Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 23:48:27 Player: TheGamingJasper Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (38) 190 Value Destroyed (899) 899 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 9389 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1600 Matter 46/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Light Quantum Reactor Improved Cooling System Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array ECM Suite Hacking Suite Hacking Suite System Shield System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher > --- INVENTORY -------- Improved Fusion Compressor Improved Cooling System [Rating: 89] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility System Shield Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Great Axe Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . . 2 . . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 2 . . 1 . . . . . 1 . . . . . 1 Utility 12 | . . . . . 2 1 . . 2 . . 1 1 . 2 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 58 | 6 1 5 3 . 9 3 2 . 4 4 . 4 4 1 3 3 2 4 Power 6 | 1 . 1 . . 1 . 1 . . . . . . . . . 1 1 Engine 2 | 1 . 1 . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . 1 . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 22 | 2 . 3 2 . 2 1 1 . . 2 . 2 3 . . 2 1 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 20 | . . 3 2 . 2 1 1 . . 2 . 2 3 . . 2 1 1 Utility 20 | 1 1 1 . . 4 1 . . 2 2 . 1 1 1 3 1 . 1 Device 4 | . . 1 . . . . . . 1 1 . . . . 1 . . . Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . . 1 . . 1 . . . . . . Hackware 8 | . . . . . 2 . . . . . . . 1 1 2 1 . 1 Protection 4 | . 1 . . . 2 . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 10 | 2 . . 1 . 2 1 . . 2 . . 1 . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . 1 . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . 1 . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 1 . . . . . Parts Lost 36 | . . 1 . 2 4 . . . 1 5 . 2 1 4 7 1 . 8 Power 4 | . . . . 1 . . . . . . . . . 1 1 . . 1 Propulsion 18 | . . 1 . 1 2 . . . 1 2 . 2 1 1 2 1 . 4 Utility 11 | . . . . . 1 . . . . 2 . . . 2 3 . . 3 Weapon 3 | . . . . . 1 . . . . 1 . . . . 1 . . . Highest Loss Streak 7 | . . 1 . 2 4 . . . 1 4 . 2 1 4 7 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 4 5 3 4 4 5 5 5 4 5 5 4 4 3 1 1 2 3 Power . | . 1 . . . . . 1 1 1 1 1 1 . . . . . 1 Propulsion . | . 1 3 2 2 . . . . . . . . . 1 . . 1 . Utility 2 | . 1 1 1 2 3 4 4 4 3 3 3 2 3 2 1 1 1 1 Weapon . | . . . . . . . . . . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . . 2 . . 1 2 1 . . . . . 1 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . Utility 5 | . . . . . 1 2 1 . . . . . . . . . . 1 Weapon 2 | . . 1 . . . . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 98 78 84 77 66 76 88 92 96 86 86 92 91 88 70 36 50 20 Engine 1 | . 14 14 11 5 . . . . . . . . . . . . . . Core 4 | . . . . . 4 7 7 7 6 6 6 5 9 9 2 . . . Leg 1 | . 28 5 . . . . . . . . . . . . . . . . Flight 20 | . . 22 42 38 27 24 34 38 32 25 26 29 24 21 16 5 12 3 Device 7 | . . 10 11 11 4 . . . 5 9 13 11 10 9 5 4 4 . Processor 9 | . . . . . . 6 7 7 13 13 13 17 15 15 13 8 8 4 Hackware 12 | . . . . . 7 15 15 15 13 13 13 11 14 15 24 17 21 10 Protection 5 | . 12 3 . . 10 15 15 15 13 8 6 5 5 4 . . . . Ballistic Gun 2 | . 28 17 11 11 2 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 2 5 5 3 . . . Slashing Weapon 4 | . . . . . 6 7 7 7 10 8 6 5 5 5 3 . . . Peak Build Rating 89 | 6 7 7 10 10 20 30 30 30 40 37 36 58 82 82 72 57 78 89 Average Rating 45 | 3 6 5 9 8 14 23 28 30 38 35 36 51 74 81 62 40 75 28 On Entrance 32 | . 6 7 5 10 8 20 26 30 30 37 36 36 55 82 62 30 57 78 Avg Prop Armor Cover (%) 6 | . . . . . 6 . 2 2 2 . . 5 3 . 