Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 12:03:38 Player: Mercey Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (4625) 4625 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (0) 0 TOTAL SCORE: 10595 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 29/300 Energy 150/170 System Corruption 8% Temperature Cool (0) Movement Hovering (56) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Cooled Gravmag System Improved Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Makeshift Shrapnel Gun > --- INVENTORY (5) ---- Advanced Cryofiber Web Improved Signal Interpreter Kinecellerator Advanced Shield Generator Peak State ------------ > --- POWER ------------ Cooled Ion Engine Neutrino Core > --- PROPULSION ------- Shield Leg Shield Leg Shield Leg Shield Leg Shield Leg Shield Leg Shield Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Looter] Improved Targeting Computer Advanced Targeting Computer Cloaking Device Hardened Medium Armor Plating > --- WEAPON ----------- Matter Neutralizer Hypervelocity Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Shield Leg Advanced Cryofiber Web Advanced Matter Compressor Improved Sensor Array Improved Signal Interpreter Kinecellerator Weapon Cycler Phase Shifter Advanced Shield Generator Improved Hacking Suite Wave Gun Makeshift Shrapnel Gun Hardcell Cannon Phasing Sabre [Rating: 110] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . 1 1 . 1 1 . . . . Utility 6 | . . 1 1 1 1 1 . . 1 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 107 | 7 1 15 25 . 23 3 2 4 27 . Power 15 | 1 . 2 2 . 4 1 . . 5 . Engine 6 | 1 . 1 1 . 2 . . . 1 . Core 8 | . . 1 1 . 2 1 . . 3 . Reactor 1 | . . . . . . . . . 1 . Propulsion 37 | 2 . 4 10 . 7 . 1 1 12 . Treads 3 | . . 3 . . . . . . . . Leg 31 | 2 . . 10 . 7 . 1 1 10 . Wheel 1 | . . 1 . . . . . . . . Hover 2 | . . . . . . . . . 2 . Flight . | . . . . . . . . . . . Utility 26 | 1 1 6 4 . 6 1 1 1 5 . Device 10 | . 1 1 1 . 3 1 1 . 2 . Storage 5 | 1 . 3 . . . . . . 1 . Processor 7 | . . 1 2 . 2 . . 1 1 . Hackware 1 | . . . . . 1 . . . . . Protection 3 | . . 1 1 . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 29 | 3 . 3 9 . 6 1 . 2 5 . Energy Gun 4 | 1 . 1 1 . . . . . 1 . Energy Cannon 6 | . . . 4 . 1 . . . 1 . Ballistic Gun 9 | 2 . 1 . . 3 1 . 1 1 . Ballistic Cannon 6 | . . 1 2 . 2 . . . 1 . Launcher 1 | . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . 4 . Parts Lost 48 | . . 6 9 . 10 . . . 22 1 Power 6 | . . 2 1 . 1 . . . 2 . Propulsion 20 | . . 2 4 . 5 . . . 9 . Utility 11 | . . . 2 . 3 . . . 6 . Weapon 11 | . . 2 2 . 1 . . . 5 1 Highest Loss Streak 8 | . . 4 2 . 5 . . . 8 1 To Critical Strikes 2 | . . . . . 1 . . . 1 . Average Backups 13 | 3 7 10 14 14 14 15 15 14 12 5 Power 1 | . 1 1 1 1 2 2 1 1 . . Propulsion 1 | 2 4 2 3 4 1 1 1 1 . . Utility 6 | . . 3 5 5 6 6 7 8 8 4 Weapon 3 | . 1 2 3 3 4 5 5 3 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 1 . 5 . 5 1 . 2 5 3 Power 2 | . 1 . . . . 1 . . . . Propulsion 3 | . . . 3 . . . . . . . Utility 12 | . . . 1 . 3 . . . 5 3 Weapon 4 | . . . 1 . 1 . . 2 . . Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 91 96 95 89 96 88 95 100 79 20 Engine 2 | . 14 3 6 . . . . . 2 . Core 4 | . . 6 2 7 5 5 5 5 5 . Treads 3 | . . 26 . . . . . . . . Leg 27 | . 28 4 34 30 30 29 31 35 25 . Device 8 | . 5 6 . 7 9 11 15 12 9 . Storage 6 | . 