Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 22:56:27 Player: human Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (132) 660 Value Destroyed (5009) 5009 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1487) 1487 TOTAL SCORE: 12016 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 434 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -28 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 80/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Experimental Signal Interpreter Improved Hacking Suite > --- WEAPON (4) ------- Improved Datajack Power Maul > --- INVENTORY (5) ---- High-capacity Matter Pod (200) A0-MCA's Component Scanner High-powered Tractor Beam Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Improved Sensor Array Experimental Signal Interpreter Improved Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun KE Penetrator KE Penetrator Power Maul > --- INVENTORY -------- High-capacity Matter Pod Improved Sensor Array A0-MCA's Component Scanner High-powered Tractor Beam Improved Plasma Cutter [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Gun High-powered Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . . . . 4 . . . 4 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 2 Utility 4 | . . . . . 1 . . . 3 . Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 109 | 6 9 . . . 10 19 1 1 54 9 Power 12 | 1 1 . . . 2 3 . . 4 1 Engine 9 | 1 1 . . . 2 2 . . 3 . Core 3 | . . . . . . 1 . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 . . . 2 5 . 1 11 2 Treads 14 | 2 . . . . 1 5 . 1 3 2 Leg . | . . . . . . . . . . . Wheel 11 | . 2 . . . 1 . . . 8 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 3 . . . 3 6 . . 22 2 Device 18 | . 1 . . . 1 1 . . 13 2 Storage 4 | 1 2 . . . . . . . 1 . Processor 3 | . . . . . . . . . 3 . Hackware 6 | . . . . . . 2 . . 4 . Protection 6 | . . . . . 2 3 . . 1 . Artifact . | . . . . . . . . . . . Weapon 35 | 2 3 . . . 3 5 1 . 17 4 Energy Gun 5 | 1 . . . . . . . . 4 . Energy Cannon 3 | . . . . . 1 . . . 2 . Ballistic Gun 14 | 1 1 . . . 1 2 . . 7 2 Ballistic Cannon 3 | . . . . . . 1 . . 2 . Launcher 4 | . 1 . . . 1 1 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . . . . 1 1 Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . 1 Unidentified Prototypes 5 | . . . . . 1 2 . . 1 1 Parts Lost 63 | . 2 2 . . 2 7 . . 40 10 Power 5 | . 1 . . . . 1 . . 3 . Propulsion 19 | . 1 . . . . 1 . . 13 4 Utility 17 | . . 1 . . . 4 . . 10 2 Weapon 22 | . . 1 . . 2 1 . . 14 4 Highest Loss Streak 10 | . 1 1 . . 1 2 . . 8 10 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 15 | 2 5 6 7 7 16 19 19 19 17 5 Power 1 | . . . . . 1 1 2 1 1 . Propulsion 1 | 1 1 1 1 1 1 3 2 2 . . Utility 8 | . . 2 3 3 8 8 9 11 10 3 Weapon 3 | . 2 3 3 3 4 5 5 3 3 . Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . . . . . 5 3 3 6 5 3 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 14 | . . . . . 1 2 1 5 3 2 Weapon 5 | . . . . . 1 . 2 1 1 . Tool/Special 2 | . . . . . . . . . 1 1 Average Slot Usage (%) 90 | . 96 85 85 85 88 97 97 100 86 70 Engine 7 | . 14 14 14 14 9 6 9 9 5 . Treads 21 | . 22 . . . 4 32 36 36 14 7 Wheel 6 | . 4 28 28 28 25 2 . . 5 10 Device 6 | . 11 . . . 7 3 . . 