Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.20 @ 21:36:11 Player: crsstev Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (545) 545 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 1930 Bonus ------- Follower Combat Kills 115 Friendly Fire -35 Cogmind --------- Core Integrity 335/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Terrain Scanner Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Signal Interpreter Transport Network Coupler Melee Analysis Suite ECM Suite Beam Rifle Grenade Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Signal Interpreter Terrain Scanner ECM Suite Beam Rifle Grenade Launcher Rocket Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 17 | 6 3 4 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 . 3 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 94 99 98 Engine 13 | . 14 14 11 Treads 26 | . 28 28 21 Device 5 | . . . 20 Storage 13 | . 14 14 11 Processor 3 | . . . 11 Protection 7 | . 8 14 1 Energy Gun 13 | . 14 13 11 Ballistic Gun 12 | . 13 13 10 Peak Build Rating 12 | 6 9 11 12 Average Rating 8 | 4 7 9 11 On Entrance 6 | . 6 8 11 Naked Turns . | . . . . Heaviest Build 23 | 14 19 22 23 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 1 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 7 8 8 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 549 | 238 186 55 70 Remotely . | . . . . Salvage Created 770 | . 486 48 236 Parts 69 | . 40 9 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 15 3 6 Guns 18 | . 11 3 4 AOE 6 | . 4 . 2 Classes Destroyed 6 | . 4 . 2 Worker 1 | . 1 . . Builder 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 14 | . 9 3 2 Grunt 9 | . 6 . 3 Sentry 1 | . . . 1 Best Kill Streak 8 | . 8 3 2 Combat Bots Only 6 | . 6 3 2 Max Kills in Single Turn 3 | . 3 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 142 | . 75 11 56 Missed 41 | . 23 2 16 Damage Taken 1045 | . 431 56 558 Core 211 | . 140 6 65 Absorbed by Shields . | . . . . Ignored by Resistances 317 | . 136 18 163 Core Remaining (%) 70 | 100 . 41 . Volleys Fired 60 | . 40 5 15 Largest 2 | . 2 2 2 Hottest 63 | . 60 60 63 Shots Fired 113 | . 78 10 25 Gun 111 | . 76 10 25 Cannon . | . . . . Launcher 2 | . 2 . . Special . | . . . . Kinetic 53 | . 38 5 10 Thermal . | . . . . Explosive 2 | . 2 . . Electromagnetic 58 | . 38 5 15 Robot Hit Streak 11 | . 11 8 8 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 76 | . 49 7 20 Core Hits 38 | . 23 3 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1322 | . 848 86 388 Guns 943 | . 625 86 232 Cannons . | . . . . Explosions 377 | . 221 . 156 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 415 | . 291 53 71 Thermal 377 | . 221 . 156 Explosive . | . . . . Electromagnetic 528 | . 334 33 161 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 69 | . 31 . 38 Shots 2 | . 1 . 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 220 | . 220 60 48 Average Temperature 65 | . 79 26 12 Received Heat Transfer 354 | . 204 . 150 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 500 | . 300 . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 3 . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 382 | . 382 139 291 Initial 69 | . . 69 . Average 111 | . 132 76 131 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 86 | 100 70 100 94 Level 1 13 | . 29 . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 22 8 16 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 5 . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 14 | . 7 . 7 Successful 12 | . 5 . 7 Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 2 | . 2 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 7 | . . . 7 Insert Component 3 | . . . 3 Analyze 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 16 | . . . 16 Total Damage 226 | . . . 226 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2171 | 84 904 594 589 Spaces Moved 1201 | 57 475 354 315 Core 25 | 25 . . . Treads 1176 | 32 475 354 315 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 126 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 80 72 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 13 | . 13 . . Terrain Destroyed 26 | . 19 . 7 Melee . | . . . . Projectile . | . . . . AOE 26 | . 19 . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1359 | 69 542 373 375 Wait 45 | . 9 . 36 Move 1198 | 56 474 353 315 Hop . | . . . . Pick Up 28 | 7 11 6 4 Fast Attach . | . . . . Attach 13 | 6 1 2 4 Detach . | . . . . Swap 4 | . 2 2 . Drop 10 | . 4 5 1 Fire 60 | . 40 5 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 533 | -10/Materials | Discovered new exit (range 11) 784 | -10/Materials | Core integrity fell below 50% 871 | -10/Materials | Discovered new exit (range 16) 989 | -10/Materials | Entered Mines 1085 | -10/Mines | Learned Materials trap positions 1243 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1243 | -10/Mines | Discovered new exit (range 5) 1286 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1437 | -10/Mines | Escorted by a lone wolf Derelict 1570 | -10/Mines | Discovered new exit (range 7) 1583 | -10/Mines | Entered Materials 1583 | -9/Materials | Accompanied by 1 ally 1583 | -9/Materials | Evolved 2 slots: Utility x2 1584 | -9/Materials | Loaded intel: 7 trap records 2087 | -9/Materials | Discovered new exit (range 8) 2172 | -9/Materials | Self-destructed Last Messages --------------- Dropped Lgt. Treads. Acquired Lgt. Treads. Acquired 49 matter. Acquired Plasma Cutter. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. 4A-OQQ(g): "Mission, incomplete...*fzzt*" 4A-OQQ(g) destroyed. Y-45 Defender destroyed. Acquired 18 matter. U-05 Engineer destroyed. Acquired 3 matter. EXIT=FOUND W-16 Scout distress signal alerts nearby ally. Hvy. Assault Rifle destroyed. Lgt. Treads severed. G-34 Mercenary destroyed. Seismic Detector destroyed. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ???#?????????????????????? | | ??????????????????#?# ?????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #?#??????????????????????? | | ????????????????????# #??????????#?????????????? | | ??????????????? ????# ##???????????????????????? | | ????????????????????+ #????????????????????????? | | ????????????????????# #####+##????????????? ? | | ???????????????? ???# # #????????????? | | ????????????????????# # a #???#????????? | | ????????????????????# +*! #????????????# | | ?????????????# # Y#gg #????"???????# | | ?????????????# + =l[= #????????????+ | | ?????????????# # #@ #??????????? # | | ????????????????????# ########### ? ??????# | | ?????????????######## """"" +?????????# | | ?????????????# # ""T"" ########### | | ?????????????# + ##""!"|""## | | ?????????"???# "" # ## "!"|" ## | | ?????????????# T" # != ## ## | | ?????????????# "" # != | | ?????????????# # < | | ?????????????######## ! | | ????????????????????# #######+## ### ### | | ??????????????#????# #????????#########?# ### | | ???????????????????#==//!!#?????????#????????# #?? | | ???????????????#???#==//!!#??????????????????# #?? | | ??????????????#????########??? ??????????????#=#?? | | ????????????????? ???????????????????#???????#|#?? | | ???????????????????????????? ???????????????##%#?? | | ???????????????"?????????????????????????????#*#?? | | ???????????????????????????????? ???????????#!#?? | | ?????????????????????????????????? ??????#??## #?? | | ???????????????????????????#????? ???????????# ### | | ??????????????????????##??????? ????#????????# # | | ??????????????????????????????????#??????????# + | | ????????????????????????????#??????????#????## # | | ???????????????????????????????????????#?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetGammaStatue Manual? 0 Play Time 00:27:23 Cumulative 3.8 hours Start 2025.03.20 @ 21:03:38 End 2025.03.20 @ 21:36:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 498defe5-d9f5-486f-8776-f2aed679acba