Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.09 @ 04:07:53 Player: RaoLuAn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (3565) 3565 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 8024 Bonus ------- High Alert Combat Kills 149 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Terrain Scan Processor Improved Salvage Targeting Computer Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Target Analyzer Improved Heavy Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Advanced Terrain Scanner Terrain Scan Processor Improved Target Analyzer Improved Actuator Array Cloaking Device Hardened Medium Armor Plating Force Field > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Micro Nuclear Core Gravmag System Gravmag System Gyrokinetic Inverter Improved Melee Analysis Suite Target Analyzer Advanced ECM Suite Recalibrator Heavy Plasma Cannon High-powered Shotgun Rocket Launcher [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Utility Shielding Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . . 1 Utility 7 | . . 1 2 2 1 1 Weapon . | . . . . . . . Parts Attached 146 | 7 4 35 27 25 29 19 Power 24 | 1 1 4 4 3 6 5 Engine 17 | 1 1 3 4 3 3 2 Core 7 | . . 1 . . 3 3 Reactor . | . . . . . . . Propulsion 43 | 3 . 17 5 7 5 6 Treads 18 | 2 . 10 5 1 . . Leg 20 | . . 7 . 6 5 2 Wheel 1 | 1 . . . . . . Hover 3 | . . . . . . 3 Flight 1 | . . . . . . 1 Utility 44 | 1 1 5 8 11 11 7 Device 23 | . . 2 5 4 8 4 Storage 5 | 1 1 1 . 2 . . Processor 8 | . . 1 3 . 2 2 Hackware . | . . . . . . . Protection 8 | . . 1 . 5 1 1 Artifact . | . . . . . . . Weapon 35 | 2 2 9 10 4 7 1 Energy Gun 6 | 1 . . 3 2 . . Energy Cannon 10 | . 1 7 . . 1 1 Ballistic Gun 3 | 1 . 1 1 . . . Ballistic Cannon 3 | . . . 3 . . . Launcher 6 | . 1 1 3 1 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon 5 | . . . . 1 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 . Parts Lost 62 | . . 14 14 6 6 22 Power 12 | . . 2 4 . 2 4 Propulsion 19 | . . 6 3 2 . 8 Utility 17 | . . 2 3 2 2 8 Weapon 14 | . . 4 4 2 2 2 Highest Loss Streak 11 | . . 8 11 3 4 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 97 95 89 97 93 80 Engine 6 | . 12 7 2 7 9 3 Core 2 | . . 3 3 . 2 5 Treads 14 | . 28 25 24 16 . . Leg 8 | . . 5 . 6 20 12 Device 12 | . . 5 15 15 16 20 Storage 14 | . 27 22 18 14 6 4 Processor 11 | . . 3 9 15 18 15 Protection 4 | . . 1 . 7 10 1 Energy Gun 3 | . 13 . 4 10 . . Energy Cannon 3 | . . 12 3 . . 2 Ballistic Cannon 1 | . . . 5 . . . Launcher 2 | . 11 6 1 . . . Slashing Weapon 2 | . . . . 3 5 2 Naked Turns . | . . . . . . . Heaviest Build 118 | 12 36 113 118 44 67 70 Greatest Support 88 | 40 40 60 60 60 70 88 Greatest Overweight (x) 38 | 1 . 12 38 1 1 3 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 25 | 8 15 25 25 25 15 15 Average Capacity 16 | 7 14 16 25 14 15 14 Most Carried 17 | 8 15 17 16 15 15 13 Average Carried 13 | 6 11 14 13 13 13 9 Final Capacity 25 | 8 15 25 25 15 15 5 Final Carried 17 | 6 14 17 14 15 11 5 Class Distribution -------------------- 57% | Mutant 23% | Scavenger-Mutant 13% | Gladiator 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 2037 | 262 68 492 439 339 294 143 Remotely . | . . . . . . . Salvage Created 3805 | . 106 1299 522 432 761 685 Parts 218 | . 