Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 04:13:34 Player: cel Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1360) 1360 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3865 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 87/100 System Corruption 7% Temperature Warm (186) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter System Shield > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (20) --- Heat Sink Improved Heat Sink Large Battery (200) Energy Filter Improved Propulsion Shielding Medium Armor Plating Hardened Light Armor Plating Insulated Plating System Restoration Module Chainsword Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Arc Projector Autogun > --- INVENTORY -------- Ion Engine VTOL Module Heat Sink Large Battery Energy Filter Core Shielding Improved Propulsion Shielding Medium Armor Plating Hardened Light Armor Plating System Restoration Module Datajack [Rating: 29] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 55 | 7 3 8 11 26 Power 18 | 2 1 2 5 8 Engine 13 | 2 1 2 5 3 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 12 | 2 1 3 1 5 Treads . | . . . . . Leg 9 | 2 1 3 1 2 Wheel . | . . . . . Hover 2 | . . . . 2 Flight 1 | . . . . 1 Utility 6 | 1 1 . 2 2 Device . | . . . . . Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware 2 | . . . . 2 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 19 | 2 . 3 3 11 Energy Gun 8 | 1 . . 2 5 Energy Cannon 2 | . . . 1 1 Ballistic Gun 6 | 1 . 2 . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 46 | . 1 6 6 33 Power 16 | . . 2 1 13 Propulsion 11 | . 1 1 3 6 Utility 2 | . . . . 2 Weapon 17 | . . 3 2 12 Highest Loss Streak 10 | . 1 4 2 10 To Critical Strikes 1 | . . . . 1 Average Backups 10 | . 4 6 12 11 Power 2 | . 1 1 3 2 Propulsion . | . . . . . Utility 5 | . 1 3 5 6 Weapon 2 | . 1 . 3 1 Tool/Special . | . . . . . Unused Backups 11 | . . . 2 9 Power 2 | . . . 2 . Propulsion . | . . . . . Utility 9 | . . . . 9 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 98 86 76 73 Engine 16 | . 14 20 17 14 Core 3 | . . . . 6 Leg 10 | . 27 22 14 4 Hover 2 | . . . . 4 Storage 8 | . 14 11 9 7 Processor 8 | . 12 11 9 7 Hackware 7 | . . . . 12 Protection 3 | . . . 8 1 Energy Gun 8 | . 14 2 12 7 Ballistic Gun 5 | . 14 16 3 4 Peak Build Rating 29 | 6 7 9 18 29 Average Rating 18 | 4 6 7 15 23 On Entrance 7 | . 6 7 9 15 Avg Prop Armor Cover (%) 7 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 68 | 12 12 17 59 68 Greatest Support 40 | 20 20 30 40 20 Greatest Overweight (x) 21 | 2 1 . 5 21 Average Overweight (x) 3 | . . . 2 6 Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 17 | 7 8 8 19 20 Most Carried 16 | 3 8 8 15 16 Average Carried 10 | 1 4 6 12 11 Final Capacity 20 | 8 8 8 20 20 Final Carried 14 | 2 8 8 14 10 Class Distribution -------------------- 44% | Mutant 38% | Hacker-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1161 | 227 81 155 108 590 Remotely . | . . . . . Salvage Created 1339 | . 103 343 237 656 Parts 79 | . 2 26 17 34 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 2 13 7 17 Guns 32 | . 2 13 2 15 Cannons 6 | . . . 5 1 AOE 1 | . . . . 1 Classes Destroyed 7 | . 1 1 1 4 Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Swarmer 17 | . . 8 4 5 Grunt 12 | . 2 5 1 4 Sentry 3 | . . . 2 1 Hunter 2 | . . . . 2 Programmer 5 | . . . . 5 Best Kill Streak 11 | . 2 11 3 6 Combat Bots Only 11 | . 2 11 3 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 507 | . 36 91 58 322 Missed 132 | . 8 20 12 92 Hits 375 | . 28 71 46 230 Projectile 375 | . 28 71 46 230 Critical Strikes 6 | . . 1 1 4 Actively Blocked 2 | . . . . 2 Damage Taken 4571 | . 376 677 486 3032 Core 960 | . 40 174 45 701 Absorbed by Shields . | . . . . . Redirected to Shielding 42 | . . . 9 33 Core Remaining (%) 82 | 100 84 56 91 . Volleys Fired 204 | . 14 60 23 107 Largest 2 | . 2 2 2 2 Hottest 130 | . 60 100 105 130 Shots Fired 288 | . 26 73 39 150 Gun 237 | . 26 65 19 127 Cannon 34 | . . . 20 14 Launcher 9 | . . . . 9 Special 8 | . . 8 . . Kinetic 119 | . 14 57 13 35 Thermal 118 | . 12 16 6 84 Explosive 9 | . . . . 9 Electromagnetic 42 | . . . 20 22 Robot Hit Streak 10 | . 7 8 5 10 Robot Miss Streak 6 | . 1 4 5 6 Penetration Max . | . . . . . Secondary Targets 7 | . 1 2 . 4 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 189 | . 17 44 22 106 Core Hits 102 | . 6 23 14 59 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2836 | . 161 392 433 1850 Guns 2049 | . 161 392 109 1387 Cannons 465 | . . . 324 141 Explosions 322 | . . . . 322 Melee . | . . . . . Ramming . | . . . . . Kinetic 933 | . 63 326 60 484 Thermal 1120 | . 98 66 49 907 Explosive 322 | . . . . 322 Electromagnetic 461 | . . . 