Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.30 @ 19:32:54 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (82) 410 Value Destroyed (2138) 2138 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 4392 Bonus ------- High Alert Combat Kills 124 Cogmind --------- Core Integrity 485/550 Matter 171/300 Energy 265/265 System Corruption 0% Temperature Warning (385) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Compact Wheel Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Light Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Improved Medium Laser Enhanced Autogun Enhanced Autogun Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Matter Pod Structural Scanner Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Grenade Launcher Katana [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 70 | 1 12 41 16 Power 7 | . 1 4 2 Engine 6 | . 1 4 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 26 | . 3 15 8 Treads 19 | . 1 11 7 Leg . | . . . . Wheel 7 | . 2 4 1 Hover . | . . . . Flight . | . . . . Utility 23 | 1 5 13 4 Device 8 | 1 1 4 2 Storage 3 | . 1 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 11 | . 3 6 2 Artifact . | . . . . Weapon 14 | . 3 9 2 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 10 | . 3 5 2 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 14 | . 4 10 . Power 2 | . 1 1 . Propulsion 4 | . 1 3 . Utility 4 | . 1 3 . Weapon 4 | . 1 3 . Highest Loss Streak 3 | . 1 3 . Average Slot Usage (%) 98 | . 99 97 99 Engine 10 | . 13 10 4 Treads 18 | . 11 21 18 Wheel 12 | . 13 10 18 Device 8 | . 10 9 1 Storage 12 | . 14 12 9 Processor 4 | . . 5 9 Protection 5 | . 3 3 16 Energy Gun 4 | . 1 6 . Ballistic Gun 18 | . 26 14 17 Naked Turns . | . . . . Heaviest Build 69 | 13 21 61 69 Greatest Support 28 | 20 20 16 28 Greatest Overweight (x) 5 | . 2 5 2 Average Overweight (x) 2 | . 1 3 2 Largest Inventory Capacity 20 | 8 10 20 20 Average Capacity 15 | 8 8 17 20 Most Carried 20 | 7 10 20 20 Average Carried 14 | 6 8 16 19 Final Capacity 20 | 8 10 20 20 Final Carried 20 | 7 10 20 20 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2133 | 237 614 952 330 Remotely . | . . . . Salvage Created 2781 | 66 488 1629 598 Parts 188 | 4 41 100 43 Haulers Intercepted 4 | . . 4 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 57 | . 12 31 14 Guns 50 | . 12 24 14 AOE 7 | . . 7 . Classes Destroyed 13 | 2 5 6 . Worker 5 | . . 5 . Builder 2 | . 1 1 . Tunneler 2 | 1 1 . . Hauler 4 | . . 4 . Recycler 3 | 1 1 1 . Mechanic 1 | . . 1 . Operator 3 | . 1 2 . Watcher 5 | . 2 3 . Swarmer 16 | . 6 7 3 Grunt 26 | . 6 12 8 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 13 | . . 10 3 Best Kill Streak 5 | 1 3 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging 1 | . 1 . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3330 | . 721 1749 860 Core 491 | . 109 317 65 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 56 20 . Volleys Fired 242 | 9 54 131 48 Largest 2 | 2 2 2 2 Hottest 91 | 70 40 91 50 Shots Fired 472 | 18 108 255 91 Gun 462 | 18 108 245 91 Cannon 4 | . . 4 . Launcher 6 | . . 6 . Special . | . . . . Kinetic 393 | 9 108 185 91 Thermal 73 | 9 . 64 . Explosive 6 | . . 6 . Electromagnetic . | . . . . Robot Hit Streak 17 | 6 12 17 9 Robot Miss Streak 4 | 3 4 4 2 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 321 | 10 69 172 70 Core Hits 131 | 3 25 77 26 Critical Kills 3 | . . 3 . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 12 | . . 9 3 Burn 5 | . . 5 . Destroy 6 | . . 3 3 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5114 | 132 876 3001 1105 Guns 4284 | 132 876 2171 1105 Cannons 16 | . . 16 . Explosions 795 | . . 795 . Melee . | . . . . Ramming 19 | . . 19 . Kinetic 3546 | 81 876 1484 1105 Thermal 1118 | 51 . 1067 . Explosive 431 | . . 431 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 4 | . . 4 . Message Errors 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 255 | . . 255 . Projectiles . | . . . . Explosions 255 | . . 255 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 125 | . . 125 . Shots 2 | . . 2 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 385 | 54 31 253 385 Average Temperature 76 | 23 16 74 106 Received Heat Transfer 1275 | . 258 540 477 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Interference 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2383 | 148 . 2235 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 685 | 10 178 565 685 Initial 238 | . 