Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 20:39:33 Player: Minty Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (3287) 3287 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 8522 Bonus ------- High Alert Combat Kills 154 Aligned with FarCom 300 Friendly Fire -99 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 276/295 System Corruption 5% Temperature Cool (77) Movement Flying (20) Location -7/Factory Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Small Storage Unit Advanced Weight Redist. System Core Analyzer Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Enhanced Coil Gun Thunder Hammer > --- INVENTORY (8) ---- Fusion Reactor Cooled Pulse Rifle Heavy Gatling Laser Heavy Gatling Laser AWS/Thermal Antimatter Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scan Processor Core Analyzer Advanced EM Disruption Field System Shield System Shield > --- WEAPON ----------- Enhanced Coil Gun Thunder Hammer > --- INVENTORY -------- Fusion Reactor Cooled Pulse Rifle Heavy Gatling Laser Heavy Gatling Laser AWS/Thermal Antimatter Cannon Antimatter Cannon [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Molecular Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 135 | . 4 20 18 . 4 25 51 6 7 Power 18 | . 1 2 5 . . 3 5 . 2 Engine 13 | . 1 2 5 . . 1 4 . . Core 3 | . . . . . . 2 . . 1 Reactor 2 | . . . . . . . 1 . 1 Propulsion 42 | . . 7 7 . . 11 17 . . Treads . | . . . . . . . . . . Leg 7 | . . . 6 . . 1 . . . Wheel 13 | . . 2 . . . 7 4 . . Hover 8 | . . . . . . 1 7 . . Flight 14 | . . 5 1 . . 2 6 . . Utility 28 | . 1 5 3 . . 6 8 4 1 Device 12 | . 1 1 2 . . 4 1 3 . Storage 1 | . . 1 . . . . . . . Processor 9 | . . 2 1 . . 1 4 1 . Hackware 5 | . . . . . . 1 3 . 1 Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 47 | . 2 6 3 . 4 5 21 2 4 Energy Gun 14 | . . 2 2 . . . 9 . 1 Energy Cannon 2 | . . 1 . . 1 . . . . Ballistic Gun 8 | . . . 1 . 1 . 5 . 1 Ballistic Cannon 5 | . . . . . . . 5 . . Launcher 12 | . 2 3 . . 2 3 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 1 1 1 Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 22 | . . 2 . . . . 14 3 3 Parts Lost 37 | . 1 7 6 . . 12 10 . 1 Power 6 | . 1 1 2 . . 1 1 . . Propulsion 20 | . . 5 3 . . 6 5 . 1 Utility 8 | . . . 1 . . 4 3 . . Weapon 3 | . . 1 . . . 1 1 . . Highest Loss Streak 9 | . 1 4 2 . . 4 9 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 98 73 96 79 88 81 89 100 100 Engine 5 | . 13 6 10 11 11 1 2 . . Core 1 | . . . . . . 7 . . . Leg 10 | . 28 1 19 22 22 8 . . . Wheel 4 | . . 11 . . . 8 7 . . Hover 3 | . . . . . . 6 6 . . Flight 6 | . . 6 1 . . 3 12 30 30 Device 9 | . 13 7 8 11 11 8 11 7 7 Storage 9 | . 14 11 11 11 11 9 7 7 7 Processor 12 | . . 8 23 22 22 6 8 15 10 Hackware 5 | . . . . . . 5 14 15 19 Energy Gun 6 | . . 2 18 2 . . 7 . . Ballistic Gun 4 | . 20 . 1 . 1 8 1 7 7 Launcher 2 | . 7 12 1 . 3 1 . . . Impact Weapon 1 | . . . . . . 2 1 7 7 Peak Build Rating 69 | . 7 13 17 16 20 28 64 69 64 Average Rating 25 | . 6 8 15 12 15 23 43 64 63 On Entrance 22 | 6 6 7 11 16 13 20 19 64 64 Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 10 17 18 19 15 17 22 33 26 26 Greatest Support 37 | 20 20 20 20 20 20 32 36 37 37 Greatest Overweight (x) 3 | . . 