324 137 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 1 . 7 Average Corruption 3 | . . 1 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 49 | . . 1 . 48 Message Errors 10 | . . . . 10 Matter Fused 13 | . . . . 13 Heat Flow Errors 5 | . . . . 5 Energy Discharges 8 | . . . . 8 Parts Fused 1 | . . . . 1 Data Loss (minor) 8 | . . 1 . 7 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles . | . . . . . Explosions 24 | . . . . 24 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 517 | . 121 161 165 517 Average Temperature 112 | . 57 59 58 144 Received Heat Transfer 1089 | . 210 195 126 558 Effects 14 | . . . . 14 Shutdowns 6 | . . . . 6 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 . . 4 Heat Transferred 2194 | . 225 150 70 1749 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 150 | . 50 150 56 91 Initial 25 | . . . 25 . Average 22 | . 8 51 6 26 Influence Increases 1053 | . 50 307 170 526 Destroy 0b10 Robot/C 780 | . 40 260 140 340 Destroy 0b10 Robot/NC 10 | . . . . 10 Destroy Leader 190 | . 10 40 30 110 Disable Machine 45 | . . . . 45 Destroy Structure 28 | . . 7 . 21 Influence Decreases 1030 | . 50 247 230 503 Entered New Map 35 | . . . 35 . Time Decay 680 | . 50 197 160 273 Lost Part 315 | . . 50 35 230 Squads Dispatched 8 | . . 1 . 7 Investigation . | . . . . . Extermination 5 | . . . . 5 Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 3 15 10 25 Peak Tracking Total 4 | . 2 4 4 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . 1 . 1 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 1 . 1 1 Successful 2 | . . . 1 1 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Record 1 | . . . 1 . Open DSF 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5188 | 47 259 589 1378 2915 Spaces Moved 1443 | 29 165 311 395 543 Core 30 | 6 . . . 24 Treads . | . . . . . Legs 1079 | 23 165 311 395 185 Wheels . | . . . . . Hover 330 | . . . . 330 Flight 4 | . . . . 4 Fastest Speed 50 | 50 120 120 120 260 Average Speed 308 | 112 121 120 325 470 Slowest Speed 1235 | 150 190 120 470 1235 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 26 32 42 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 8 | . . 8 . . Terrain Destroyed 23 | . . 8 . 15 Melee . | . . . . . Projectile 8 | . . 8 . . AOE 15 | . . . . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1893 | 43 199 447 453 751 Wait 101 | . 10 54 4 33 Move 1439 | 28 164 310 394 543 Hop . | . . . . . Pick Up 66 | 8 8 9 15 26 Fast Attach 1 | . . 1 . . Attach 50 | 6 2 7 5 30 Detach 1 | . . . . 1 Swap 18 | 1 1 4 7 5 Drop 8 | . . 2 5 1 Fire 204 | . 14 60 23 107 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 328 | -9/Materials | Build established: Mutant 600 | -9/Materials | Lost 4 parts (2p1n1w) 604 | -9/Materials | Destroyed 11 combat bots 850 | -9/Materials | Discovered new exit (range 10) 876 | -9/Materials | Identified exit to Materials 896 | -9/Materials | Entered another Materials area 896 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -8/Materials | Build established: Scavenger-Mutant 1532 | -8/Materials | Build established: Mutant 1959 | -8/Materials | Discovered new exit (range 8) 1982 | -8/Materials | Identified exit to Factory 2274 | -8/Materials | Entered Factory 2274 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2854 | -7/Factory | Build established: Hacker-Mutant 3425 | -7/Factory | Lost 8 parts (3p2n3w) 4092 | -7/Factory | Core integrity fell below 50% 4763 | -7/Factory | Lost 10 parts (4p2n1u3w) 4833 | -7/Factory | Core integrity fell below 20% 5109 | -7/Factory | Build established: Scavenger-Mutant 5184 | -7/Factory | Discovered new exit (range 14) 5189 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- System corrupted: Component data lost. Acquired Insulated Plating. S-27 Virus heat spikes uncontrollably. T-07 Excavator destroyed. S-27 Virus heat spikes uncontrollably. Lgt. Nuclear Core melted. S-27 Virus destroyed. Switching to secondary target: S-27 Virus. Particle Gun destroyed. Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. S-27 Virus destroyed. R-06 Scavenger collects VTOL Module. S-27 Virus destroyed. Acquired 50 matter. EXIT=FOUND R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects Imp. Terrain Scanner. Aluminum Leg destroyed. Core Shielding destroyed. 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"""" #??? | | ??????????????????????????????????# T """" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 32 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed HybridFireScrap Manual? 0 Play Time 00:43:55 Cumulative 20.0 hours Start 2026.09.09 @ 03:06:48 End 2026.09.09 @ 04:13:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 2faeade6-46b1-45fa-ba70-a9e5a19632ff