5 14 . . Naked Turns 153 | . . . . . . . . . . . . . . . . . . 153 Heaviest Build 31 | 13 16 16 12 12 15 15 16 16 20 20 16 19 24 24 14 2 22 31 Greatest Support 47 | 20 20 20 20 20 20 20 25 20 25 20 18 24 42 42 33 17 47 47 Greatest Overweight (x) 1 | . . 1 . . 1 . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 7 8 4 4 5 5 5 5 5 5 5 5 5 4 3 5 5 5 Average Carried 4 | 1 4 5 3 4 4 4 4 5 4 4 5 4 4 3 1 2 3 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 1 7 5 4 4 5 5 5 5 5 5 5 5 4 3 1 5 5 4 Class Distribution -------------------- 48% | Hacker-Ninja 20% | Mutant 16% | Hacker-Mutant 6% | Hacker-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Extension Wizard-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Matter Collected 875 | 205 125 70 . 71 89 . 148 . 20 55 . . 10 . . . 63 19 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 908 | . 133 80 23 81 170 . 110 28 . 134 . . 10 . . . . 139 Parts 68 | . 8 13 7 3 8 . 4 . . 11 . . 2 . . . . 12 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 10 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Combat Hostiles Destroyed 28 | . 2 6 4 1 2 . 1 . . 5 . . . . . . . 7 Melee 8 | . . . . . 2 . 1 . . 5 . . . . . . . . Guns 8 | . 2 6 . . . . . . . . . . . . . . . . AOE 12 | . . . 4 1 . . . . . . . . . . . . . 7 Classes Destroyed 10 | . 2 1 1 . 1 . 2 . . . . . 1 . . . . 2 Worker 4 | . . . 1 1 . . . . . . . . . . . . . 2 Hauler 3 | . 1 . . . 2 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . 1 Swarmer 20 | . . 6 4 . . . . . . 5 . . . . . . . 5 Grunt 5 | . 2 . . 2 1 . . . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . 2 Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 6 | . 1 3 5 2 2 . 1 . . 3 . . 1 . . . . 6 Combat Bots Only 5 | . 1 3 4 1 2 . 1 . . 3 . . . . . . . 5 Max Kills in Single Turn 3 | . 1 1 3 1 1 . 1 . . 1 . . 1 . . . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 . . . . . . . . . . . . . 3 Melee 1 | . . . . . 1 . 1 . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Hostile Shots Fired 471 | . 20 19 18 5 30 . 4 . 12 36 2 10 25 40 38 23 9 180 Missed 205 | . 5 5 10 . 11 . 1 . 7 9 . 4 19 18 15 10 2 89 Hits 266 | . 15 14 8 5 19 . 3 . 5 27 2 6 6 22 23 13 7 91 Melee 14 | . . . . . . . 3 . . . . . . . 11 . . . Projectile 252 | . 15 14 8 5 19 . . . 5 27 2 6 6 22 12 13 7 91 AOE 1 | . . . . . . . . . . . . . . . 1 . . . Critical Strikes 12 | . . 1 . . . . . . . 1 . . 1 1 6 . 1 1 Damage Taken 5372 | . 168 116 70 97 270 . 58 . 75 398 38 139 87 501 630 344 165 2216 Core 2466 | . 23 19 10 . 46 . . . 21 61 . 43 18 46 385 160 21 1613 Absorbed by Shields 59 | . . . . . . . . . . . . . . . . . . 59 Ignored by Resistances 20 | . . . . . 20 . . . . . . . . . . . . . Regen/Repaired (Parts) 129 | . . . . . 129 . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . 83 . 97 91 . . 100 . . 90 95 . 94 70 . 87 . Volleys Fired 51 | . 15 9 3 4 9 . . . . . . . . . . . . 11 Largest 2 | . 2 2 2 2 1 . . . . . . . . . . . . 1 Hottest 56 | . 40 40 56 56 25 . . . . . . . . . . . . 49 Shots Fired 76 | . 30 13 6 7 9 . . . . . . . . . . . . 11 Gun 59 | . 30 13 3 4 9 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . 3 3 . . . . . . . . . . . . . 11 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 59 | . 30 13 3 4 9 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 17 | . . . 3 3 . . . . . . . . . . . . . 11 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 7 4 3 4 5 . . . . . . . . . . . . 1 Robot Miss Streak 3 | . 3 2 1 3 2 . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 80 | . 20 8 3 4 22 1 8 2 . 7 . 1 1 . . . . 3 Core Hits 51 | . 7 6 5 5 5 . 2 2 . 4 . . . . . . . 15 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . 3 . . . . . . . . . . . . . Sever 3 | . . . . . 3 . . . . . . . . . . . . . Melee Attacks 89 | . . . . . 