Cogmind - Beta 12 --- EXPLORER MODE // 2023.08.13 @ 00:56:57 Player: darlorth Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (97) 485 Value Destroyed (3407) 3407 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 8704 Bonus ------- Follower Combat Kills 172 Friendly Fire -60 Cogmind --------- Core Integrity 582/1000 Matter 294/300 Energy 54/100 System Corruption 5% Temperature Cool (0) Movement Treading (236) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Treaded Armored Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Huge Storage Unit > --- WEAPON (5) ------- Tesla Rifle Kinetic Penetrator Construct/G > --- INVENTORY (25) --- Authchip [R/Combat] Authchip [R/Combat] Authchip [Processor] Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Huge Storage Unit System Restoration Module Long-range Tractor Beam > --- WEAPON ----------- Hpw. EM Tesla Construct/G Kinetic Penetrator Construct/G > --- INVENTORY -------- Authchip [R/Combat] Authchip [R/Combat] Authchip [Processor] Rocket Launcher Heavy Rocket Launcher [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Slots Evolved 11 | . 1 . 2 2 2 . . . . 4 Power . | . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . 2 Utility 4 | . . . 1 1 2 . . . . . Weapon 3 | . 1 . . . . . . . . 2 Parts Attached 99 | 7 13 2 6 6 22 22 9 2 3 7 Power 11 | 1 3 . . 2 1 2 1 . . 1 Engine 10 | 1 3 . . 2 . 2 1 . . 1 Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 3 . 2 2 5 5 5 . . . Treads 19 | 2 3 . 2 2 5 5 . . . . Leg 5 | . . . . . . . 5 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 2 . 2 1 1 10 3 2 . 3 5 Device 14 | . . 1 . . 4 2 1 . 2 4 Storage 4 | . . . 1 . . . 1 . 1 1 Processor 3 | 1 . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . Protection 8 | 1 . 1 . . 5 1 . . . . Artifact . | . . . . . . . . . . . Weapon 35 | 2 7 . 3 1 6 12 1 2 . 1 Energy Gun 12 | 1 2 . 3 1 2 2 . . . 1 Energy Cannon 4 | . . . . . . 4 . . . . Ballistic Gun 10 | 1 4 . . . . 3 . 2 . . Ballistic Cannon 5 | . . . . . 3 1 1 . . . Launcher 3 | . 1 . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . 2 1 1 . . Parts Lost 28 | . 1 . 1 1 5 11 . . . 9 Power 4 | . . . . 1 . 1 . . . 2 Propulsion 4 | . 1 . . . 1 2 . . . . Utility 10 | . . . . . 3 2 . . . 5 Weapon 10 | . . . 1 . 1 6 . . . 2 Highest Loss Streak 9 | . 1 . 1 1 2 9 . . . 7 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 71 | . 85 81 86 90 95 29 27 63 73 40 Engine 3 | . 10 12 10 7 . . 3 7 7 . Core 2 | . . . . . 6 1 . . . 4 Treads 13 | . 15 12 27 33 27 6 . . . 3 Leg 4 | . . . . . . . 15 28 22 . Device 10 | . . 5 10 8 13 3 . 7 15 11 Storage 6 | . . . 9 8 7 1 . 7 12 7 Processor 2 | . 12 6 . 8 3 . . . . . Protection 6 | . 12 6 . . 14 6 . . . . Energy Gun 10 | . 17 12 25 25 15 1 . . 2 5 Ballistic Gun 4 | . 13 25 3 . . . . 6 5 2 Ballistic Cannon 3 | . . . . . 5 3 1 7 7 1 Naked Turns 102 | . . . . . . 