Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.06 @ 19:53:59 Player: inSANE Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (165) 825 Value Destroyed (8016) 8016 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2340) 2340 TOTAL SCORE: 20581 Bonus ------- High Alert Combat Kills 896 Follower Combat Kills 1332 Built Enhanced Grunts 300 Friendly Fire -188 Cogmind --------- Core Integrity 0/1600 Matter 165/300 Energy 66/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- High-powered Disruptor Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Advanced Weight Redist. System Experimental Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Advanced Transmission Jammer Phase Shifter Point Defense System Antimissile System > --- WEAPON ----------- Heavy Dispersion Rifle Enhanced Quantum Rifle Railgun Helical Railgun Enhanced Force Lance > --- INVENTORY -------- Impulse Thruster Array High-powered Disruptor Cannon [Rating: 178] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Wheel Treads Centrium Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Ionic Axe Energy Gun Advanced Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Battle Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . 2 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . . . . . . . . 2 . . Utility 10 | . . . . 2 2 . . . . . . . . 1 1 . . 2 . . 2 . Weapon 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Parts Attached 335 | 6 8 5 25 42 6 2 1 13 1 5 27 9 . 15 43 29 . 10 33 46 5 4 Power 28 | 1 . . 2 2 . . . 1 . 1 2 . . 1 4 3 . 1 3 7 . . Engine 15 | 1 . . 2 2 . . . 1 . 1 2 . . 1 1 2 . . . 2 . . Core 4 | . . . . . . . . . . . . . . . 2 1 . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . 1 . . 1 2 5 . . Propulsion 92 | 2 4 5 19 15 . . 1 . . 1 9 2 . . 1 8 . 2 7 15 . 1 Treads 39 | . 2 3 9 7 . . . . . . 4 2 . . 1 5 . 2 2 2 . . Leg 8 | . . . . . . . . . . . . . . . . 3 . . 4 1 . . Wheel 36 | 2 2 2 10 8 . . 1 . . 1 5 . . . . . . . . 5 . . Hover 5 | . . . . . . . . . . . . . . . . . . . 1 4 . . Flight 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 Utility 89 | 1 3 . 2 11 3 2 . 3 . 1 7 2 . 5 10 9 . 4 8 13 5 . Device 50 | . . . . 7 1 . . 2 . . 3 . . 5 2 8 . 4 2 13 3 . Storage 6 | 1 3 . 2 . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . 1 . . . . . . . . . 2 1 . . 2 . 2 . Hackware 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Protection 23 | . . . . 4 1 2 . 1 . 1 2 2 . . 6 . . . 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 2 1 . 2 14 3 . . 9 1 2 9 5 . 9 28 9 . 3 15 11 . 3 Energy Gun 46 | . . . 1 7 1 . . 1 . 1 1 2 . 1 11 3 . 2 9 4 . 2 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 Ballistic Gun 45 | 2 1 . 1 6 1 . . 2 . 1 4 3 . 3 11 4 . . . 6 . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Launcher 8 | . . . . 1 . . . 1 . . 4 . . 1 . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . 2 . . . . . . . . . . 3 . . . Piercing Weapon 15 | . . . . . . . . 1 1 . . . . 4 5 1 . 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 3 . . . . . 1 . 4 . . 1 . . 2 9 1 . 1 Parts Lost 66 | . . . 5 8 . . . . . . . . . . 8 15 2 . 4 18 . 6 Power 8 | . . . . 1 . . . . . . . . . . . 2 . . . 3 . 2 Propulsion 13 | . . . 3 2 . . . . . . . . . . . 2 . . 1 4 . 1 Utility 17 | . . . . 1 . . . . . . . . . . 3 2 1 . 2 6 . 2 Weapon 28 | . . . 2 4 . . . . . . . . . . 5 9 1 . 1 5 . 1 Highest Loss Streak 8 | . . . 5 5 . . . . . . . . . . 4 7 2 . 1 8 . 6 Average Slot Usage (%) 88 | . 92 100 98 96 98 100 95 91 92 92 93 86 86 86 88 69 57 61 88 83 82 68 Engine 5 | . 14 14 11 8 7 7 7 6 7 6 6 6 6 9 4 4 . . . . . . Core 1 | . . . . . . . . . . . . . . . 4 . 5 4 1 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 1 . 3 6 6 8 5 Treads 4 | . 1 3 4 8 . . . . . . 1 11 13 11 10 6 5 7 1 1 . . Leg 2 | . . . . . . . . . . . . . . . . 1 15 4 13 8 . . Wheel 9 | . 26 24 28 17 23 23 18 15 15 19 18 2 . . . . . . . 6 . . Device 13 | . . . . 9 7 7 7 7 7 6 6 6 6 15 13 14 21 27 25 23 32 27 Storage 10 | . 