Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 08:41:39 Player: Gabe+Kate4EVR Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (2046) 2046 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6661 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 231/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Xenon Bombardment Thruster Advanced Cooling System Plasma Cutter Plasma Flamer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Missile Launcher > --- INVENTORY -------- Xenon Bombardment Thruster Improved Cooling System Plasma Cutter Axe [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 5 | . . . 2 2 . . . 1 Utility 4 | . . 2 . . 1 . . 1 Weapon . | . . . . . . . . . Parts Attached 133 | 6 28 38 25 13 7 9 . 7 Power 16 | 1 3 6 3 1 1 1 . . Engine 13 | 1 3 6 2 . 1 . . . Core 3 | . . . 1 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 55 | 2 11 10 13 8 5 4 . 2 Treads . | . . . . . . . . . Leg 22 | 2 8 6 6 . . . . . Wheel 7 | . . 4 3 . . . . . Hover 3 | . 3 . . . . . . . Flight 23 | . . . 4 8 5 4 . 2 Utility 26 | 1 6 9 3 3 . 2 . 2 Device 16 | . 4 7 1 3 . . . 1 Storage 4 | 1 2 1 . . . . . . Processor 2 | . . . 1 . . . . 1 Hackware 3 | . . 1 1 . . 1 . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 36 | 2 8 13 6 1 1 2 . 3 Energy Gun 12 | 1 7 1 3 . . . . . Energy Cannon 2 | . 1 1 . . . . . . Ballistic Gun 7 | 1 . 4 1 1 . . . . Ballistic Cannon 7 | . . 5 2 . . . . . Launcher 5 | . . 2 . . 1 1 . 1 Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . Parts Lost 34 | . 6 1 8 . . 6 . 13 Power 6 | . 2 . 1 . . 2 . 1 Propulsion 16 | . 2 . 6 . . 3 . 5 Utility 8 | . . 1 1 . . . . 6 Weapon 4 | . 2 . . . . 1 . 1 Highest Loss Streak 7 | . 3 1 4 . . 5 . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 97 98 74 85 76 77 80 40 Engine 8 | . 13 10 6 . 2 1 . . Core 1 | . . . 1 5 6 2 6 2 Leg 15 | . 24 19 9 3 . . . . Wheel 1 | . . 1 7 . . . . . Flight 7 | . . . . 34 40 35 33 11 Device 12 | . 11 21 3 5 6 5 . . Storage 8 | . 14 11 9 1 . . . . Processor 2 | . . . 8 7 6 6 6 4 Hackware 9 | . . 11 12 15 13 19 20 15 Energy Gun 7 | . 21 3 3 5 . . . . Energy Cannon 1 | . 2 2 . . . . . . Ballistic Gun 4 | . 4 7 3 5 . . . . Ballistic Cannon 4 | . . 7 10 . . . . . Naked Turns 7 | . . . . . . . . 7 Heaviest Build 49 | 10 49 41 43 27 16 23 21 21 Greatest Support 37 | 20 26 26 33 37 35 35 25 25 Greatest Overweight (x) 12 | . 2 4 12 . 1 . . 1 Average Overweight (x) . | . . . 2 . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 5 5 5 5 Average Capacity 11 | 7 12 13 15 7 5 5 5 5 Most Carried 15 | 6 14 15 15 15 5 5 5 5 Average Carried 10 | 2 9 13 14 7 4 4 5 4 Final Capacity 15 | 8 10 15 15 5 5 5 5 5 Final Carried 15 | 6 10 15 15 5 5 5 5 5 Class Distribution -------------------- 60% | Scavenger-Mutant 16% | Hacker-Sprinter 14% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 2551 | 226 527 817 669 . . 287 . 25 Remotely . | . . . . . . . . . Salvage Created 2678 | . 923 1193 522 . . 40 . . Parts 171 | . 51 90 27 . . 3 . . Haulers Intercepted 7 | . 2 4 1 . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 57 | . 17 26 11 . . 3 . . Melee 1 | . . . . . . 1 . . Guns 31 | . 16 9 6 . . . . . Cannons 16 | . . 11 5 . . . . . AOE 8 | . . 6 . . . 2 . . Classes Destroyed 12 | . 6 4 2 . . . . . Worker 5 | . . 2 3 . . . . . Builder 3 | . . 2 1 . . . . . Tunneler 1 | . . 