Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.19 @ 15:35:54 Player: JD00 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (687) 687 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 1834 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 302/400 Matter 271/300 Energy 280/280 System Corruption 0% Temperature Cool (91) Movement Rolling (155) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (3) ------- Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Compact Wheel Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Seismic Detector > --- WEAPON ----------- Advanced Beam Cannon Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Compact Wheel Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Rocket Launcher Mace [Rating: 16] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 23 | 8 5 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 3 . 3 Treads . | . . . Leg 1 | 1 . . Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 2 | 1 . 1 Storage 4 | 1 1 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 2 | 1 1 . Energy Cannon 1 | . . 1 Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 5 | . 2 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 98 91 Engine 12 | . 14 11 Wheel 21 | . 28 17 Device 17 | . 14 19 Storage 12 | . 14 11 Energy Gun 7 | . 11 4 Energy Cannon 4 | . . 6 Ballistic Gun 16 | . 8 21 Launcher 2 | . 6 . Peak Build Rating 16 | 7 9 16 Average Rating 11 | 5 7 14 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 58 | 15 32 58 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 5 | 3 2 5 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 15 20 Average Capacity 14 | 7 12 15 Most Carried 15 | 7 13 15 Average Carried 11 | 4 8 14 Final Capacity 20 | 8 15 20 Final Carried 15 | 7 13 15 Class Distribution -------------------- 47% | Mutant 27% | Scavenger-Skirmisher 14% | Skirmisher 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 815 | 303 64 448 Remotely . | . . . Salvage Created 977 | 102 185 690 Parts 73 | 6 18 49 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . 9 16 Guns 12 | . 1 11 Cannons 5 | . . 5 AOE 8 | . 8 . Classes Destroyed 9 | 2 4 3 Worker 2 | . 1 1 Builder 1 | . 1 . Tunneler 2 | 2 . . Recycler 4 | 1 1 2 Operator 1 | . . 1 Watcher 2 | . . 2 Swarmer 13 | . 6 7 Grunt 9 | . 3 6 Sentry 3 | . . 3 Best Kill Streak 8 | 3 7 8 Combat Bots Only 6 | . 6 6 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 115 | . 34 81 Missed 31 | . 9 22 Damage Taken 867 | . 381 486 Core 153 | . 55 98 Absorbed by Shields . | . . . Ignored by Resistances 256 | . 111 145 Core Remaining (%) 89 | 100 78 . Volleys Fired 76 | 9 18 49 Largest 3 | 2 2 3 Hottest 111 | 60 83 111 Shots Fired 196 | 18 33 145 Gun 146 | 18 19 109 Cannon 36 | . . 36 Launcher 14 | . 14 . Special . | . . . Kinetic 113 | 9 8 96 Thermal 56 | . 7 49 Explosive 14 | . 14 . Electromagnetic 13 | 9 4 . Robot Hit Streak 17 | 7 9 17 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 126 | 14 17 95 Core Hits 47 | 3 14 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2505 | 211 907 1387 Guns 1217 | 211 112 894 Cannons 470 | . . 470 Explosions 790 | . 790 . Melee . | . . . Ramming 28 | . 5 23 Kinetic 946 | 115 61 770 Thermal 606 | . 12 594 Explosive 790 | . 790 . Electromagnetic 135 | 96 39 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 113 | . 77 36 Projectiles 36 | . . 36 Explosions 77 | . 77 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 61 | . 50 11 Shots 2 | . 2 . Rammed 3 | . 1 2 Targets Rammed 3 | . 1 2 Kicked . | . . . Crushed . | . . . Highest Temperature 394 | . 63 394 Average Temperature 90 | . 19 110 Received Heat Transfer 336 | . 156 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1332 | . 37 1295 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 452 | 15 381 452 Initial 136 | . 8 136 Average 218 | 4 169 280 Maximum Alert Level 2 | . 1 2 Low Security (%) 40 | 100 60 19 Level 1 54 | . 39 71 Level 2 5 | . . 9 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 12 22 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 8 5 Successful 4 | . 2 2 Failed 9 | . 