taken 1338 | . 696 . 642 Core 282 | . 154 . 128 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 89 | . 72 . 17 Largest 2 | . 2 . 2 Hottest 115 | . 70 . 115 Shots Fired 174 | . 140 . 34 Gun 172 | . 140 . 32 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 83 | . 68 . 15 Thermal 89 | . 72 . 17 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 14 | . 10 . 14 Robot Miss Streak 5 | . 5 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 108 | . 86 . 22 Core Hits 57 | . 41 . 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1591 | . 1095 . 496 Guns 1358 | . 1095 . 263 Cannons . | . . . . Explosions 233 | . . . 233 Melee . | . . . . Ramming . | . . . . Kinetic 700 | . 559 . 141 Thermal 658 | . 536 . 122 Explosive 233 | . . . 233 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . . . 78 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 371 | . 199 . 371 Average Temperature 58 | . 39 . 138 Received Heat Transfer 525 | . 297 . 228 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 1887 | . 1591 . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 188 | . 188 40 82 Initial 40 | . . 40 . Average 57 | . 68 20 28 Influence Increases 720 | . 518 . 202 Destroy 0b10 Robot/C 460 | . 340 . 120 Destroy 0b10 Robot/NC 45 | . 40 . 5 Destroy Leader 116 | . 86 . 30 Successful Hack 22 | . 6 . 16 Destroy Structure 17 | . 1 . 16 Lose Combat Pursuer 60 | . 45 . 15 Influence Decreases 658 | . 414 104 140 Entered New Map 64 | . . 64 . Time Decay 494 | . 384 40 70 Lost Part 100 | . 30 . 70 Squads Dispatched 6 | . 4 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 33 . 12 Peak Tracking Total 7 | . 4 . 7 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 5 . 1 Successful 2 | . 1 . 1 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 5 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1571 | 85 1210 96 180 Spaces Moved 779 | 52 593 61 73 Core 9 | 9 . . . Treads 770 | 43 593 61 73 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 146 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 63 19 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile . | . . . . AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 933 | 58 713 60 102 Wait 39 | . 35 . 4 Move 776 | 51 592 60 73 Hop . | . . . . Pick Up 11 | 1 7 . 3 Fast Attach 11 | 6 3 . 2 Attach 2 | . 1 . 1 Detach 1 | . . . 1 Swap 1 | . 1 . . Drop 3 | . 2 . 1 Fire 89 | . 72 . 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 9) 827 | -10/Materials | Discovered new exit (range 16) 1076 | -10/Materials | Discovered new exit (range 16) 1186 | -10/Materials | Derelicts attacked the area 1250 | -10/Materials | Core integrity fell below 50% 1296 | -10/Materials | Entered Mines 1364 | -10/Mines | Discovered new exit (range 9) 1392 | -10/Mines | Entered Materials 1392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -9/Materials | Identified exit to Storage 1572 | -9/Materials | Self-destructed Last Messages --------------- Rifle. 01542_ R-06 Scavenger collects Lgt. Ion Engine. 01544_ U-05 Engineer lays Concrete. 01547_ U-05 Engineer builds a Door. 01554_ Critical hit (Burn: +37). 01559_ Lgt. Armor Plating destroyed. 01563_ Power failure, Ion Engine shutdown. 01565_ Particle Gun destroyed. 01566_ Lgt. Treads destroyed. 01566_ Y-45 Defender destroyed. 01568_ Lgt. Armor Plating destroyed. 01569_ Overheating: Grenade Launcher damaged (-33). 01569_ Ion Engine destroyed. 01569_ Y-45 Defender destroyed. 01569_ Grenade Launcher destroyed. 01569_ Destroyed Grenade Launcher. 01569_ G-34 Mercenary destroyed. 01571_ Hvy. Assault Rifle destroyed. 01572_ Critical hit (Burn: +37). 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