Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 20:20:48 Player: Kakograf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1387) 1387 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4632 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Trap Scanner Advanced Visual Processing Unit Advanced ECM Suite > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Medium Treads Improved Light Armor Plating System Shield High-powered Shotgun [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Trap Scanner Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 3 | . . 1 1 . 1 Weapon 3 | . . 1 . 1 1 Parts Attached 48 | 5 2 10 9 13 9 Power 8 | 1 . 1 1 3 2 Engine 7 | 1 . 1 1 3 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . 4 2 3 2 Treads 4 | . . . . 3 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 3 | . . . 2 . 1 Flight 4 | . . 4 . . . Utility 14 | . 2 2 2 4 4 Device 8 | . 1 1 . 4 2 Storage . | . . . . . . Processor 3 | . 1 1 1 . . Hackware 1 | . . . . . 1 Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 13 | 2 . 3 4 3 1 Energy Gun 2 | . . 1 . . 1 Energy Cannon 3 | . . . 2 1 . Ballistic Gun 8 | 2 . 2 2 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 26 | . . 8 1 1 16 Power 5 | . . 2 . . 3 Propulsion 9 | . . 5 . . 4 Utility 6 | . . 1 . 1 4 Weapon 6 | . . . 1 . 5 Highest Loss Streak 10 | . . 4 1 1 10 To Critical Strikes . | . . . . . . Average Backups 3 | 1 1 3 2 4 3 Power . | . . . . . . Propulsion . | . . 2 . . . Utility 1 | . . . 1 2 1 Weapon . | . 1 . 1 . . Tool/Special . | . . . . . . Unused Backups 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 83 89 75 91 58 Engine 10 | . 14 9 4 12 6 Treads 10 | . . . . 20 10 Leg 6 | . 28 6 . . . Hover 1 | . . . 9 1 1 Flight 2 | . . 14 4 . . Device 12 | . 4 10 9 16 16 Processor 9 | . 8 16 16 7 5 Protection 2 | . . . 8 2 1 Energy Gun 1 | . . 5 6 . 1 Energy Cannon 4 | . . . 6 7 3 Ballistic Gun 20 | . 28 26 9 22 9 Peak Build Rating 50 | 5 7 14 24 50 50 Average Rating 27 | 3 5 10 18 43 33 On Entrance 16 | . 5 7 12 24 50 Naked Turns 42 | . . . . . 42 Heaviest Build 46 | 6 7 12 18 46 46 Greatest Support 84 | 20 20 20 20 84 84 Greatest Overweight (x) 4 | . . 1 1 2 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 3 5 5 5 5 Average Carried 3 | 1 1 3 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 3 2 4 5 . Class Distribution -------------------- 30% | Scavenger-Skirmisher 28% | Mutant 14% | Tank 11% | Gunner 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1227 | 232 49 218 164 359 205 Remotely . | . . . . . . Salvage Created 1564 | . 69 323 266 560 346 Parts 93 | . 5 26 10 38 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 31 | . 2 10 4 12 3 Guns 25 | . 2 10 3 9 1 Cannons 5 | . . . 1 3 1 Classes Destroyed 12 | . 1 5 3 1 2 Worker 3 | . . 1 . 2 . Recycler 1 | . . . . . 1 Mechanic 1 | . . . 1 . . Operator 1 | . . 1 . . . Watcher 4 | . . . 1 2 1 Swarmer 11 | . . 5 . 6 . Grunt 9 | . 2 3 2 1 1 Duelist 1 | . . 1 . . . Sentry 4 | . . 1 1 2 . Hunter 3 | . . . 1 1 1 Programmer 2 | . . . . 2 . Heavy 1 | . . . . . 1 Best Kill Streak 4 | . 1 4 1 3 4 Combat Bots Only 4 | . 1 4 1 3 2 Max Kills in Single Turn 3 | . 1 2 1 3 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 443 | . 4 112 28 76 223 Missed 158 | . 2 39 12 27 78 Hits 285 | . 2 73 16 49 145 Melee 4 | . . 4 . . . Projectile 281 | . 2 69 16 49 145 Critical Strikes 7 | . . 1 1 . 5 Actively Blocked 3 | . . . 1 . 2 Damage Taken 4041 | . 23 837 245 589 2347 Core 1029 | . . 150 . 22 857 Absorbed by Shields . | . . . . . . Redirected to Shielding 55 | . . . 29 26 . Core Remaining (%) 91 | 100 100 62 100 96 . Volleys Fired 108 | . 6 30 23 23 26 Largest 4 | . 2 3 3 4 4 Hottest 149 | . 40 99 144 149 149 Shots Fired 290 | . 12 90 41 93 54 Gun 241 | . 12 90 30 70 39 Cannon 49 | . . . 11 23 15 Launcher . | . . . . . . Special . | . . . . . . Kinetic 211 | . 12 80 21 70 28 Thermal 68 | . . 10 20 23 15 Explosive . | . . . . . . Electromagnetic 11 | . . . . . 11 Robot Hit Streak 13 | . 2 12 5 13 6 Robot Miss Streak 5 | . 2 3 5 4 4 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 166 | . 7 55 23 44 37 Core Hits 92 | . 4 25 14 33 16 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 2 . 2 . Burn 2 | . . 2 . . . Destroy 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3060 | . 70 604 414 1107 865 Guns 2246 | . 66 604 271 761 544 Cannons 801 | . . . 143 340 318 Explosions . | . . . . . . Melee . | . . . . . . Ramming 13 | . 4 . . 6 3 Kinetic 1874 | . 66 518 152 761 377 Thermal 1006 | . . 86 262 340 318 Explosive . | . . . . . . Electromagnetic 167 | . . . . . 167 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Message Errors 1 | . . . . 1 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . 1 . Projectiles 1 | . . . . 1 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . 1 1 Targets Rammed 3 | . 1 . . 1 1 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 191 | . . 100 159 191 106 Average Temperature 46 | . . 28 68 57 28 Received Heat Transfer 504 | . 