Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 11:59:21 Player: Alien Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (217) 1085 Value Destroyed (7257) 7257 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (5361) 5361 TOTAL SCORE: 20583 Bonus ------- High Alert Combat Kills 397 Follower Combat Kills 1010 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1880 Friendly Fire -26 Cogmind --------- Core Integrity 506/1000 Matter 37/300 Energy 70/700 System Corruption 0% Temperature Cool (0) Movement Walking (169) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY (7) ------ Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Improved Energy Mantle > --- WEAPON (4) ------- Neutron Cannon > --- INVENTORY (20) --- Reinforced Deuterium Engine Carbon-fiber Leg Cooled Impulse Thruster Improved Coolant Injector Improved Coolant Injector Compact Matter Pod (150) Machine Analyzer Experimental Power Shielding Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Authchip [Propulsion] Authchip [Propulsion] Faulty Neutron Cannon Neutron Cannon Vortex Cannon (26) Vortex Cannon (4) Scatter Rocket Array Dirty Datajack (20) Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Centrium Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Improved Energy Mantle > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Vortex Cannon Tiamat Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg Cooled Impulse Thruster Improved Coolant Injector Improved Coolant Injector Compact Matter Pod Machine Analyzer Experimental Power Shielding Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Authchip [Propulsion] Authchip [Propulsion] Neutron Cannon Neutron Cannon Neutron Cannon Vortex Cannon Scatter Rocket Array Dirty Datajack Datajack [Rating: 130] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Tiamat Missile Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . 4 . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . Utility 5 | . . . 1 . . 2 . . . 1 . . . . 1 . . . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . Parts Attached 243 | 7 22 1 35 28 5 8 16 . 5 16 1 1 . 10 36 17 8 27 Power 30 | 1 3 . 5 4 . 2 1 . . 2 . . . 3 4 2 1 2 Engine 15 | 1 2 . 5 1 . 1 1 . . . . . . 2 1 1 . . Core 9 | . 1 . . . . . . . . 2 . . . 1 3 1 1 . Reactor 6 | . . . . 3 . 1 . . . . . . . . . . . 2 Propulsion 48 | 2 6 . 8 7 . 4 3 . . . 1 . . 1 2 4 4 6 Treads 29 | 2 . . 7 7 . 3 3 . . . 1 . . 1 1 2 2 . Leg 6 | . . . . . . . . . . . . . . . . 2 . 4 Wheel 10 | . 6 . . . . . . . . . . . . . 1 . 2 1 Hover 1 | . . . . . . 1 . . . . . . . . . . . . Flight 2 | . . . 1 . . . . . . . . . . . . . . 1 Utility 85 | 2 4 . 8 8 5 2 4 . 5 9 . . . 3 20 5 2 8 Device 39 | 1 2 . 2 4 2 . 2 . . 5 . . . 1 10 4 2 4 Storage 12 | 1 1 . 2 1 1 . . . 2 1 . . . . 1 1 . 1 Processor 7 | . . . . . 1 . . . . . . . . . 3 . . 3 Hackware 3 | . . . . . . . . . . . . . . . 3 . . . Protection 24 | . 1 . 4 3 1 2 2 . 3 3 . . . 2 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 9 1 14 9 . . 8 . . 5 . 1 . 3 10 6 1 11 Energy Gun 25 | 2 3 . 1 . . . 3 . . 4 . 1 . . 4 4 1 2 Energy Cannon 28 | . 5 1 10 1 . . 1 . . . . . . . 2 . . 8 Ballistic Gun 5 | . . . 2 . . . . . . 1 . . . . 1 . . 1 Ballistic Cannon 14 | . . . . 7 . . 3 . . . . . . 3 . 1 . . Launcher 7 | . 1 . 1 . . . 1 . . . . . . . 3 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 3 4 . 1 . . . 1 . . . . 5 . . 10 Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . . System Corruption 6 | . 6 . . . . . . . . . . . . . . . . . Parts Lost 39 | . 1 1 5 2 . . 7 . . . . . . 1 12 6 1 3 Power 6 | . . . . . . . . . . . . . . 1 3 2 . . Propulsion 9 | . 1 . . . . . 1 . . . . . . . 2 3 . 2 Utility 11 | . . . 2 1 . . 2 . . . . . . . 6 . . . Weapon 13 | . . 1 3 1 . . 4 . . . . . . . 1 1 1 1 Highest Loss Streak 7 | . 1 1 4 2 . . 7 . . . . . . 1 3 3 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 91 99 97 99 99 99 66 84 84 85 86 86 86 85 81 88 91 91 Engine 5 | . 10 14 11 1 . . 5 7 7 7 6 6 6 9 7 3 5 . Core 1 | . 2 . . . . . . . . 4 6 6 6 3 1 3 1 2 Reactor 3 | . . . . 9 11 6 . . . . . . . . . . . 