2 2 . . 2 3 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 8 8 8 8 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 7 7 7 7 7 7 7 8 8 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 7 8 8 8 8 Class Distribution -------------------- 37% | Scavenger-Mutant 30% | Mutant 11% | Hacker-Sprinter 9% | Scavenger-Skirmisher 5% | Hacker-Scout 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Sprinter | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 2283 | 200 160 293 426 . 10 459 580 . 155 Remotely . | . . . . . . . . . . Salvage Created 3250 | . 182 317 378 . 58 809 1235 . 271 Parts 208 | . 17 36 31 . 7 50 55 . 12 Haulers Intercepted 4 | . . 1 . . . 1 2 . . Recyclers Shooed 7 | . . 1 . . . 1 5 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 82 | . 9 17 13 . 4 20 16 . 3 Melee 1 | . . . . . . 1 . . . Guns 33 | . 5 3 9 . . 7 7 . 2 Cannons 5 | . . 2 . . . 3 . . . AOE 40 | . 4 12 4 . 4 8 8 . . Classes Destroyed 19 | . 3 6 3 . 1 1 5 . . Worker 16 | . 1 1 3 . 1 2 4 . 4 Builder 5 | . . 1 . . . 2 1 . 1 Tunneler 6 | . . 1 1 . . 2 2 . . Hauler 4 | . . 1 . . . 1 2 . . Recycler 4 | . . . . . . . 4 . . Mechanic 1 | . . . . . . . 1 . . Operator 6 | . . . 1 . . 2 1 . 2 Watcher 4 | . . 1 . . . . 2 . 1 Swarmer 23 | . 6 10 . . 3 4 . . . Grunt 30 | . 3 5 8 . . 9 2 . 3 Brawler 2 | . . 1 . . . 1 . . . Duelist 1 | . . . . . . 1 . . . Protector 1 | . . . . . . . 1 . . Sentry 7 | . . 1 . . . 4 2 . . Demolisher 1 | . . . 1 . . . . . . Specialist 3 | . . . . . . . 3 . . Hunter 7 | . . . . . 1 1 5 . . Programmer 3 | . . . . . . . 3 . . Assembled 4 | . . . 4 . . . . . . Best Kill Streak 13 | . 6 6 4 . 3 6 13 . 4 Combat Bots Only 11 | . 5 5 4 . 3 6 11 . 2 Max Kills in Single Turn 3 | . 2 3 2 . 2 3 3 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 3 2 . 2 3 2 . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 428 | . 38 64 49 . 4 83 178 . 12 Missed 167 | . 9 22 11 . 2 28 91 . 4 Damage Taken 4368 | . 394 432 675 . 34 1001 1540 . 292 Core 1250 | . 38 108 235 . 13 140 614 . 102 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 8 | . . 8 . . . . . . . Regen/Repaired (Parts) 157 | . . . . . . . 157 . . Core Remaining (%) 67 | 100 84 . . . 11 74 . . . Volleys Fired 230 | . 23 40 36 . 3 68 48 . 12 Largest 2 | . 2 2 2 . 2 2 2 . 1 Hottest 135 | . 60 95 130 . 98 96 135 . 30 Shots Fired 380 | . 46 47 69 . 4 101 101 . 12 Gun 283 | . 40 21 63 . . 63 84 . 12 Cannon 36 | . . 7 . . 1 22 6 . . Launcher 61 | . 6 19 6 . 3 16 11 . . Special . | . . . . . . . . . . Kinetic 136 | . 40 . 8 . . 63 13 . 12 Thermal 158 | . . 28 55 . 1 22 52 . . Explosive 61 | . 6 19 6 . 3 16 11 . . Electromagnetic 25 | . . . . . . . 25 . . Robot Hit Streak 19 | . 4 14 4 . 4 12 19 . 2 Robot Miss Streak 8 | . 6 3 4 . 1 8 5 . 2 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Autonomous 25 | . . . . . . . 25 . . Shots Hit Robots 248 | . 23 27 28 . 1 67 85 . 17 Core Hits 194 | . 17 31 25 . 6 47 64 . 4 Critical Kills 3 | . . . . . . . . . 3 Critical Parts Destroyed 8 | . . . . . . 4 1 . 3 Critical Strikes 13 | . . 1 1 . . 4 1 . 6 Burn 2 | . . 1 1 . . . . . . Destroy 4 | . . . . . . 2 . . 