Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 23:58:05 Player: Bingus Khan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (571) 571 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 1845 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 66 Cogmind --------- Core Integrity 358/400 Matter 293/300 Energy 150/150 System Corruption 0% Temperature Cool (44) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Advanced Targeting Computer Weapon Shielding > --- WEAPON (2) ------- Beamcaster Beamcaster > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating EM Pulse Gun Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Light Ion Engine Aluminum Leg Weapon Shielding EM Pulse Gun Medium Laser Grenade Launcher Mining Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | 6 7 16 12 Power 5 | 1 1 3 . Engine 4 | 1 . 3 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 1 5 . Treads . | . . . . Leg 8 | 2 1 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 1 8 Device 1 | . . . 1 Storage 3 | 1 . 1 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 17 | 2 4 7 4 Energy Gun 8 | 1 1 4 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 89 98 94 Engine 10 | . 7 12 11 Core 2 | . 6 1 . Leg 26 | . 28 28 22 Storage 12 | . 14 14 8 Processor 11 | . 5 14 14 Protection 3 | . . . 12 Energy Gun 17 | . 13 17 21 Ballistic Gun 4 | . 12 1 . Special Weapon 2 | . . 7 . Peak Build Rating 29 | 6 10 24 29 Average Rating 14 | 4 7 11 26 On Entrance 9 | . 6 8 24 Naked Turns . | . . . . Heaviest Build 31 | 13 16 29 31 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 2 | 2 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 8 8 9 Most Carried 10 | 2 8 10 10 Average Carried 6 | 1 5 8 6 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 2 7 9 10 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 693 | 250 128 172 143 Remotely . | . . . . Salvage Created 561 | . 177 156 228 Parts 40 | . 13 3 24 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 6 8 10 Guns 15 | . 3 8 4 AOE 9 | . 3 . 6 Classes Destroyed 5 | . 2 1 2 Builder 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 6 | . . . 6 Grunt 12 | . 6 2 4 Assembled 6 | . . 6 . Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 3 | . 3 1 3 Gunslinging 1 | . . . 1 Exploded 3 | . 2 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 98 | . 34 42 22 Missed 35 | . 11 14 10 Damage Taken 811 | . 291 391 129 Core 151 | . 76 33 42 Absorbed by Shields . | . . . . Redirected to Shielding 10 | . . . 10 Regen/Repaired (Parts) 126 | . . . 126 Core Remaining (%) 78 | 100 . 56 . Volleys Fired 61 | . 25 24 12 Largest 2 | . 2 2 2 Hottest 150 | . 95 150 150 Shots Fired 104 | . 45 35 24 Gun 95 | . 40 34 21 Cannon . | . . . . Launcher 8 | . 5 . 3 Special 1 | . . 1 . Kinetic 25 | . 16 9 . Thermal 71 | . 24 26 21 Explosive 8 | . 5 . 3 Electromagnetic . | . . . . Robot Hit Streak 9 | . 6 9 5 Robot Miss Streak 5 | . 4 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 56 | . 25 22 9 Core Hits 43 | . 18 14 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1522 | . 685 320 517 Guns 743 | . 254 318 171 Cannons . | . . . . Explosions 777 | . 431 . 346 Melee . | . . . . Ramming 2 | . . 2 . Kinetic 118 | . 67 51 . Thermal 625 | . 187 267 171 Explosive 777 | . 431 . 346 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . . 16 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 303 | . 303 190 202 Average Temperature 96 | . 130 67 79 Received Heat Transfer 336 | . 183 141 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1665 | . 629 740 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 415 | . 257 191 415 Initial 100 | . . 100 68 Average 126 | . 74 166 161 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 86 | 100 92 100 62 Level 1 12 | . 7 . 34 Level 2 1 | . . . 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 11 22 14 Peak Tracking Total 14 | . 3 14 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . . 1 3 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . . 3 8 Successful 5 | . . 1 4 Failed 6 | . . 2 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 6 | . . 3 3 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Alert Level 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 6 | . . 6 . Total Damage 104 | . . 104 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1087 | 52 356 357 322 Spaces Moved 621 | 35 216 206 164 Core 5 | 5 . . . Treads . | . . . . Legs 616 | 30 216 206 164 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 117 120 121 125 Slowest Speed 190 | 150 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 41 40 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 33 | . 11 . 22 Melee . | . . . . Projectile . | . . . . AOE 33 | . 11 . 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 845 | 43 268 279 255 Wait 88 | . 16 15 57 Move 619 | 35 215 205 164 Hop . | . . . . Pick Up 19 | 2 5 7 5 Fast Attach 8 | 6 . . 2 Attach 13 | . 1 7 5 Detach 7 | . . 3 4 Swap 20 | . 6 9 5 Drop 9 | . . 8 1 Fire 61 | . 25 24 12 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 14) 409 | -10/Materials | Entered Mines 412 | -10/Mines | Received a Mining Laser from a helpful Derelict 529 | -10/Mines | Discovered new exit (range 7) 530 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 538 | -10/Mines | Identified exit to Subcaves 587 | -10/Mines | Assembled infested the area 674 | -10/Mines | Lost 4 allies 759 | -10/Mines | Discovered new exit (range 7) 766 | -10/Mines | Entered Materials 766 | -9/Materials | Evolved 2 slots: Utility x2 820 | -9/Materials | Repaired Med. Storage Unit 997 | -9/Materials | Build established: Scavenger-Mutant 1088 | -9/Materials | Self-destructed Last Messages --------------- 01035_ S-10 Pest destroyed. 01035_ Atomic Centrifuge disabled. 01037_ K-01 Serf collects debris. 01041_ W-16 Scout sends out distress signal. 01062_ Discarded Targeting Computer. 01065_ Acquired Hrd. Medium Armor Plating. 01068_ G-34 Mercenary destroyed. 01069_ K-01 Serf collects debris. 01071_ W-16 Scout sends out distress signal. 01077_ G-34 Mercenary destroyed. 01077_ Switching to secondary target: G-34 Mercenary. 01077_ G-34 Mercenary destroyed. 01077_ K-01 Serf collects debris. 01078_ Acquired 48 matter. 01080_ K-01 Serf collects debris. 01081_ Acquired Aluminum Leg. 01084_ K-01 Serf collects debris. 01086_ Acquired 48 matter. 01087_ K-01 Serf collects debris. 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""" ########## ????? | | ##??# =! u """ #??????????? ??????? | | #???# #?????????????##????????? | | ????# #???????????????????????? | | ????# u #???????????????????????? | | ????# #???????????????????????? | | ????# u #???????????????????????? | | ????#####"""T"""####+######???????????????????? | | #/#????????######### #???????????????????? | | ? ?????????????????# " #???????????????????? | | ?"?????????????????# " * #???????????????????? | | ???????????????????# "" %[*##???????????????????? | | ???????????????????# == #????????????????????? | | ???????????????????# " " ????????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????????# """ ##???????????????????? | | ???????????????????# #????????????????????? | | ???????????????????#####/####????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterRestorationAirjet Manual? 0 Play Time 00:26:54 Cumulative 7.4 hours Start 2024.09.23 @ 15:48:48 End 2024.09.25 @ 23:58:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 14 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc041eab-8a5d-4b7b-bb1a-50e8672d66b0