6 22 238 Average 253 | 4 78 294 473 Maximum Alert Level 2 | . . 2 2 Low Security (%) 47 | 100 100 31 . Level 1 25 | . . 36 33 Level 2 27 | . . 31 66 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 3 5 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 7 | . 2 4 1 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 99 | . 20 56 23 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 10 | . 1 9 . Max in Single Turn 2 | . 1 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 16 | . 5 8 3 Terminals 14 | . 5 7 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 49 | . 16 22 11 Successful 30 | . 9 11 10 Failed 19 | . 7 11 1 Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 25 | . 11 11 3 Terminals 41 | . 16 20 5 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 13 | . 6 5 2 Part Schematic 1 | . 1 . . Robot Analysis 2 | . . 2 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Unreport Threat 2 | . 1 1 . Locate Traps 5 | . 2 2 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 3 4 2 Terminals 9 | . 3 4 2 Track 5 | . 1 3 1 Botnet 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 5 8 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . 1 . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3316 | 68 892 1933 423 Spaces Moved 1802 | 33 658 934 177 Core . | . . . . Treads 7 | . 7 . . Legs 56 | 33 23 . . Wheels 1739 | . 628 934 177 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 95 95 125 Average Speed 124 | 120 97 142 125 Slowest Speed 165 | 120 160 165 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 3 95 94 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 63 | . . 63 . Melee . | . . . . Projectile . | . . . . AOE 63 | . . 63 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2451 | 43 803 1299 306 Wait 233 | . 61 128 44 Move 1799 | 32 657 933 177 Hop . | . . . . Pick Up 48 | 1 10 31 6 Fast Attach 22 | 1 3 11 7 Attach 19 | . 5 12 2 Detach 1 | . . 1 . Swap 29 | . 4 18 7 Drop 57 | . 9 33 15 Fire 242 | 9 54 131 48 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 69 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 10) 503 | -10/Materials | Discovered new exit (range 8) 791 | -10/Materials | Discovered new exit (range 4) 961 | -10/Materials | Entered another Materials area 961 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1064 | -9/Materials | Repaired Lgt. Treads 1431 | -9/Materials | Core integrity fell below 50% 1499 | -9/Materials | Discovered new exit (range 13) 1684 | -9/Materials | Build established: Scavenger-Mutant 1850 | -9/Materials | Lost 3 parts (2n1u) 1917 | -9/Materials | Lost 3 parts (1p1n1u) 1944 | -9/Materials | Discovered new exit (range 5) 2246 | -9/Materials | Discovered new exit (range 18) 2626 | -9/Materials | Build established: Mutant 2841 | -9/Materials | Discovered new exit (range 19) 2894 | -9/Materials | Entered another Materials area 2894 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3294 | -8/Materials | First assault squad dispatched 3306 | -8/Materials | Garrison activated, responded to threat 3317 | -8/Materials | Self-destructed Last Messages --------------- 03295_ G-47 Trooper suffers critical hit (Destroy). 03295_ Destroyed Lgt. Nuclear Core. 03302_ G-47 Trooper destroyed. 03306_ G-47 Trooper calls for garrison reinforcements. 03306_ ALERT: Activating Garrison Access M001. 03308_ K-01 Serf cleans the Terminal. 03308_ K-01 Serf collects debris. 03309_ G-47 Trooper suffers critical hit (Destroy). 03309_ Destroyed Aluminum Leg. 03314_ Overheating: Enh. Autogun damaged (-94). 03314_ K-01 Serf cleans the Terminal. 03315_ G-47 Trooper destroyed. 03316_ C-30 ARC bursts open, deploying its payload. 03316_ G-50 Soldier unfolds itself. 03316_ B-36 Bruiser unfolds itself. 03316_ L-31 Rogue unfolds itself. 03316_ B-36 Bruiser unfolds itself. 03316_ I-25 Savior unfolds itself. 03317_ Power failure, Imp. Ion Engine shutdown. 03317_ K-01 Serf collects debris. 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Signal Interpreter | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationVariablePick Manual? 0 Play Time 00:47:14 Cumulative 1213.1 hours Start 2021.10.23 @ 08:40:29 End 2021.10.30 @ 19:32:54 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 41 Types 25/6/7/3/0/0/0/0/0 Lore% 81 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e01190a-300b-4086-968d-49826c1dbc60