21 2 9 2 5 16 . 6 15 12 1 . . . Impact 8 | . . . . . . . . . . . . 4 2 2 . . . . Slashing 81 | . . . . . 21 2 9 2 5 16 . 2 13 10 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 . 5 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 2 . 1 . . . . . . Damage Inflicted 4511 | . 207 112 345 440 698 46 463 197 . 260 . 36 63 . . 18 . 1626 Guns 505 | . 207 112 24 25 137 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 2362 | . . . 321 415 . . . . . . . . . . . . . 1626 Melee 1626 | . . . . . 561 46 463 197 . 260 . 36 63 . . . . . Ramming 18 | . . . . . . . . . . . . . . . . 18 . . Kinetic 505 | . 207 112 24 25 137 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 2362 | . . . 321 415 . . . . . . . . . . . . . 1626 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1626 | . . . . . 561 46 463 197 . 260 . 36 63 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 . . . . . . . . . 1 . . 10 . . 7 Average Corruption 2 | . 1 1 . . . . . . . . . 1 . . 4 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 10 | . . 1 . . . . . . . . . 3 . . 1 . . 5 Message Errors 3 | . . . . . . . . . . . . 1 . . . . . 2 Matter Fused 3 | . . 1 . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 389 | . . . . 55 32 6 148 . . 19 . . 33 . . . . 96 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 151 | . . . . 55 . . . . . . . . . . . . . 96 Melee 238 | . . . . . 32 6 148 . . 19 . . 33 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . 30 . . . . . . . . . . . 9 . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 91 | . 40 6 . 26 . . 91 . 10 . 10 1 3 23 . . . 14 Average Temperature 16 | . 16 4 . 13 . . 41 . 4 . 10 1 2 23 . . . 9 Received Heat Transfer 495 | . 90 . 6 39 90 . . . . . 18 18 9 84 36 45 . 60 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . 2 Low Security (%) 92 | 100 100 100 100 100 100 100 . . 100 . . 100 100 100 100 100 100 19 Level 1 5 | . . . . . . . . . . . . . . . . . . 53 Level 2 2 | . . . . . . . . . . . . . . . . . . 26 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 493 | . 20 103 134 119 71 . . . 50 . . 15 15 2 15 8 7 493 Initial 48 | . . 3 24 48 40 . . . . . . . . . . 8 . . Average 35 | . 3 70 74 80 19 . . . 9 . . . . . 1 . 1 289 Influence Increases 1482 | . 47 140 120 106 113 . . . 78 110 . 21 51 4 22 . 7 663 Destroy 0b10 Robot/C 600 | . 40 120 80 60 60 . . . . 100 . . . . . . . 140 Destroy 0b10 Robot/NC 45 | . 5 . 5 5 10 . . . . . . . 5 . . . . 15 Destroy Leader 98 | . 2 20 10 10 24 . . . . 10 . . . . . . . 22 Allied During Kill 8 | . . . . 7 1 . . . . . . . . . . . . . Successful Hack 17 | . . . . . 3 . . . . . . . . . 7 . 7 . Disable Machine 15 | . . . 15 . . . . . . . . . . . . . . . Destroy Structure 339 | . . . 10 24 . . . . 3 . . 6 16 4 . . . 276 Partial Spotted 90 | . . . . . . . . . 45 . . 15 15 . 15 . . . Lose Combat Pursuer 270 | . . . . . 15 . . . 30 . . . 15 . . . . 210 Influence Decreases 1039 | . 37 87 59 126 217 . . . 57 81 50 21 49 6 7 15 7 220 Entered New Map 214 | . . 7 39 76 64 . . . . 9 10 . . 2 . 7 . . Time Decay 663 | . 37 70 20 30 113 . . . 47 52 40 21 49 2 7 8 7 160 Lost Part 122 | . . 10 . 20 . . . . 10 20 . . . 2 . . . 60 Lost Ally 40 | . . . . . 40 . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 1 . 3 1 . . . . . 1 4 1 1 1 1 4 Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . . . . 1 3 . . . . 2 Reinforcement 13 | . 2 . . . 3 1 . . . . . . 1 1 1 1 1 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Distress Signals 8 | . . . 1 . 2 . . . . . . 1 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 171 | . 6 5 7 3 5 2 2 . 12 6 5 18 17 11 17 17 5 33 Peak Tracking Total 14 | . 2 3 5 3 4 1 2 . 6 3 4 10 8 7 14 12 4 10 Tactical Retreats 24 | . . . . . 1 . . . 1 . 1 2 4 3 3 2 . 