11 14 Storage 7 | . 14 14 14 14 9 9 9 9 5 . Processor 3 | . . . . . . . . . 9 5 Hackware 2 | . . . . . . 5 . . 4 5 Protection 7 | . . . . . 6 9 18 18 2 . Energy Gun 1 | . 4 . . . . . . . 2 . Energy Cannon 4 | . . . . . 8 6 3 9 3 . Ballistic Gun 10 | . 20 14 14 14 16 11 6 9 8 8 Ballistic Cannon 4 | . . . . . . 1 5 9 5 . Launcher 1 | . 1 11 . . . 5 5 . . . Impact Weapon 2 | . 1 2 14 14 . . . . 2 8 Peak Build Rating 94 | 6 7 7 7 7 24 36 35 38 71 94 Average Rating 41 | 4 6 6 7 7 18 32 33 37 56 81 On Entrance 20 | . 6 7 7 7 7 23 31 35 38 59 Avg Prop Armor Cover (%) 10 | . . . . . 8 7 . . 8 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 11 48 48 47 47 63 68 74 74 86 28 Greatest Support 88 | 40 40 26 26 26 36 80 80 88 88 40 Greatest Overweight (x) 8 | . 1 1 1 1 2 2 . . 8 . Average Overweight (x) . | . . 1 1 1 1 . . . 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 5 Average Capacity 18 | 7 13 20 20 20 20 20 20 20 19 5 Most Carried 20 | 4 7 7 7 7 20 20 20 20 20 5 Average Carried 15 | 2 5 6 7 7 16 19 19 19 18 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 6 7 7 7 20 20 20 20 5 4 Scrap Suit Usage (%) 8 | . . . . . . . . . 1 91 Parts Cannibalized 2 | . . . . . . . . . . 2 Class Distribution -------------------- 27% | Commander-Tank 17% | Mutant 14% | Skirmisher 12% | Tank 8% | Scavenger-Scrapper 5% | Gunner 3% | Hacker-Skirmisher 3% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Commander-Tank | -8/Scraptown Skirmisher | -6/Factory Scavenger-Scrapper | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Matter Collected 5182 | 230 225 151 . . 522 426 532 21 2723 352 Remotely 856 | . . . . . . . . . 856 . Salvage Created 4766 | . 364 132 . . 404 934 77 . 2260 595 Parts 221 | . 22 9 . . 25 46 4 . 90 25 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . 2 1 Parts Field Recycled 6 | . . . . . . . . . 6 . Retrieved Matter 44 | . . . . . . . . . 44 . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 108 | . 13 6 . . 12 21 2 . 43 11 Melee 7 | . 1 1 . . . 3 . . 1 1 Guns 51 | . 3 2 . . 5 8 1 . 24 8 Cannons 19 | . . . . . 3 4 1 . 11 . AOE 27 | . 8 3 . . 4 6 . . 4 2 Classes Destroyed 13 | . 5 . . . 1 1 1 . 5 . Worker 10 | . 1 . . . . 3 . . 6 . Builder 7 | . 1 . . . . 2 . . 4 . Tunneler 2 | . . . . . . . . . 2 . Recycler 2 | . . . . . . . . . 2 . Operator 1 | . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . Swarmer 18 | . 3 4 . . 4 . . . 4 3 Grunt 61 | . 10 2 . . 5 16 . . 23 5 Brawler 4 | . . . . . . 1 . . 2 1 Sentry 15 | . . . . . 3 5 1 . 5 1 Hunter 3 | . . . . . . . . . 2 1 Programmer 7 | . . . . . . . 1 . 6 . Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 11 | . 11 3 . . 4 11 1 . 10 7 Combat Bots Only 8 | . 8 3 . . 4 6 1 . 7 7 Max Kills in Single Turn 4 | . 3 2 . . 4 4 1 . 3 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 2 . . 4 2 . . 2 2 Melee 1 | . 1 1 . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Hostile Shots Fired 998 | . 70 12 . . 52 121 15 . 465 263 Missed 297 | . 18 3 . . 20 26 2 . 142 86 Hits 701 | . 52 9 . . 32 95 13 . 323 177 Melee 6 | . . . . . . 3 . . 2 1 Projectile 695 | . 52 9 . . 32 92 13 . 321 176 AOE 2 | . . 1 . . . . . . 1 . Critical Strikes 31 | . . . . . 1 6 2 . 