1 . . . . . . Hauler 7 | . 2 4 1 . . . . . Recycler 4 | . 1 2 1 . . . . . Operator 4 | . 2 2 . . . . . . Watcher 6 | . 3 3 . . . . . . Swarmer 17 | . 3 11 . . . 3 . . Grunt 35 | . 14 13 8 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 2 | . . 2 . . . . . . Hunter 2 | . . . 2 . . . . . Best Kill Streak 7 | . 7 4 3 . . 3 . . Combat Bots Only 6 | . 6 4 2 . . 3 . . Max Kills in Single Turn 3 | . 1 3 1 . . 2 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . . . 2 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 485 | . 108 91 98 33 12 53 . 90 Missed 162 | . 27 29 25 18 5 27 . 31 Damage Taken 4953 | . 992 720 981 99 29 566 . 1566 Core 1570 | . 155 65 149 12 . 179 . 1010 Absorbed by Shields 88 | . . . 88 . . . . . Regen/Repaired (Parts) 149 | . . 119 . 30 . . . . Core Remaining (%) 78 | 100 38 83 72 98 . . 78 . Volleys Fired 254 | . 98 91 61 . . 2 . 2 Largest 2 | . 2 2 2 . . 1 . 2 Hottest 120 | . 105 110 93 . . 39 . 120 Shots Fired 486 | . 192 170 119 . . 2 . 3 Gun 319 | . 192 81 46 . . . . . Cannon 160 | . . 87 73 . . . . . Launcher 4 | . . 2 . . . 2 . . Special 3 | . . . . . . . . 3 Kinetic 268 | . 59 112 97 . . . . . Thermal 187 | . 106 56 22 . . . . 3 Explosive 4 | . . 2 . . . 2 . . Electromagnetic 27 | . 27 . . . . . . . Robot Hit Streak 18 | . 18 15 10 . . 1 . . Robot Miss Streak 6 | . 5 3 6 . . 1 . . Penetration Max 1 | . . . 1 . . . . . Secondary Targets 2 | . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 303 | . 131 100 69 . . 3 . . Core Hits 127 | . 47 50 27 . . 3 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . 5 1 . . . . . Burn 3 | . . 2 1 . . . . . Blast 3 | . . 3 . . . . . . Melee Attacks 2 | . . . . . . 2 . . Impact . | . . . . . . . . . Slashing 2 | . . . . . . 2 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5329 | . 1465 2197 1417 . . 249 . 1 Guns 2710 | . 1423 720 567 . . . . . Cannons 1928 | . . 1078 850 . . . . . Explosions 618 | . 39 399 . . . 180 . . Melee 69 | . . . . . . 69 . . Ramming 4 | . 3 . . . . . . 1 Kinetic 2708 | . 322 1218 1168 . . . . . Thermal 1693 | . 864 580 249 . . . . . Explosive 579 | . . 399 . . . 180 . . Electromagnetic 276 | . 276 . . . . . . . Impact . | . . . . . . . . . Slashing 69 | . . . . . . 69 . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . 1 . . . . . 6 Average Corruption 1 | . . 1 . . . . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . 11 . . . . . 1 Message Errors 3 | . . 2 . . . . . 1 Matter Fused 3 | . . 3 . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . Energy Discharges 1 | . . 1 . . . . . . Data Loss (minor) 3 | . . 3 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 150 | . . 82 36 . . 32 . . Projectiles 104 | . . 68 36 . . . . . Explosions 46 | . . 14 . . . 32 . . Melee . | . . . . . . . . . Knockbacks 17 | . . 7 10 . . . . . Impact . | . . . . . . . . . Kinetic 16 | . . 6 10 . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 129 | . 29 41 . . . 59 . . Shots 3 | . 1 1 . . . 1 . . Rammed 1 | . . . . . . . . 1 Targets Rammed 3 | . 2 . . . . . . 1 Kicked 2 | . 2 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 412 | . 162 251 189 64 412 408 9 20 Average Temperature 77 | . 35 43 53 20 117 138 5 10 Received Heat Transfer 1331 | . 543 195 410 18 6 48 . 111 Effects 9 | . . 1 . . 2 6 . . Shutdowns 5 | . . . . . 2 3 . . Energy Bleed 2 | . . 1 . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . 3 5 2 . . . . . Heat Transferred 4222 | . 1965 1591 666 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Peak Influence 350 | . 260 350 225 132 138 . . 105 Initial 102 | . . . 42 102 30 . . 6 Average 108 | . 84 145 81 81 88 . . 54 Maximum Alert Level 1 | . 1 1 1 . . . . . Low Security (%) 81 | 100 83 69 96 100 100 . . 100 Level 1 18 | . 16 30 3 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 4 5 2 . 2 . . 4 Investigation 6 | . 3 1 . . 1 . . 1 Extermination . | . . . . . . . . . Reinforcement 11 | . 1 4 2 . 1 . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 7 | . 2 3 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 129 | . 28 36 20 5 6 9 3 22 Peak Tracking Total 10 | . 5 4 5 4 4 5 4 10 Tactical Retreats 18 | . 1 1 2 3 1 4 . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 5 | . 2 3 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 2 | . 2 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 22 | . 3 5 1 4 4 1 . 4 Terminals 11 | . 3 1 1 2 2 1 . 1 Fabricators 2 | . . . . . . . . 2 Repair Stations 5 | . . 2 . 2 1 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 54 | . 7 18 2 7 7 6 . 7 Successful 36 | . 2 14 . 6 3 6 . 5 Failed 18 | . 5 4 2 1 4 . . 2 Catastrophic 3 | . . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 20 | . 7 4 2 3 1 . . 3 Terminals 27 | . 7 4 2 3 2 6 . 3 Fabricators 3 | . . . . . . . . 3 Repair Stations 14 | . . 7 . 4 3 . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers 7 | . . 7 . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 14 | . 2 2 . 2 1 6 . 1 Record 6 | . . . . . . 6 . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . Unreport Threat 5 | . 1 2 . 1 . . . 1 Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 1 | . . . . . . . . 1 Build 2 | . . . . . . . . 2 Repair Station Hacks 10 | . . 5 . 4 1 . . . Scan Component 6 | . . 3 . 2 1 . . . Repair 4 | . . 2 . 2 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 7 | . . 7 . . . . . . Insert Component 3 | . . 3 . . . . . . Analyze 4 | . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 2 1 3 3 . . 2 Full Trace Events 4 | . 1 1 . . 1 . . 1 Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 113 | . . . . . . . . 113 Total Part Build Rating 10 | . . . . . . . . 10 Parts Repaired 4 | . . 2 . 2 . . . . Time 122 | . . 77 . 45 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 1 . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies 2 | . . . . . 1 . . 1 Largest Group 1 | . . . . . 1 1 . 1 Highest-Rated Group 42 | . . . . . 29 29 . 42 Highest-Rated Ally 42 | . . . . . 29 29 . 42 Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . 3 1 . 4 Total Damage 146 | . . . . . 37 . . 109 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 6009 | 67 1501 2311 732 237 234 696 10 221 Spaces Moved 4527 | 45 735 1074 297 440 499 967 27 443 Core 217 | 3 . 3 18 . 7 . . 186 Treads . | . . . . . . . . . Legs 1620 | 42 605 873 72 28 . . . . Wheels 397 | . . 198 199 . . . . . Hover 130 | . 130 . . . . . . . Flight 2163 | . . . 8 412 492 967 27 257 Fastest Speed 24 | 50 56 80 29 24 24 24 26 26 Average Speed 90 | 115 142 167 161 31 26 26 26 38 Slowest Speed 650 | 120 260 260 650 120 100 34 26 100 Overloaded Moves 4 | . . . . . . . . 4 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 32 | . . . . 3 17 3 . 