Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 13:35:50 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1382) 1382 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3344 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 550/550 Matter 187/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Heavy Particle Gun Improved Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Improved Aluminum Leg Compact Wheel Heat Sink Medium Storage Unit Medium Battery (150) Medium Matter Pod (100) Improved Terrain Scanner Seismic Detector Melee Analysis Suite Light Armor Plating Improved EM Shotgun Improved EM Shotgun Spread Laser Heavy Particle Gun EM Pulse Cannon Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Compact Wheel Heat Sink Medium Storage Unit Medium Battery Medium Matter Pod Improved Terrain Scanner Seismic Detector Melee Analysis Suite Light Armor Plating Improved EM Shotgun Improved EM Shotgun Spread Laser Heavy Particle Gun Mini Grenade Launcher Heavy Flail [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 60 | 7 13 37 3 Power 10 | 1 1 8 . Engine 10 | 1 1 8 . Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 4 11 . Treads 1 | . 1 . . Leg 15 | 2 2 11 . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 1 7 3 Device 4 | 1 . 2 1 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 5 | . . 5 . Artifact . | . . . . Weapon 20 | 2 7 11 . Energy Gun 8 | 2 . 6 . Energy Cannon 2 | . 1 1 . Ballistic Gun 6 | . 4 2 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon 2 | . 1 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 4 | . . 4 . Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups 15 | 5 8 18 17 Power 1 | . 1 1 1 Propulsion 3 | 3 3 4 2 Utility 5 | . 1 7 8 Weapon 4 | . 2 5 6 Tool/Special . | . . . . Unused Backups 20 | . 4 5 11 Power 2 | . 1 . 1 Propulsion 3 | . 2 . 1 Utility 5 | . . . 5 Weapon 10 | . 1 5 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 98 Engine 11 | . 14 11 9 Leg 38 | . 24 43 36 Device 9 | . 14 8 10 Storage 11 | . 14 11 9 Protection 1 | . . 2 . Energy Gun 5 | . 3 5 9 Energy Cannon 4 | . 10 2 . Ballistic Gun 12 | . 9 13 9 Impact Weapon 1 | . 4 . . Peak Build Rating 21 | 7 8 19 21 Average Rating 12 | 5 7 14 20 On Entrance 8 | . 7 8 18 Avg Prop Armor Cover (%) 12 | . 12 . . Naked Turns . | . . . . Heaviest Build 56 | 14 51 56 54 Greatest Support 46 | 20 20 46 40 Greatest Overweight (x) 3 | 2 3 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 9 20 20 Most Carried 20 | 7 10 20 18 Average Carried 15 | 5 8 18 17 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 7 10 19 18 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1589 | 270 197 1122 . Remotely . | . . . . Salvage Created 1929 | 217 386 1326 . Parts 113 | 16 19 78 . Haulers Intercepted 2 | . . 2 . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 13 27 . Melee 2 | . 2 . . Guns 25 | . 3 22 . Cannons 6 | . 4 2 . AOE 5 | . 2 3 . Classes Destroyed 11 | 3 4 4 . Worker 2 | 1 . 1 . Builder 3 | . 1 2 . Tunneler 6 | 6 . . . Hauler 2 | . . 2 . Recycler 3 | 1 . 2 . Operator 1 | . 1 . . Watcher 3 | . . 3 . Swarmer 13 | . 6 7 . Grunt 17 | . 7 10 . Duelist 3 | . . 3 . Sentry 7 | . . 7 . Best Kill Streak 5 | 3 4 5 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 3 | 2 2 3 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 170 | . 53 117 . Missed 40 | . 10 30 . Hits 130 | . 43 87 . Melee 4 | . . 4 . Projectile 126 | . 43 83 . Critical Strikes 3 | . . 3 . Damage Taken 1645 | . 472 1173 . Core 219 | . 74 145 . Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 70 63 . Volleys Fired 151 | 13 34 102 2 Largest 2 | 2 2 2 2 Hottest 105 | 90 80 105 78 Shots Fired 287 | 26 57 200 4 Gun 251 | 26 33 188 4 Cannon 33 | . 23 10 . Launcher 3 | . 1 2 . Special . | . . . . Kinetic 138 | . 22 114 2 Thermal 104 | 26 34 42 2 Explosive 3 | . 1 2 . Electromagnetic 42 | . . 42 . Robot Hit Streak 19 | 5 8 19 8 Robot Miss Streak 6 | 2 5 6 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 200 | 16 44 136 4 Core Hits 89 | 9 15 64 1 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 3 . . Critical Strikes 5 | . 4 1 . Burn 2 | . 1 1 . Smash 3 | . 3 . . Melee Attacks 25 | . 24 1 . Impact 25 | . 24 1 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles 1 | . 1 . . Follow-up Attacks . | . . . . Damage Inflicted 3753 | 213 890 2583 67 Guns 2346 | 213 169 1897 67 Cannons 420 | . 298 122 . Explosions 657 | . 93 564 . Melee 330 | . 330 . . Ramming . | . . . . Kinetic 1117 | . 119 972 26 Thermal 1335 | 213 348 733 41 Explosive 472 | . 93 379 . Electromagnetic 499 | . . 499 . Impact 330 | . 330 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . 11 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 5 | . . 5 . Data Loss (minor) 3 | . . 3 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 164 | . 115 49 . Projectiles . | . . . . Explosions 57 | . 8 49 . Melee 107 | . 107 . . Knockbacks 2 | . 2 . . Impact 2 | . 2 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 71 | . . 71 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 279 | 90 126 279 6 Average Temperature 74 | 34 52 90 3 Received Heat Transfer 591 | . 186 405 . Effects 5 | . . 5 . Energy Bleed 5 | . . 5 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Fried 9 | . 9 . . Impact Corruptions 4 | . 4 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | 3 1 2 . Heat Transferred 2990 | 570 851 1495 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 . Low Security (%) 92 | 100 100 88 100 Level 1 5 | . . 7 . Level 2 2 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 431 | 10 108 431 177 Initial 177 | . . 14 177 Average 62 | 1 39 74 162 Influence Increases 1320 | 40 371 909 . Destroy 0b10 Robot/C 800 | . 260 540 . Destroy 0b10 Robot/NC 100 | 40 10 50 . Destroy Leader 220 | . 60 160 . Successful Hack 7 | . . 7 . Disable Machine 90 | . 15 75 . Destroy Structure 73 | . 11 62 . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 1173 | 40 337 522 274 Entered New Map 264 | . . 20 244 Time Decay 869 | 40 337 462 30 Lost Part 40 | . . 40 . Squads Dispatched 8 | . 3 5 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . 2 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 7 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 19 46 1 Peak Tracking Total 7 | . 5 7 1 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 1 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 5 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 1 5 . Successful 2 | . . 2 . Failed 4 | . 1 3 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 3 | . 1 2 . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Part Schematic 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2779 | 13 895 1794 77 Sensors 77 | . . . 77 Seismic 2704 | 13 895 1794 2 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3660 | 245 895 2443 77 Spaces Moved 1550 | 142 432 941 35 Core 16 | 16 . . . Treads . | . . . . Legs 1507 | 126 405 941 35 Wheels 27 | . 27 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 164 | 120 121 190 190 Slowest Speed 190 | 190 145 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 52 54 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 75 | . 10 65 . Melee 3 | . 3 . . Projectile . | . . . . AOE 72 | . 7 65 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2328 | 186 708 1393 41 Wait 416 | 18 181 217 . Move 1547 | 141 431 940 35 Hop . | . . . . Pick Up 45 | 7 8 29 1 Fast Attach 14 | 7 3 4 . Attach 15 | . . 13 2 Detach . | . . . . Swap 68 | . 13 54 1 Drop 47 | . 14 33 . Fire 151 | 13 34 102 2 Melee 25 | . 24 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 246 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 869 | -10/Materials | Discovered new exit (range 15) 979 | -10/Materials | Discovered new exit (range 9) 1127 | -10/Materials | Discovered new exit (range 13) 1141 | -10/Materials | Entered another Materials area 1141 | -9/Materials | Evolved 2 slots: Propulsion x2 1466 | -9/Materials | Build established: Scavenger-Mutant 1720 | -9/Materials | Lost 3 parts (1n1u1w) 2146 | -9/Materials | Discovered new exit (range 16) 3555 | -9/Materials | Discovered new exit (range 4) 3584 | -9/Materials | Entered another Materials area 3584 | -8/Materials | Evolved 2 slots: Utility x2 3661 | -8/Materials | Self-destructed Last Messages --------------- 03515_ Recycling unit begins recycling process. 03517_ R-06 Scavenger inserts Flight Unit into recycling unit. 03555_ EXIT=FOUND 03582_ Dropped Faulty Hvy. Particle Gun. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 03596_ Connecting with Terminal... 03596_ Current location identified: Materials 03596_ Connecting with Terminal... 03599_ K-01 Serf collects debris. 03613_ Connecting with Terminal... 03627_ K-01 Serf collects debris. 03643_ Acquired EM Pulse Cannon. 03646_ Connecting with Terminal... 03654_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03655_ Destroyed Hacking Suite. 03656_ K-01 Serf collects debris. 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Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedPhysicsFlamer Manual? 0 Play Time 00:57:30 Cumulative 58.0 hours Start 2026.01.08 @ 11:10:37 End 2026.01.08 @ 13:35:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43d59f40-24af-4277-9667-161bfb451072