2 Smash 7 | . . . . . . 2 1 . 4 Melee Attacks 43 | . . . . . . 11 14 . 18 Impact 43 | . . . . . . 11 14 . 18 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . . . 3 3 . 7 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10516 | . 494 1483 765 . 298 2368 3819 . 1289 Guns 3518 | . 166 242 428 . . 763 1717 . 202 Cannons 553 | . . 61 . . 21 328 143 . . Explosions 4392 | . 328 1180 320 . 277 860 1427 . . Melee 2004 | . . . . . . 417 500 . 1087 Ramming 49 | . . . 17 . . . 32 . . Kinetic 1479 | . 166 . 65 . . 763 283 . 202 Thermal 2652 | . . 303 363 . 21 328 1637 . . Explosive 4143 | . 328 1180 320 . 277 860 1178 . . Electromagnetic 189 | . . . . . . . 189 . . Impact 2004 | . . . . . . 417 500 . 1087 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 4 4 5 Average Corruption 4 | . . . 5 5 5 4 3 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 61 | . . . 23 4 2 18 9 . 5 Message Errors 13 | . . . 2 . 2 6 2 . 1 Matter Fused 9 | . . . 2 3 . 1 1 . 2 Heat Flow Errors 10 | . . . 6 1 . 1 2 . . Energy Discharges 12 | . . . 7 . . 3 1 . 1 Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 7 | . . . 3 . . 3 1 . . Data Loss (major) 4 | . . . . . . 2 1 . 1 Misfires 5 | . . . 3 . . 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 1306 | . 28 33 16 . 37 149 308 . 735 Projectiles 4 | . . . . . . 4 . . . Explosions 162 | . 28 33 16 . 37 18 30 . . Melee 1140 | . . . . . . 127 278 . 735 Knockbacks 6 | . . . . . . 2 1 . 3 Impact 6 | . . . . . . 2 1 . 3 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 245 | . 90 10 31 . 21 8 85 . . Shots 10 | . 4 1 1 . 1 1 2 . . Rammed 4 | . . . . . . . 4 . . Targets Rammed 6 | . . . 2 . . . 4 . . Kicked 2 | . . . 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 607 | . 30 309 607 242 27 257 238 213 65 Average Temperature 98 | . 14 134 134 124 15 64 71 156 12 Received Heat Transfer 864 | . 93 135 156 . . 327 117 . 36 Effects 11 | . . 2 9 . . . . . . Shutdowns 2 | . . . 2 . . . . . . Interference 2 | . . 2 . . . . . . . Matter Decay 2 | . . . 2 . . . . . . Damage (minor) 3 | . . . 3 . . . . . . Damage (major) 1 | . . . 1 . . . . . . Damage (core) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 9 | . . . . . . 2 3 . 4 Combat Hostiles 3 | . . . . . . 1 1 . 1 Parts Fried 15 | . . . . . . 2 5 . 8 Impact Corruptions 31 | . . . . . . 5 7 . 19 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . 1 1 . . . 7 . . Heat Transferred 4472 | . . 777 925 . 37 592 2141 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Peak Influence 759 | . 291 759 442 . 128 412 680 268 529 Initial 295 | . . 122 295 . . 49 149 238 187 Average 289 | . 122 398 301 . 97 258 330 248 316 Maximum Alert Level 3 | . 1 3 2 . . 2 2 1 2 Low Security (%) 35 | . 79 21 24 . 100 36 36 . 20 Level 1 41 | . 20 29 58 . . 49 26 100 54 Level 2 22 | . . 43 17 . . 14 36 . 25 Level 3 . | . . 5 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 1 2 . . . 7 10 . 3 Investigation 5 | . 1 1 . . . . 3 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 13 | . . 1 . . . 4 5 . 3 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 3 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 . . Haulers Reinforced 2 | . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . . 2 . . . 2 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 12 30 15 . 3 31 31 5 17 Peak Tracking Total 10 | . 4 8 5 . 3 5 10 5 7 Tactical Retreats 10 | . . 2 1 . . . 5 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 12 | . . 6 . . . . 6 . . Reused 5 | . . 2 . . . . 3 . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . . 3 . . . . . . Triggered 5 | . . 2 . . . . 3 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 12 | . 2 2 . . . 2 5 . 1 Max in Single Turn 3 | . 1 1 . . . 1 3 . 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 27 | . 1 4 . 2 . 2 15 . 3 Terminals 14 | . 1 2 . . . 2 6 . 3 Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 5 | . . 1 . . . . 4 . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 90 | . 2 15 . 2 . 7 52 . 12 Successful 43 | . . 7 . 2 . 4 24 . 6 Failed 47 | . 2 8 . . . 3 28 . 6 Catastrophic 7 | . . . . . . . 6 . 1 Database Lockouts . | . . . . . . . . . . Manual 30 | . . 4 . 1 . 4 17 . 4 Terminals 50 | . 2 7 . . . 7 22 . 12 Fabricators 6 | . . . . . . . 6 . . Repair Stations 5 | . . . . . . . 5 . . Recycling Units 15 | . . 2 . . . . 13 . . Scanalyzers 6 | . . 6 . . . . . . . Garrison Access 6 | . . . . . . . 6 . . Terminal Hacks 16 | . . 3 . 2 . 2 4 . 5 Record 1 | . . . . 1 . . . . . Robot Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 2 | . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 Terminal Index 1 | . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . Alert Level 2 | . . 1 . . . 1 . . . Locate Traps 2 | . . . . . . . 1 . 1 Reprogram Traps 2 | . . 1 . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . Network Status 1 | . . . . . . . 1 . . Build 2 | . . . . . . . 2 . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 12 | . . 2 . . . . 10 . . Process 3 | . . . . . . . 3 . . Report Inventory 4 | . . 1 . . . . 3 . . Retrieve Matter 3 | . . . . . . . 3 . . Retrieve Components 2 | . . 1 . . . . 1 . . Scanalyzer 1 | . . 1 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 8 | . . 1 . . . 2 4 . 1 Terminals 6 | . . 1 . . . 2 2 . 1 Assimilate 3 | . . 1 . . . 1 . . 1 Botnet 3 | . . . . . . 1 2 . . Fabricators 1 | . . . . . . . 1 . . Prioritize 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . Patch 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 Used 2 | . . . . . . . 1 . 1 Hacking Detections 19 | . 1 3 . . . 2 12 . 1 Full Trace Events 5 | . 1 2 . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 4 | . . . . . . . 4 . . Authchips . | . . . . . . . . . . Time 94 | . . . . . . . 94 . . Total Part Build Rating 20 | . . . . . . . 20 . . Parts Repaired 1 | . . . . . . . 1 . . Time 40 | . . . . . . . 40 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 312 | . . . . . . . 312 . . Retrieved Matter 440 | . . . . . . . 440 . . Retrieved Components 7 | . . 4 . . . . 3 . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 3 | . . 1 . . . 1 . . 1 Largest Group 1 | . . 1 1 . . 1 . . 1 Highest-Rated Group 10 | . . 10 10 . . 10 . . 10 Highest-Rated Ally 10 | . . 10 10 . . 10 . . 10 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 4291 | . 