Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.23 @ 02:03:20 // Halloween2020/ForbiddenLore Player: Rns Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (935) 935 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2995 Bonus ------- None Cogmind --------- Core Integrity 509/550 Matter 44/300 Energy 152/340 System Corruption 0% Temperature Cool (0) Movement Flying (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Medium Battery Long-range Sensor Array Improved Targeting Computer > --- WEAPON (2) ------- Assault Cannon Rocket Launcher > --- INVENTORY (4) ---- Light Ion Engine Large Storage Unit Electrolaser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Medium Battery Long-range Sensor Array Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Electrolaser Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 65 | 5 13 25 2 20 Power 3 | . 1 1 . 1 Engine 3 | . 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 24 | 4 5 8 1 6 Treads 4 | . 3 1 . . Leg 9 | . . 7 1 1 Wheel 7 | 4 2 . . 1 Hover . | . . . . . Flight 4 | . . . . 4 Utility 16 | . 2 8 . 6 Device 9 | . 1 7 . 1 Storage 5 | . 1 1 . 3 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 22 | 1 5 8 1 7 Energy Gun 3 | . . 1 . 2 Energy Cannon 3 | . . 1 . 2 Ballistic Gun 7 | 1 1 5 . . Ballistic Cannon 2 | . . . . 2 Launcher 6 | . 3 1 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 8 | . 1 3 1 3 Power 1 | . . 1 . . Propulsion 3 | . 1 . 1 1 Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Highest Loss Streak 3 | . 1 1 1 3 Average Slot Usage (%) 97 | . 99 96 99 87 Engine 12 | . 14 10 11 9 Treads 2 | . 3 3 . . Leg 15 | . . 29 32 16 Wheel 11 | . 23 . . . Device 15 | . 13 17 22 11 Storage 13 | . 14 14 11 17 Energy Gun 6 | . 10 3 . 4 Energy Cannon 2 | . . 6 . 6 Ballistic Gun 11 | . 13 11 11 . Launcher 3 | . 2 . 10 . Naked Turns . | . . . . . Heaviest Build 45 | 12 27 38 37 45 Greatest Support 40 | 26 40 30 30 30 Greatest Overweight (x) 2 | 1 1 2 1 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 6 9 10 10 9 Most Carried 10 | 6 7 10 10 10 Average Carried 7 | 6 6 8 9 6 Final Capacity 10 | 6 10 10 10 4 Final Carried 10 | 6 6 10 9 3 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 940 | 200 193 403 64 80 Remotely . | . . . . . Salvage Created 1045 | 79 317 471 98 80 Parts 74 | 1 24 41 7 1 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled 1 | . . 1 . . Retrieved Matter 1 | . . 1 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 31 | . 8 16 5 2 Guns 19 | . 4 11 4 . Cannons 4 | . . 2 . 2 AOE 8 | . 4 3 1 . Classes Destroyed 8 | 1 4 3 . . Worker 3 | . 3 . . . Builder 2 | . 2 . . . Hauler 1 | . . 1 . . Recycler 1 | 1 . . . . Watcher 2 | . 1 1 . . Swarmer 13 | . . 10 3 . Grunt 16 | . 8 5 2 1 Sentry 2 | . . 1 . 1 Best Kill Streak 8 | 1 8 5 3 2 Combat Bots Only 5 | . 2 5 3 2 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1939 | . 545 617 433 344 Core 433 | . 222 122 48 41 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 11 . 57 . Volleys Fired 122 | 3 43 48 17 11 Largest 2 | 2 2 2 2 2 Hottest 136 | 90 70 91 91 136 Shots Fired 195 | 6 58 79 34 18 Gun 138 | 6 50 63 17 2 Cannon 37 | . . 13 8 16 Launcher 20 | . 8 3 9 . Special . | . . . . . Kinetic 116 | . 42 51 17 6 Thermal 59 | 6 8 25 8 12 Explosive 20 | . 8 3 9 . Electromagnetic . | . . . . . Robot Hit Streak 8 | 3 8 8 8 4 Robot Miss Streak 3 | 1 3 2 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 122 | 5 36 49 20 12 Core Hits 72 | 2 31 28 7 4 Critical Hits 2 | . 1 . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2433 | 60 880 696 527 270 Guns 1062 | 60 310 445 211 36 Cannons 463 | . . 85 144 234 Explosions 902 | . 570 160 172 . Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 805 | . 211 294 211 89 Thermal 720 | 60 99 236 144 181 Explosive 902 | . 570 160 172 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 53 | . 24 . 29 . Projectiles 11 | . . . 11 . Explosions 42 | . 24 . 18 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 140 | . 72 40 28 . Shots 3 | . 1 1 1 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 369 | 70 135 336 67 369 Average Temperature 105 | 33 40 104 43 222 Received Heat Transfer 729 | . 267 234 84 144 Effects 9 | . . 3 . 6 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 5 | . . 3 . 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 1530 | 161 296 481 259 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 306 | 5 183 306 157 65 Initial 107 | . 3 59 107 29 Average 97 | 3 51 167 131 49 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 90 | 100 99 65 100 100 Level 1 9 | . . 