15 7 Part Disruptions 5 | . . . . . . . . . 5 . Damage Taken 11771 | . 658 130 . . 453 1796 193 . 5337 3204 Core 2171 | . 140 40 . . 44 201 16 . 729 1001 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 29 | . . . . . . 20 . . 9 . Regen/Repaired (Parts) 17 | . . . . . . . . . . 17 Core Remaining (%) 48 | 100 . . . 28 . . . 52 14 . Volleys Fired 239 | . 22 10 . . 22 43 7 . 115 20 Largest 4 | . 2 2 . . 3 3 3 . 4 3 Hottest 200 | . 60 50 . . 108 130 130 . 200 81 Shots Fired 605 | . 44 13 . . 58 104 19 . 316 51 Gun 391 | . 36 3 . . 36 62 8 . 195 51 Cannon 177 | . . . . . 18 30 11 . 118 . Launcher 37 | . 8 10 . . 4 12 . . 3 . Special . | . . . . . . . . . . . Kinetic 419 | . 34 3 . . 36 65 15 . 215 51 Thermal 149 | . 2 . . . 18 27 4 . 98 . Explosive 37 | . 8 10 . . 4 12 . . 3 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 5 4 . . 9 11 6 . 12 12 Robot Miss Streak 5 | . 3 1 . . 4 4 2 . 5 3 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 7 | . 1 . . . . 1 . . 2 3 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 1 Shots Hit Robots 451 | . 28 5 . . 35 71 31 . 235 46 Core Hits 310 | . 23 9 . . 21 44 3 . 178 32 Critical Kills 4 | . . . . . 1 . . . 2 1 Critical Parts Destroyed 8 | . 1 . . . . 1 . . 5 1 Critical Strikes 16 | . 1 . . . 1 1 . . 11 2 Burn 2 | . . . . . . . . . 2 . Meltdown 1 | . . . . . . . . . 1 . Destroy 5 | . . . . . 1 1 . . 2 1 Blast 2 | . . . . . . . . . 2 . Smash 6 | . 1 . . . . . . . 4 1 Melee Attacks 98 | . 6 3 . . . 9 19 . 33 28 Impact 66 | . 6 3 . . . . . . 33 24 Slashing 9 | . . . . . . 9 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 25 | . . . . . . 1 19 . 1 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13907 | . 998 218 . . 877 2357 299 . 7558 1600 Guns 6155 | . 270 38 . . 283 700 88 . 3587 1189 Cannons 2978 | . . . . . 228 386 211 . 2153 . Explosions 3402 | . 592 146 . . 366 1055 . . 1092 151 Melee 1352 | . 136 34 . . . 216 . . 726 240 Ramming 20 | . . . . . . . . . . 20 Kinetic 6447 | . 260 38 . . 283 700 228 . 3749 1189 Thermal 3348 | . 10 . . . 228 386 71 . 2653 . Explosive 2589 | . 592 146 . . 366 1055 . . 430 . Electromagnetic 151 | . . . . . . . . . . 151 Impact 1136 | . 136 34 . . . . . . 726 240 Slashing 216 | . . . . . . 216 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . . 5 7 . 10 12 Average Corruption 4 | . . . . . . 4 5 . 4 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 85 | . . . . . . 25 21 . 35 4 Message Errors 15 | . . . . . . 2 5 . 7 1 Matter Fused 17 | . . . . . . 5 3 . 8 1 Heat Flow Errors 6 | . . . . . . 2 2 . 2 . Energy Discharges 9 | . . . . . . 5 3 . 1 . Parts Rejected 3 | . . . . . . 1 . . 1 1 Parts Fused 2 | . . . . . . 1 . . 1 . Data Loss (minor) 11 | . . . . . . 3 2 . 5 1 Data Loss (major) 8 | . . . . . . 2 2 . 4 . Misfires 4 | . . . . . . . 2 . 2 . Alerts 3 | . . . . . . . 2 . 1 . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 6 | . . . . . . 4 . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 606 | . 32 . . . . 41 42 . 419 72 Projectiles 121 | . . . . . . 19 42 . 60 . Explosions 192 | . 2 . . . . . . . 190 . Melee 293 | . 30 . . . . 22 . . 169 72 Knockbacks 12 | . 2 . . . . . 1 . 9 . Impact 5 | . 2 . . . . . . . 3 . Kinetic 7 | . . . . . . . 