352 355 1057 271 60 872 1094 36 194 Spaces Moved 3899 | 1 232 304 721 222 38 533 1315 109 424 Core 17 | . . . 8 . . . 9 . . Treads . | . . . . . . . . . . Legs 1355 | 1 232 15 668 222 38 179 . . . Wheels 835 | . . 137 . . . 262 436 . . Hover 426 | . . . . . . 92 334 . . Flight 1266 | . . 152 45 . . . 536 109 424 Fastest Speed 14 | 120 120 37 37 120 120 80 26 14 14 Average Speed 79 | 120 120 70 120 120 120 113 52 23 25 Slowest Speed 200 | 120 120 200 190 120 120 190 200 26 26 Overloaded Moves 43 | . . . . . . . 11 25 7 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . 1 . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 2 49 38 94 60 12 40 35 76 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 4 . . . . . . Spaces Dug 29 | . . 13 . . 10 . 6 . . Terrain Destroyed 366 | . 14 98 69 . 36 42 104 . 3 Melee 6 | . . . . . . . 6 . . Projectile 5 | . . . . . . . 2 . 3 AOE 355 | . 14 98 69 . 36 42 96 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 4644 | . 268 395 839 229 49 675 1613 116 460 Wait 214 | . 1 15 46 . 3 17 131 1 . Move 3887 | . 231 301 720 221 37 532 1315 108 422 Hop 2 | . . 1 . . . . . . 1 Pick Up 45 | . 5 7 3 2 . 8 20 . . Fast Attach 58 | . 3 8 10 . 1 16 19 1 . Attach 20 | . 1 6 . . 3 3 7 . . Detach 13 | . . 2 1 1 2 3 3 1 . Swap 57 | . . 6 8 . . 6 25 5 7 Drop 65 | . 4 9 9 5 . 11 27 . . Fire 230 | . 23 40 36 . 3 68 48 . 12 Melee 43 | . . . . . . 11 14 . 18 Ram 4 | . . . . . . . 4 . . Kick 2 | . . . 2 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap 3 | . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Utility x2 619 | -9/Materials | Lost 4 parts (1p3n) 695 | -9/Materials | Discovered new exit (range 16) 708 | -9/Materials | Entered Mines 708 | -9/Mines | Accompanied by 1 ally 786 | -9/Mines | Assembled infested the area 925 | -9/Mines | Core integrity fell below 50% 1208 | -9/Mines | Core integrity fell below 20% 1354 | -9/Mines | Build established: Scavenger-Mutant 1357 | -9/Mines | Found a hidden stash of uninstalled traps 1691 | -9/Mines | Learned location of Storage (-8) 1752 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1752 | -9/Mines | Discovered new exit (range 5) 1758 | -9/Mines | Discovered new exit (range 5) 1765 | -9/Mines | Entered Exiles 1797 | -9/Exiles | Met 8R-AWN 1822 | -9/Exiles | Met EX-HEX 1855 | -9/Exiles | Met EX-BIN 1869 | -9/Exiles | Aligned with FarCom system 1870 | -9/Exiles | Given EX-Vault access code 1899 | -9/Exiles | Opened EX-Vault 1911 | -9/Exiles | Found AWS/Thermal 1937 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1977 | -9/Exiles | Met EX-DEC 1982 | -9/Exiles | Learned location of Zion (-6) 2019 | -9/Exiles | Discovered new exit (range 10) 2036 | -9/Exiles | Left Exiles lab with AWS/Thermal 2036 | -9/Exiles | Entered Mines 2084 | -8/Mines | Discovered new exit (range 11) 2096 | -8/Mines | Entered Materials 2096 | -8/Materials | Evolved 2 slots: Propulsion x2 2097 | -8/Materials | Identified exit to Factory 2295 | -8/Materials | Garrison activated, responded to threat 2368 | -8/Materials | Build established: Scavenger-Skirmisher 2457 | -8/Materials | Lost 4 parts (1n3u) 2637 | -8/Materials | Discovered exit to Factory (range 16) 2825 | -8/Materials | Lost 3 parts (2n1u) 2956 | -8/Materials | Lost 3 parts (1p1n1w) 2968 | -8/Materials | Entered Factory 2968 | -7/Factory | Evolved 2 slots: Utility x2 3198 | -7/Factory | Fabricated Imp. Core Shielding? 