Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 21:54:19 Player: the Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (16) 3200 Robots Destroyed (237) 1185 Value Destroyed (8304) 8304 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (3410) 3410 TOTAL SCORE: 18719 Bonus ------- High Alert Combat Kills 901 Follower Combat Kills 406 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 100/100 System Corruption 9% Temperature Cool (6) Movement Flying (40) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Nuclear Pulse Thruster > --- UTILITY (6) ------ Encrypted Comm Array Armor Integrity Analyzer Recoil Stabilizer (fused) > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Energy Filter Hacking Drone Bay (1/1) Heavy Plasma Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Hardened Heavy Armor Plating Hacking Drone Bay > --- WEAPON ----------- Enhanced Autogun Hypervelocity Gauss Rifle Precision Grenade Launcher > --- INVENTORY -------- Potential Leg Potential Leg High-capacity Matter Pod Encrypted Comm Array Armor Integrity Analyzer Energy Filter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Trap Extractor Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun Heavy Missile Launcher Heavy Mace Blade Saw CR-A16's Pointy Stick [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Potential Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Medium Armor Plating Device Shield Generator Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Blade Saw Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 4 | . . . 1 . . . 2 . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 130 | 9 14 3 22 2 . 2 12 13 2 11 14 3 5 2 7 9 Power 15 | 1 . 1 1 1 . . 1 3 . 2 1 1 1 1 . 1 Engine 8 | 1 . 1 1 1 . . . 1 . . . 1 . 1 . 1 Core 7 | . . . . . . . 1 2 . 2 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 24 | 4 4 1 5 . . 2 1 . . 2 2 . 1 . 1 1 Treads 4 | 2 2 . . . . . . . . . . . . . . . Leg 4 | 2 . . . . . 2 . . . . . . . . . . Wheel 15 | . 2 1 5 . . . 1 . . 2 2 . 1 . 1 . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 40 | 2 3 . 5 1 . . 7 5 1 2 3 1 2 1 4 3 Device 13 | 1 . . 2 1 . . 2 1 . . . 1 2 1 1 1 Storage 6 | 1 2 . 1 . . . 1 1 . . . . . . . . Processor 3 | . . . . . . . 1 1 . . . . . . . 1 Hackware 1 | . . . . . . . . . 1 . . . . . . . Protection 17 | . 1 . 2 . . . 3 2 . 2 3 . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 2 7 1 11 . . . 3 5 1 5 8 1 1 . 2 4 Energy Gun 5 | 1 . . . . . . . 1 . . 1 . . . 1 1 Energy Cannon 3 | . 1 . . . . . . . . . . 1 . . . 1 Ballistic Gun 25 | 1 . 1 8 . . . 2 4 1 2 6 . . . . . Ballistic Cannon 4 | . 3 . 1 . . . . . . . . . . . . . Launcher 4 | . 1 . 1 . . . . . . . 1 . . . 1 . Special Weapon 3 | . 2 . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . . 1 . . 1 . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . 1 . . . . . . 1 . . . . . . Unidentified Prototypes 7 | . 1 . . 1 . . . . . . 3 . . . 1 1 Parts Lost 29 | . 2 2 1 . . . . 6 . 2 2 . . . 11 3 Power 5 | . . 1 . . . . . 1 . 1 . . . . 2 . Propulsion 7 | . 2 1 1 . . . . . . 1 1 . . . 1 . Utility 8 | . . . . . . . . 3 . . 1 . . . 3 1 Weapon 9 | . . . . . . . . 2 . . . . . . 5 2 Highest Loss Streak 5 | . 2 1 1 . . . . 4 . 1 1 . . . 5 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 19 | 3 9 14 23 24 23 24 19 17 19 19 19 17 18 18 17 8 Power . | . 1 . . 1 1 1 1 1 2 1 1 . . . . . Propulsion 2 | 2 2 1 . 2 2 2 1 2 3 4 3 3 3 3 2 . Utility 5 | . 1 2 3 6 6 7 6 5 4 5 6 6 7 7 6 3 Weapon 9 | . 4 9 16 14 13 13 10 9 8 8 8 7 7 7 7 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 37 | . 2 1 7 2 4 2 2 . 3 5 5 . 1 . . 3 Power 4 | . . 1 . . . . 1 . 1 . 1 . . . . . Propulsion 9 | . . . 1 . 4 . . . . 4 . . . . . . Utility 6 | . . . . . . 1 . . . 1 2 . . . . 2 Weapon 17 | . 2 . 6 2 . 1 1 . 1 . 2 . 1 . . 1 Tool/Special 1 | . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 99 97 99 100 100 100 92 98 99 98 95 85 89 84 76 55 Engine 7 | . 14 13 11 11 11 11 . . 9 3 . 1 3 6 6 2 Core 3 | . . . . . . . 8 8 . 5 9 7 10 7 5 . Treads 1 | . 19 . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . 9 . . . . . . . 1 12 Wheel 15 | . 