12 210 126 57 99 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1776 | . . 333 518 481 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 152 | . 30 152 87 108 57 Initial 60 | . . . 60 21 48 Average 30 | . 2 48 42 38 15 Influence Increases 1233 | . 71 418 187 403 154 Destroy 0b10 Robot/C 620 | . 40 200 80 240 60 Destroy 0b10 Robot/NC 50 | . . 10 10 20 10 Destroy Leader 158 | . 20 30 22 64 22 Successful Hack 24 | . 11 13 . . . Disable Machine 105 | . . . 30 75 . Destroy Structure 6 | . . . . 4 2 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 255 | . . 165 30 . 60 Influence Decreases 1208 | . 71 274 284 351 228 Entered New Map 161 | . . . 84 26 51 Time Decay 887 | . 71 194 190 315 117 Lost Part 160 | . . 80 10 10 60 Squads Dispatched 13 | . 2 3 . 3 5 Investigation 4 | . 1 2 . . 1 Extermination 3 | . . . . 2 1 Reinforcement 6 | . 1 1 . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 2 1 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 8 30 12 23 17 Peak Tracking Total 12 | . 3 12 4 3 11 Tactical Retreats 8 | . . 5 1 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . . 2 5 . Max in Single Turn 2 | . . . 1 2 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 3 3 3 . 1 Terminals 9 | . 3 3 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 24 | . 9 7 6 . 2 Successful 9 | . 3 3 3 . . Failed 15 | . 6 4 3 . 2 Catastrophic 8 | . 3 1 2 . 2 Database Lockouts . | . . . . . . Manual 12 | . 6 4 . . 2 Terminals 21 | . 9 7 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 7 | . 3 3 1 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Locate Traps 2 | . 1 . 1 . . Patrol Status 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 10 | . 3 3 3 . 1 Full Trace Events 4 | . 2 1 . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2665 | . 172 356 385 1402 350 Optics 2335 | . . 217 385 1402 331 Sensors 311 | . 172 139 . . . Traps 1220 | . . . . 889 331 Cloaking 19 | . . . . . 19 ECM 234 | . . . . 131 103 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3282 | 59 600 442 387 1402 392 Spaces Moved 2815 | 49 473 693 544 777 279 Core 173 | 15 . 3 . . 155 Treads 791 | . . . . 683 108 Legs 562 | 34 473 55 . . . Wheels . | . . . . . . Hover 411 | . . . 301 94 16 Flight 878 | . . 635 243 . . Fastest Speed 37 | 50 120 37 40 56 50 Average Speed 95 | 98 120 44 50 154 106 Slowest Speed 300 | 120 120 120 120 180 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . 4 2 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 42 34 31 20 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . 2 3 Melee . | . . . . . . Projectile 5 | . . . . 2 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3189 | 59 495 765 624 917 329 Wait 156 | . 8 18 37 84 9 Move 2798 | 48 472 684 539 776 279 Hop 6 | . . 4 2 . . Pick Up 31 | 6 4 9 4 6 2 Fast Attach 21 | . . 2 5 11 3 Attach 29 | 5 3 8 5 . 8 Detach 14 | . 1 2 7 3 1 Swap 6 | . . 4 . 2 . Drop 17 | . . 4 2 11 . Fire 108 | . 6 30 23 23 26 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 2 | . . . . 1 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Met a group of wandering Federalists 142 | -10/Materials | Discovered new exit (range 12) 186 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 337 | -10/Materials | Identified exit to Materials 392 | -10/Materials | Identified exit to Mines 621 | -10/Materials | Discovered exit to Materials (range 8) 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 832 | -9/Materials | Lost 4 parts (1p2n1u) 1078 | -9/Materials | Identified exit to Mines 1078 | -9/Materials | Identified exit to Storage 1100 | -9/Materials | Discovered new exit (range 4) 1101 | -9/Materials | Identified exit to Materials 1102 | -9/Materials | Entered another Materials area 1102 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -8/Materials | Lost 4 parts (1p3n) 1154 | -8/Materials | Identified exit to Garrison 1472 | -8/Materials | Discovered new exit (range 12) 1489 | -8/Materials | Entered Factory 1489 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1591 | -7/Factory | Build established: Tank 2309 | -7/Factory | Build established: Scavenger-Skirmisher 2811 | -7/Factory | Discovered new exit (range 12) 2891 | -7/Factory | Entered another Factory area 2891 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3154 | -6/Factory | Core integrity fell below 50% 3162 | -6/Factory | Lost 10 parts (1p3n2u4w) 3222 | -6/Factory | Released all parts (7) 3257 | -6/Factory | Core integrity fell below 20% 3274 | -6/Factory | Discovered new exit (range 11) 3283 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Released Imp. Hover Unit. Released System Shield. Released Lightning Gun. Slug penetrates Wall. Penetrated by Slug. Acquired Cloaking Device. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Connecting with Terminal... Current location identified: Factory Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal F007. Dispatching Investigation squad. Cloaking Device destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8Y. 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