Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.31 @ 17:48:32 Player: plazmo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (821) 821 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1926 Bonus ------- None Cogmind --------- Core Integrity 312/400 Matter 227/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (3) ------- Improved Medium Laser Assault Rifle Mining Claw > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Medium Matter Pod (100) Visual Processing Unit Signal Interpreter EM Pulse Gun EM Pulse Gun Small Laser Assault Rifle Grenade Launcher Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Improved Medium Laser Assault Rifle Grenade Launcher > --- INVENTORY -------- Aluminum Leg Heat Sink Medium Matter Pod Visual Processing Unit Signal Interpreter EM Pulse Gun EM Pulse Gun Small Laser Assault Rifle Grenade Launcher Mining Claw Mining Claw [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 26 | 6 13 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads 1 | . 1 . Leg 2 | 2 . . Wheel 4 | . 3 1 Hover 1 | . 1 . Flight . | . . . Utility 3 | 1 2 . Device 1 | 1 . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 12 | 2 5 5 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 9 | . 6 3 Power 1 | . 1 . Propulsion 5 | . 2 3 Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 3 To Critical Strikes . | . . . Average Backups 8 | 2 7 12 Power . | . . . Propulsion 1 | 1 1 1 Utility 2 | . 2 4 Weapon 4 | . 3 6 Tool/Special . | . . . Unused Backups 12 | . 3 9 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility 4 | . . 4 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 83 | . 84 79 Engine 5 | . 4 7 Leg 9 | . 14 . Wheel 12 | . 9 18 Hover 2 | . 3 . Device 4 | . 6 . Storage 10 | . 10 11 Protection 8 | . 7 11 Energy Gun 4 | . 5 4 Ballistic Gun 9 | . 8 10 Launcher 7 | . 7 7 Special Weapon 1 | . 1 . Impact Weapon 3 | . 5 . Slashing Weapon 2 | . . 9 Peak Build Rating 12 | 6 8 12 Average Rating 6 | 3 6 9 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 9 | . 9 . Naked Turns . | . . . Heaviest Build 33 | 8 31 33 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 9 | . 4 9 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 12 | 5 12 15 Most Carried 15 | 5 13 15 Average Carried 8 | 2 7 12 Final Capacity 15 | 5 15 15 Final Carried 15 | 3 13 15 Class Distribution -------------------- 95% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 852 | 278 354 220 Remotely . | . . . Salvage Created 806 | 41 495 270 Parts 40 | 4 20 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | 1 12 13 Melee 2 | . 1 1 Guns 11 | 1 4 6 Cannons 1 | . 1 . AOE 8 | . 2 6 Classes Destroyed 6 | 1 5 . Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Watcher 4 | . 3 1 Swarmer 9 | . 3 6 Grunt 17 | 1 9 7 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 205 | 7 103 95 Missed 51 | 2 22 27 Hits 154 | 5 81 68 Projectile 154 | 5 81 68 Damage Taken 1301 | 43 706 552 Core 239 | . 151 88 Absorbed by Shields . | . . . Redirected to Shielding 14 | . 1 13 Ignored by Resistances 403 | 13 216 174 Regen/Repaired (Parts) 41 | . 7 34 Core Remaining (%) 69 | 100 39 . Volleys Fired 82 | 6 39 37 Largest 2 | 2 2 2 Hottest 100 | 70 100 76 Shots Fired 103 | 8 40 55 Gun 88 | 8 36 44 Cannon . | . . . Launcher 12 | . 1 11 Special 3 | . 3 . Kinetic 70 | 6 28 36 Thermal 21 | 2 11 8 Explosive 12 | . 1 11 Electromagnetic . | . . . Robot Hit Streak 12 | 8 9 12 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 104 | 8 56 40 Core Hits 42 | 2 18 22 Critical Kills . | . . . Critical Parts Destroyed 3 | . 3 . Critical Strikes 3 | . 3 . Destroy 1 | . 1 . Smash 2 | . 2 . Melee Attacks 39 | . 25 14 Impact 25 | . 25 . Slashing 14 | . . 14 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2155 | 98 1122 935 Guns 866 | 98 378 390 Cannons . | . . . Explosions 437 | . 99 338 Melee 780 | . 573 207 Ramming . | . . . Kinetic 665 | 73 305 287 Thermal 273 | 25 145 103 Explosive 437 | . 99 338 Electromagnetic . | . . . Impact 573 | . 573 . Slashing 207 | . . 207 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 146 | . 113 33 Projectiles . | . . . Explosions 30 | . . 30 Melee 116 | . 113 3 Knockbacks 7 | . 7 . Impact 7 | . 7 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | 36 20 33 Average Temperature 14 | 20 11 13 Received Heat Transfer 789 | 30 444 315 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 5 | . 5 . Combat Hostiles 4 | . 4 . Parts Fried 5 | . 5 . Impact Corruptions 8 | . 