7 25 21 22 22 21 6 18 17 16 17 15 13 7 6 . Device 8 | . 6 12 11 11 11 11 9 8 8 9 1 7 6 10 7 4 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 7 6 Processor 4 | . . . . . . . 8 9 9 9 9 7 7 7 5 6 Hackware 2 | . . . . . . . . . 8 9 9 7 7 3 . . Protection 10 | . 7 1 10 11 11 11 13 17 9 9 13 7 7 7 12 5 Ballistic Gun 22 | . 7 4 29 33 27 33 23 23 27 23 26 23 20 17 16 . Ballistic Cannon 1 | . 12 10 2 . . . . . . . . . . . . . Peak Build Rating 64 | 7 12 14 25 31 27 42 48 41 39 44 45 54 56 58 64 52 Average Rating 33 | 5 8 12 23 24 24 27 38 31 38 39 43 49 53 57 54 43 On Entrance 32 | . 7 11 14 24 25 27 41 33 38 39 44 45 54 56 58 34 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 105 | 13 34 34 105 105 105 105 73 76 76 73 81 91 91 87 93 76 Greatest Support 60 | 40 40 26 26 22 22 60 60 28 28 28 24 24 28 28 60 60 Greatest Overweight (x) 25 | 3 1 3 6 5 4 4 5 2 2 5 6 3 3 3 7 25 Average Overweight (x) 2 | . . 1 3 4 4 3 1 2 2 2 2 3 2 2 2 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 14 15 24 25 25 25 20 20 20 20 20 20 20 20 20 18 Most Carried 25 | 6 15 15 25 25 25 25 20 20 20 20 20 20 20 20 20 13 Average Carried 19 | 3 9 14 23 24 23 24 19 17 19 19 19 19 20 20 18 8 Final Capacity 25 | 8 15 15 25 25 25 25 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 6 15 15 25 25 24 21 19 17 20 20 20 20 20 20 13 5 Class Distribution -------------------- 52% | Tank 25% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Tank | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Matter Collected 7542 | 320 769 250 1054 211 . 111 227 951 642 911 1039 67 161 208 275 346 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7850 | 123 631 . 1404 280 . 139 227 989 740 1082 1460 141 166 44 363 61 Parts 495 | 12 41 . 92 16 . 17 8 51 49 62 89 8 14 4 25 7 Haulers Intercepted 15 | . 2 . 6 . . . . . 3 . 4 . . . . . Recyclers Shooed 6 | . 1 . . 1 . . 1 . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . . 13 1 . 4 Prevented 2 | . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 151 | . 12 4 26 4 . 5 1 22 9 25 22 2 5 4 9 1 Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 104 | . 7 . 19 4 . 3 1 21 9 11 19 2 5 1 2 . Cannons 8 | . 5 . 3 . . . . . . . . . . . . . AOE 37 | . . 4 4 . . 2 . 1 . 14 3 . . 3 6 . Classes Destroyed 22 | 2 7 1 2 . . 1 . 2 . 2 1 . . . 3 1 Worker 14 | . 2 . 5 . . 1 . . 4 . 2 . . . . . Builder 9 | . 3 . . . . . . . . . 5 1 . . . . Tunneler 9 | 4 2 . 2 . . 1 . . . . . . . . . . Hauler 15 | . 2 . 6 . . . . . 3 . 4 . . . . . Recycler 13 | 1 3 . 1 2 . . 2 . 2 . 2 . . . . . Operator 4 | . 1 . 1 . . . . . 2 . . . . . . . Watcher 11 | . 2 . 3 . . . . . 1 3 1 1 . . . . Swarmer 43 | . 3 . 11 2 . 4 . . 4 11 . . 4 4 . . Cutter 2 | . . . . . . . . 2 . . . . . . . . Grunt 56 | . 9 . 8 . . . . 13 . 8 17 1 . . . . Brawler 3 | . . . 2 . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 21 | . . . 5 2 . . 1 4 4 1 3 1 . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . Hunter 4 | . . . . . . 1 . . 1 . 1 . 1 . . . Programmer 5 | . . . . . . . . 2 . 3 . . . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 Zionite 14 | . . . . . . . . . . . . . . . 14 . Assembled 4 | . . 4 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . 1 . Butcher 3 | . . . . . . . . . . 1 . . . . 2 . Martyr 1 | . . . . . . . . . . . . . . . 1 . Mutant 4 | . . . . . . . . . . . . . . . 4 . Best Kill Streak 12 | 5 3 3 6 2 . 5 1 3 4 6 10 3 5 4 12 1 Combat Bots Only 7 | . 3 3 4 2 . 5 1 3 3 6 5 1 5 4 7 1 Max Kills in Single Turn 4 | 1 2 2 4 1 . 2 1 2 2 4 2 1 1 2 4 1 Gunslinging 1 | . . . . . . 1 . . . 1 . . . . . . Exploded 4 | . . 2 4 . . 2 . 1 . 4 1 . . 2 2 . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Hostile Shots Fired 978 | . 75 6 57 14 . 36 8 95 34 69 64 4 59 17 377 63 Missed 333 | . 23 2 19 6 . 7 1 25 13 19 13 2 20 4 156 23 Hits 645 | . 52 4 38 8 . 29 7 70 21 50 51 2 39 13 221 40 Melee 30 | . . . . . . . . 8 . . . . . . 22 . Projectile 615 | . 52 4 38 8 . 29 7 62 21 50 51 2 39 13 199 40 AOE 9 | . . . . . . . . 2 . . . . . . 7 . Critical Strikes 21 | . . . 1 . . . . 4 1 2 2 . . 2 9 . Part Disruptions 2 | . . . . . . . . . . . . . . . 2 . Damage Taken 10545 | . 