14 11 9 7 6 5 5 5 4 . Processor 16 | . . 10 17 23 19 17 17 21 16 . Protection 1 | . . 4 5 . . . . . 1 . Energy Gun 1 | . 14 1 2 . . . . . . . Energy Cannon 3 | . . . 4 7 5 5 5 5 2 . Ballistic Gun 5 | . 14 11 2 . 4 5 5 5 5 . Ballistic Cannon 5 | . . 8 6 4 7 5 5 3 2 . Peak Build Rating 110 | 6 8 15 38 38 57 63 69 71 110 29 Average Rating 49 | 4 7 14 31 36 51 58 66 69 75 28 On Entrance 35 | . 6 8 15 37 38 57 61 69 71 29 Avg Prop Armor Cover (%) 11 | . . 9 . . . . . . 14 . Naked Turns 170 | . . . . . . . . . 170 . Heaviest Build 76 | 14 15 37 44 39 52 60 61 61 76 14 Greatest Support 175 | 20 20 60 70 65 88 86 101 106 175 23 Greatest Overweight (x) 19 | 4 . 1 2 . 1 . . . 19 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 8 12 15 15 15 15 15 15 13 5 Most Carried 15 | 6 8 15 15 15 15 15 15 15 15 5 Average Carried 13 | 4 7 10 14 14 14 14 14 14 12 5 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 15 15 15 15 15 15 15 5 4 Class Distribution -------------------- 42% | Gunner 39% | Mutant 10% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Matter Collected 3326 | 208 79 512 664 . 738 . 210 50 839 26 Remotely . | . . . . . . . . . . . Salvage Created 4484 | . 184 840 1365 . 829 . 51 58 1157 . Parts 234 | . 13 59 60 . 44 . 2 3 53 . Haulers Intercepted 9 | . 1 3 3 . 2 . . . . . Recyclers Shooed 7 | . . 1 1 . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 1 6 . . Prevented 4 | . . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Combat Hostiles Destroyed 95 | . 3 20 30 . 14 . 1 1 26 . Melee 1 | . . . . . . . . . 1 . Guns 39 | . 2 14 6 . 5 . . . 12 . Cannons 48 | . . 6 21 . 7 . 1 1 12 . AOE 2 | . 1 . . . 1 . . . . . Classes Destroyed 13 | . 3 5 3 . 2 . . . . . Worker 4 | . . 2 . . 1 . . . 1 . Builder 4 | . . . 1 . 2 . . . 1 . Tunneler 1 | . 1 . . . . . . . . . Hauler 9 | . 1 3 3 . 2 . . . . . Recycler 2 | . . . . . 1 . . . 1 . Mechanic 2 | . . . 1 . 1 . . . . . Operator 3 | . . 1 2 . . . . . . . Watcher 6 | . . 1 1 . 3 . . . 1 . Swarmer 28 | . . 7 3 . 7 . . . 11 . Grunt 41 | . 3 8 21 . 3 . 1 . 5 . Sentry 11 | . . 5 4 . . . . . 2 . Hunter 9 | . . . 2 . 2 . . 1 4 . Programmer 6 | . . . . . 2 . . . 4 . Best Kill Streak 8 | . 2 8 4 . 7 . 1 1 5 . Combat Bots Only 8 | . 2 8 3 . 3 . 1 1 5 . Max Kills in Single Turn 2 | . 1 2 2 . 2 . 1 1 2 . Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . 1 . . . 1 . . . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Hostile Shots Fired 864 | . 8 120 189 21 119 1 3 9 369 25 Missed 262 | . 1 27 50 11 47 . 1 4 107 14 Hits 602 | . 7 93 139 10 72 1 2 5 262 11 Projectile 602 | . 7 93 139 10 72 1 2 5 262 11 Critical Strikes 21 | . 1 2 7 . 4 . . . 7 . Part Disruptions 3 | . . . . . . . . . 3 . Damage Taken 9904 | . 82 1064 2137 65 1408 18 40 105 4824 161 Core 1667 | . . 113 207 18 149 . . 26 1094 60 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 100 71 62 97 82 . . 97 . . Volleys Fired 341 | . 11 72 112 2 56 3 2 1 82 . Largest 3 | . 2 2 2 2 3 1 3 3 3 . Hottest 184 | . 60 85 117 113 171 44 169 149 184 . Shots Fired 679 | . 22 135 211 3 112 3 6 3 184 . Gun 349 | . 22 103 85 . 24 . 2 2 111 . Cannon 326 | . . 32 126 2 86 3 4 1 72 . Launcher 3 | . . . . 1 2 . . . . . Special 1 | . . . . . . . . . 1 . Kinetic 476 | . 11 118 115 . 82 3 4 2 141 . Thermal 189 | . . 17 96 2 28 . 2 1 43 . Explosive 3 | . . . . 1 2 . . . . . Electromagnetic 11 | . 11 . . . . . . . . . Robot Hit Streak 17 | . 