21 28 22 18 15 15 15 15 15 13 13 13 13 11 10 8 . . . . . . Processor 4 | . . . . . 6 7 7 7 7 6 6 6 6 . 3 6 5 4 6 8 10 9 Protection 8 | . . . . 6 14 15 15 14 15 13 10 12 13 11 13 3 . . 8 4 . . Energy Gun 6 | . . . 10 8 7 7 7 6 7 6 9 10 6 5 12 5 5 3 3 2 8 5 Ballistic Gun 10 | . 28 28 21 17 12 7 7 7 7 12 15 14 20 14 10 11 . . . 8 8 6 Slashing Weapon 2 | . . . . . 2 7 7 6 . . . . . . . . . . 13 3 . . Piercing Weapon 1 | . . . . . . . . . 7 6 . . . 2 2 . . 3 3 4 4 3 Naked Turns 67 | . . . . . . . . . . . . . . . . 33 . . . . . 34 Heaviest Build 109 | 12 48 48 58 60 56 58 56 58 57 64 72 84 82 97 109 96 25 50 81 81 75 77 Greatest Support 160 | 20 20 40 40 60 36 36 38 38 38 54 60 160 160 160 160 150 60 140 140 95 90 90 Greatest Overweight (x) 5 | 1 2 2 2 5 1 1 1 1 1 1 1 1 . . 1 1 . . 3 5 . . Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 18 | 6 16 16 18 16 16 16 16 16 16 16 16 16 16 16 16 16 4 4 4 4 4 4 Average Capacity 12 | 5 11 16 16 16 16 16 16 16 16 16 16 16 16 16 16 14 4 4 4 4 4 4 Most Carried 17 | 5 14 16 17 16 16 16 16 16 16 16 16 16 16 16 16 16 4 4 4 4 4 4 Average Carried 11 | 2 9 15 15 14 15 16 15 16 16 15 15 15 16 15 15 7 4 1 3 3 4 2 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 4 4 4 4 4 4 Final Carried 16 | 4 14 16 13 16 16 16 16 16 16 16 16 16 16 16 16 4 4 2 4 4 4 2 Class Distribution -------------------- 29% | Scavenger-Tank 25% | Scavenger-Mutant 16% | Mutant 11% | Scavenger-Gunner 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Matter Collected 6042 | 204 118 147 336 631 . 130 10 110 . . 531 234 . 354 1025 799 . . 449 897 . 67 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9160 | . 118 90 441 1008 . . . . . 29 395 582 73 634 2568 866 . 112 720 1464 60 . Parts 429 | . 13 4 22 41 . . . . . 5 12 20 2 26 137 31 . 5 38 68 5 . Haulers Intercepted 5 | . 1 . 1 1 . . . . . . . . . . 1 . . . . 1 . . Recyclers Shooed 13 | . . . 1 7 . . . . . . 2 . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 1 . . . . . . . 26 . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Combat Hostiles Destroyed 124 | . 3 2 7 10 . . . . . . 8 8 1 10 36 13 . 1 9 15 1 . Melee 13 | . . . . . . . . . . . . . . . . . . 1 9 2 1 . Guns 93 | . 3 2 7 10 . . . . . . 3 4 1 10 34 11 . . . 8 . . Cannons 4 | . . . . . . . . . . . . . . . . . . . . 4 . . AOE 7 | . . . . . . . . . . . 3 . . . 2 2 . . . . . . Classes Destroyed 15 | . 3 1 2 3 . . . . . . 1 2 . 2 1 . . . . . . . Worker 7 | . . . . 3 . . . . . . . . . . 4 . . . . . . . Builder 10 | . . . . . . . . . . . . . . 1 7 . . 1 . 1 . . Tunneler 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Hauler 5 | . 1 . 1 1 . . . . . . . . . . 1 . . . . 1 . . Recycler 8 | . . . . 5 . . . . . . . . . . . . . . 1 2 . . Operator 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Watcher 7 | . . . 2 2 . . . . . . . 1 . . 2 . . . . . . . Swarmer 18 | . 3 . . . . . . . . . 3 . . . 7 . . . 1 4 . . Grunt 46 | . . 2 6 4 . . . . . . 1 2 . 6 9 10 . . 4 2 . . Brawler 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Duelist 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Sentry 17 | . . . 1 3 . . . . . . 1 . 1 1 6 . . 1 . 3 . . Hunter 9 | . . . . 3 . . . . . . 2 . . . 2 1 . . . 1 . . Programmer 23 | . . . . . . . . . . . . . . 1 12 . . . 4 5 1 . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Best Kill Streak 8 | . 3 2 2 6 . . . . . 1 4 5 1 4 8 4 . 2 3 5 1 . Combat Bots Only 6 | . 3 2 2 6 . . . . . . 4 4 1 2 5 4 . 1 3 3 1 . Max Kills in Single Turn 5 | . 1 1 1 2 . . . . . 1 2 1 1 2 5 2 . 1 2 2 1 . Gunslinging 2 | . . . . 1 . . . . . . . . . 1 2 1 . . . . . . Exploded 2 | . . . . . . . . . . . 2 . . . 2 1 . . . . . . Melee 2 | . . . . . . . . . . . . . . . . . . 1 2 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Damage Taken 17576 | . 159 94 582 1396 . 19 . . . . 852 450 219 320 2765 3019 329 271 962 3525 121 2493 Core 3108 | . 14 12 76 149 . . . . . . 72 41 21 27 157 394 52 24 72 380 . 1617 Absorbed by Shields 998 | . . . . . . . . . . . 208 256 . 