9 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 5 66 51 21 13 11 95 6 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . 4 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 81 | . 2 34 15 . . 30 . . Melee . | . . . . . . . . . Projectile 32 | . . 17 15 . . . . . AOE 49 | . 2 17 . . . 30 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 5974 | 57 1019 1438 436 537 589 1392 29 477 Wait 864 | 1 104 167 18 68 84 414 3 5 Move 4466 | 44 734 1073 296 433 471 960 26 429 Hop 21 | . . . . 3 10 3 . 5 Pick Up 75 | 6 23 27 10 4 3 1 . 1 Fast Attach 60 | 6 6 19 17 4 1 4 . 3 Attach 27 | . 6 6 2 4 2 3 . 4 Detach 17 | . 4 1 4 1 1 1 . 5 Swap 46 | . 16 13 6 5 4 2 . . Drop 113 | . 26 41 22 15 7 . . 2 Fire 254 | . 98 91 61 . . 2 . 2 Melee 2 | . . . . . . 2 . . Ram 1 | . . . . . . . . 1 Kick 2 | . 2 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 24 | . . . . . 6 . . 18 Trap . | . . . . . . . . . Miscellaneous 2 | . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: Fac x2 / *Upp x2 / Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 377 | -10/Materials | Lost 3 parts (1p2n) 620 | -10/Materials | Core integrity fell below 50% 789 | -10/Materials | Discovered new exit (range 13) 804 | -10/Materials | Build established: Scavenger-Mutant 1569 | -10/Materials | Entered another Materials area 1569 | -9/Materials | Evolved 2 slots: Utility x2 2574 | -9/Materials | Discovered new exit (range 10) 2914 | -9/Materials | Repaired Imp. Assault Rifle 2982 | -9/Materials | Repaired Heat Sink 3269 | -9/Materials | Discovered new exit (range 15) 3880 | -9/Materials | Entered another Materials area 3880 | -8/Materials | Evolved 2 slots: Propulsion x2 4126 | -8/Materials | Lost 4 parts (3n1u) 4470 | -8/Materials | Discovered new exit (range 8) 4612 | -8/Materials | Entered Factory 4612 | -7/Factory | Evolved 2 slots: Propulsion x2 4720 | -7/Factory | Identified exit to Factory 4817 | -7/Factory | Repaired Flight Unit 4843 | -7/Factory | Repaired Cesium-ion Thruster 4849 | -7/Factory | Entered another Factory area 4849 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4853 | -6/Factory | Spotted B-75 Beast 4923 | -6/Factory | Discovered new exit (range 19) 5083 | -6/Factory | Entered Lower Caves 5083 | -6/Lower Caves | Accompanied by 1 ally 5112 | -6/Lower Caves | Learned 8 Factory zone layouts 5112 | -6/Lower Caves | Learned Armory security intel 5191 | -6/Lower Caves | Spotted B-75 Beast 5239 | -6/Lower Caves | Build established: Hacker-Sprinter 5315 | -6/Lower Caves | Lost 5 parts (2p2n1w) 5339 | -6/Lower Caves | Encountered a Warlord checkpoint 5339 | -6/Lower Caves | Learned location of 1 exit from Factory 5778 | -6/Lower Caves | Discovered new exit (range 5) 5779 | -6/Lower Caves | Entered another Lower Caves area 5782 | -6/Lower Caves | Discovered new exit (range 10) 5789 | -6/Lower Caves | Entered Factory 5789 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5790 | -5/Factory | Identified exit to Upper Caves 5791 | -5/Factory | Identified exit to Extension 5792 | -5/Factory | Identified exit to Factory 5803 | -5/Factory | Spotted B-75 Beast 5891 | -5/Factory | Fabricated Impulse Thruster Array? 5892 | -5/Factory | Fabricated Imp. Flight Unit? 5927 | -5/Factory | Lost 7 parts (1p3n3u) 5983 | -5/Factory | Core integrity fell below 50% 6005 | -5/Factory | Core integrity fell below 20% 6010 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 05992_ Penetrated by Slug. 05992_ Knocked back. 05999_ Hacking Suite destroyed. 