7 12 16 . 11 . 3 2 17 . Robot Miss Streak 7 | . 1 3 4 . 4 . 1 . 7 . Penetration Max 2 | . . . . . 1 . . . 2 . Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 456 | . 17 91 156 . 55 . 4 1 132 . Core Hits 251 | . 8 44 76 . 36 . 2 1 84 . Critical Kills 5 | . . . 1 . 1 . . . 3 . Critical Parts Destroyed 6 | . . . 2 . 1 . 1 . 2 . Critical Strikes 17 | . . 1 6 . 2 . 1 . 7 . Burn 1 | . . 1 . . . . . . . . Meltdown 3 | . . . 1 . 1 . . . 1 . Destroy 6 | . . . . . 1 . 1 . 4 . Blast 4 | . . . 3 . . . . . 1 . Smash 2 | . . . 2 . . . . . . . Sever 1 | . . . . . . . . . 1 . Melee Attacks 17 | . . . 10 . . . . 1 6 . Impact 10 | . . . 10 . . . . . . . Slashing 7 | . . . . . . . . 1 6 . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10768 | . 274 1345 3314 . 2050 . 105 32 3648 . Guns 3907 | . 217 917 793 . 407 . 8 . 1565 . Cannons 5604 | . . 421 2184 . 1118 . 97 32 1752 . Explosions 591 | . 57 . . . 517 . . . 17 . Melee 492 | . . . 254 . . . . . 238 . Ramming 174 | . . 7 83 . 8 . . . 76 . Kinetic 6236 | . 136 1185 1704 . 904 . 39 . 2268 . Thermal 3443 | . 57 153 1273 . 813 . 66 32 1049 . Explosive 325 | . . . . . 325 . . . . . Electromagnetic 98 | . 81 . . . . . . . 17 . Impact 254 | . . . 254 . . . . . . . Slashing 238 | . . . . . . . . . 238 . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 9 . . . 8 8 Average Corruption 6 | . . . . . 9 . . . 4 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . . . . . 24 . . . 25 . Message Errors 9 | . . . . . 5 . . . 4 . Matter Fused 8 | . . . . . 3 . . . 5 . Heat Flow Errors 3 | . . . . . 3 . . . . . Energy Discharges 6 | . . . . . 2 . . . 4 . Data Loss (minor) 10 | . . . . . 4 . . . 6 . Data Loss (major) 4 | . . . . . 2 . . . 2 . Misfires 2 | . . . . . 2 . . . . . Weapon Failures 7 | . . . . . 3 . . . 4 . Overload Shots . | . . . . . . . . . . . Overflow Damage 274 | . . . 111 . 90 . . . 73 . Projectiles 99 | . . . 25 . 29 . . . 45 . Explosions 61 | . . . . . 61 . . . . . Melee 114 | . . . 86 . . . . . 28 . Knockbacks 42 | . . 4 19 . 5 . . . 14 . Impact 1 | . . . 1 . . . . . . . Kinetic 37 | . . 2 17 . 5 . . . 13 . Secondary 4 | . . 2 1 . . . . . 1 . Self-Inflicted Damage 69 | . . . . . . . . . 69 . Shots 2 | . . . . . . . . . 2 . Rammed 8 | . . 1 . . . . . . 7 . Targets Rammed 34 | . . 1 16 . 3 . . . 14 . Kicked 26 | . . . 16 . 3 . . . 7 . Crushed . | . . . . . . . . . . . Highest Temperature 555 | . 42 211 493 30 283 . 162 51 555 . Average Temperature 131 | . 24 69 148 15 80 . 88 30 170 . Received Heat Transfer 2126 | . 66 426 1017 6 27 . 18 9 557 . Effects 29 | . . . 7 . 3 . . . 19 . Shutdowns 8 | . . . 1 . . . . . 7 . Energy Bleed 5 | . . . 2 . . . . . 3 . Interference 12 | . . . 3 . 3 . . . 6 . Matter Decay 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . 1 . . . . . . . Damage (major) 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . Robots Melted 3 | . . . 1 . 1 . . . 1 . Combat Hostiles 3 | . . . 1 . 1 . . . 1 . Parts Melted 8 | . . 1 5 . 2 . . . . . Heat Transferred 5580 | . 100 444 2602 . 1100 . 100 50 1184 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Maximum Alert Level 2 | . . 1 1 . 1 . . . 2 . Low Security (%) 76 | 100 100 82 57 100 91 100 . . 65 . Level 1 21 | . . 17 42 . 8 . . . 25 . Level 2 2 | . . . . . . . . . 8 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 602 | . 57 237 394 175 286 132 . . 