13 87 36 17 40 25 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 4 | . . 1 2 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 84 | . 6 30 15 9 13 11 Melee 21 | . . . . 4 13 4 Guns 7 | . . 2 2 3 . . Cannons 36 | . . 20 10 . . 6 AOE 15 | . 6 6 3 . . . Classes Destroyed 13 | . 3 8 1 1 . . Worker 2 | . . 1 1 . . . Builder 5 | . 1 1 2 . . 1 Hauler 2 | . . . 2 . . . Recycler 3 | . 1 . 1 . 1 . Mechanic 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 4 | . . 3 1 . . . Swarmer 19 | . 6 5 2 . 3 3 Grunt 41 | . . 16 11 5 2 7 Brawler 2 | . . 1 . . 1 . Duelist 2 | . . 1 . 1 . . Sentry 14 | . . 7 2 1 3 1 Programmer 6 | . . . . 2 4 . Best Kill Streak 9 | . 5 7 9 3 4 3 Combat Bots Only 4 | . 3 4 2 3 4 3 Max Kills in Single Turn 4 | . 3 4 3 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 2 2 . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 9615 | . 164 2102 2174 1365 1170 2640 Core 2213 | . 27 315 514 220 125 1012 Absorbed by Shields 729 | . . . 88 114 399 128 Redirected to Shielding 249 | . . . . 149 100 . Regen/Repaired (Parts) 414 | . 41 . . 296 . 77 Core Remaining (%) 61 | 100 89 21 6 68 85 . Volleys Fired 259 | . 7 122 85 15 . 30 Largest 2 | . 1 2 1 2 . 1 Hottest 141 | . 60 136 68 141 . 90 Shots Fired 272 | . 7 124 85 26 . 30 Gun 59 | . 1 22 11 25 . . Cannon 191 | . 2 93 66 . . 30 Launcher 22 | . 4 9 8 1 . . Special . | . . . . . . . Kinetic 68 | . . 22 46 . . . Thermal 177 | . 3 93 26 25 . 30 Explosive 22 | . 4 9 8 1 . . Electromagnetic 5 | . . . 5 . . . Robot Hit Streak 22 | . 1 12 10 14 . 22 Robot Miss Streak 8 | . 3 5 8 3 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 265 | . 1 85 70 42 28 39 Core Hits 174 | . 11 44 68 17 14 20 Critical Kills 3 | . . 1 . . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . . 1 2 3 4 5 Burn 2 | . . . 2 . . . Meltdown 3 | . . 1 . . . 2 Sever 10 | . . . . 3 4 3 Melee Attacks 78 | . . . . 22 34 22 Impact 1 | . . . . . 1 . Slashing 77 | . . . . 22 33 22 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 1 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9016 | . 356 2572 1958 1405 1295 1430 Guns 905 | . . 255 137 513 . . Cannons 3025 | . 18 1354 952 . . 701 Explosions 2232 | . 329 942 830 131 . . Melee 2773 | . . . . 761 1295 717 Ramming 81 | . 9 21 39 . . 12 Kinetic 942 | . . 255 687 . . . Thermal 3420 | . 18 1775 413 513 . 701 Explosive 1695 | . 329 485 750 131 . . Electromagnetic 105 | . . 36 69 . . . Impact . | . . . . . . . Slashing 2773 | . . . . 761 1295 717 Piercing . | . . . . . . . Highest Corruption 5 | . . 1 . . 5 . Average Corruption 1 | . . 1 . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . 10 . . 7 . Message Errors 4 | . . 1 . . 3 . Matter Fused 7 | . . 4 . . 3 . Heat Flow Errors 1 | . . 1 . . . . Parts Rejected 2 | . . 2 . . . . Data Loss (minor) 2 | . . 1 . . 1 . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 380 | . . 263 61 1 50 5 Projectiles 46 | . . 40 1 . . 5 Explosions 268 | . . 223 45 . . . Melee 66 | . . . 15 1 50 . Knockbacks 44 | . . . 44 . . . Impact . | . . . . . . . Kinetic 38 | . . . 38 . . . Secondary 6 | . . . 6 . . . Self-Inflicted Damage 354 | . 16 118 215 . . 5 Shots 15 | . 1 7 7 . . . Rammed 13 | . 2 4 4 . . 3 Targets Rammed 13 | . 2 4 4 . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 436 | . 