736 112 447 95 . 264 109 1089 231 742 1066 52 567 204 3893 938 Core 1390 | . 98 16 36 6 . 51 . 110 60 73 240 . 13 30 426 231 Absorbed by Shields 281 | . . . 15 37 . 92 . 64 . 73 . . . . . . Regen/Repaired (Parts) 1164 | . . . 228 . . . . . 93 . . . . . 843 . Core Remaining (%) 60 | 100 . 54 . . . 76 . . . . 12 . . . . . Volleys Fired 520 | 10 90 9 81 18 . 9 10 77 43 47 66 5 16 11 24 4 Largest 3 | 2 2 1 3 3 . 3 3 3 3 3 3 3 3 3 3 3 Hottest 183 | 70 100 33 99 69 . 69 71 71 78 96 119 83 83 83 83 183 Shots Fired 1255 | 20 178 9 241 54 . 27 20 184 128 108 170 11 40 17 36 12 Gun 1089 | 20 78 2 224 54 . 27 16 182 128 97 164 11 39 15 20 12 Cannon 116 | . 98 2 16 . . . . . . . . . . . . . Launcher 48 | . . 5 1 . . . 4 2 . 11 6 . 1 2 16 . Special 2 | . 2 . . . . . . . . . . . . . . . Kinetic 1132 | 10 137 4 240 54 . 27 16 171 128 97 163 11 39 15 20 . Thermal 75 | 10 41 . . . . . . 11 . . 1 . . . . 12 Explosive 48 | . . 5 1 . . . 4 2 . 11 6 . 1 2 16 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 8 22 1 15 19 . 11 9 19 9 10 7 10 11 7 9 3 Robot Miss Streak 10 | 1 4 2 3 3 . 1 1 10 2 3 4 . 2 6 1 1 Penetration Max 2 | . . . . . . . . . . 1 2 . . . 1 . Secondary Targets 24 | . 2 . 2 1 . 1 . 6 1 4 6 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 1 1 1 . 1 . . . Shots Hit Robots 786 | 15 115 1 147 36 4 12 14 102 72 95 93 9 27 5 29 10 Core Hits 406 | 6 34 5 56 11 . 9 5 46 31 60 73 6 9 4 48 3 Critical Kills 16 | . . . 1 . . . . . . 3 8 1 1 . 2 . Critical Parts Destroyed 16 | . . . 1 . . . . . . 7 3 1 1 . 3 . Critical Strikes 50 | . 7 . 3 . . . . . . 20 11 2 2 . 5 . Burn 5 | . 5 . . . . . . . . . . . . . . . Destroy 30 | . . . 2 . . . . . . 8 11 2 2 . 5 . Blast 3 | . 2 . 1 . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . 2 . . . . . . Sever 10 | . . . . . . . . . . 10 . . . . . . Melee Attacks 110 | . . . . . 4 . 11 23 . 48 . . 4 7 5 8 Impact 63 | . . . . . . . 11 23 . 17 . . 4 7 1 . Slashing 35 | . . . . . . . . . . 31 . . . . 4 . Piercing 8 | . . . . . . . . . . . . . . . . 8 Sneak Attacks 6 | . . . . . 4 . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18750 | 195 2205 161 2690 537 . 268 234 1864 1366 3085 2539 248 251 328 2563 216 Guns 10803 | 195 754 . 2316 520 . 150 234 1742 1366 981 1740 117 251 70 191 176 Cannons 1660 | . 1445 24 191 . . . . . . . . . . . . . Explosions 5071 | . . 137 183 . . 118 . 122 . 1050 799 131 . 258 2273 . Melee 1193 | . . . . . . . . . . 1054 . . . . 99 40 Ramming 23 | . 6 . . 17 . . . . . . . . . . . . Kinetic 11786 | 107 1803 24 2507 520 . 150 234 1742 1366 981 1723 117 251 70 191 . Thermal 795 | 88 396 . . . . 118 . . . . 17 . . . . 176 Explosive 4953 | . . 137 183 . . . . 122 . 1050 799 131 . 258 2273 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 299 | . . . . . . . . . . 270 . . . . 29 . Slashing 854 | . . . . . . . . . . 784 . . . . 70 . Piercing 40 | . . . . . . . . . . . . . . . . 40 Highest Corruption 9 | . . . . . . . . 6 6 7 7 . . . 9 9 Average Corruption 6 | . . . . . . . . 5 6 6 7 . . . 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 171 | . . . . . . . . 27 38 45 30 . . . 11 20 Message Errors 43 | . . . . . . . . 5 12 15 4 . . . 5 2 Matter Fused 39 | . . . . . . . . 5 9 9 6 . . . 2 8 Heat Flow Errors 27 | . . . . . . . . 3 5 9 5 . . . 2 3 Energy Discharges 23 | . . . . . . . . 5 7 4 3 . . . 1 3 Parts Rejected 3 | . . . . . . . . . 1 . 1 . . . 1 . Parts Fused 2 | . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 17 | . . . . . . . . 5 1 4 4 . . . . 3 Data Loss (major) 5 | . . . . . . . . 2 1 1 1 . . . . . Misfires 3 | . . . . . . . . 1 . . 2 . . . . . Alerts 2 | . . . . . . . . . 1 1 . . . . . . Weapon Failures 7 | . . . . . . . . 1 1 1 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 519 | . 51 22 . . . . . . . 187 24 36 . 49 150 . Projectiles 51 | . 51 . . . . . . . . . . . . . . . Explosions 315 | . . 22 . . . . . . . 54 24 36 . 49 130 . Melee 153 | . . . . . . . . . . 133 . . . . 20 . Knockbacks 18 | . 17 . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 16 | . 15 . 1 . . . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 345 | . . 63 . 8 . 36 . . . . . 31 . . 