1 . 6 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 520 | . 32 1 . . 47 267 . . 122 51 Shots 13 | . 1 1 . . 1 7 . . 2 1 Rammed 8 | . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 507 | . . 5 . . 84 346 216 . 507 20 Average Temperature 99 | . . 3 . . 33 141 74 . 92 8 Received Heat Transfer 3453 | . 339 18 . . 180 792 45 . 1422 657 Effects 7 | . . . . . . 3 . . 4 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted 3 | . 1 . . . . . . . 2 . Combat Hostiles 3 | . 1 . . . . . . . 2 . Parts Fried 8 | . 2 . . . . . . . 4 2 Impact Corruptions 9 | . 2 . . . . . . . 4 3 Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 8 | . . . . . . 3 . . 5 . Heat Transferred 4387 | . 25 . . . 407 703 111 . 3141 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Maximum Alert Level 3 | . 1 . . . . 2 . . 3 2 Low Security (%) 59 | 100 60 100 . 100 100 53 100 . 51 9 Level 1 24 | . 39 . . . . 21 . . 18 90 Level 2 15 | . . . . . . 24 . . 28 . Level 3 . | . . . . . . . . . 2 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 808 | . 256 169 . . 190 486 183 . 808 473 Initial 382 | . . 85 . . . 63 178 . . 382 Average 213 | . 133 137 . . 125 205 105 . 270 287 Influence Increases 4528 | . 398 244 . . 429 968 190 . 1746 553 Destroy 0b10 Robot/C 2400 | . 260 140 . . 240 500 40 . 1000 220 Destroy 0b10 Robot/NC 120 | . 15 . . . . 25 . . 80 . Destroy Leader 592 | . 50 30 . . 50 140 . . 262 60 Allied During Kill 101 | . . 1 . . . 52 . . 48 . Successful Hack 103 | . 4 . . . 30 12 28 . 24 5 Select Force Hacks 210 | . 30 . . . . 30 120 . 30 . Disable Machine 285 | . . . . . . 135 . . 120 30 Destroy Structure 342 | . 39 58 . . 49 59 2 . 107 28 Partial Spotted 45 | . . . . . 15 15 . . . 15 Lose Combat Pursuer 330 | . . 15 . . 45 . . . 75 195 Influence Decreases 4061 | . 178 315 149 . 277 662 630 18 964 868 Entered New Map 1071 | . . 135 149 . . 89 280 18 . 400 Time Decay 2113 | . 158 140 . . 257 342 350 . 498 368 Lost Part 615 | . 20 20 . . 20 70 . . 385 100 Lost Ally 262 | . . 20 . . . 161 . . 81 . Squads Dispatched 37 | . 3 . . . . 9 . . 20 5 Investigation 9 | . 1 . . . . 2 . . 5 1 Extermination 7 | . . . . . . . . . 6 1 Reinforcement 16 | . 2 . . . . 4 . . 9 1 Assault 2 | . . . . . . 2 . . . . Garrison 3 | . . . . . . 1 . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . 5 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Distress Signals 11 | . 1 . . . . 4 . . 4 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 195 | . 22 8 . . 23 36 2 . 70 34 Peak Tracking Total 13 | . 9 3 . . 5 10 1 . 9 13 Tactical Retreats 12 | . . 1 . . 1 . . . 4 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Traps Triggered 5 | . . . . . . 1 . . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Machines Disabled 19 | . . . . . . 9 . . 8 2 Max in Single Turn 2 | . . . . . . 2 . . 2 1 Garrison Access 3 | . . . . . . 1 . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Machines Accessed 56 | . 4 . . . 5 7 9 6 17 8 Terminals 28 | . 3 . . . 4 5 4 . 7 5 Fabricators 2 | . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . Recycling Units 12 | . 1 . . . . 1 5 . 5 . Scanalyzers 4 | . . . . . 1 . . . 2 1 Garrison Access 4 | . . . . . . 1 . . 