05999_ Mak. System Shield destroyed. 05999_ System corrupted by crushing effect (+1). 05999_ System corrupted by crushing effect (+4). 05999_ System corrupted by crushing effect (+1). 05999_ O-24 Administrator knocked back. 05999_ K-01 Serf destroyed. 06000_ Penetrated by Slug. 06000_ Knocked back. 06001_ C-35 Carver destroyed. 06002_ The unstable cave ceiling collapses. 06002_ Acquired Imp. Surge Thruster. 06002_ Penetrated by Slug. 06006_ NAI4MNZ FLQ0BPYENU1:XY5Y8XGL76:6U79 06006_ Imp. Surge Thruster destroyed. 06006_ Knocked back. 06008_ U-05 Engineer destroyed. 06010_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ## """ #???????????????????????????????????? | | ## """ #???????????????????????????????????? | | ## """ #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | """ # #???????????????????????????????????? | | """ #########???????????????????????????????????? | | """ #???????#???????????????????????????????????? | | #???????#???????????????????????????????????? | | """ #########???????#####???????????????????????? | | """ ????? ???????????????????????? | | """ ????? ???????????????????????? | | ????? ???????????????????????? | | """ ????? ???????????????????????? | | """ ?????? ???????????????????????? | | """ ####??????# #??????????????????????? | | ## ??????# ########???????????????? | | ## ??????? #???????????????? | | ######### ## ???????? ###?????????????? | | ????????# ## "???????? ??????????????? | | ????????# ## "????????? #???????????????? | | ????????# ## "?????????? #???????????????? | | #########/## "?????######u## #???????????????? | | ???????????????????# @ # ######## """" # | | ???????????????????# c# + """" ## | | ???????????????????# c # """" ## | | ???????????????????# # / """" / | | ???????????????????# # k % # """" ### | | ???????????????????# #%k # #?? | | ???????????????????# # ! u###### # #?? | | ???????????????????# #!%= #????# # #?? | | ???????????????????# # ! #????# # #?? | | ???????????????????# # #????# # #?? | | ???????????????????# # % #????# ########?? | | ???????????????????######### #????# #????????# | | ?????????????????????????### ###??# #????????# | | ?????????????????????????# #??# ####?????# | | ?????????????????????????# #??# #?????? | | ???????????????????????### ! #??# #?????? | | ??????????????????????## H #??# #?????? | | ??????????????????????# %=%* > #??# #?????? | | ??????????????????????# !! #??# #?????? | | ??????????????????????# % #??# #?????? | | ??????????????????????### #??# #?????? | | ???????????????????????# #??# #?????? | | ???????????????????????# ##??# ####### | | ???????????????????????## % #???# *% | | ????????????????????????### #???############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 100 Evasion (%) 65 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster Array | x1 | -5/Factory | Preloaded Imp. Flight Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyMultitargetingCycler Manual? 0 Play Time 00:48:56 Cumulative 161.6 hours Start 2024.05.10 @ 07:43:16 End 2024.05.10 @ 08:41:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 321 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3807a3cc-456e-4ae9-9d89-882908ae5eba