40 265 150 228 19 436 Average Temperature 94 | . 21 89 36 99 8 174 Received Heat Transfer 2511 | . . 690 913 300 149 459 Effects 7 | . . 3 . . . 4 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . 1 . . . 1 Interference 2 | . . 2 . . . . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . 2 . . . Robots Melted 6 | . . 2 . 2 . 2 Combat Hostiles 5 | . . 2 . 2 . 1 Parts Melted 11 | . . 5 2 2 . 2 Heat Transferred 5813 | . 37 2779 864 1033 . 1100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 684 | . 309 684 409 296 125 179 Initial 275 | . . 45 275 157 . 60 Average 201 | . 172 416 307 124 35 77 Maximum Alert Level 2 | . 1 2 2 1 . . Low Security (%) 60 | 100 58 26 7 83 100 100 Level 1 24 | . 41 17 83 16 . . Level 2 15 | . . 56 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . . 6 3 4 5 3 Investigation 6 | . . 2 . 1 1 2 Extermination 8 | . . . . 3 4 1 Reinforcement 5 | . . 2 3 . . . Assault 2 | . . 2 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 9 | . 1 4 1 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 148 | . 10 47 29 15 21 26 Peak Tracking Total 9 | . 4 9 5 4 4 8 Tactical Retreats 13 | . . 1 6 1 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . 1 1 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 10 | . 2 7 . 1 . . Max in Single Turn 2 | . 1 2 . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 23 | . 5 4 . 2 10 2 Terminals 10 | . 2 3 . 1 4 . Fabricators 3 | . . . . . 3 . Repair Stations 4 | . 1 . . 1 . 2 Recycling Units 3 | . 2 . . . 1 . Scanalyzers 3 | . . 1 . . 2 . Garrison Access . | . . . . . . . Total Hacks 43 | . 6 12 . 4 16 5 Successful 34 | . 6 11 . 4 11 2 Failed 9 | . . 1 . . 5 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 2 7 . 1 7 . Fabricators 5 | . . . . . 5 . Repair Stations 10 | . 2 . . 3 . 5 Recycling Units 3 | . 2 . . . 1 . Scanalyzers 8 | . . 5 . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 2 6 . 1 5 . Record 8 | . 2 2 . . 4 . Open DSF 2 | . . . . 1 1 . Terminal Index 1 | . . 1 . . . . Alert Level 3 | . . 3 . . . . Fabricator Hacks 3 | . . . . . 3 . Network Status 3 | . . . . . 3 . Repair Station Hacks 7 | . 2 . . 3 . 2 Scan Component 4 | . 1 . . 2 . 1 Repair 3 | . 1 . . 1 . 1 Recycling Unit Hacks 3 | . 2 . . . 1 . Report Inventory 3 | . 2 . . . 1 . Scanalyzer 7 | . . 5 . . 2 . Insert Component 4 | . . 3 . . 1 . Analyze 3 | . . 2 . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . . 3 . 1 7 2 Full Trace Events 4 | . . 1 . 1 1 1 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . . 1 . 1 Time 102 | . 26 . . 26 . 50 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 2 . . 1 . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 8063 | 86 431 1921 1451 1287 1914 973 Spaces Moved 3747 | 53 232 845 360 605 1068 584 Core 52 | 25 . 1 2 . . 24 Treads 1826 | 21 232 806 358 409 . . Legs 1562 | . . 38 . 196 1068 260 Wheels 7 | 7 . . . . . . Hover 300 | . . . . . . 300 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 240 123 123 50 Average Speed 163 | 110 160 173 265 155 157 115 Slowest Speed 1950 | 160 160 650 1950 245 193 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 6 39 64 25 9 19 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 167 | . 30 77 51 4 . 