207 . Shots 11 | . . 3 . . . 1 . . . . . 1 . . 6 . Rammed 3 | . 2 . . 1 . . . . . . . . . . . . Targets Rammed 3 | . 2 . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 353 | 81 267 . 87 66 . 62 69 217 239 249 296 128 353 314 110 272 Average Temperature 59 | 38 39 . 21 17 . 28 33 78 71 96 57 47 166 146 34 120 Received Heat Transfer 2188 | . 312 . 156 24 . . 27 375 54 272 279 12 . . 515 162 Effects 11 | . 1 . . . . . . . . . 1 . 4 5 . . Energy Bleed 2 | . 1 . . . . . . . . . 1 . . . . . Interference 8 | . . . . . . . . . . . . . 3 5 . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . . . 1 . . . . . . Impact Corruptions 5 | . . . . . . . . . . 3 . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . . 1 . Heat Transferred 2222 | 259 1480 . . . . 150 . . . . 37 . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Maximum Alert Level 4 | . . . 1 . . . . 3 2 4 3 3 . . . . Low Security (%) 70 | 100 100 100 91 100 . 100 100 23 94 8 . . . . . . Level 1 5 | . . . 8 . . . . 16 4 11 . 18 . . . . Level 2 11 | . . . . . . . . 37 . 26 33 76 . . . . Level 3 11 | . . . . . . . . 22 . 41 66 5 . . . . Level 4 1 | . . . . . . . . . . 12 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1268 | 15 165 57 224 73 . 129 33 992 488 1268 1032 702 . . . . Initial 618 | . . 57 . 73 . . . 19 483 26 618 455 . . . . Average 237 | 2 57 4 137 7 . 30 3 484 63 690 785 475 . . . . Influence Increases 6119 | 25 575 23 1015 101 . 149 104 1033 403 1292 782 377 120 90 . 30 Destroy 0b10 Robot/C 3020 | . 240 . 640 80 . 100 20 440 180 640 440 40 100 80 . 20 Destroy 0b10 Robot/NC 390 | 25 75 . 95 10 . 10 10 . 55 30 70 10 . . . . Destroy Leader 558 | . 58 . 160 10 . 20 10 20 78 40 110 12 20 10 . 10 Allied During Kill 112 | . . . 39 . . . . . . 73 . . . . . . Trap Triggered on 0b10 40 | . . . . . . . . 30 . 10 . . . . . . Successful Hack 163 | . 28 . 51 . . . 11 12 37 10 . 14 . . . . Disable Machine 555 | . 15 . 15 . . 15 15 75 45 105 15 255 . . . . Anti-Garrison Action 700 | . . . . . . . . 400 . 300 . . . . . . Destroy Structure 236 | . 9 23 15 1 . 4 38 26 8 54 27 31 . . . . Lose Combat Pursuer 345 | . 150 . . . . . . 30 . 30 120 15 . . . . Influence Decreases 6119 | 25 426 172 825 291 . 149 74 71 1355 64 1048 697 499 337 56 30 Entered New Map 2308 | . . 92 . 117 . . . 11 509 14 650 547 253 59 56 . Time Decay 2963 | 25 406 42 625 174 . 149 74 . 396 . 368 150 246 278 . 30 Lost Part 141 | . 20 11 10 . . . . 60 . 20 20 . . . . . Lost Ally 107 | . . 27 40 . . . . . . 30 10 . . . . . Purge Threat 600 | . . . 150 . . . . . 450 . . . . . . . Squads Dispatched 12 | . 3 . 1 . . . 1 . 2 . 4 1 . . . . Investigation 4 | . 2 . 1 . . . . . . . 1 . . . . . Extermination 1 | . . . . . . . . . . . . 1 . . . . Reinforcement 4 | . 1 . . . . . . . 1 . 2 . . . . . Assault 1 | . . . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . . . 1 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Distress Signals 9 | . 4 . . . . . . . 1 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 306 | . 36 15 41 4 . 5 1 20 21 32 34 4 5 4 82 2 Peak Tracking Total 20 | . 5 20 5 2 . 5 1 4 3 6 6 2 4 4 20 1 Tactical Retreats 31 | . 9 1 . . . . . 2 . 1 7 1 . . 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 16 | . 3 . 1 . . . . 4 . 7 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 52 | . . . 27 . . . . . . 25 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . Reprogrammed 7 | . . . 5 . . . . . . 2 . . . . . . Reused 5 | . . . . . . . . 3 . 1 . . . . . 1 Traps Extracted 4 | . . . 4 . . . . . . . . . . . . . Installed 14 | . . . . . . . . 4 . 6 . . . . . 4 Triggered 5 | . . . . . . . . 3 . 1 . . . . . 1 Most Traps Carried 4 | . . . 4 4 4 4 4 4 . 4 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 50 | . 1 . 1 . . 1 1 11 3 11 1 17 . . 2 1 Max in Single Turn 6 | . 1 . . . . 1 1 1 1 1 1 6 . . 2 1 Garrison Relay 10 | . . . . . . . . 6 . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 48 | . 9 . 15 . 2 . 3 1 9 3 4 2 . . . . Terminals 33 | . 7 . 9 . . . 2 1 6 3 3 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . 1 . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . 1 . . . . . Scanalyzers 3 | . . . 2 . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . Total Hacks 129 | . 29 . 47 . 2 . 3 3 31 4 6 4 . . . . Successful 80 | . 14 . 30 . 2 . 2 2 25 2 2 1 . . . . Failed 49 | . 15 . 17 . . . 1 1 6 2 4 3 . . . . Catastrophic 7 | . 3 . 2 . . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 61 | . 20 . 12 . 1 . 2 1 15 . 5 3 . . 1 1 Terminals 100 | . 26 . 32 . . . 2 3 24 4 5 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 4 . . . . . 2 . . . . . . . Recycling Units 10 | . 3 . 6 . . . . . . . 1 . . . . . Scanalyzers 9 | . . . 5 . . . . . 4 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . Terminal Hacks 47 | . 9 . 18 . 2 . 1 1 13 2 . 1 . . . . Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 2 | . 1 . 1 . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 2 . . . 1 . 2 . . . . . . . Prototype ID Bank 7 | . 3 . 3 . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . 1 . . . . . 1 . . . . . . . Unreport Threat 4 | . . . 1 . . . . . 3 . . . . . . . Locate Traps 4 | . 1 . 2 . . . . . 1 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 2 . . . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . . . 2 . . . . . . . Scan Component 3 | . . . 2 . . . . . 1 . . . . . . . Repair 3 | . . . 2 . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 . . . . . . . 1 . . . . . Retrieve Components 4 | . 1 . 2 . . . . . . . 1 . . . . . Scanalyzer 6 | . . . 2 . . . . . 4 . . . . . . . Insert Component 3 | . . . 1 . . . . . 2 . . . . . . . Analyze 3 | . . . 1 . . . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 15 | . 4 . 4 . . . . 1 5 . 1 . . . . . Terminals 15 | . 4 . 4 . . . . 1 5 . 1 . . . . . Track 3 | . 2 . . . . . . 1 . . . . . . . . Assimilate 3 | . . . . . . . . . 2 . 1 . . . . . Botnet 7 | . 2 . 3 . . . . . 2 . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . Used 2 | . . . 1 . . . . . 1 . . . . . . . Hacking Detections 40 | . 8 . 12 . . . 2 1 9 2 4 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . 1 . . . . . . . Time 102 | . . . 70 . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 1 . 16 . . . . . . . 1 . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . . . 23 . 17 . . . . . . Machine Destruction 40 | . . . . . . . . 23 . 17 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Total Allies 16 | . . 5 . . . . . . 2 3 1 . . . 5 . Largest Group 5 | . . 3 2 . . . . . 1 4 1 . . . 5 . Highest-Rated Group 115 | . . 51 51 . . . . . 10 105 10 . . . 115 . Highest-Rated Ally 39 | . . 31 31 . . . . . 10 39 10 . . . 31 . Initial Warlord ECA Mod 134 | . . . . . . . . . 10 10 20 19 19 19 19 18 Total Orders 3 | . . . . . . . . . . 3 . . . . . . STAY 2 | . . . . . . . . . . 2 . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 86 | . . 9 30 . . . . . . 47 . . . . . . Total Damage 1104 | . . 61 360 . . . . . . 683 . . . . . . Kills 14 | . . . 7 . . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Active Infowar (turns) 11370 | 16 740 489 1644 1 . . 564 1315 1237 1437 852 318 518 607 1632 . Optics 8480 | . . . . . . . 564 1315 1237 1437 852 318 518 607 1632 . Sensors 1 | . . . . 1 . . . . . . . . . . . . Seismic 2889 | 16 740 489 1644 . . . . . . . . . . . . . Robot Analysis Total 7 | . 2 . 2 . . . 1 . 2 . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . . 3 2 1 Drone Launches 1 | . . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Turns Passed 17284 | 148 1500 566 2463 1528 1057 608 630 1315 1237 1437 852 318 532 619 1948 526 Spaces Moved 10774 | 74 841 499 1410 921 718 394 419 718 785 713 434 213 343 401 1470 421 Core 10 | 9 . . . . . . . . . . . . . . . 1 Treads 479 | 17 462 . . . . . . . . . . . . . . . Legs 994 | 48 53 . . . . 1 235 . . . . . . . 336 321 Wheels 9192 | . 326 499 1410 921 718 393 184 718 785 713 434 213 343 401 1134 . Hover . | . . . . . . . . . . . . . . . . . Flight 99 | . . . . . . . . . . . . . . . . 99 Fastest Speed 40 | 50 95 95 105 145 145 145 90 125 125 120 120 135 130 130 45 40 Average Speed 131 | 132 132 105 141 153 145 145 119 125 125 133 126 135 133 137 123 103 Slowest Speed 1300 | 200 160 125 190 155 145 170 170 125 125 165 180 135 145 145 195 1300 Overloaded Moves 447 | . . . . . . . . . . . . . . . 