8 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 668 | 74 372 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 98 Level 1 . | . . 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 201 | 20 90 201 Initial . | . . . Average 39 | 2 18 97 Influence Increases 765 | 20 372 373 Destroy 0b10 Robot/C 520 | 20 240 260 Destroy 0b10 Robot/NC 35 | . 30 5 Destroy Leader 90 | . 48 42 Successful Hack 1 | . 1 . Disable Machine 9 | . . 9 Destroy Structure 50 | . 8 42 Lose Combat Pursuer 60 | . 45 15 Influence Decreases 634 | 20 372 242 Time Decay 544 | 20 312 212 Lost Part 90 | . 60 30 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | 1 19 15 Peak Tracking Total 3 | 1 3 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 6 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 13 2 Successful 12 | . 10 2 Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 5 | . 3 2 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 5 | . 5 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 3 2 Scan Component 3 | . 2 1 Repair 2 | . 1 1 Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1758 | 134 1126 498 Spaces Moved 1014 | 103 647 264 Core 45 | 29 . 16 Treads . | . . . Legs 333 | 74 259 . Wheels 615 | . 367 248 Hover 21 | . 21 . Flight . | . . . Fastest Speed 50 | 50 95 80 Average Speed 124 | 100 130 119 Slowest Speed 500 | 120 310 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 8 86 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 71 | . 7 64 Melee . | . . . Projectile . | . . . AOE 71 | . 7 64 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1340 | 125 847 368 Wait 101 | 2 74 25 Move 1012 | 102 646 264 Hop . | . . . Pick Up 46 | 9 26 11 Fast Attach . | . . . Attach 34 | 6 19 9 Detach 14 | . 10 4 Swap . | . . . Drop 12 | . 8 4 Fire 82 | 6 39 37 Melee 39 | . 25 14 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 135 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 14) 604 | -10/Materials | Core integrity fell below 50% 652 | -10/Materials | Lost 4 parts (2n1u1w) 724 | -10/Materials | Discovered new exit (range 14) 980 | -10/Materials | Repaired Wheel 1243 | -10/Materials | Discovered new exit (range 16) 1261 | -10/Materials | Entered another Materials area 1261 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1400 | -9/Materials | Repaired Grenade Launcher 1403 | -9/Materials | Discovered new exit (range 13) 1684 | -9/Materials | Lost 3 parts (3n) 1759 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. [Achievement: Crack Shot] G-47 Trooper destroyed. Switching to secondary target: G-34 Mercenary. Wheel destroyed. When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. Wheel destroyed. G-34 Mercenary destroyed. Acquired 32 matter. Acquired 35 matter. K-01 Serf collects debris. Acquired 50 matter. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. Acquired Aluminum Leg. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Heat Sink. Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????##+##########+###????????? | | ???????????????# #????????? | | ????????????????? #????????? | | ????????????????????# #?##????????? | | ????????????????????# @ # ?????????? | | ????????????????????# !!! +???????????? | | ???????????########## !!! #???????????? | | ???????????# # *!!! #???????????? | | ???????????#""""" # ######???????????? | | ???????????#""""" # #????????????????? | | ???????????#""""" # ###########??????? | | ????????????""""" # # #??????? | | ???????????#""""" # # #??????? | | ???????????#""""" #^ # #??????? | | ???????????#""""" # # #??????? | | ???????????# + + #??????? | | ???????????########## # #??????? | | ???????????????????## # #??????? | | ??????????????????### # #??????? | | ????????????####### # ### #######??????? | | ???????????? ## # # #???????????? | | ???????????""" #### # #???????????? | | ???????????""" #?## # #???????????? | | ?????? ?????"" #### !# #???????????? | | ?????? ?????? # # ####???? ??????? | | ?????# ??????######## ####???? ?????? | | ?????# ???#### ### #??????? | | ?????# #### ## #??????? | | ?????# * #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 82% | -10/Materials Grenade Launcher | 43% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata Organ Harvest Part-time Mechanic Power Corrupts Risk Taker There's More Where That Came From Challenges ------------ None Game ------ Seed ImprinterInertialMantle Manual? 0 Play Time 00:54:06 Cumulative 0.8 hours Start 2025.12.30 @ 20:35:37 End 2025.12.31 @ 17:48:32 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5fb9c670-e046-44ba-8a14-cc6921a5f1d8