602 . Initial 173 | . . 8 66 173 35 130 . . 19 . Average 129 | . 13 146 169 125 87 87 . . 147 . Influence Increases 3621 | . 109 579 932 39 709 9 20 75 1149 . Destroy 0b10 Robot/C 1900 | . 60 400 600 . 280 . 20 20 520 . Destroy 0b10 Robot/NC 155 | . 10 35 40 . 50 . . . 20 . Destroy Leader 460 | . 22 108 148 . 70 . . 10 102 . Successful Hack 31 | . . 5 4 17 . 5 . . . . Disable Machine 330 | . 15 . 30 . 210 . . . 75 . Destroy Structure 160 | . 2 1 20 7 84 4 . . 42 . Lose Combat Pursuer 585 | . . 30 90 15 15 . . 45 390 . Influence Decreases 3256 | . 89 441 708 349 513 238 59 43 585 231 Entered New Map 737 | . . 12 92 209 37 138 15 . 13 221 Time Decay 2049 | . 89 369 526 140 386 100 44 43 352 . Lost Part 470 | . . 60 90 . 90 . . . 220 10 Squads Dispatched 31 | . 3 4 8 2 7 . . . 7 . Investigation 7 | . 2 1 3 1 . . . . . . Extermination 7 | . . . . 1 3 . . . 3 . Reinforcement 17 | . 1 3 5 . 4 . . . 4 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . 1 . 1 . . . 3 . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Distress Signals 16 | . 2 . 5 . 2 . . . 7 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 182 | . 6 28 48 2 18 4 1 4 67 4 Peak Tracking Total 13 | . 3 8 5 2 4 . 1 3 13 4 Tactical Retreats 17 | . . 1 4 1 1 . . 3 7 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Traps Triggered 5 | . 1 . 1 . . . . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Machines Disabled 22 | . 1 . 2 . 14 . . . 5 . Max in Single Turn 6 | . 1 . 1 . 6 . . . 2 . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Machines Accessed 20 | . 4 4 4 2 3 1 1 1 . . Terminals 9 | . 3 2 2 1 . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 3 | . . 1 1 . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 46 | . 10 11 10 6 4 3 1 1 . . Successful 22 | . 5 4 5 3 2 1 1 1 . . Failed 24 | . 5 7 5 3 2 2 . . . . Catastrophic 6 | . 1 . 2 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 10 5 3 2 . 3 . . . . Terminals 21 | . 6 6 3 3 . 3 . . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 5 | . . 2 . 3 . . . . . . Recycling Units 6 | . 4 . 2 . . . . . . . Scanalyzers 9 | . . 3 5 . 1 . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 6 | . 2 1 . 1 . . 1 1 . . Record 2 | . 1 . . 1 . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . Open Door 2 | . . . . . . . 1 1 . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . Scanalyzer 6 | . . 2 4 . . . . . . . Insert Component 2 | . . 2 . . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 5 | . 2 1 . 1 . 1 . . . . Terminals 5 | . 2 1 . 1 . 1 . . . . Botnet 5 | . 2 1 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 4 3 2 1 1 . . . . Full Trace Events 7 | . 3 1 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Active Infowar (turns) 5303 | . 155 568 119 288 815 218 1097 827 1216 . Sensors 3918 | . . . . . 602 218 1097 827 1174 . Seismic 4762 | . 155 568 119 288 815 218 1097 827 675 . Decoding 1455 | . . . . . . . . 689 766 . Cloaking 930 | . . . . . . . . . 930 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 37 | . . . . . . . . . 37 . Items 37 | . . . . . . . . . 37 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Turns Passed 8057 | 76 352 961 1470 288 1094 218 1097 827 1656 18 Spaces Moved 5312 | 49 181 449 678 231 722 175 908 696 1192 31 Core 351 | 17 . . . . . . . . 334 . Treads 374 | . . 361 13 . . . . . . . Legs 4385 | 32 181 53 665 231 722 175 908 696 722 . Wheels 35 | . . 