6 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 8 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Level Access Points 1 | . 1 . Emergency Access Points 1 | . . 1 Registered Prototypes 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1195 | 111 388 696 Spaces Moved 840 | 69 340 431 Core 6 | 6 . . Treads . | . . . Legs 1 | 1 . . Wheels 833 | 62 340 431 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 105 Average Speed 102 | 86 91 114 Slowest Speed 200 | 200 110 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 58 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 132 | . 132 . Melee . | . . . Projectile . | . . . AOE 132 | . 132 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1012 | 98 383 531 Wait 43 | 6 12 25 Move 838 | 68 339 431 Hop . | . . . Pick Up 20 | 7 7 6 Fast Attach 10 | 7 . 3 Attach 2 | . 2 . Detach . | . . . Swap 11 | 1 3 7 Drop 9 | . 1 8 Fire 76 | 9 18 49 Melee . | . . . Ram 3 | . 1 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 938 | -9/Materials | Discovered new exit (range 7) 1141 | -9/Materials | Build established: Scavenger-Skirmisher 1196 | -9/Materials | Self-destructed Last Messages --------------- ALERT: Alarm triggered, dispatching investigation squad. G-34 Mercenary destroyed. Com. Wheel destroyed. G-34 Mercenary destroyed. Acquired 35 matter. Dropped Mni. Grenade Launcher. Acquired Rocket Launcher. Destroyed Hover Unit. Destroyed Lgt. Ion Engine. W-16 Scout destroyed. Y-45 Defender destroyed. K-01 Serf collects debris. Acquired 24 matter. K-01 Serf collects debris. Dropped Lrg. Storage Unit. W-16 Scout distress signal alerts nearby ally. Sensor Array destroyed. Destroyed Flight Unit. Flight Unit melted. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????# #??????????????????????????????????? | | ########### #??????????????????????????????????? | | # # #??????????????????????????????????? | | # # #??????????????????????????????????? | | # ! # #??????????????????????????????????? | | # # #??????????????????????????????????? | | # """ """ # ##############?????????????????????? | | # """ """ # # #?????????????????????? | | # """ """ # # #?????????????????????? | | # # # #?????????????????????? | | #######+### + #?????????????????????? | | ???# # #?????????????????????? | | ??##% ###########+##?????????????????????? | | ??#T/ #?????????# #??????????????????????? | | #### ####?????????# #??????????????????????? | | #^ #????????????# #??????????????????????? | | #^ "#????????????# #????##########????????? | | " + T#???????????## ##???# T #????????? | | " # "#????????#### /#???# #????????? | | " # #????????# #???# """ ## #?????? | | # #????????# ## #???# """ ## #?????? | | #+##+### = #??#######+### ##???# """ ## #?????? | | # # % #? # # #????# """ ## #?????? | | # # # "T" # """ # #????# """ ## #?????? | | #] # # # """ # #????# ## #?????? | | # """ + [+ [=! # """ #@#????# ## #?????? | | # """ # !%# [=! # #%##########+##### #?????? | | # """ # !=# [!! # """ # %= %*#?????? | | ######## %=#? # """ + % #?????? | | ???????#!=*#?+#### """ # * ""#?????? | | ???????#%*=#?????# ########+## T"#?????? | | ???????#[%=#?+???# """ #?# [[[ # ""#?????? | | ########*= #?????# """ #?# [[ # ###???? | | # # #?????# """[#?# [[ # ""#???? | | # ^ # #?????# [=#?# # T"#???? | | # + +?????###### #?# # [[[ ""#???? | | # # #??????????###?######### [ [ ###???? | | # # #?????????????????# [ #?????? | | # # #????????????????## #?????? | | ######## #???????????????? # #?????? | | ######## #???????????????? # ##+###########??? | | # #######?????????? # # #??? | | """" # # #?????????? # # #??? | | """" # # ] #?????????? # # """ """ #??? | | """" # # #?????????? # # """ """ #??? | | + + """ #?????????? # # """ """ #??? | | ######## # """ #??????###+## ##############??? | | ####### # """ #??????# #?????? | | # #??????+ #?????? | | #######??????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingBattleCharge Manual? 0 Play Time 00:25:43 Cumulative 11.7 hours Start 2024.10.16 @ 17:46:54 End 2025.01.19 @ 15:35:54 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 03b44e6d-88da-49db-9437-80dcb9fa256e