118 416 . . . . . . . Reduced by Siege Mode 27 | . . . . . . . . . . . . 27 . . . . . . . . . . Core Remaining (%) 83 | 100 . 89 81 72 . . . . 100 . . . 84 97 . . 47 . 92 73 . . Volleys Fired 367 | . 15 7 39 74 . . . . . 1 29 17 1 19 71 43 . . . 51 . . Largest 5 | . 2 2 3 3 . . . . . 3 4 4 3 4 5 5 . . . 4 . . Hottest 342 | . 40 40 83 148 . . . . . 123 194 230 103 183 342 342 . . . 260 . . Shots Fired 1072 | . 27 14 89 154 . . . . . 3 93 47 3 72 289 120 . . 1 160 . . Gun 1025 | . 27 14 89 154 . . . . . 3 87 41 3 72 289 116 . . 1 129 . . Cannon 31 | . . . . . . . . . . . . . . . . . . . . 31 . . Launcher 16 | . . . . . . . . . . . 6 6 . . . 4 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 656 | . 27 14 50 80 . . . . . 2 51 24 3 53 150 84 . . . 118 . . Thermal 304 | . . . . 74 . . . . . 1 36 17 . 19 93 22 . . . 42 . . Explosive 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Electromagnetic 108 | . . . 39 . . . . . . . 6 6 . . 46 10 . . 1 . . . Robot Hit Streak 29 | . 5 9 11 17 . . . . . 2 16 14 17 20 29 18 . . . 11 . . Robot Miss Streak 5 | . 3 2 4 2 . . . . . 1 5 1 . 2 3 2 . . . 4 . . Penetration Max 1 | . . . . . . . . . . . . 1 . 1 1 . . . . 1 . . Secondary Targets 22 | . . . . 2 . . . . . . . 2 . 3 11 3 . . . 1 . . Max Gunslinging Chain 2 | . . . . 1 . . . . . . . 1 . 2 2 1 . . . 1 . . Shots Hit Robots 779 | . 11 11 61 104 . . . . . 3 62 38 3 54 209 82 . 4 27 108 2 . Core Hits 335 | . 5 5 19 38 . . . . . 2 21 15 1 22 107 40 . 4 16 38 2 . Critical Hits 45 | . . 1 . . . . . . . 1 . 7 2 3 12 4 . 1 3 11 . . Critical Kills 19 | . . 1 . . . . . . . 1 . 1 1 2 5 2 . 1 1 4 . . Critical Parts Destroyed 25 | . . . . . . . . . . . . 6 1 1 6 2 . . 2 7 . . Melee Attacks 185 | . . . . . 2 . 2 . 20 9 . . . 11 15 2 . 23 70 18 8 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . 2 . 2 . . . . . . . . . . . 32 3 . . Piercing 146 | . . . . . . . . . 20 9 . . . 11 15 2 . 23 38 15 8 5 Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . 1 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . . . . . . . . . . . 19 2 . . Damage Inflicted 21015 | . 110 109 747 1611 . . . . . 66 1818 1635 68 1440 5608 2369 12 209 1256 3764 93 100 Guns 15298 | . 110 109 704 1611 . . . . . 32 1475 1103 68 1400 4854 1683 . . . 2149 . . Cannons 982 | . . . . . . . . . . . . . . . . . . . . 982 . . Explosions 2392 | . . . 43 . . . . . . . 343 532 . 40 739 667 . . . 28 . . Melee 2197 | . . . . . . . . . . 34 . . . . . . . 209 1256 605 93 . Ramming 146 | . . . . . . . . . . . . . . . 15 19 12 . . . . 100 Kinetic 9293 | . 110 109 329 569 . . . . . 32 736 598 68 975 2567 1208 . . . 1992 . . Thermal 6539 | . . . 43 1042 . . . . . . 739 505 . 425 2276 370 . . . 1139 . . Explosive 1066 | . . . . . . . . . . . . . . 40 359 667 . . . . . . Electromagnetic 1774 | . . . 375 . . . . . . . 343 532 . . 391 105 . . . 28 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1028 | . . . . . . . . . . . . . . . . . . . 925 103 . . Piercing 1169 | . . . . . . . . . . 34 . . . . . . . 209 331 502 93 . Highest Corruption 21 | . . . . . . . . . . . . . . . 12 12 12 8 14 18 . 21 Average Corruption 9 | . . . . . . . . . . . . . . . 8 12 12 5 10 10 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 213 | . . . . . . . . . . . . . . . 50 56 . 4 51 50 . 2 Message Errors 27 | . . . . . . . . . . . . . . . 3 5 . 2 11 6 . . Matter Fused 35 | . . . . . . . . . . . . . . . 8 8 . . 8 11 . . Heat Flow Errors 16 | . . . . . . . . . . . . . . . 5 4 . 1 5 1 . . Energy Discharges 15 | . . . . . . . . . . . . . . . 5 3 . . 4 1 . 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . 2 . . 2 1 . . Data Loss (minor) 11 | . . . . . . . . . . . . . . . 5 3 . . 1 2 . . Data Loss (major) 5 | . . . . . . . . . . . . . . . . 3 . . 2 . . . Misfires 7 | . . . . . . . . . . . . . . . 1 2 . . 1 3 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 23 | . . . . . . . . . . . . . . . 3 4 . . 10 6 . . Targeting Errors 58 | . . . . . . . . . . . . . . . 