Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 15:28:21 Player: Oldman Pu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (428) 428 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 953 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Rolling (107) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Subdweller Laser Beam Cannon > --- INVENTORY (15) --- Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Subdweller Monowheel Small Storage Unit Medium Storage Unit High-capacity Matter Pod (200) Targeting Computer Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Subdweller Laser Beam Cannon > --- INVENTORY -------- Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Subdweller Monowheel Small Storage Unit Medium Storage Unit High-capacity Matter Pod Targeting Computer Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Propulsion Shielding Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 10 7 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads . | . . . Leg . | . . . Wheel 9 | 2 3 4 Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 10 | . 9 14 Power . | . . . Propulsion 3 | . 2 4 Utility 3 | . 2 4 Weapon 4 | . 3 4 Tool/Special . | . . . Unused Backups 11 | . . 11 Power . | . . . Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 98 Engine 13 | . 14 13 Wheel 27 | . 28 27 Storage 14 | . 14 14 Processor 2 | . . 7 Protection 10 | . 12 6 Energy Gun 12 | . 13 10 Energy Cannon 11 | . 10 14 Ballistic Gun 3 | . 3 3 Peak Build Rating 10 | 6 8 10 Average Rating 7 | 4 7 8 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 14 31 32 Greatest Support 36 | 26 26 36 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 15 | . 15 15 Average Carried 11 | . 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | . 15 15 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 725 | 186 400 139 Remotely . | . . . Salvage Created 761 | . 571 190 Parts 45 | . 36 9 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 12 4 Guns 9 | . 7 2 Cannons 5 | . 4 1 Classes Destroyed 9 | . 7 2 Worker 2 | . 2 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 3 | . 3 . Artisan 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 90 | . 64 26 Missed 21 | . 12 9 Hits 69 | . 52 17 Projectile 69 | . 52 17 Critical Strikes 1 | . 1 . Actively Blocked 2 | . . 2 Damage Taken 970 | . 462 508 Core 256 | . 114 142 Absorbed by Shields . | . . . Redirected to Shielding 55 | . 21 34 Regen/Repaired (Parts) 54 | . 54 . Core Remaining (%) 100 | 100 . . Volleys Fired 92 | . 53 39 Largest 2 | . 2 2 Hottest 120 | . 110 120 Shots Fired 179 | . 101 78 Gun 111 | . 72 39 Cannon 68 | . 29 39 Launcher . | . . . Special . | . . . Kinetic 37 | . 20 17 Thermal 142 | . 81 61 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 6 12 Robot Miss Streak 7 | . 7 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 91 | . 58 33 Core Hits 34 | . 25 9 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 5 | . 4 1 Burn 3 | . 3 . Meltdown 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1261 | . 902 359 Guns 634 | . 482 152 Cannons 614 | . 407 207 Explosions . | . . . Melee . | . . . Ramming 13 | . 13 . Kinetic 226 | . 136 90 Thermal 1022 | . 753 269 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 16 | . 16 . Projectiles 16 | . 16 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . 6 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 244 | . 244 12 Average Temperature 68 | . 69 12 Received Heat Transfer 99 | . 48 51 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Melted 8 | . 4 4 Heat Transferred 2738 | . 2109 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 193 | . 193 . Initial . | . . . Average 88 | . 91 . Influence Increases 458 | . 458 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 45 | . 45 . Destroy Leader 60 | . 60 . Successful Hack 7 | . 7 . Destroy Structure 1 | . 1 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 90 | . 90 . Influence Decreases 458 | . 424 34 Entered New Map 17 | . . 17 Time Decay 431 | . 414 17 Lost Part 10 | . 10 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 23 5 Peak Tracking Total 4 | . 4 2 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 1 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 3 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 9 3 Successful 7 | . 4 3 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Record 3 | . . 3 Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1689 | 40 1065 584 Spaces Moved 1271 | 35 833 403 Core 6 | 6 . . Treads . | . . . Legs . | . . . Wheels 1265 | 29 833 403 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 95 Average Speed 95 | 90 93 99 Slowest Speed 115 | 100 115 107 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 97 33 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1558 | 40 1019 499 Wait 145 | . 102 43 Move 1269 | 34 832 403 Hop . | . . . Pick Up 16 | . 13 3 Fast Attach 9 | 6 3 . Attach 6 | . 1 5 Detach . | . . . Swap 13 | . 8 5 Drop 6 | . 5 1 Fire 92 | . 53 39 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 14) 522 | -10/Materials | Repaired Med. Laser 541 | -10/Materials | Discovered new exit (range 8) 749 | -10/Materials | Discovered new exit (range 15) 907 | -10/Materials | Discovered new exit (range 10) 913 | -10/Materials | Discovered new exit (range 16) 1106 | -10/Materials | Entered Subcaves 1118 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1201 | -10/Subcaves | Discovered new exit (range 14) 1223 | -10/Subcaves | Core integrity fell below 50% 1251 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1253 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1348 | -10/Subcaves | Core integrity fell below 20% 1463 | -10/Subcaves | Lost 3 parts (1p1n1w) 1472 | -10/Subcaves | Learned location of Zion (-7) 1667 | -10/Subcaves | Visited Clippyterm 1670 | -10/Subcaves | Identified exit to Recycling 1670 | -10/Subcaves | Identified exit to Materials 1690 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01520_ Acquired Sub. Laser. 01552_ 7M-CVZ(u) tweaks Twisted Machinery. 01620_ 7M-CVZ(u) builds Twisted Machinery. 01662_ A thin wall crumbles away, revealing a door. 01667_ The door opens automatically. 01670_ Connecting with Clippyterm... 01670_ Current location identified: Subcaves >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "^q" It looks like you're in search of a way out of here, would you like help? Loading 2 Subcaves exits... >>Record "Bogan" It looks like you're interested in the dark side, V4-D3R would be pleased, though I don't think they're in the habit of teaching apprentices. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????? ???????????????????????????? | | ??????????????? ??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????? ??????????????????????????? | | ???????????????? ??????????????????????????? | | ????????????????# #?????????????????????????? | | ???????????????## #?????????????????????????? | | ???????????????? ##??????#?????????????????? | | ????????????????# ?????? #?????????????????? | | ???????????????## ????? ### ???????????? | | ???????????????# ####? ????????????? | | ????????????????# # # ????????????????? | | ???????????????## ????????????????????? | | ???????????????# g #???????????????????????? | | ???????????????## ##??????????????????????? | | ???????????????# # @#??????????????????????? | | ????????#####?## ##??????????????????????? | | ????????#"""### # #??????????????????????? | | ????????#"" ## ##??????????????????????? | | ????????#"X #??????????????????????? | | ????????#"" ## #??????????????????????? | | ????????#"""## #??????????????????????? | | ????????######## #??????????????????????? | | ???????????????## #??????????????????????? | | ????????????????# # ##??????????????????????? | | ????????????????## #??????????????????????? | | ?????????????????## ##??????????????????????? | | ?????????????????## ##??????????????????????? | | ????????????????## #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????## #??????????????????????? | | ????????????????# ###??????????????????????? | | ????????????????# ##????????????????????????? | | ????????????????# ##????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????## #????????????????????????? | | ????????????????# ##???????????????????????? | | ????????????????## ##??????????????????????? | | ?????????????????# ##?????????????????????? | | ?????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 42 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 22% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed RainbowCoilCrosscalibrator Manual? 0 Play Time 00:18:23 Cumulative 310.0 hours Start 2026.01.05 @ 15:14:42 End 2026.01.05 @ 15:28:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 259 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 44 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3338006b-44bc-4a2a-80cc-ffd5627ed554