4 Treads 12 | . 10 . 13 21 22 30 14 15 15 13 13 13 13 13 6 3 4 2 Leg 1 | . . . . . . . . . . . . . . . . 5 3 6 Wheel 3 | . 14 28 8 . . . . . . . . . . . 1 5 8 9 Device 11 | . 13 14 10 11 10 7 8 7 7 14 20 20 20 18 11 7 11 8 Storage 7 | . 11 14 11 11 11 7 . . 6 6 6 6 6 6 5 5 5 5 Processor 4 | . . . . . . . . . . . . . . . 13 11 11 18 Hackware 1 | . . . . . . . . . . . . . . . . 11 11 4 Protection 8 | . 2 . 10 11 10 23 17 30 24 18 13 13 13 14 6 2 . . Energy Gun 8 | . 11 . . . . . 13 23 23 20 20 20 20 14 6 14 17 11 Energy Cannon 4 | . 15 27 27 1 . . 1 . . . . . . . . . . 3 Ballistic Gun 1 | . . . 4 2 . . . . . . . . . . 4 1 . . Ballistic Cannon 9 | . . . . 29 33 23 2 . . . . . . 5 8 . . . Launcher 1 | . . . . . . . . . . . . . . . 1 5 5 4 Peak Build Rating 130 | 9 14 12 18 26 25 35 66 61 69 82 82 83 83 83 88 90 88 130 Average Rating 53 | 5 9 11 15 22 24 32 45 61 64 79 81 82 83 80 75 84 86 105 On Entrance 51 | . 9 12 12 18 25 24 32 61 61 69 82 82 83 83 76 82 86 88 Naked Turns 71 | . 22 . . . . . 49 . . . . . . . . . . . Heaviest Build 133 | 15 24 24 44 50 51 61 60 40 60 100 93 93 93 106 111 93 99 133 Greatest Support 140 | 40 40 20 40 46 46 92 140 140 140 140 140 140 140 140 140 16 36 80 Greatest Overweight (x) 23 | 2 2 1 1 1 1 . 3 . . . . . . . 23 5 5 8 Average Overweight (x) 1 | . . . . . . . . . . . . . . . 2 4 3 3 Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 5 10 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 10 10 15 15 15 6 5 8 16 20 20 20 20 20 20 20 20 Most Carried 20 | 2 10 10 14 15 15 15 15 5 10 20 20 20 20 20 20 20 20 20 Average Carried 15 | 1 6 9 9 14 14 13 5 5 8 14 19 20 20 19 18 18 19 19 Final Capacity 20 | 8 10 10 15 15 15 15 5 5 10 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 9 14 15 15 15 5 5 10 20 20 20 20 20 17 20 20 20 Class Distribution -------------------- 52% | Tank 9% | Scavenger-Gunner 8% | Hacker-Gunner 6% | Scavenger-Tank 6% | Mutant 5% | Gunner 4% | Commander-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 5155 | 270 246 20 461 1395 228 . 292 . 50 160 . 20 . 151 925 686 149 102 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8163 | 153 897 152 1519 1516 293 . . . . 685 68 159 . 460 1123 664 137 337 Parts 403 | 15 46 8 89 75 10 . . . . 25 6 7 . 19 54 34 1 14 Haulers Intercepted 9 | . 2 . 3 3 1 . . . . . . . . . . . . . Recyclers Shooed 11 | . 1 . 4 5 . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . 6 7 . 18 . 30 1 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 158 | . 12 3 33 28 2 . . . . 9 1 3 . 15 17 18 1 16 Melee 1 | . . . 1 . . . . . . . . . . . . . . . Guns 57 | . 4 . 3 . . . . . . 9 1 3 . 11 12 10 . 4 Cannons 76 | . 7 3 25 28 2 . . . . . . . . 4 3 . . 4 AOE 22 | . 1 . 3 . . . . . . . . . . . 2 8 . 8 Classes Destroyed 22 | 2 7 . 1 2 1 . . . . 3 . . . 1 . 1 . 4 Worker 7 | . 2 . . 1 . . . . . . . . . . 4 . . . Builder 5 | . 1 . . . . . . . . . . . . . 4 . . . Tunneler 6 | 5 . . 1 . . . . . . . . . . . . . . . Hauler 9 | . 2 . 3 3 1 . . . . . . . . . . . . . Recycler 19 | 1 4 . 1 7 3 . . . . 1 . . . . 2 . . . Operator 7 | . 1 . 2 2 . . . . . . . . . . 2 . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . Watcher 6 | . 2 . 1 2 . . . . . . . . . . 1 . . . Swarmer 40 | . 6 . 10 . . . . . . . . 1 . 7 . 11 . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 62 | . 6 3 15 17 . . . . . 4 . 1 . 6 3 2 . 5 Brawler 2 | . . . . 1 . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 22 | . . . 8 9 1 . . . . . . 1 . . 1 1 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . . . . . . . 2 1 . . . 3 2 . . Programmer 12 | . . . . . 1 . . . . . . . . . 10 . . 1 Heavy 1 | . . . . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | 4 4 2 6 5 3 . . . . 3 1 2 . 5 10 5 1 6 Combat Bots Only 6 | . 3 2 6 5 1 . . . . 3 1 2 . 5 4 5 1 6 Max Kills in Single Turn 5 | 1 2 1 2 2 2 . . . . 1 1 1 . 3 5 3 1 5 Gunslinging 2 | . 1 . . . . . . . . . . . . 2 . 1 . . Exploded 5 | . 1 . 2 . . . . . . . . . . . 1 3 . 5 Melee 1 | . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Hostile Shots Fired 746 | . 