35 . . . . . . . . Hover 167 | . . . . . . . . . 136 31 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 115 115 115 114 114 112 112 50 56 Average Speed 116 | 123 120 153 124 115 120 114 113 112 101 56 Slowest Speed 1000 | 250 120 190 270 115 195 114 114 115 1000 56 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 33 | 4 40 52 52 5 25 5 93 60 28 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 5 | . . . . . . . 3 2 . . Spaces Dug 23 | . . . . 9 10 2 . 1 1 . Terrain Destroyed 134 | . 2 . 15 9 86 2 1 1 18 . Melee 2 | . . . . . . . . 1 1 . Projectile 57 | . . . 15 . 23 2 1 . 16 . AOE 74 | . 2 . . 9 63 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Total 6532 | 61 294 592 1081 251 856 192 972 739 1462 32 Wait 523 | . 98 28 190 13 20 7 58 24 85 . Move 5302 | 48 180 448 677 230 721 174 907 695 1191 31 Hop . | . . . . . . . . . . . Pick Up 74 | 6 3 11 18 1 13 1 1 4 16 . Fast Attach 44 | 5 1 5 11 . 8 1 2 1 10 . Attach 47 | 1 . 11 7 3 10 . . . 14 1 Detach 15 | . . 7 3 2 2 . . . 1 . Swap 49 | 1 . 5 13 . 9 2 . 3 16 . Drop 79 | . 1 4 24 . 14 4 1 6 25 . Fire 341 | . 11 72 112 2 56 3 2 1 82 . Melee 17 | . . . 10 . . . . 1 6 . Ram 7 | . . . . . . . . . 7 . Kick 26 | . . . 16 . 3 . . . 7 . Crush 1 | . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 5 | . . . . . . . 1 4 . . Trap . | . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 602 | -9/Materials | Lost 4 parts (1p1n2w) 606 | -9/Materials | Destroyed 8 combat bots 929 | -9/Materials | Build established: Scavenger-Mutant 1350 | -9/Materials | Discovered new exit (range 12) 1390 | -9/Materials | Entered another Materials area 1390 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2070 | -8/Materials | Build established: Mutant 2855 | -8/Materials | Discovered new exit (range 4) 2860 | -8/Materials | Entered Factory 2860 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3075 | -7/Factory | Discovered new exit (range 7) 3107 | -7/Factory | Discovered new exit (range 15) 3148 | -7/Factory | Entered another Factory area 3148 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3440 | -6/Factory | Lost 5 parts (1p3n1w) 3599 | -6/Factory | Crushed by falling debris 3630 | -6/Factory | Lost 3 parts (3u) 3723 | -6/Factory | Build established: Gunner 4227 | -6/Factory | Discovered new exit (range 14) 4241 | -6/Factory | Identified exit to Factory 4242 | -6/Factory | Entered another Factory area 4242 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4439 | -5/Factory | Discovered new exit (range 9) 4455 | -5/Factory | Identified exit to Upper Caves 4460 | -5/Factory | Entered Upper Caves 4688 | -5/Upper Caves | Learned Factory stockpile data 5346 | -5/Upper Caves | Discovered new exit (range 5) 5353 | -5/Upper Caves | Identified exit to Upper Caves 5557 | -5/Upper Caves | Entered another Upper Caves area 5719 | -5/Upper Caves | Discovered new exit (range 6) 5724 | -5/Upper Caves | Identified exit to Factory 6175 | -5/Upper Caves | Found Alien Artifact 6242 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6384 | -5/Upper Caves | Entered Factory 6384 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6384 | -4/Factory | Identified Core Expander 6384 | -4/Factory | Installed Core Expander, added new Propulsion slot 6972 | -4/Factory | Build established: Mutant 7287 | -4/Factory | Build