2 1 Total Hacks 114 | . 9 . . . 11 15 17 19 25 18 Successful 66 | . 2 . . . 8 6 12 19 15 4 Failed 48 | . 7 . . . 3 9 5 . 10 14 Catastrophic 4 | . . . . . 1 . . . 1 2 Database Lockouts . | . . . . . . . . . . . Manual 58 | . 9 . . . 7 6 16 . 14 6 Terminals 60 | . 8 . . . 8 11 10 . 12 11 Fabricators 3 | . . . . . . . . . 1 2 Repair Stations . | . . . . . . . . . . . Recycling Units 15 | . 1 . . . . 1 7 . 6 . Scanalyzers 8 | . . . . . 3 . . . 3 2 Garrison Access 9 | . . . . . . 3 . . 3 3 Terminal Hacks 33 | . . . . . 1 3 5 19 3 2 Record 11 | . . . . . . . . 11 . . Robot Analysis 10 | . . . . . . . 3 7 . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 4 | . . . . . 1 1 . . 1 1 Terminal Index 3 | . . . . . . . 1 . 1 1 Alert Level 2 | . . . . . . . 1 . 1 . Zone Layout 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Retrieve Study 3 | . . . . . 2 . . . 1 . Garrison Access Hacks 3 | . . . . . . 1 . . 2 . Seal Access 3 | . . . . . . 1 . . 2 . Unauthorized Hacks 25 | . 2 . . . 5 2 7 . 7 2 Terminals 14 | . 1 . . . 5 1 3 . 2 2 Botnet 6 | . . . . . 1 . 1 . 2 2 Skim 8 | . 1 . . . 4 1 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . 1 . . . . 1 4 . 5 . Tunnel 7 | . 1 . . . . 1 4 . 1 . Fedlink 4 | . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 3 . . . 5 4 5 . 10 8 Full Trace Events 2 | . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . . 1 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . . 2 Non-combat 2 | . . . . . . . . . . 2 Combat 1 | . . . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . . . 1 . . 3 parse_system 1 | . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . 1 find_recycling 2 | . . . . . . . . . . 2 Relay Couplers Released 4 | . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Total Allies 26 | . . 1 . . . 12 8 . 5 . Largest Group 10 | . . 1 . . . 10 8 8 6 . Highest-Rated Group 235 | . . 31 . . . 173 150 150 235 . Highest-Rated Ally 47 | . . 31 . . . 31 27 27 47 . Total Orders 2 | . . . . . . . . . 2 . STAY 1 | . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . 1 . Ally Attacks 109 | . . 8 . . . 52 . . 49 . Total Damage 1633 | . . 85 . . . 549 . . 999 . Kills 15 | . . 1 . . . 5 . . 9 . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Active Infowar (turns) 2971 | . . . . . . 155 . . 2140 676 Sensors 2816 | . . . . . . . . . 2140 676 Seismic 369 | . . . . . . 155 . . 214 . ECM 1 | . . . . . . . . . 1 . Robot Analysis Total 10 | . . . . . . . 3 7 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Turns Passed 9189 | 77 506 289 186 31 581 762 786 2177 2953 841 Spaces Moved 5422 | 43 271 222 178 30 472 350 419 1105 1420 912 Core 120 | 3 . . . . . . . . . 117 Treads 2738 | 40 184 . . . . 298 419 1105 692 . Legs . | . . . . . . . . . . . Wheels 2564 | . 87 222 178 30 472 52 . . 728 795 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 105 105 105 105 91 91 170 167 70 50 Average Speed 132 | 152 143 105 105 105 92 158 170 167 150 67 Slowest Speed 400 | 160 240 105 105 105 110 170 170 170 400 70 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 54 64 58 17 38 66 88 86 40 21 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 8 | . 1 . . . . 1 4 . 2 . Known Exits Taken 3 | . . . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . Scrap Searched 2 | . . . . . . . . 2 . . Spaces Dug 45 | . . 24 . . . . . . 10 11 Terrain Destroyed 383 | . 61 86 . . 47 51 2 . 122 14 Melee 18 | . . . . . . . . . 7 11 Projectile 36 | . . . . . . 2 2 . 29 3 AOE 329 | . 61 86 . . 47 49 . . 86 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Total 6767 | 52 329 259 177 29 575 459 472 1437 1918 1060 Wait 680 | . 14 21 . . 25 16 7 314 210 73 Move 5412 | 42 270 221 177 29 471 349 418 1104 1419 912 Hop . | . . . . . . . . . . . Pick Up 99 | 4 4 2 . . 28 12 9 8 30 2 Fast Attach 53 | 6 1 . . . 5 4 . 1 28 8 Attach 49 | . 2 1 . . 4 7 2 . 32 1 Detach 2 | . . . . . . . . . 2 . Swap 61 | . 9 1 . . 5 11 3 . 29 3 Drop 70 | . 1 . . . 15 8 7 10 20 9 Fire 239 | . 22 10 . . 22 43 7 . 115 20 Melee 94 | . 6 3 . . . 9 19 . 33 24 Ram 8 | . . . . . . . . . . 8 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Destroyed 8 combat bots 305 | -10/Materials | Build established: Mutant 477 | -10/Materials | Core integrity fell below 50% 497 | -10/Materials | Discovered new exit (range 9) 561 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Entered Mines 599 | -10/Mines | Assembled infested the area 604 | -10/Mines | Assisted by a Guerilla fighting off Assembled 689 | -10/Mines | Received a Mining Laser from a helpful Derelict 761 | -10/Mines | Discovered new exit (range 10) 794 | -10/Mines | Learned Materials trap positions 852 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 854 | -10/Mines | Found Prototype Device 869 | -10/Mines | Discovered new exit (range 3) 873 | -10/Mines | Entered Exiles 900 | -10/Exiles | Met 8R-AWN 917 | -10/Exiles | Met EX-HEX 949 | -10/Exiles | Met EX-BIN 1008 | -10/Exiles | Met EX-DEC 1045 | -10/Exiles | Discovered new exit (range 14) 1059 | -10/Exiles | Entered Mines 1080 | -9/Mines | Discovered new exit (range 10) 1090 | -9/Mines | Entered Materials 1090 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1090 | -8/Materials | Discovered new exit (range 15) 1091 | -8/Materials | Loaded intel: 12 trap records 1103 | -8/Materials | Identified exit to Storage 1436 | -8/Materials | Discovered new exit (range 7) 1564 | -8/Materials | Build established: Tank 1671 | -8/Materials | Entered Storage 1682 | -8/Storage | Identified exit to Recycling 1689 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1715 | -8/Storage | Garrison activated, responded to threat 1784 | -8/Storage | Lost 9 allies 2188 | -8/Storage | Discovered new exit (range 15) 2378 | -8/Storage | Met a pair of Derelict thieves 2426 | -8/Storage | Used back door to open Recycling access 2433 | -8/Storage | Entered Recycling 2608 | -8/Recycling | Build established: Mutant 2753 | -8/Recycling | Discovered new exit (range 5) 2929 | -8/Recycling | Build established: Tank 3169 | -8/Recycling | Scanned before Scraplab entrance 3193 | -8/Recycling | Entered Scraplab 3208 | -8/Recycling | Discovered new exit (range 3) 3219 | -8/Recycling | Entered Scraptown 3219 | -8/Scraptown | Accompanied by 8 allies 3219 | -8/Scraptown | System corruption cleaned by C-Scrubber 3391 | -8/Scraptown | Build established: Commander-Tank 3529 | -8/Scraptown | Discovered new exit (range 11) 3532 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3708 | -8/Scraptown | Visited UFD Registry 3708 | -8/Scraptown | Registered with UFD as "Shadowdome" 3738 | -8/Scraptown | Visited Supply Room 3764 | -8/Scraptown | Visited Symbiants 3803 | -8/Scraptown | Visited The Evicted 4120 | -8/Scraptown | Visited Cyclists 4131 | -8/Scraptown | Entered Cyclist Reading Room 4223 | -8/Scraptown | Visited Assassins FH 4303 | -8/Scraptown | Visited Science Guys 4360 | -8/Scraptown | Visited Analyses Database 4400 | -8/Scraptown | Visited Curators Association 4465 | -8/Scraptown | Visited Infowarlord's Domain 4465 | -8/Scraptown | Identified Exp. Sensor Array 4597 | -8/Scraptown | Visited Research Penetration Think Tank 4632 | -8/Scraptown | Visited Science Testing Area 4651 | -8/Scraptown | Visited A0-MCA Data Center 4662 | -8/Scraptown | Given an A+ rating by A0-MCA 4666 | -8/Scraptown | Found A0-MCA's Component Scanner 4699 | -8/Scraptown | Visited Chapter 10 4729 | -8/Scraptown | Visited Scrapoid Pod Storage 4756 | -8/Scraptown | Visited Scrap Suit Storage 4805 | -8/Scraptown | Found Scrapoid Pod 4920 | -8/Scraptown | Found Exp. Signal Interpreter 5312 | -8/Scraptown | Met Optimus 5312 | -8/Scraptown | Accepted into 0bPrime 5392 | -8/Scraptown | Discovered new exit (range 3) 5396 | -8/Scraptown | Entered Factory 5396 | -6/Factory | Accompanied by 6 allies 5396 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 5618 | -6/Factory | Lost 5 allies 5621 | -6/Factory | Lost 3 parts (1n2u) 5988 | -6/Factory | Build established: Skirmisher 6190 | -6/Factory | Discovered new exit (range 16) 6251 | -6/Factory | Identified exit to Factory 6415 | -6/Factory | Cargo convoy interrupted 6567 | -6/Factory | Lost 3 parts (1n2w) 6826 | -6/Factory | Loaded intel: 8 recycling unit locations 6936 | -6/Factory | Lost 3 parts (2n1w) 6950 | -6/Factory | Learned location of Protoforge (-2) 7007 | -6/Factory | Identified exit to Lower Caves 7154 | -6/Factory | Lost 3 parts (2n1w) 7508 | -6/Factory | Lost 8 parts (2n2u4w) 7510 | -6/Factory | Destroyed 7 combat bots 7886 | -6/Factory | Lost 3 parts (1p1n1w) 7925 | -6/Factory | Core integrity fell below 50% 8277 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 8286 | -6/Factory | Discovered exit to Factory (range 6) 8325 | -6/Factory | Lost 5 allies 8335 | -6/Factory | Core integrity fell below 20% 8339 | -6/Factory | System corruption reached 10% 8339 | -6/Factory | Found Unknown Device 8339 | -6/Factory | Identified Scrap Suit 8349 | -6/Factory | Entered another Factory area 8349 | -5/Factory | Evolved 2 slots: Propulsion x2 8367 | -5/Factory | Lost 8 parts (2p1n2u3w) 8665 | -5/Factory | Build established: Scavenger-Scrapper 8763 | -5/Factory | Identified exit to Upper Caves 8763 | -5/Factory | Identified exit to Extension 9038 | -5/Factory | Garrison activated, responded to threat 9100 | -5/Factory | Destroyed 7 combat bots 9160 | -5/Factory | Core integrity fell below 50% 9166 | -5/Factory | Lost 10 parts (4n2u4w) 9174 | -5/Factory | Core integrity fell below 20% 9185 | -5/Factory | System corruption reached 10% 9190 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09158_ Slammed into S-27 Virus. 