5 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 162 | . 30 77 51 4 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 5272 | 78 284 1184 767 890 1254 815 Wait 812 | 11 26 119 268 175 76 137 Move 3741 | 52 231 844 359 604 1067 584 Hop . | . . . . . . . Pick Up 136 | 8 11 36 18 30 19 14 Fast Attach 18 | 4 1 3 . 4 5 1 Attach 98 | 2 2 22 23 13 19 17 Detach 16 | . 1 1 3 2 7 2 Swap 30 | 1 1 10 4 8 5 1 Drop 72 | . 2 23 3 17 23 4 Fire 259 | . 7 122 85 15 . 30 Melee 77 | . . . . 22 33 22 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 10 | . 2 4 4 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 368 | -10/Materials | Repaired Ion Engine? 446 | -10/Materials | Discovered new exit (range 3) 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1210 | -9/Materials | Discovered new exit (range 12) 1718 | -9/Materials | First assault squad dispatched 1801 | -9/Materials | Core integrity fell below 50% 1874 | -9/Materials | Lost 8 parts (1p4n1u2w) 2132 | -9/Materials | Build established: Scavenger-Mutant 2192 | -9/Materials | Discovered new exit (range 17) 2439 | -9/Materials | Entered another Materials area 2439 | -8/Materials | Evolved 2 slots: Utility x2 3030 | -8/Materials | Core integrity fell below 50% 3071 | -8/Materials | Core integrity fell below 20% 3085 | -8/Materials | Lost 11 parts (3p3n1u4w) 3334 | -8/Materials | Build established: Infiltrator-Mutant 3540 | -8/Materials | Discovered new exit (range 8) 3742 | -8/Materials | Build established: Mutant 3890 | -8/Materials | Entered Factory 3890 | -7/Factory | Evolved 2 slots: Utility x2 4463 | -7/Factory | Lost 3 parts (1n2w) 4695 | -7/Factory | Repaired Lrg. Storage Unit 5005 | -7/Factory | Discovered new exit (range 12) 5177 | -7/Factory | Entered another Factory area 5177 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5944 | -6/Factory | Build established: Gladiator 6802 | -6/Factory | Lost 4 parts (1p2u1w) 7046 | -6/Factory | Build established: Mutant 7072 | -6/Factory | Discovered new exit (range 16) 7091 | -6/Factory | Entered another Factory area 7091 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7380 | -5/Factory | Repaired Fission Core 7614 | -5/Factory | Lost 7 parts (2p2n2u1w) 7807 | -5/Factory | Lost 3 parts (1n2u) 7973 | -5/Factory | Build established: Scavenger-Mutant 8014 | -5/Factory | Core integrity fell below 50% 8036 | -5/Factory | Lost 8 parts (2p3n2u1w) 8042 | -5/Factory | Core integrity fell below 20% 8064 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08001_ U-05 Engineer destroyed. 08001_ R-10 Processor collects Wheel. 08001_ U-05 Engineer lays Concrete. 08002_ K-01 Serf collects debris. 08003_ U-05 Engineer lays Concrete. 08004_ Mic. Nuclear Core destroyed. 08005_ R-10 Processor destroyed. 08005_ U-05 Engineer lays Concrete. 08005_ VTOL Module destroyed. 08006_ K-01 Serf collects debris. 08010_ Slug penetrates Wall. 08013_ Penetrated by Slug. 08015_ K-01 Serf collects debris. 08017_ Penetrated by Slug. 08017_ Dropped Lrg. Storage Unit. 08018_ K-01 Serf collects debris. 08022_ U-05 Engineer builds a Door. 08046_ Transport Network Coupler destroyed. 08047_ Gyrokinetic Inverter destroyed. 08057_ Acquired Fusion Compressor. 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