established: Gunner 7528 | -4/Factory | Lost 3 parts (1p1n1u) 7634 | -4/Factory | Lost 8 parts (6n2u) 7781 | -4/Factory | Released all parts (8) 7806 | -4/Factory | Lost 6 parts (1p1u4w) 7900 | -4/Factory | Core integrity fell below 50% 7931 | -4/Factory | Core integrity fell below 20% 8022 | -4/Factory | Build established: Mutant 8037 | -4/Factory | Discovered new exit (range 7) 8040 | -4/Factory | Entered Upper Caves 8058 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07959_ Acquired Prototype Hover Unit. 07959_ Identified Cld. Gravmag System. 07963_ Acquired Imp. Plasma Cutter. [Achievement: Hydra] 07979_ Slug penetrates Wall. 07980_ System corrupted: Substantial component data lost. 08008_ Dismantling Assembly Bed with Imp. Plasma Cutter. 08016_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08021_ System corrupted: Component data lost. 08021_ O-32 Director uses terminal to summon reinforcements. 08021_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 08021_ O-32 Director locks terminal. 08036_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08037_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 08056_ S-27 Virus destroyed. 08057_ Imp. Plasma Cutter destroyed. 08057_ Acquired 26 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????##??????????????????? | | ???????????????????????? ##????????????????? | | ???????????????????????? ##???????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ?????????##?????????????# #???????????????? | | ?????????? ????????????# #???????????????? | | ??????????? ????######## #???????????????? | | ?????????#?# ??## #???????????????? | | ?????????? # ## # #???????????????? | | ??????????? # # #### #???????????????? | | ???????????? # #??# #???????????????? | | ?????????????# #??# @###???????????????? | | ??????????????# ## ##?#s #?????????????????? | | ???????????????# ###s ##????????????????? | | ???????????????# s #????????????????? | | ???????????????# # #???????????????? | | ???????????????# # ###### #???????????????? | | ???????????????# ##????###???????????????? | | ??????????????## ##?????????????????????? | | ??????????##### # ######????????????????? | | ???????# # #????????????????? | | ?????????# #????????????????? | | ????????# #### # #????????????????? | | ????????#?????# ## # #????????????????? | | ??????????????# ?## ## ##????????????????? | | ??????????????# ??###?# ###???????????????? | | ?????????????? # ????### ##??????????????? | | ????????????? ????## #??????????????? | | ????????????# ?#????# #??????????????? | | ????????????# ??????### #??????????????? | | ????????????#?????????## #??????????????? | | ???????????????????????## #??????????????? | | ????????????????????????######??????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 44 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 300 Resistance: KI 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 20 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Cannon | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Alien Tech Construction Begets Destruction Fancy Inventory Hydra Throw Away The Key Challenges ------------ None Game ------ Seed TeleporterMatterMinigun Manual? 0 Play Time 02:02:39 Cumulative 48.7 hours Start 2026.03.14 @ 21:25:36 End 2026.03.15 @ 12:03:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ec11594-ce0d-48c2-bb68-df1e952e12a3