16 17 . 1 6 18 . . Weapon Failures 10 | . . . . . . . . . . . . . . . 4 5 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 246 | . . . 33 . . . . . . . . 16 . . 17 45 . . 18 117 . . Projectiles 72 | . . . . . . . . . . . . . . . . . . . . 72 . . Explosions 111 | . . . 33 . . . . . . . . 16 . . 17 45 . . . . . . Melee 63 | . . . . . . . . . . . . . . . . . . . 18 45 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 373 | . . . . . . . . . . . . 18 . . 205 49 1 . . . . 100 Shots 7 | . . . . . . . . . . . . 1 . . 4 2 . . . . . . Rammed 7 | . . . . . . . . . . . . . . . 3 3 1 . . . . . Targets Rammed 9 | . . . . . . . . . . . . . . . 3 3 3 . . . . . Kicked 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 959 | . . 9 136 393 . . . . . 66 486 554 . 22 521 959 . 36 229 195 . . Average Temperature 159 | . . 7 45 126 . . . . . 37 161 303 . 6 151 422 . 36 101 74 . . Received Heat Transfer 2229 | . . 51 159 288 . 9 . . . . 148 126 45 83 297 606 111 36 45 162 9 54 Effects 33 | . . . . 2 . . . . . . 4 6 . . 5 16 . . . . . . Shutdowns 7 | . . . . 1 . . . . . . 1 2 . . 2 1 . . . . . . Energy Bleed 6 | . . . . . . . . . . . 2 . . . 2 2 . . . . . . Interference 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . Matter Decay 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . . Short Circuit 5 | . . . . . . . . . . . 1 1 . . . 3 . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Damage (major) 5 | . . . . . . . . . . . . 3 . . . 2 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Total Turns 28 | . . . . . . . . . . . . 28 . . . . . . . . . . Longest Duration 28 | . . . . . . . . . . . . 28 . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . 2 4 . . . . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . 2 4 . . . . . . . . . . Parts Fried 8 | . . . 2 . . . . . . . 2 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 16 | . . . . . . . . . . . . . . . 10 . . . . 6 . . Heat Transferred 8871 | . . . 50 2331 . . . . . . 1036 592 . 592 2679 555 . . . 1036 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . . . . . . . . . 3 . . . . . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Peak Influence 991 | . 124 128 294 273 62 . . . . 42 346 658 484 704 991 . . 388 222 294 234 440 Initial 339 | . . 48 49 37 60 . . . . . 20 190 263 169 274 . . 339 135 24 176 149 Average 228 | . 54 99 175 136 60 . . . . 17 131 425 402 379 437 . . 342 114 122 188 219 Maximum Alert Level 3 | . . . 1 1 . . . . . . 1 2 2 3 3 . . 1 1 1 1 2 Low Security (%) 58 | 100 100 100 64 83 100 . . . . 100 69 5 . 14 36 . . 4 80 70 85 34 Level 1 25 | . . . 35 16 . . . . . . 30 24 42 36 17 . . 95 19 29 14 62 Level 2 11 | . . . . . . . . . . . . 69 57 45 24 . . . . . . 3 Level 3 4 | . . . . . . . . . . . . . . 3 21 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . 1 1 . . . . 1 3 1 . 4 7 . . . 2 4 1 1 Investigation 5 | . 1 . . . . . . . . . 1 1 . . 1 . . . . . 1 . Extermination 10 | . . . . . 1 . . . . 1 . . . 1 4 . . . 1 2 . . Reinforcement 12 | . 1 . . 1 . . . . . . 2 . . 2 2 . . . 1 2 . 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Distress Signals 13 | . . . . . . . . . . . 1 1 . 2 4 . . . 1 1 . 3 Communications Jammed 50 | . . . . . . . . . . . . . . . . . . . 42 8 . . Distress Signals 50 | . . . . . . . . . . . . . . . . . . . 42 8 . . Times Spotted 340 | . 8 2 19 20 . 3 . . . 2 32 13 3 21 52 19 3 3 17 27 2 94 Peak Tracking Total 81 | . 4 2 7 8 1 3 . . . 2 5 7 2 6 7 4 3 2 4 4 2 81 Tactical Retreats 20 | . . . . 4 . 1 . . . . 4 . . . 2 3 . . 2 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Traps Triggered 9 | . 1 . . . . . . . . . 1 . . 1 3 . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Machines Disabled 20 | . . . 1 1 . . . . . . . 3 1 1 9 . . . 2 1 . 1 Max in Single Turn 2 | . . . 1 1 . . . . . . . 2 . 1 1 . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Machines Accessed 37 | . 4 1 2 3 . . . . . 1 11 3 . 1 2 . . . 4 . 3 2 Terminals 35 | . 4 . 1 3 . . . . . 1 11 3 . 1 2 . . . 