34 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 11 19 6 2 Peak Tracking Total 4 | . 2 4 4 2 Tactical Retreats 4 | . 4 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 5 | . 3 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . 3 1 . . Max in Single Turn 2 | . 2 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 4 3 . . Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 14 13 . . Successful 14 | . 8 6 . . Failed 13 | . 6 7 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 24 | . 10 14 . . Terminals 26 | . 13 13 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 2 . . Robot Analysis 2 | . . 2 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 6 4 . . Terminals 10 | . 6 4 . . Track 2 | . 2 . . . Botnet 5 | . 2 3 . . Operators 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2838 | 28 1305 795 487 223 Spaces Moved 1303 | 12 503 377 288 123 Core . | . . . . . Treads 92 | . 91 1 . . Legs 735 | . . 376 288 71 Wheels 437 | 12 412 . . 13 Hover . | . . . . . Flight 39 | . . . . 39 Fastest Speed 34 | 90 80 120 150 34 Average Speed 127 | 90 100 149 150 118 Slowest Speed 197 | 90 180 180 150 197 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 2 56 29 58 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 141 | . 56 22 62 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 140 | . 56 22 62 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2303 | 21 1251 532 310 189 Wait 738 | . 682 56 . . Move 1299 | 11 502 376 287 123 Hop . | . . . . . Pick Up 26 | . 5 12 1 8 Fast Attach 20 | 2 4 7 . 7 Attach 11 | . 1 3 . 7 Detach 11 | . . 2 . 9 Swap 34 | 3 8 15 2 6 Drop 41 | 2 6 12 3 18 Fire 122 | 3 43 48 17 11 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 1045 | -10/Materials | Discovered new exit (range 16) 1122 | -10/Materials | Core integrity fell below 50% 1144 | -10/Materials | Core integrity fell below 20% 1297 | -10/Materials | Discovered new exit (range 16) 1334 | -10/Materials | Entered another Materials area 1334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2101 | -9/Materials | Discovered new exit (range 8) 2129 | -9/Materials | Entered Mines 2139 | -9/Mines | Met a Derelict bent on vengeance 2361 | -9/Mines | Build established: Scavenger-Mutant 2575 | -9/Mines | Discovered new exit (range 7) 2616 | -9/Mines | Entered Materials 2616 | -8/Materials | Evolved 2 slots: Utility x2 2753 | -8/Materials | Lost 3 parts (1n2u) 2839 | -8/Materials | Self-destructed Last Messages --------------- 02783_ R-06 Scavenger collects Transport Network Coupler. 02784_ Acquired Xenon Bombardment Thruster. 02787_ R-06 Scavenger collects Aluminum Leg. 02790_ R-06 Scavenger collects Adv. Beam Cannon. 02796_ Dropped Arm. Huge Wheel. 02799_ Dropped Hrd. Light Armor Plating. 02800_ Dropped Aluminum Leg. 02801_ Dropped Ion Engine. 02801_ Dropped Adv. Beam Cannon. 02802_ Dropped Xenon Bombardment Thruster. 02803_ Dropped Assault Cannon. 02803_ Dropped Adv. Beam Cannon. 02804_ Dropped Xenon Bombardment Thruster. 02805_ Dropped Med. Battery. 02808_ Acquired Assault Cannon. 02814_ Acquired Xenon Bombardment Thruster. 02823_ Dropped Lrg. Storage Unit. 02824_ Extracted 57 energy. 02824_ Acquired Med. Battery. 02827_ Acquired Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????#######??????????????????? | | ???????????????# #??????????? ?????? | | ???????????????# """ #??????????? ?????? | | ???????????????#@""" #??????????? ?????? | | ???????????????# """ #??????????? ?????? | | ?????# ????????# #??????????? #?????? | | ?????# ""??????# """ #??????????? #?????? | | ?????# ????# """ #??????????? #?????? | | ?????# [??# """ #??????????# #?????? | | ?????# [[ # #########??# #?????? | | ?????# / [[ + ## [= !!#??# #?????? | | ?????# # ## = ! #??# #?????? | | ?????#+######+## ##*= #### #?????? | | ?????# #### ##+##### # ####### | | ?????# | | ?????# T | | ?????## ### ##+#####+###### ####### | | ??????????## ## !=*=#???######?????? | | ???????????# ?# =] #??????????????? | | ???????????+ ??# ] #??????????????? | | ???????????#???# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #???????????#### | | ???????????????# #???????????# " | | ???????????????# #???????????# " | | ???????????????###########???????????# " | | ?????????????????????????????????????#] | | ?????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponHoverReplicator Manual? 0 Play Time 00:34:37 Cumulative 40.1 hours Start 2020.11.23 @ 01:29:19 End 2020.11.23 @ 02:03:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 562db085-4b98-4bb5-8739-2fd215d02494