65 9 118 110 2 . 8 . 3 38 12 27 . 64 136 80 4 70 Missed 189 | . 16 2 32 36 1 . . . . 8 3 8 . 7 35 23 1 17 Damage Taken 9777 | . 748 95 1006 1068 14 . 403 . 48 931 64 178 . 890 2198 1222 69 843 Core 1184 | . 179 18 99 124 . . 108 . 17 100 21 8 . 16 167 154 . 173 Absorbed by Shields 642 | . . . . . . . . . . . . . . . . 5 . 637 Reduced by Siege Mode 229 | . . . . . . . . . . 80 6 4 . 55 84 . . . Ignored by Resistances 138 | . . . . . . . . . . 28 . 25 . 85 . . . . Regen/Repaired (Parts) 1011 | . . . 227 297 . 14 340 . . 133 . . . . . . . . Core Remaining (%) 65 | 100 . 21 . . 44 . . . 82 . . . . 82 . . . . Volleys Fired 419 | 8 56 6 69 73 5 . 7 . 2 25 3 7 . 21 63 30 3 41 Largest 4 | 2 2 2 3 3 3 . 3 . 3 3 3 3 . 3 4 4 3 3 Hottest 310 | 100 112 124 192 117 117 . 117 . 243 243 243 243 . 227 172 310 257 210 Shots Fired 1010 | 16 101 13 160 210 16 . 17 . 6 71 9 21 . 63 153 81 10 63 Gun 466 | 16 42 . 24 22 . . . . 6 71 9 21 . 33 112 75 10 25 Cannon 531 | . 58 13 134 188 16 . 17 . . . . . . 30 41 . . 34 Launcher 13 | . 1 . 2 . . . . . . . . . . . . 6 . 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 396 | . . . 24 200 16 . 17 . . . . . . 30 103 6 . . Thermal 407 | 16 42 2 44 10 . . . . 6 71 9 21 . 33 50 69 10 24 Explosive 13 | . 1 . 2 . . . . . . . . . . . . 6 . 4 Electromagnetic 159 | . 58 11 90 . . . . . . . . . . . . . . . Entropic 35 | . . . . . . . . . . . . . . . . . . 35 Robot Hit Streak 34 | 3 11 7 13 9 7 . 6 . 11 15 13 14 . 16 15 15 11 34 Robot Miss Streak 5 | 2 4 1 4 3 1 . 1 . . 3 2 1 . 5 3 3 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 2 . . . . . . . . 3 . . . 5 1 1 . 1 Max Gunslinging Chain 2 | . 1 . . . . . . . . 1 . . . 2 1 1 . 1 Shots Hit Robots 616 | 8 59 9 97 111 11 . 14 . 6 53 5 16 . 33 91 57 8 38 Core Hits 303 | 5 28 5 51 52 5 . 2 . . 18 3 6 . 19 50 28 1 30 Critical Kills 5 | . . . . . . . . . . . . . . 2 3 . . . Critical Parts Destroyed 6 | . . . 1 1 . . . . . . . . . 1 . . . 3 Critical Strikes 34 | 1 2 . 3 5 . . . . . 2 . 1 . 6 7 2 1 4 Burn 16 | 1 2 . . . . . . . . 2 . 1 . 3 4 2 1 . Destroy 8 | . . . 1 1 . . . . . . . . . 3 3 . . . Blast 4 | . . . . 4 . . . . . . . . . . . . . . Corrupt 2 | . . . 2 . . . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . 3 Sunder 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19690 | 106 1371 211 2503 2664 259 27 352 . 134 1285 115 377 . 929 3210 2470 200 3477 Guns 7941 | 101 260 . 233 83 . . . . 134 1285 115 377 . 435 1658 1414 200 1646 Cannons 8045 | . 968 211 1889 2552 258 . 341 . . . . . . 494 680 . . 652 Explosions 3588 | . 143 . 359 . . . . . . . . . . . 851 1056 . 1179 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 116 | 5 . . 22 29 1 27 11 . . . . . . . 21 . . . Kinetic 5379 | . . . 233 2427 258 . 341 . . . . . . 494 1533 93 . . Thermal 7173 | 101 403 41 666 208 . . . . 134 1285 115 377 . 435 1388 1321 200 499 Explosive 2510 | . . . 278 . . . . . . . . . . . 268 1056 . 908 Electromagnetic 2442 | . 968 170 1304 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 2070 | . . . . . . . . . . . . . . . . . . 2070 Highest Corruption 16 | . 6 6 5 5 5 . . . . . . . . . 16 11 11 11 Average Corruption 7 | . 6 6 5 5 5 . . . . . . . . . 12 11 11 11 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 306 | . 12 8 22 61 51 . . . . . . . . . 83 45 23 1 Message Errors 75 | . 3 . 6 14 13 . . . . . . . . . 18 13 8 . Matter Fused 74 | . 2 1 3 20 15 . . . . . . . . . 16 9 8 . Heat Flow Errors 34 | . 3 2 3 6 5 . . . . . . . . . 11 3 1 . Energy Discharges 33 | . . . 5 6 7 . . . . . . . . . 9 3 3 . Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 38 | . 2 1 2 5 6 . . . . . . . . . 12 8 2 . Data Loss (major) 18 | . . 1 . 6 3 . . . . . . . . . 5 3 . . Misfires 13 | . 1 1 1 1 1 . . . . . . . . . 6 . 1 1 Alerts 7 | . . 2 1 . 1 . . . . . . . . . 1 2 . . Weapon Failures 11 | . 1 . 1 2 . . . . . . . . . . 5 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 430 | . 61 . 73 9 . . . . . . . . . . 138 134 . 15 Projectiles 114 | . 61 . 30 9 . . . . . . . . . . . . . 14 Explosions 316 | . . . 