3296 | -7/Factory | Garrison activated, responded to threat 3470 | -7/Factory | Fabricated Hvy. Machine Gun (x2) 3623 | -7/Factory | Cargo convoy interrupted 3655 | -7/Factory | Core integrity fell below 50% 3690 | -7/Factory | Destroyed 11 combat bots 3724 | -7/Factory | Core integrity fell below 20% 3725 | -7/Factory | Lost 9 parts (1p4n3u1w) 4025 | -7/Factory | Repaired Antimatter Cannon 4062 | -7/Factory | Manually triggered Chute Trap 4062 | -7/Factory | Sucked down chute 4062 | -7/Factory | Entered Waste 4079 | -7/Waste | Found Prototype Device 4079 | -7/Waste | Identified Adv. EM Disruption Field 4083 | -7/Waste | Spotted C-40 Crusher 4085 | -7/Waste | Spotted C-40 Crusher 4085 | -7/Waste | Spotted C-40 Crusher 4085 | -7/Waste | Spotted C-40 Crusher 4088 | -7/Waste | Spotted C-40 Crusher 4089 | -7/Waste | Discovered new exit (range 14) 4094 | -7/Waste | Found Prototype Processor 4094 | -7/Waste | Identified Exp. Signal Interpreter 4098 | -7/Waste | Entered Factory 4100 | -7/Factory | Identified exit to DSF 4127 | -7/Factory | Build established: Hacker-Sprinter 4263 | -7/Factory | Identified exit to Factory 4292 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04274_ G-47 Trooper system corrupted by crushing effect. 04275_ G-47 Trooper system terminally corrupted. 04275_ Particle Gun fried. 04275_ Aluminum Leg fried. 04275_ Imp. Heat Sink fried. 04275_ O-16 Technician accesses terminal... 04275_ O-16 Technician IFF database reprogrammed. 04277_ Sneak attack on A-02 Transporter. 04277_ A-02 Transporter suffers critical hit (Smash). 04277_ Destroyed Weight Redist. System. 04277_ A-02 Transporter system corrupted by crushing effect. 04277_ A-02 Transporter calls for reinforcements. 04277_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04283_ A-02 Transporter suffers critical hit (Destroy). 04283_ Destroyed Ion Engine. 04285_ System corrupted: Matter fused (-7). 04288_ Penetrated by Slug. 04292_ Cld. VTOL Module destroyed. 04292_ Critical hit (Blast). 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"?" "?? #??????????????????????????????? | | """ "?" "?" "???????????????????????????????????? | | """ "??^??? ????????????????????????????????????? | | ? ??? ???^????????????????????????????????????? | | """ ??? ??? ????????????????????????????????????? | | """ ??? ????????????????????????????????????????? | | "???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Resistance: EM 50 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Imp. Core Shielding | x2 | -7/Factory | Preloaded Hvy. Machine Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevPlasmaSpear Manual? 0 Play Time 00:39:39 Cumulative 939.4 hours Start 2024.09.17 @ 19:50:40 End 2024.09.17 @ 20:39:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1141 Rogue 861 Adventurer 124 Explorer 156 Win Type - Total 41 Types 28/0/8/3/1/0/0/1/0 Lore% 82 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9377608d-39a6-42fc-95e3-6fd9a552fa04