4 . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 102 | . 15 1 18 6 . . . . . 2 24 7 . 4 8 . . . 9 . 5 3 Successful 55 | . 7 1 16 3 . . . . . . 13 1 . 2 5 . . . 5 . 2 . Failed 47 | . 8 . 2 3 . . . . . 2 11 6 . 2 3 . . . 4 . 3 3 Catastrophic 10 | . 1 . . . . . . . . 1 1 3 . 1 . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 15 . 3 4 . . . . . 2 5 2 . 3 4 . . . 5 . . 1 Terminals 86 | . 15 . 3 6 . . . . . 2 24 7 . 4 8 . . . 9 . 5 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 15 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 36 | . 4 1 2 3 . . . . . . 13 1 . 2 4 . . . 4 . 2 . Record 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Open Door 10 | . . 1 . . . . . . . . 7 . . . . . . . . . 2 . Branch Access Points 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 3 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . Unreport Threat 7 | . . . . 1 . . . . . . 2 . . 2 1 . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 14 . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Analyze 8 | . . . 8 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . . . . . . . . . . . 1 . . . 1 . . . Terminals 5 | . 3 . . . . . . . . . . . . . 1 . . . 1 . . . Botnet 5 | . 3 . . . . . . . . . . . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 . 2 2 . . . . . 1 6 4 . 1 2 . . . 4 . 2 2 Full Trace Events 3 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Total Allies 21 | . . 1 . . . . . . . . 15 5 . . . . . . . . . . Largest Group 11 | . . 1 1 . . . . . . . 11 6 4 4 . . . . . . . . Highest-Rated Group 607 | . . 31 31 . . . . . . . 450 607 376 376 . . . . . . . . Highest-Rated Ally 156 | . . 31 31 . . . . . . . 156 144 94 94 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 222 | . . . 8 . . . . . . . 123 36 11 44 . . . . . . . . Total Damage 5940 | . . . 149 . . . . . . . 2681 1051 410 1649 . . . . . . . . Kills 45 | . . . 2 . . . . . . . 20 8 3 12 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Robot Analysis Total 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . 1 1 1 1 . . . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Turns Passed 12015 | 45 287 323 469 773 305 421 245 841 489 298 718 373 61 764 1867 725 14 433 1068 1191 155 150 Spaces Moved 8255 | 41 254 269 290 422 296 435 240 816 390 245 456 136 36 391 860 374 9 235 612 749 360 339 Core 137 | 4 . . . . . . . . . . . . . . . 65 . . . . . 68 Treads 2062 | . . 2 6 44 . . . . . . 13 110 36 391 860 271 . 142 118 69 . . Legs 1020 | . . . . . . . . . . . . . . . . 38 9 93 493 387 . . Wheels 4248 | 37 254 267 284 378 296 435 240 816 390 245 443 26 . . . . . . . 137 . . Hover 25 | . . . . . . . . . . . . . . . . . . . 1 24 . . Flight 763 | . . . . . . . . . . . . . . . . . . . . 132 360 271 Fastest Speed 34 | 50 80 100 96 96 96 96 96 100 100 100 103 103 160 160 160 50 120 120 120 34 34 34 Average Speed 110 | 77 87 100 98 106 96 96 98 100 100 102 108 149 160 160 160 142 120 147 129 107 34 37 Slowest Speed 280 | 90 100 180 200 160 96 96 100 100 100 103 180 160 160 160 180 210 120 165 280 151 34 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . . . . . . 5 17 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 54 56 30 36 7 71 48 83 48 6 70 60 63 17 33 59 4 6 58 23 9 20 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . 1 1 1 1 1 1 1 1 1 . 1 . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 . . . . . . . . . 1 . 1 1 1 . . . . Scrap Searched 10 | . . 1 . . . 2 3 4 . . . . . . . . . . . . . . Spaces Dug 101 | . . . . . 2 . 2 . 20 7 . . . 10 15 2 . 19 13 6 3 2 Terrain Destroyed 368 | . . . 3 . 2 . 2 . 20 7 . 1 1 65 103 60 . 19 13 67 3 2 Melee 101 | . . . . . 2 . 2 . 20 7 . . . 10 15 2 . 19 13 6 3 2 Projectile 135 | . . . . . . . . . . . . 1 1 19 32 21 . . . 61 . . AOE 132 | . . . 3 . . . . . . . . . . 36 56 37 . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Res Tes Res Acc Com Total 10050 | 51 291 309 408 621 320 438 247 850 448 277 619 278 37 466 1145 470 11 277 798 986 368 335 Wait 568 | . 