43 . . . . . . . . . . . 138 134 . 1 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 30 | . . . . 20 . . . . . . . . . 4 6 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . 19 . . . . . . . . . 4 5 . . . Secondary 2 | . . . . 1 . . . . . . . . . . 1 . . . Self-Inflicted Damage 522 | . 81 . . . . . 4 . . . . . . . 331 . . 106 Shots 11 | . 3 . . . . . . . . . . . . . 5 . . 3 Rammed 20 | . . . 6 5 . 1 4 . . . . . . . 4 . . . Targets Rammed 23 | 1 . . 7 5 1 1 4 . . . . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 3 | 1 . . 1 . 1 . . . . . . . . . . . . . Highest Temperature 525 | 234 525 190 363 268 239 . . . 108 366 297 270 . 393 417 216 221 343 Average Temperature 97 | 94 134 73 82 37 89 . . . 60 137 150 105 . 166 76 118 85 84 Received Heat Transfer 2084 | . 243 72 387 549 . . . . 27 135 . 57 . 273 63 171 9 98 Effects 24 | . 9 . 3 . . . . . . 7 . 1 . 3 1 . . . Shutdowns 5 | . 2 . . . . . . . . 1 . . . 1 1 . . . Energy Bleed 5 | . 2 . 1 . . . . . . . . 1 . 1 . . . . Interference 10 | . 2 . 2 . . . . . . 6 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . Damage (major) 3 | . 3 . . . . . . . . . . . . . . . . . Siege Activations 25 | . . . . . . . . . 2 6 1 2 . 4 10 . . . Total Turns 394 | . . . . . . . . . 15 110 16 25 . 56 172 . . . Longest Duration 75 | . . . . . . . . . 11 55 16 15 . 39 75 . . . Robots Corrupted 2 | . 1 . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Fried 15 | . 6 . 9 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Parts Melted 24 | 1 2 . 1 1 . . . . . 9 . . . 1 6 . 3 . Heat Transferred 11517 | 370 1075 74 1136 370 . . . . 222 2109 185 666 . 888 1891 1961 370 200 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 810 | 30 408 215 694 810 381 364 127 5 331 293 . . . . 381 . . . Initial 364 | . 19 130 83 293 315 364 127 . 3 173 . . . . 21 . . . Average 261 | 14 148 136 380 522 149 364 79 1 175 158 . . . . 183 . . . Maximum Alert Level 3 | . 2 1 2 3 1 1 . . 1 1 . . . . 1 . . . Low Security (%) 42 | 100 62 97 13 . 63 . 100 100 69 58 . . . . 46 . . . Level 1 35 | . 36 2 44 22 36 100 . . 30 41 . . . . 53 . . . Level 2 19 | . . . 42 66 . . . . . . . . . . . . . . Level 3 2 | . . . . 11 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 32 | . 5 . 6 5 . 5 . . 1 2 . . . . 8 . . . Investigation 11 | . 4 . 3 1 . 2 . . . . . . . . 1 . . . Extermination 5 | . . . . . . . . . . 1 . . . . 4 . . . Reinforcement 11 | . 1 . 3 1 . 1 . . 1 1 . . . . 3 . . . Assault 3 | . . . . 2 . 1 . . . . . . . . . . . . Garrison 2 | . . . . 1 . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 11 | . . . 5 2 . 2 . . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 27 5 41 42 1 . 6 . 9 10 1 4 . 14 31 18 1 28 Peak Tracking Total 8 | . 5 2 6 8 . . 6 . 4 4 1 2 . 5 6 5 1 8 Tactical Retreats 17 | . 3 1 4 1 . . 1 . 1 2 . . . 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 15 | . 1 . 1 10 . 2 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 18 | . 1 . . . . . . . . . 1 . . . . . . 16 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 18 | . 1 . 4 5 . . . . . . . . . . 8 . . . Max in Single Turn 5 | . 1 . 1 1 . . . . . . . . . . 5 . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 59 | . 6 . 5 15 11 2 . 1 . 1 . . 4 . 7 2 1 4 Terminals 30 | . 4 . 2 12 5 . . 1 . 1 . . . . 4 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 2 2 . . . . . . . . . . 1 . . . Recycling Units 9 | . 2 . . . 6 . . . . . . . . . 1 . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . . 1 . . . Total Hacks 164 | . 18 . 20 38 22 3 . 2 . 2 . . 27 . 16 2 3 11 Successful 102 | . 7 . 14 17 14 . . 1 . 1 . . 27 . 5 2 3 11 Failed 61 | . 10 . 6 21 8 3 . 1 . 1 . . . . 11 . . . Catastrophic 16 | . 4 . 1 4 1 2 . . . . . . . . 4 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 59 | . 11 . 3 14 21 1 . . . 1 . . . . 7 . . 1 Terminals 82 | . 14 . 5 29 16 . . 2 . 2 . . . . 11 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 22 | . . . 12 8 . . . . . . . . . . 2 . . . Recycling Units 12 | . 4 . . . 6 . . . . . . . . . 2 . . . Scanalyzers 4 | . . . 3 . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 2 . . . . . . . . 1 . . . Terminal Hacks 66 | . 4 . 2 10 4 . . 1 . 1 . . 27 . 1 2 3 11 Record 25 | . 1 . . . . . . . . . . . 11 . . . 3 10 Part Schematic 9 | . . . . . . . . . . . . . 9 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . 1 . . 1 2 . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 1 . 2 . . . . . . . 3 . . . . . Open Door 8 | . . . . 5 . . . . . . . . . . . 2 . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . 2 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . 10 6 . . . . . . . . . . 2 . . . Scan Component 9 | . . . 5 3 . . . . . . . . . . 1 . . . Repair 9 | . . . 5 3 . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . 1 . . . Seal Access 2 | . . . . 1 . . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 3 . . . 10 . . . . . . . . . . . . . Terminals 5 | . 1 . . . 4 . . . . . . . . . . . . . Botnet 4 | . . . . . 4 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 6 . . . . . . . . . . . . . Tunnel 8 | . 2 . . . 6 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . 5 11 5 2 . . . 1 . . . . 6 . 1 . Full Trace Events 10 | . 1 . 4 2 1 1 . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . . . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 5 3 . . . . . . . . . . . . . . Time 318 | . . . 158 104 . . . . . . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 3 . . . . . . . . . . . . 5 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Total Allies 29 | . . . . 2 3 . 19 . . . . . . . . . . 5 Largest Group 19 | . . . . 2 3 . 19 13 13 7 1 . . . . . . 5 Highest-Rated Group 475 | . . . . 62 81 . 475 359 359 202 26 . . . . . . 245 Highest-Rated Ally 65 | . . . . 31 27 . 35 35 35 31 26 . . . . . . 65 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . Muscle 1 | . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 268 | . . . . 23 . . 78 . 90 62 . . . . . . . 15 Total Damage 5925 | . . . . 411 . . 2330 . 1697 980 . . . . . . . 507 Kills 31 | . . . . 9 . . 6 . 9 3 . . . . . . . 4 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 4 | . 1 . . 1 2 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . 2 . 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 16266 | 178 942 390 1433 2260 1987 166 455 16 209 843 439 520 132 807 2140 1137 733 1479 Spaces Moved 7412 | 91 570 368 464 741 802 92 312 11 93 395 255 287 83 309 745 535 447 812 Core 215 | 11 83 . . . . . 118 . . . . . . . 3 . . . Treads 4363 | 80 165 . 336 741 802 92 194 11 93 395 255 287 83 309 520 . . . Legs 147 | . . . . . . . . . . . . . . . . . . 147 Wheels 2687 | . 322 368 128 . . . . . . . . . . . 222 535 447 665 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 80 95 160 160 160 50 160 160 160 160 160 160 160 160 170 115 115 Average Speed 174 | 154 109 94 159 239 239 160 120 160 160 160 160 160 160 160 216 189 157 154 Slowest Speed 1200 | 160 160 95 240 240 240 160 200 160 160 160 160 160 160 160 1200 190 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 77 78 54 87 94 4 92 1 74 9 45 45 69 61 17 75 71 91 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 12 | . 2 1 . . 6 . . . . . 1 . 1 . . 1 . . Known Exits Taken 4 | . . . 1 . . . . 1 . 1 . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . . . . 1 1 1 1 . 1 1 . Scrap Searched 11 | . . 2 . . . . . . . . . 2 . 2 . 2 3 . Spaces Dug 44 | . 10 . . . . . . . . . . . . . . 19 . 15 Terrain Destroyed 333 | . 15 . 27 11 1 . . . . . . . . 9 88 100 . 82 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 66 | . . . . 11 1 . . . . . . . . 9 13 6 . 26 AOE 267 | . 15 . 27 . . . . . . . . . . . 75 94 . 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Total 9919 | 109 782 398 1014 1083 858 113 375 10 151 552 280 332 82 570 1164 598 469 979 Wait 1389 | 1 103 18 401 149 5 . 14 . 37 92 18 36 . 229 270 3 1 12 Move 7395 | 90 569 367 463 740 801 92 311 10 92 394 254 286 82 308 744 534 446 812 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 125 | 2 17 3 12 24 4 6 8 . 6 10 2 1 . 1 18 3 3 5 Fast Attach 143 | 7 11 . 17 18 5 3 7 . 4 11 . . . 