7 ECM-based Alert Blocks 49 | . . . . . . . . . . . . 5 13 5 15 7 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Traps Triggered 12 | . 1 . 1 . . . . . 1 . . 1 . . 2 . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Machines Disabled 1 | . . . 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Machines Accessed 17 | . . . 1 . 1 1 . . 2 . . 2 7 1 1 . 1 . Terminals 14 | . . . . . . 1 . . 2 . . 2 6 1 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 60 | . . . 2 . 7 7 . . 4 . . 8 18 5 2 . 7 . Successful 23 | . . . 1 . 4 1 . . . . . 3 6 5 1 . 2 . Failed 36 | . . . 1 . 3 6 . . 4 . . 5 11 . 1 . 5 . Catastrophic 11 | . . . . . . 2 . . 1 . . 1 4 . 1 . 2 . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . Manual 26 | . . . . . . 7 . . 2 . . 2 9 . 2 . 4 . Terminals 48 | . . . . . . 7 . . 4 . . 8 15 5 2 . 7 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 7 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 16 | . . . . . . 1 . . . . . 3 4 5 1 . 2 . Record 5 | . . . . . . . . . . . . . 2 3 . . . . Prototype ID Bank 2 | . . . . . . . . . . . . 1 . 1 . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . . . . 1 1 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . . . 2 . . . . . Retrieve Study 3 | . . . 1 . . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . Hacking Detections 12 | . . . 1 . . 1 . . 2 . . 2 5 . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . . . . . . 2 . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . Time 64 | . . . . . 64 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Total Allies 5 | . . . . 5 . . . . . . . . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . . . . . . . Highest-Rated Group 45 | . . . . 40 45 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 16 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . 9 12 . . . . . . . . . . . . . Total Damage 259 | . . . . 70 189 . . . . . . . . . . . . . Kills 3 | . . . . 2 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Active Infowar (turns) 3714 | . . 109 59 71 122 127 120 13 164 149 296 419 1024 306 131 321 76 207 Optics 3353 | . . . . . . 127 120 13 164 149 296 419 1024 306 131 321 76 207 Sensors 2691 | . . 109 59 71 122 . . . 163 149 296 419 1024 278 1 . . . ECM 1241 | . . . . . . . . . . 1 31 173 285 306 100 219 76 50 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . 1 . . 2 . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Turns Passed 4375 | 59 252 140 59 71 265 139 120 13 164 149 296 419 1024 306 131 321 76 371 Spaces Moved 7009 | 51 162 178 141 140 262 375 333 26 492 341 649 622 1281 462 325 362 200 607 Core 388 | 20 . . . . . . . . . . . . . . 14 26 2 326 Treads . | . . . . . . . . . . . . . . . . . . . Legs 198 | 31 162 5 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6423 | . . 173 141 140 262 375 333 26 492 341 649 622 1281 462 311 336 198 281 Fastest Speed 24 | 50 120 37 31 31 31 29 26 28 26 27 27 24 24 28 27 35 34 34 Average Speed 33 | 92 120 40 31 33 36 32 27 28 26 28 27 26 25 28 30 39 34 43 Slowest Speed 120 | 120 120 120 31 34 117 34 29 28 29 110 27 27 28 30 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . 1 . 1 1 . . . 9 1 . 1 3 5 4 6 3 6 Potential Cave-ins 10 | . . . . . . . . . . . . . . 10 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 39 53 29 49 22 10 62 6 20 46 76 23 38 63 13 15 38 23 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . . . . . . . Known Exits Taken 8 | . . . . . . . . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . . . . . 1 . . Scrap Searched 6 | . . . . . . . 2 . . 4 . . . . . . . . Spaces Dug 25 | . . . . . . . . . 3 . . 3 9 10 . . . . Terrain Destroyed 191 | . . . 10 28 . . . . 3 . . 3 9 10 . . . 128 Melee 25 | . . . . . . . . . 3 . . 3 9 10 . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 166 | . . . 10 28 . . . . . . . . . . . . . 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac Ext Res Res Qua Acc Total 8777 | 63 192 235 148 155 380 388 345 27 505 363 769 866 1947 614 349 531 203 697 Wait 1551 | . 8 32 . 13 72 . . . 10 4 121 237 643 147 22 170 3 69 Move 6910 | 50 161 175 140 137 259 374 332 25 473 338 648 619 1274 451 316 350 193 595 Hop 41 | . . 1 . 1 1 . . . 9 1 . 1 3 5 4 6 3 6 Pick Up 48 | 7 7 5 2 . 4 4 1 . 3 2 . 1 4 . 2 2 2 2 Fast Attach 24 | . . . . . 9 2 1 . 1 2 . 3 2 . . 3 1 . Attach 37 | 6 1 4 3 . 2 1 . . 3 2 . 1 3 1 4 . 1 5 Detach 4 | . . . . . . 1 . . . . . . . . . . . 3 Swap 3 | . . 1 . . . . 1 . . . . . 1 . . . . . Drop 21 | . . 8 . . 3 4 1 . 1 . . . 4 . . . . . Fire 51 | . 15 9 3 4 9 . . . . . . . . . . . . 11 Melee 81 | . . . . . 21 2 9 2 5 14 . 4 13 10 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Mines 319 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 399 | -10/Mines | Assembled infested the area 403 | -10/Mines | Learned 4 Materials zone layouts 404 | -10/Mines | Assisted by a Guerilla fighting off Assembled 405 | -10/Mines | Learned location of Storage (-8) 439 | -10/Mines | Discovered new exit (range 11) 439 | -10/Mines | Learned Materials emergency access door positions 452 | -10/Mines | Entered Materials 452 | -9/Materials | Evolved 2 slots: Propulsion x2 508 | -9/Materials | Discovered new exit (range 9) 511 | -9/Materials | Entered Mines 512 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 580 | -9/Mines | Discovered new exit (range 7) 582 | -9/Mines | Entered Materials 582 | -8/Materials | Accompanied by 2 allies 582 | -8/Materials | Evolved 2 slots: Utility x2 738 | -8/Materials | Lost 4 parts (2n1u1w) 756 | -8/Materials | Repaired Flight Unit+ 796 | -8/Materials | Repaired Reflective Plating 819 | -8/Materials | Discovered new exit (range 9) 847 | -8/Materials | Entered Factory 847 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 856 | -7/Factory | Discovered new exit (range 5) 986 | -7/Factory | Entered Lower Caves 1066 | -7/Lower Caves | Learned 4 Factory zone layouts 1070 | -7/Lower Caves | Learned Factory stockpile data 1102 | -7/Lower Caves | Discovered new exit (range 17) 1106 | -7/Lower Caves | Entered another Lower Caves area 1107 | -7/Lower Caves | Discovered new exit (range 13) 1119 | -7/Lower Caves | Entered Factory 1119 | -6/Factory | Evolved 2 slots: Utility x2 1272 | -6/Factory | Discovered new exit (range 19) 1283 | -6/Factory | Identified exit to Lower Caves 1283 | -6/Factory | Entered Lower Caves 1309 | -6/Lower Caves | Learned location of 1 exit from Factory 1377 | -6/Lower Caves | Lost 4 parts (1n2u1w) 1408 | -6/Lower Caves | Discovered new exit (range 17) 1432 | -6/Lower Caves | Identified exit to Lower Caves 1432 | -6/Lower Caves | Entered another Lower Caves area 1445 | -6/Lower Caves | Encountered a Warlord checkpoint 1590 | -6/Lower Caves | Learned 4 Factory zone layouts 1641 | -6/Lower Caves | Build established: Hacker-Ninja 1715 | -6/Lower Caves | Discovered new exit (range 11) 1728 | -6/Lower Caves | Identified exit to Factory 1728 | -6/Lower Caves | Entered Factory 1728 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -5/Factory | Identified exit to Factory 2147 | -5/Factory | Entered another Factory area 2147 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2148 | -4/Factory | Identified exit to Extension 2424 | -4/Factory | Central database locked down 2922 | -4/Factory | Spotted B-86 Titan 3092 | -4/Factory | Spotted B-86 Titan 3171 | -4/Factory | Entered Extension 3191 | -4/Extension | Spotted B-86 Titan 3442 | -4/Extension | Spotted B-86 Titan 3469 | -4/Extension | Discovered new exit (range 22) 3469 | -4/Extension | Discovered new exit (range 20) 3474 | -4/Extension | Identified exit to Cetus 3476 | -4/Extension | Identified exit to Research 3477 | -4/Extension | Entered Research 3477 | -3/Research | Evolved 2 slots: Utility x2 3492 | -3/Research | Identified exit to Research 3507 | -3/Research | Lost 4 parts (1p1n2u) 3602 | -3/Research | System corruption reached 10% 3608 | -3/Research | Entered another Research area 3608 | -2/Research | Evolved 2 slots: Utility x2 3625 | -2/Research | Lost 7 parts (1p2n3u1w) 3898 | -2/Research | Build established: Hacker-Mutant 3926 | -2/Research | Discovered new exit (range 6) 3929 | -2/Research | Entered Quarantine 3937 | -2/Quarantine | Identified exit to Access 4005 | -2/Quarantine | Entered Access 4005 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4117 | -1/Access | Lost 6 parts (1p3n2u) 4170 | -1/Access | Core integrity fell below 50% 4240 | -1/Access | Core integrity fell below 20% 4376 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- U-05 Engineer lays Concrete. KWZ#EUFB,,TQMN9E U-05 Engineer builds a Wall. Acquired 9 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Slug penetrates T-07 Excavator. T-07 Excavator destroyed. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates H-88 Terminator. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????# | | ?????????????????????????????# """"" """"" " | | ?????????????????????????????# """"" """"" " | | ???????????????????? ??????# """"" """"" " | | ?????????????????? ??????# """"" """"" " | | ???????????????# ??????# """"" """"" " | | ???????????????# ??????# """"" """"" " | | ???????????????# #?????# | | ???????????????+ #?????# | | ???????????????# #?????# | | ???????????????# #?????# | | ???????????????# #?????# | | ???????????????# #?????# ############# | | ???????????????# #?????# #???????????? | | ???????????????# #?????# g #???????????? | | ???????????????# #?????# #???????????? | | ???????????????#h #?????# #???????????? | | ???????????????# #?????# A#???????????? | | ???????????????# ####### ########????? | | ???????????????# +????? | | ???????????????# h #????? | | ???????????????# #????? | | ???????????????# + | | ???????????????# # | | ???????????????# #? | | ?####+########## @ #???] | | ?# #################### #????? | | ?#= #??????????????????? #????? | | ?# % #????????????????????#????? | | ?# #?????????????????????????? | | ?# #?????????????????????????? | | ?# #?????????????????????????? | | ?# #?????????????????????????? | | ?# #?????????????????????????? | | ?# " #?????????????????????????? | | ?#=! """" #?????????????????????????? | | ?#%= """"" +?????????????????????????? | | ?#!| """"" #?????????????????????????? | | ?# """" #?????????????????????????? | | ## " #?????????????????????????? | | #?????????????????????????? | | ## #?????????????????????????? | | ?# #?????????????????????????? | | ?# " #?????????????????????????? | | ?# """" #?????????????????????????? | | ?# """"" #?????????????????????????? | | ?# """"" #?????????????????????????? | | ?# """" ########?????????????????????????? | | ?# " #????????????????????????????????? | | ?# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: TH 10 Evasion (%) 65 Offensive Hacking 20 Defensive Hacking 46 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 15% | -8/Materials Reflective Plating | 6% | -8/Materials Studied --------- Flight Unit | -9/Materials | Hacked Field Propulsion Array | -4/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed ScrapoidVoltaicTerminator Manual? 0 Play Time 01:22:12 Cumulative 41.8 hours Start 2025.12.25 @ 21:57:41 End 2025.12.25 @ 23:48:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 71 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a857b177-be74-4bae-b8e0-d9f99955d755