309 138 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 97 96 95 99 70 88 25 85 65 76 38 9 53 64 88 38 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . 1 . 1 . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . 1 1 1 . Scrap Searched 11 | . . 1 . 1 . 1 . . . . . . 1 3 3 1 Spaces Dug 81 | . 2 20 . . . . 10 9 . 29 . . 4 7 . . Terrain Destroyed 373 | . 6 53 15 . . 4 59 21 6 70 41 33 13 39 13 . Melee 35 | . . . . . . . 10 9 . 5 . . 4 7 . . Projectile 20 | . 6 . . . . . . . 6 . 7 . . 1 . . AOE 316 | . . 53 15 . . 4 49 12 . 65 32 33 9 31 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Total 12687 | 100 1044 528 1700 995 734 413 519 957 956 1013 610 236 383 445 1562 492 Wait 614 | 2 59 8 101 37 . 1 37 66 100 56 65 12 5 18 20 27 Move 10758 | 73 840 498 1409 920 717 393 418 717 784 712 433 212 342 400 1469 421 Hop . | . . . . . . . . . . . . . . . . . Pick Up 115 | 4 19 3 27 7 5 1 7 5 11 9 8 2 1 . 5 1 Fast Attach 49 | 9 2 2 3 . . . 3 4 2 1 7 1 3 1 4 7 Attach 56 | . 5 2 5 . . 2 6 10 . 2 2 2 . . 13 7 Detach 23 | 2 3 . . . . 2 4 3 . . 1 . . . 6 2 Swap 147 | . 13 3 22 4 2 1 11 19 6 34 10 1 7 6 8 . Drop 140 | . 11 3 25 8 6 4 12 5 10 11 18 1 5 2 8 11 Fire 520 | 10 90 9 81 18 . 9 10 77 43 47 66 5 16 11 24 4 Melee 110 | . . . . . 4 . 11 23 . 48 . . 4 7 5 8 Ram 1 | . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . 24 . 41 . . . . . . Rewire 21 | . . . . . . . . . . 21 . . . . . . Trap 66 | . . . 27 . . . . 4 . 31 . . . . . 4 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 11) 585 | -10/Materials | Discovered new exit (range 3) 1317 | -10/Materials | Discovered new exit (range 15) 1442 | -10/Materials | Discovered new exit (range 9) 1448 | -10/Materials | Discovered new exit (range 4) 1504 | -10/Materials | Discovered new exit (range 6) 1649 | -10/Materials | Entered Mines 1656 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1672 | -10/Mines | Assembled infested the area 1677 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1736 | -10/Mines | Lost 4 allies 1864 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1929 | -10/Mines | Discovered new exit (range 8) 2020 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2120 | -10/Mines | Learned 2 Materials zone layouts 2129 | -10/Mines | Discovered new exit (range 6) 2215 | -10/Mines | Entered Materials 2215 | -9/Materials | Accompanied by 2 allies 2215 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2220 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2226 | -9/Materials | Identified exit to Mines 2226 | -9/Materials | Identified exit to Storage 2484 | -9/Materials | Discovered new exit (range 3) 2544 | -9/Materials | Build established: Tank 3142 | -9/Materials | Discovered new exit (range 7) 3607 | -9/Materials | Discovered new exit (range 15) 3797 | -9/Materials | Repaired Imp. Light Armor Plating 4222 | -9/Materials | Repaired Med. Armor Plating 4678 | -9/Materials | Entered Mines 4691 | -9/Mines | Discovered new exit (range 7) 4829 | -9/Mines | Discovered new exit (range 9) 5062 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5065 | -9/Mines | Found Prototype Device 5065 | -9/Mines | Identified Exp. Sensor Array 5177 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5303 | -9/Mines | Learned Materials garrison access intel 6200 | -9/Mines | Discovered new exit (range 5) 6206 | -9/Mines | Entered Exiles 6241 | -9/Exiles | Met 8R-AWN 6266 | -9/Exiles | Met EX-HEX 6305 | -9/Exiles | Met EX-BIN 6325 | -9/Exiles | Aligned with FarCom system 6327 | -9/Exiles | Given EX-Vault access code 6369 | -9/Exiles | Met EX-DEC 6375 | -9/Exiles | Learned location of Zion (-7) 6818 | -9/Exiles | Build established: Mutant 7048 | -9/Exiles | Opened EX-Vault 7058 | -9/Exiles | Found Potential Leg 7060 | -9/Exiles | Found Potential Leg 7089 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7252 | -9/Exiles | Discovered new exit (range 10) 7263 | -9/Exiles | Left Exiles lab with Potential Leg 7263 | -9/Exiles | Entered Mines 7364 | -8/Mines | Build established: Tank 7384 | -8/Mines | Discovered new exit (range 15) 7711 | -8/Mines | Discovered new exit (range 7) 7871 | -8/Mines | Entered Materials 7871 | -8/Materials | Evolved 2 slots: Utility x2 7872 | -8/Materials | Loaded intel: 1 garrison access location 8129 | -8/Materials | Discovered new exit (range 19) 8324 | -8/Materials | Identified exit to Garrison 8483 | -8/Materials | Garrison activated, responded to threat 8501 | -8/Materials | Entered Garrison 8580 | -8/Garrison | Garrison Relay disabled 8621 | -8/Garrison | Triggered checkpoint 8928 | -8/Garrison | Triggered checkpoint 9026 | -8/Garrison | Garrison Relay disabled 9063 | -8/Garrison | Discovered new exit (range 11) 9318 | -8/Garrison | Garrison Relay disabled 9331 | -8/Garrison | Triggered checkpoint 9367 | -8/Garrison | Garrison Relay disabled 9382 | -8/Garrison | Lost 4 parts (1p1u2w) 9437 | -8/Garrison | Discovered new exit (range 16) 9521 | -8/Garrison | Garrison Relay disabled 9563 | -8/Garrison | Triggered checkpoint 9682 | -8/Garrison | Garrison Relay disabled 9715 | -8/Garrison | Discovered new exit (range 11) 9816 | -8/Garrison | Entered Materials 10043 | -8/Materials | Repaired Arm. Wheel 10121 | -8/Materials | Build established: Skirmisher 10462 | -8/Materials | Discovered new exit (range 4) 10537 | -8/Materials | Identified exit to Factory 10976 | -8/Materials | Identified exit to Garrison 11041 | -8/Materials | Garrison activated, responded to threat 11053 | -8/Materials | Entered Garrison 11053 | -8/Garrison | Accompanied by 1 ally 11080 | -8/Garrison | Discovered new exit (range 68) 11080 | -8/Garrison | Discovered new exit (range 54) 11080 | -8/Garrison | Discovered new exit (range 68) 11151 | -8/Garrison | Triggered checkpoint 11275 | -8/Garrison | Garrison Relay disabled 11567 | -8/Garrison | Triggered checkpoint 11575 | -8/Garrison | Triggered checkpoint 11865 | -8/Garrison | Triggered checkpoint 11906 | -8/Garrison | Garrison Relay disabled 12161 | -8/Garrison | Triggered checkpoint 12161 | -8/Garrison | Garrison Relay disabled 12445 | -8/Garrison | Triggered checkpoint 12490 | -8/Garrison | Entered Materials 12831 | -8/Materials | Core integrity fell below 50% 12877 | -8/Materials | Discovered exit to Factory (range 3) 12890 | -8/Materials | First assault squad dispatched 13062 | -8/Materials | Core integrity fell below 20% 13068 | -8/Materials | Build established: Tank 13342 | -8/Materials | Entered Factory 13342 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 13484 | -7/Factory | Identified exit to Lower Caves 13515 | -7/Factory | Build established: Skirmisher 13660 | -7/Factory | Entered Lower Caves 13666 | -7/Lower Caves | Met a Warlord Commander 13667 | -7/Lower Caves | Learned location of Warlord (-4) 13668 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13668 | -7/Lower Caves | Found Encrypted Comm Array 13943 | -7/Lower Caves | Spotted B-75 Beast 13976 | -7/Lower Caves | Build established: Tank 14042 | -7/Lower Caves | Discovered new exit (range 11) 14192 | -7/Lower Caves | Entered another Lower Caves area 14219 | -7/Lower Caves | Learned Factory stockpile data 14468 | -7/Lower Caves | Spotted B-75 Beast 14671 | -7/Lower Caves | Learned Factory trap positions 14774 | -7/Lower Caves | Discovered new exit (range 5) 14811 | -7/Lower Caves | Entered Zion 14862 | -7/Zion | Discovered new exit (range 16) 14925 | -7/Zion | Received a hallucinogenic algorithm 15107 | -7/Zion | Found CR-A16's Pointy Stick 15171 | -7/Zion | Learned location of Armory (-3) 15210 | -7/Zion | Given the Hacking Drone Bay 15298 | -7/Zion | Visited the Megawrench Repair Shop 15390 | -7/Zion | Learned Factory non-interactive machine intel 15599 | -7/Zion | Gained Derelict followers 15730 | -7/Zion | Learned Factory terminal intel 16136 | -7/Zion | Found Prototype Device 16150 | -7/Zion | Identified Hacking Drone Bay 16196 | -7/Zion | Megawrench repaired 9 parts 16266 | -7/Zion | Rebuked by Imprinter 16298 | -7/Zion | Attacked by Zionites 16350 | -7/Zion | Destroyed 7 combat bots 16452 | -7/Zion | Ran a hallucination algorithm 16511 | -7/Zion | Lost 5 parts (3u2w) 16582 | -7/Zion | Destroyed Imprinter 16583 | -7/Zion | Core integrity fell below 50% 16718 | -7/Zion | Spotted 95-URF(B) 16724 | -7/Zion | Spotted IO-509(B) 16758 | -7/Zion | Build established: Mutant 16759 | -7/Zion | Entered Proximity Caves 16780 | -6/Proximity Caves | Learned location of 1 exit from Factory 16974 | -6/Proximity Caves | Spotted B-75 Beast 17028 | -6/Proximity Caves | Core integrity fell below 20% 17070 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17075 | -6/Proximity Caves | Destroyed B-75 Beast 17253 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17263 | -6/Proximity Caves | Found Prototype Special Weapon 17263 | -6/Proximity Caves | Identified Molecular Deconstructor 17284 | -6/Proximity Caves | Spotted B-75 Beast 17285 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 17285 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- fused. 17253_ CC-I0T(c): "They're coming to take away my research again!" 17253_ CC-I0T(c): "You're not Unaware, and look menacing enough... take it and get as far away from here as you can. Quickly!" 17253_ CC-I0T(c): "The password is \\7MJJ." 17258_ Locked Door breached. 17262_ Connecting with Prototyping Terminal... 17262_ Current location identified: Proximity Caves 17262_ Access granted. >>\\7MJJ Access granted. 17263_ System corrupted: Matter fused (-6). 17263_ Acquired Prototype Special Weapon. 17263_ Identified Molecular Deconstructor. 17264_ Dropped Hvy. Mace. 17265_ Dropped Mak. Hammer. 17283_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?? ##????????????????????????????????????????????? | | ?? ###????????????????????????????????????????? | | ??? ????????????????????????????????????????? | | ##?# ????????????????????????????????????????? | | ## ??????????###???????????????????????????? | | ?????????## #???????????????????????????? | | ?????????# #???????????????????????????? | | #? ##???????# #???????????????????????????? | | ##?# ######??# #???????????????????????????? | | ### #?## ##??????????????????????????? | | ## #?# ##?????????????????????????? | | ##?? #?????????????????????????? | | ##???# #???????????#?????????????? | | #????# ##????????? ??????????????? | | !###### #???????? ???????????????? | | !!]!== #??????? #???????????????? | | *!! ##???#### #####???????????? | | ####### ##??? #???????????? | | ##?????# ###???? ##??????????? | | ##??????# ####### Y#??????????? | | ##???????# / #???????????? | | ##????????# / #???????????? | | ##?????????# / #???????????? | | ##??????????## @/ ????????? | | ###????????????## / ????????? | | ###???????????????## #### #???????????? | | ###?????????####???# #?? #???????????? | | #???????###X"##??# #??? #???????????? | | ####???????#// ""#?## ##????##BB#####???????????? | | ##?????????### "### #????????B#???????????????? | | ##????????# " ##?????????#???????????????? | | #???????##### # #??????????????????????????? | | #????#### ## #??????????????????????????? | | ##????# #??????????????????????????? | | ##?????# ## #####??????????????????????????? | | #??????# #??????????????????????????????? | | ???????## #####??????????????????????????? | | ????????# ## ##?????????????????????????? | | ????????# ## #?????????????????????????? | | ????????# #?## #?????????????????????????? | | ????????# #??## ###???????????????????????? | | ???????# ???# ##??????????????????????? | | ?????? ????## #??????????????????????? | | ????? ?????## #??????????????????????? | | ?????##??????# ##??????????????????????? | | ?????? ## #???????????????????????? | | ???? ?## ####????????????????????? | | ??????### ??## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 15 Evasion (%) 66 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Blade Saw | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 21% | -9/Materials Med. Armor Plating | 28% | -9/Materials Arm. Wheel | 7% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed PoweredPlatingFlamer Manual? 0 Play Time 02:34:59 Cumulative 361.6 hours Start 2025.10.17 @ 18:03:59 End 2025.10.17 @ 21:54:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 78 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd4c16bc-3e75-4b84-8225-35f55aad28d7