1 19 15 6 19 Attach 46 | . 2 1 5 3 . 5 8 . . 3 1 . . 1 13 1 1 2 Detach 43 | . 1 . 6 3 1 1 4 . 3 6 . . . . 6 4 1 7 Swap 55 | . 9 . 14 7 . . 1 . 1 2 . 1 . 8 4 1 1 6 Drop 177 | . 14 3 20 41 8 5 11 . 6 9 2 1 . 1 23 7 7 19 Fire 419 | 8 56 6 69 73 5 . 7 . 2 25 3 7 . 21 63 30 3 41 Melee . | . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . 4 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 19 | 1 . . 7 5 1 1 . . . . . . . . 4 . . . Escape Stasis 20 | . . . . 20 . . . . . . . . . . . . . . Rewire 84 | . . . . . 28 . . . . . . . . . . . . 56 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 529 | -10/Materials | Released all parts (7) 574 | -10/Materials | Discovered new exit (range 15) 936 | -10/Materials | Discovered new exit (range 12) 970 | -10/Materials | Core integrity fell below 50% 1043 | -10/Materials | Discovered new exit (range 15) 1082 | -10/Materials | Central database locked down 1108 | -10/Materials | Discovered new exit (range 13) 1121 | -10/Materials | Entered Mines 1178 | -10/Mines | Build established: Scavenger-Mutant 1210 | -10/Mines | Learned Materials non-interactive machine intel 1400 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1413 | -10/Mines | Learned location of Storage (-9) 1486 | -10/Mines | Discovered new exit (range 10) 1511 | -10/Mines | Entered Materials 1511 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1512 | -9/Materials | Loaded intel: 25 non-interactive machine locations 1580 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1612 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1646 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1793 | -9/Materials | Build established: Scavenger-Tank 2146 | -9/Materials | Repaired Corrupted Lgt. Treads 2174 | -9/Materials | Repaired Lgt. Armor Plating 2258 | -9/Materials | Discovered new exit (range 15) 2456 | -9/Materials | Lost 4 parts (2u2w) 2722 | -9/Materials | Identified exit to Mines 2722 | -9/Materials | Identified exit to Storage 2944 | -9/Materials | Entered Storage 3003 | -9/Storage | Build established: Tank 3089 | -9/Storage | Garrison activated, responded to threat 3528 | -9/Storage | Core integrity fell below 50% 4116 | -9/Storage | Met a pair of Derelict thieves 4465 | -9/Storage | Repaired Imp. Treads 4501 | -9/Storage | Repaired Imp. Light Cannon 4752 | -9/Storage | Discovered new exit (range 9) 5115 | -9/Storage | Repaired Cold Fusion Reactor 5197 | -9/Storage | Used back door to open Recycling access 5197 | -9/Storage | Discovered new exit (range 4) 5204 | -9/Storage | Entered Recycling 5205 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 6055 | -9/Recycling | Discovered new exit (range 5) 6083 | -9/Recycling | Lost 3 allies 6753 | -9/Recycling | Scanned before Scraplab entrance 7191 | -9/Recycling | Entered Factory 7191 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7272 | -7/Factory | Garrison activated, responded to threat 7357 | -7/Factory | Sucked down chute 7357 | -7/Factory | Entered Waste 7377 | -7/Waste | Spotted C-40 Crusher 7391 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7392 | -7/Waste | Spotted C-40 Crusher 7394 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7397 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7400 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7403 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7406 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7409 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7417 | -7/Waste | Spotted C-40 Crusher 7433 | -7/Waste | Spotted C-40 Crusher 7433 | -7/Waste | Spotted C-40 Crusher 7440 | -7/Waste | Lost 7 parts (1n2u4w) 7443 | -7/Waste | Spotted C-40 Crusher 7447 | -7/Waste | Discovered new exit (range 10) 7456 | -7/Waste | Warlord forces began an assault 7463 | -7/Waste | Allies destroyed C-40 Crusher 7492 | -7/Waste | Allies destroyed C-40 Crusher 7504 | -7/Waste | Allies destroyed C-40 Crusher 7507 | -7/Waste | Allies destroyed C-40 Crusher 7812 | -7/Waste | Entered Factory 7812 | -7/Factory | Accompanied by 13 allies 7822 | -7/Factory | Identified exit to DSF 7828 | -7/Factory | Entered DSF 7828 | -7/DSF | Accompanied by 13 allies 7877 | -7/DSF | Additional patrols routed to DSF 7933 | -7/DSF | Lost 5 allies 7963 | -7/DSF | Discovered new exit (range 16) 8018 | -7/DSF | Sterilization system engaged 8037 | -7/DSF | Entered Factory 8037 | -6/Factory | Accompanied by 7 allies 8037 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8477 | -6/Factory | Spotted B-75 Beast 8503 | -6/Factory | Destroyed B-75 Beast 8523 | -6/Factory | Lost 4 allies 8592 | -6/Factory | Identified exit to Lower Caves 8592 | -6/Factory | Identified exit to Extension 8880 | -6/Factory | Entered Lower Caves 8880 | -6/Lower Caves | Accompanied by 1 ally 8886 | -6/Lower Caves | Met a Warlord Commander 8887 | -6/Lower Caves | Learned location of Warlord (-5) 8888 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8904 | -6/Lower Caves | Found Encrypted Comm Array 9312 | -6/Lower Caves | Discovered new exit (range 4) 9319 | -6/Lower Caves | Entered another Lower Caves area 9329 | -6/Lower Caves | Discovered new exit (range 16) 9357 | -6/Lower Caves | Encountered a Warlord checkpoint 9528 | -6/Lower Caves | Learned location of 1 exit from Factory 9581 | -6/Lower Caves | Learned Factory emergency access door positions 9682 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9818 | -6/Lower Caves | Discovered new exit (range 13) 9839 | -6/Lower Caves | Entered Data Miner 9839 | -6/Data Miner | Discovered new exit (range 6) 9870 | -6/Data Miner | Met Data Miner 9903 | -6/Data Miner | Learned location of Section 7 (-2) 9903 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9929 | -6/Data Miner | Received God Mode back door access code from Data Miner 9971 | -6/Data Miner | Entered Proximity Caves 10150 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10456 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10505 | -5/Proximity Caves | Learned Factory emergency access door positions 10770 | -5/Proximity Caves | Discovered new exit (range 5) 10778 | -5/Proximity Caves | Entered Factory 10778 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10779 | -5/Factory | Identified exit to Upper Caves 11219 | -5/Factory | System corruption reached 10% 11326 | -5/Factory | Joined by Warlord Muscle squad 11563 | -5/Factory | Build established: Derelict-Gunner 11939 | -5/Factory | Build established: Gunner 12099 | -5/Factory | Lost 3 parts (1p1n1u) 12420 | -5/Factory | Build established: Scavenger-Gunner 12743 | -5/Factory | Found Prototype Launcher 12743 | -5/Factory | Identified Scatter Rocket Array 12818 | -5/Factory | Hacking Suite fried by hacking feedback 12838 | -5/Factory | Incoming investigation squad redirected 12918 | -5/Factory | Entered Upper Caves 12919 | -5/Upper Caves | Encountered a Warlord checkpoint 13124 | -5/Upper Caves | Build established: Hacker-Gunner 13559 | -5/Upper Caves | Build established: Scavenger-Gunner 13585 | -5/Upper Caves | Spotted B-75 Beast 13613 | -5/Upper Caves | Destroyed B-75 Beast 13642 | -5/Upper Caves | Lost 3 parts (1p2n) 13791 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13885 | -5/Upper Caves | Build established: Hacker-Gunner 14021 | -5/Upper Caves | Discovered new exit (range 7) 14055 | -5/Upper Caves | Entered another Upper Caves area 14067 | -5/Upper Caves | Discovered new exit (range 16) 14130 | -5/Upper Caves | Learned Factory trap positions 14546 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14787 | -5/Upper Caves | Discovered new exit (range 2) 14788 | -5/Upper Caves | Entered Warlord 14829 | -5/Warlord | System corruption cleaned by Quarantine Array 14851 | -5/Warlord | Build established: Scavenger-Gunner 15120 | -5/Warlord | Visited the Vortex Lab 15134 | -5/Warlord | Warlord's base attacked by MAIN.C 15144 | -5/Warlord | Found Prototype Energy Gun 15144 | -5/Warlord | Identified Vortex Shotgun 15148 | -5/Warlord | Found Vortex Shotgun 15156 | -5/Warlord | Found Prototype Energy Cannon 15156 | -5/Warlord | Identified Vortex Cannon 15159 | -5/Warlord | Found Vortex Cannon 15263 | -5/Warlord | Found Prototype Device 15263 | -5/Warlord | Identified Minesniffer Drone Bay 15447 | -5/Warlord | Build established: Commander-Gunner 15484 | -5/Warlord | Warlord forces counterattacked 15547 | -5/Warlord | Met Warlord 15563 | -5/Warlord | Opened Warlord's prototype stash 15583 | -5/Warlord | Found Prototype Reactor 15583 | -5/Warlord | Identified Vortex Chain Reactor 15611 | -5/Warlord | Found Prototype Processor 15611 | -5/Warlord | Identified Exp. Targeting Computer 15809 | -5/Warlord | Warlord base infiltrated, sounded retreat 15848 | -5/Warlord | Lost 3 allies 15890 | -5/Warlord | Spotted Executioner 15894 | -5/Warlord | Destroyed Executioner 16064 | -5/Warlord | Spotted Executioner 16112 | -5/Warlord | Destroyed Executioner 16138 | -5/Warlord | Spotted Striker 16156 | -5/Warlord | Destroyed Striker 16189 | -5/Warlord | Build established: Gunner 16232 | -5/Warlord | Spotted Executioner 16256 | -5/Warlord | Spotted Striker 16267 | -5/Warlord | Self-destructed Last Messages --------------- 16238_ Exp. Myomer Leg blown off. 16238_ Tiamat Missile Launcher blown off. 16238_ E-15 Imp destroyed. 16242_ Acquired Exp. Myomer Leg. 16252_ Destroyed Lgt. Angular Momentum Engine. 16252_ G-50 Soldier destroyed. 16255_ G-67 Veteran destroyed. 16256_ Penetrated by Slug. 16259_ Slug penetrates Earth. 16261_ Vortex Shotgun blown off. 16261_ E-15 Imp destroyed. 16261_ Executioner knocked back. 16262_ Penetrated by Slug. 16262_ Slug penetrates Wall. 16262_ Penetrated by Slug. 16263_ Knocked back. 16266_ Penetrated by Slug. 16266_ Slug penetrates Machine. 16266_ Machine disabled. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | """## ## " ""=*[%=* " """ "#?### | | X""""## ## * /^ !%!!%[[!%[% ### = | | """## ## % =%[% !/^%/%%!|%[%=* % ^+ ! | | """""## ## %=! = %/^=%!]*[=%==%|[ + * | | ####### / %* %=*[/ ==%%*%=%[=%! ####! | | ??#############% !=[!%!" ""%!! *""""""""" # #% | | ??# # =%|%%=!" ""%/=""""""""""""## | | ??# ?# =*!%[ # "" ="########### # | | ??# [[[?####%!=%######""#####??????????# | | ??? #??#**%#?????#""#??????????????? | | ### [[ ##?%!![#?????#""#??????????????? | | + # ##%%[#?????#""#???????????????# | | ### # %!%==##????#""#???????????????# | | ?####### # # [[!=]= #????#""#???????????????# | | ?# %] %%![!= #????????????????????#### " | | ?# * #????????????????????# " " | | ?# #?????##?????????????# ""% " | | ## ###### # " #?####;#?????????????##" | | # #???## # ###" ##?# #??????????####" | | ## #####"##+#"## [### #??????????#""#" "" | | "# ## ##% !%! +== ###???????## # "### | | #" ## ] # = /#gK! ; ######### #?# | | # # && ## =%Eg ; " " ### | | # # !&& ## #g[ #### ###### ## " | | + + ! ## #[% #??###????###### ## | | # # + /@ #?????????????# ### | | # " ] ####### # #?????????????#####?# | | ## !!## #?????# #;#;#;#??????????????????? | | ##=%=##+##"########???# # #### #?????????????????? | | ##[!*%!! =" #??##+#;##??# #????????????????? | | ##!==####" # #??# #???##????????????????? | | %!! #??#" " #??#X "#?????????????????????? | | ###/#####" + #??#""c "#?????????????????????? | | ! #" # #??#" "#?????????????????????? | | ## # #??#"""""#?????????????????????? | | + [#?######??#"""""#?????????????????????? | | [ ##+#?????????#######?????????????????????? | | % # #????????????????????????????????????? | | # #????????????????????????????????????? | | #! !#????????????????????????????????????? | | #! !#????????????????????????????????????? | | ##########"#?????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 80 Energy Generation 55 Energy Capacity 705 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 36 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger I Think I Know What's Going On Quick And Dirty Challenges ------------ None Game ------ Seed MobileLinkedFacilitator Manual? 0 Play Time 02:23:59 Cumulative 67.1 hours Start 2025.02.01 @ 20:55:08 End 2025.02.02 @ 11:59:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 49 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7ef2342-962f-4736-89fb-6eef4f6607b5