4 20 36 45 2 . . . 38 3 15 98 1 19 109 11 . . 78 89 . . Move 8202 | 40 253 268 289 421 295 434 239 815 389 244 455 135 35 390 859 373 8 234 611 748 350 317 Hop 9 | . . . . . . . . . . . . . . . . . . . . . 4 5 Pick Up 108 | 5 9 5 9 18 7 . 1 5 . 7 3 4 . 4 17 2 . 2 5 5 . . Fast Attach 155 | 5 1 . . 9 1 2 1 10 . 1 3 7 . 4 17 14 . 6 30 37 5 2 Attach 63 | 1 1 . 5 15 1 . . . . 3 . . . 1 10 14 . 4 1 5 . 2 Detach 37 | . 1 . . 5 . . 1 . . 1 2 1 . 1 5 5 . 3 6 4 1 1 Swap 118 | . 6 5 20 18 4 . . 3 1 1 24 2 . 10 17 1 . . 2 4 . . Drop 181 | . 1 4 10 16 8 2 3 17 . 7 8 14 . 7 22 2 . 5 25 28 . 2 Fire 367 | . 15 7 39 74 . . . . . 1 29 17 1 19 71 43 . . . 51 . . Melee 152 | . . . . . 2 . 2 . 20 9 . . . 11 15 2 . 23 40 15 8 5 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Crush 6 | . . . . . . . . . . . . . . . 3 3 . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Rewire 72 | . . . . . . . . . . . 72 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 12) 327 | -10/Materials | Discovered new exit (range 13) 333 | -10/Materials | Entered Mines 370 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 400 | -10/Mines | Met a Derelict bent on vengeance 479 | -10/Mines | Learned location of Zion (-7) 541 | -10/Mines | Learned location of 1 exit from Materials 554 | -10/Mines | Received a Mining Laser from a helpful Derelict 609 | -10/Mines | Discovered new exit (range 4) 656 | -10/Mines | Entered Materials 656 | -9/Materials | Accompanied by 1 ally 656 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 657 | -9/Materials | Identified exit to Materials 759 | -9/Materials | Discovered new exit (range 3) 1125 | -9/Materials | Entered another Materials area 1125 | -8/Materials | Evolved 2 slots: Utility x2 1152 | -8/Materials | Lost 5 parts (3n2w) 1548 | -8/Materials | Lost 5 parts (1p1u3w) 1701 | -8/Materials | Discovered new exit (range 12) 1898 | -8/Materials | Entered Factory 1898 | -7/Factory | Evolved 2 slots: Utility x2 1966 | -7/Factory | Discovered new exit (range 5) 1970 | -7/Factory | Identified exit to Lower Caves 2203 | -7/Factory | Entered Lower Caves 2330 | -7/Lower Caves | Encountered a Warlord checkpoint 2403 | -7/Lower Caves | Build established: Scavenger-Mutant 2452 | -7/Lower Caves | Discovered new exit (range 7) 2457 | -7/Lower Caves | Identified exit to Lower Caves 2624 | -7/Lower Caves | Entered another Lower Caves area 2627 | -7/Lower Caves | Discovered new exit (range 13) 2664 | -7/Lower Caves | Spotted B-75 Beast 2807 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2823 | -7/Lower Caves | Discovered new exit (range 12) 2836 | -7/Lower Caves | Identified exit to Zion 2869 | -7/Lower Caves | Entered Zion 2990 | -7/Zion | Learned location of Testing (-3) 3030 | -7/Zion | Build established: Mutant 3294 | -7/Zion | Learned 4 Factory zone layouts 3569 | -7/Zion | Build established: Derelict-Mutant 3682 | -7/Zion | Discovered new exit (range 14) 3690 | -7/Zion | Found CR-A16's Pointy Stick 3707 | -7/Zion | Identified exit to Proximity Caves 3710 | -7/Zion | Entered Proximity Caves 3711 | -6/Proximity Caves | Identified exit to Factory 3739 | -6/Proximity Caves | Learned Factory terminal intel 4199 | -6/Proximity Caves | Entered Factory 4199 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4200 | -6/Factory | Identified exit to Lower Caves 4200 | -6/Factory | Identified exit to Extension 4201 | -6/Factory | Loaded intel: 22 terminal locations 4473 | -6/Factory | Discovered exit to Extension (range 16) 4497 | -6/Factory | Entered Extension 4558 | -6/Extension | Rescued A7 4630 | -6/Extension | Rescued a captive Derelict 4650 | -6/Extension | Rescued a captive Derelict 4650 | -6/Extension | Rescued a captive Derelict 4707 | -6/Extension | Rescued a captive Derelict 4708 | -6/Extension | Rescued a captive Derelict 4808 | -6/Extension | Rescued a captive Derelict 4809 | -6/Extension | Rescued a captive Derelict 4828 | -6/Extension | Build established: Scavenger-Gunner 4852 | -6/Extension | Rescued a captive Derelict 4859 | -6/Extension | Spotted B-75 Beast 4866 | -6/Extension | Spotted B-75 Beast 4897 | -6/Extension | Destroyed B-75 Beast 4913 | -6/Extension | Allies destroyed B-75 Beast 5143 | -6/Extension | Rescued a captive Derelict 5184 | -6/Extension | Discovered new exit (range 10) 5185 | -6/Extension | Discovered new exit (range 6) 5199 | -6/Extension | Identified exit to Factory 5206 | -6/Extension | Identified exit to Cetus 5215 | -6/Extension | Entered Cetus 5215 | -6/Cetus | Accompanied by 2 allies (A7) 5220 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5230 | -6/Cetus | Spotted Cetus Guard 5230 | -6/Cetus | Spotted Cetus Guard 5236 | -6/Cetus | Destroyed Cetus Guard 5236 | -6/Cetus | Spotted Cetus Guard 5237 | -6/Cetus | Destroyed Cetus Guard 5240 | -6/Cetus | Destroyed Cetus Guard 5241 | -6/Cetus | Destroyed Cetus Guard 5421 | -6/Cetus | Started Cetus Manufacturing Module 5446 | -6/Cetus | Manufactured an Enhanced Grunt 5471 | -6/Cetus | Manufactured an Enhanced Grunt 5479 | -6/Cetus | Discovered new exit (range 16) 5496 | -6/Cetus | Manufactured an Enhanced Grunt 5501 | -6/Cetus | Identified exit to Archives 5521 | -6/Cetus | Manufactured an Enhanced Grunt 5546 | -6/Cetus | Manufactured an Enhanced Grunt 5560 | -6/Cetus | Build established: Scavenger-Tank 5588 | -6/Cetus | Entered Archives 5588 | -6/Archives | Accompanied by 4 allies 5616 | -6/Archives | Unable to access archive contents 5624 | -6/Archives | Discovered exit to Factory (range 16) 5649 | -6/Archives | Entered Factory 5649 | -5/Factory | Accompanied by 4 allies 5649 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5650 | -5/Factory | Identified exit to Upper Caves 5949 | -5/Factory | First assault squad dispatched 6344 | -5/Factory | Discovered new exit (range 3) 6413 | -5/Factory | Entered another Factory area 6413 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7937 | -4/Factory | Lost 4 parts (1u3w) 7940 | -4/Factory | System corruption reached 10% 8199 | -4/Factory | Discovered new exit (range 5) 8210 | -4/Factory | Identified exit to Upper Caves 8280 | -4/Factory | Entered Upper Caves 8549 | -4/Upper Caves | Lost 7 parts (1p1n1u4w) 8573 | -4/Upper Caves | Spotted B-86 Titan 8809 | -4/Upper Caves | Build established: Scavenger-Gunner 8862 | -4/Upper Caves | Lost 3 parts (3w) 8907 | -4/Upper Caves | Released all parts (12) 8933 | -4/Upper Caves | Discovered new exit (range 12) 9005 | -4/Upper Caves | Entered another Upper Caves area 9014 | -4/Upper Caves | Discovered new exit (range 5) 9015 | -4/Upper Caves | Core integrity fell below 50% 9019 | -4/Upper Caves | Entered Research 9019 | -3/Research | Evolved 2 slots: Utility x2 9178 | -3/Research | Spotted B-86 Titan 9247 | -3/Research | Build established: Scavenger-Mutant 9389 | -3/Research | Discovered new exit (range 10) 9452 | -3/Research | Entered Testing 9987 | -3/Testing | Found Prototype Processor 9987 | -3/Testing | Identified Exp. Signal Interpreter 10036 | -3/Testing | System corruption reached 10% 10212 | -3/Testing | Found Prototype Energy Cannon 10212 | -3/Testing | Identified Hpw. Disruptor Cannon 10252 | -3/Testing | Found Enh. Force Lance 10292 | -3/Testing | Found Prototype Energy Gun 10292 | -3/Testing | Identified Warp Gun 10509 | -3/Testing | Discovered new exit (range 8) 10516 | -3/Testing | Identified exit to Research 10520 | -3/Testing | Entered Research 10520 | -2/Research | Evolved 2 slots: Propulsion x2 11186 | -2/Research | Lost 8 parts (2p2n2u2w) 11381 | -2/Research | System corruption reached 10% 11494 | -2/Research | Lost 3 parts (1p1u1w) 11618 | -2/Research | Lost 6 parts (2n2u2w) 11674 | -2/Research | Found Unknown Device 11674 | -2/Research | Identified Launcher Loader 11687 | -2/Research | Discovered new exit (range 8) 11689 | -2/Research | Identified exit to Access 11711 | -2/Research | Entered Access 11711 | -1/Access | Evolved 2 slots: Utility x2 11733 | -1/Access | Found Antimissile System 11861 | -1/Access | Discovered new exit (range 7) 11862 | -1/Access | Identified exit to Command 11866 | -1/Access | Entered Command 11904 | -1/Command | Build established: Scavenger-Gunner 11916 | -1/Command | Spotted B-99 Colossus 11955 | -1/Command | Spotted M Guard 11955 | -1/Command | Spotted M Guard 11955 | -1/Command | Spotted Combat Programmer 11955 | -1/Command | Spotted Combat Programmer 11981 | -1/Command | Released all parts (17) 11982 | -1/Command | System corruption reached 10% 11994 | -1/Command | Core integrity fell below 50% 12001 | -1/Command | Core integrity fell below 20% 12011 | -1/Command | Lost 6 parts (2p1n2u1w) 12016 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11986_ P-80 Master resets P-80 Master, system corruption cleaned. 11986_ P-80 Master resets S-43 Plague, system corruption cleaned. 11986_ P-80 Master resets P-80 Master, system corruption cleaned. 11990_ P-80 Master resets E-15 Imp, system corruption cleaned. 11991_ Penetrated by Slug. 11991_ E-15 Imp destroyed. 11992_ P-80 Master resets P-80 Master, system corruption cleaned. 11992_ P-80 Master resets S-43 Plague, system corruption cleaned. 11993_ P-80 Master resets P-80 Master, system corruption cleaned. 11993_ P-80 Master resets S-43 Plague, system corruption cleaned. 11995_ W-44 Eye sends out distress signal. 11998_ P-80 Master resets P-80 Master, system corruption cleaned. 11999_ S-43 Plague destroyed. 12000_ Slug penetrates Wall. 12000_ Penetrated by Slug. 12001_ P-80 Master resets E-15 Imp, system corruption cleaned. 12004_ E-15 Imp destroyed. 12009_ System corrupted: Energy discharge (-22). 12009_ E-15 Imp destroyed. 12010_ K-01 Serf cleans the Recycling Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ???????#+###?# "" #??????????????????????? | | ???????# ?# """" #??????????????????????? | | ???????# ?# """" "" #??????????????????????? | | ?????### ## "" "" #??????????????????????? | | ?????# # Y" #??????????????????????? | | ?????# / "" #??????????????????????? | | ?????# #### # "" #??????????????????????? | | ?????# ####+# ! #??????????????????????? | | ?????# # = # #??????????????????????? | | ?????# #=%| ########+######### #?????????????? | | ?????# # ! #?##### @ #?????????????? | | ?????# + ! /es pss #?????????????? | | ?????# # #h pp p #?????????????? | | ????## ###### psp #?????????????? | | ????# gspp #?????????????? | | ????# "" gs p * !!! #?????????????? | | ????# T" hpp !!! #?????????????? | | ????# ph !! #?????????????? | | ###### ###############+####### #?????????????? | | #?#%!#?????????????????????? ????????????? | | #?# #??????????????????????? ????????????? | | #?# #???????????????????????? ????????????? | | # #### #???????????????????????? ??????????????? | | % / #????????????????????????????????????????? | | " #????????????????????????????????????????? | | " #????????????????????????????????????????? | | + #????????????????????????????????????????? | | # #### #????????????????????????????????????????? | | #?# #????????????????????????????????????????? | | #?# #????????????????????????????????????????? | | #?# ????????????????????????????????????????? | | ####?# ???????????????????????????????????????? | | ?????#+###???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 120 Energy Generation 55 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 900 Resistance: TH 30 Utility Shielding 66 Point Defense Rating 320 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Stasis Canceling 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Wheel | -10/Materials | Hacked Imp. Heat Sink | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Gunslinger No Explosion For You Challenges ------------ None Game ------ Seed MetafiberFortressRedirector Manual? 0 Play Time 04:27:51 Cumulative 119.5 hours Start 2021.02.06 @ 13:52:34 End 2021.02.06 @ 19:53:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bdd21a9-fd9c-41bc-9f0d-fdfdb01424cc