09159_ Slammed into P-70 Sage. 09159_ Destabilizing: Core damaged (-50). 09160_ Slammed into P-70 Sage. 09162_ W-25 Informer sends out distress signal. 09168_ System corrupted: Matter fused (-7). 09176_ Acquired Power Maul. 09183_ System corrupted: Component data lost. 09184_ Neutrino Reactor explodes. 09184_ S-27 Virus destroyed. 09184_ P-70 Sage shuts down. 09184_ Door malfunctions. 09184_ S-27 Virus destroyed. 09185_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09185_ P-70 Sage resets S-27 Virus, system corruption cleaned. 09187_ Acquired 17 matter. 09189_ Sneak attack on P-70 Sage. 09189_ P-70 Sage system offline. Map ----- +----------------------------------------------------+ | ???+ + = # # ###+############## | | ???# # # # # #???????? | | ???# ######### * # ^ # """" #???????? | | ???+ ??################## # """" #???????? | | ???# ??# + %%%%%%% # """" #???????? | | ???# ???# ########## # """" #???????? | | ???+ ???# #????????# # """" ! #???????? | | ???##????#########????????# # ?""" #???????? | | ????????????????#########?# # ??"" #???????? | | ????????????????# ?# #???? #???????? | | ????????????????# # #????#####???????? | | ????????????????# # #????????????????? | | ????????????????# / ##???????????????? | | ????????????????# # T#???????????????? | | ????????????????# # #???????????????? | | ????????????????# ?# ##??#########?+#?? | | ????????????????# ?# ## #? #?? | | ????????????????########??# ## """ """ #? #?? | | ??????????????????????????# ## """ """ ## ### | | ??????????????????????????# ## """ """ # | | ??????????????????????????# #?? # | | ?????????????????########## #???? # | | ?????????????????# [% # #?????? # #? | | ?????????????????# = =*# #???#+###+### #? | | ?????????????????# %[ s%# #???# #? | | ?????????????????#"""p @# ##### #? | | ?????????????????#"F" p #? | | ?????????????????#" # ##### ######## ##? | | ?????????????????#""" /p # #???# #??????# ### | | ?????????????????#""" !# #???# #??????# ## | | ?????????????????# # #???# #??????# ## | | ?????????????????#####+#### #???# #??????# ## | | ?????????????????????# #??# #####+######## + | | ?????????????????????# #??# # # ## | | ?????????????????????# #??# # # ##= | | ?????????????????????# #??# # / # ##= | | ???????????????????### #### # # ##= | | ???????????????????# # """ """ # ## | | ???????????????????# # """ """ # ### | | ???????????????????# + """ """ # # | | ???????????????????# # # # | | ???????????????????# # """ """ # + " | | ???????????????????######## # """ """ # # " | | ???????????################ # """ """ # # | | ???????????# # # " #"# | | ???????????# ! # ############## ### | | ???????????# """ !** # ############## #?? | | ???????????# """ !** + # # #?? | | ???????????# """ !*! # # # #?? | | ???????????# # # # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 22 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Junior Dev Not Today, Chutes You May Approach The Wall Challenges ------------ None Game ------ Seed ThunderSiegeSpear Manual? 0 Play Time 02:41:12 Cumulative 350.5 hours Start 2026.01.10 @ 22:01:15 End 2026.01.16 @ 22:56:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebb47b07-c0ea-48dc-962d-3bc6d4764b7f