102 . . . . Heaviest Build 99 | 9 10 14 38 47 53 51 27 35 36 99 Greatest Support 126 | 40 40 20 66 89 102 126 61 61 61 104 Greatest Overweight (x) 5 | 2 2 . 1 . . 5 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 15 15 15 15 10 10 10 25 Average Capacity 12 | 5 5 5 14 15 15 7 5 10 10 19 Most Carried 15 | 2 5 5 15 15 15 15 3 9 9 6 Average Carried 7 | . 3 4 10 14 14 4 . 6 4 5 Final Capacity 25 | 5 5 5 15 15 15 5 10 10 10 25 Final Carried 15 | . 3 5 15 15 15 . 1 7 5 5 Scrap Engine Consumption 73 | . . . . . . . . . 28 45 Constructs Created 5 | . . . . . . . . . 3 2 Constructs Modified 24 | . . . . . . . . . 6 18 Class Distribution -------------------- 33% | Hacker-Mutant 18% | Hacker-Tank 17% | Hacker-Gunner 16% | Hacker-Construct 5% | Scavenger-Tank 5% | Hacker-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Construct | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Matter Collected 2920 | 125 198 104 144 60 736 604 71 106 268 504 Remotely 315 | . . . . . . . . . . 315 Salvage Created 4038 | . 184 75 220 317 1112 811 . . 242 1077 Parts 178 | . 16 6 12 16 54 1 . . 15 58 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Combat Hostiles Destroyed 66 | . 5 2 3 7 22 4 . . 5 18 Guns 40 | . 2 2 3 5 8 1 . . 2 17 Cannons 11 | . . . . . 7 1 . . 3 . AOE 9 | . 3 . . . 4 2 . . . . Classes Destroyed 15 | . 4 . 2 3 3 1 . . 1 1 Worker 13 | . 3 . . . 3 . . . . 7 Builder 6 | . . . . . 5 . . . . 1 Tunneler 1 | . . . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . . 1 Operator 2 | . . . . 1 1 . . . . . Watcher 7 | . 2 . 2 1 2 . . . . . Swarmer 9 | . 2 . . 2 1 . . . . 4 Grunt 23 | . 3 2 2 3 11 . . . . 2 Brawler 2 | . . . . 1 1 . . . . . Protector 1 | . . . . . . . . . 1 . Sentry 13 | . . . 1 . 5 . . . 3 4 Hunter 4 | . . . . 1 . . . . . 3 Programmer 10 | . . . . . 4 . . . 1 5 Compactor 4 | . . . . . . 4 . . . . Best Kill Streak 6 | . 6 2 3 3 6 1 . . 3 6 Combat Bots Only 4 | . 3 2 2 2 3 1 . . 3 4 Max Kills in Single Turn 2 | . 2 1 1 2 2 1 . . 1 2 Gunslinging 1 | . . . . 1 . . . . . . Exploded 1 | . 1 . . . 1 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Damage Taken 6416 | . 275 80 148 215 1481 835 18 31 379 2954 Core 959 | . 56 14 . 21 130 271 6 . 43 418 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 273 | . 19 11 . . 94 149 . . . . Regen/Repaired (Parts) 584 | . . . . . . . . . . 584 Core Remaining (%) 80 | 100 . 72 100 96 . . . . 35 . Volleys Fired 260 | . 26 7 11 17 82 37 . 4 14 62 Largest 3 | . 3 3 3 3 3 3 . 3 3 2 Hottest 177 | . 110 80 170 177 177 152 . 104 104 128 Shots Fired 604 | . 51 21 33 51 216 64 1 12 34 121 Gun 470 | . 43 21 33 51 167 15 . 8 21 111 Cannon 104 | . . . . . 44 33 . 4 13 10 Launcher 30 | . 8 . . . 5 16 1 . . . Special . | . . . . . . . . . . . Kinetic 206 | . 19 14 . . 44 35 . 12 27 55 Thermal 346 | . 24 7 33 51 167 13 . . 7 44 Explosive 30 | . 8 . . . 5 16 1 . . . Electromagnetic 22 | . . . . . . . . . . 22 Robot Hit Streak 54 | . 21 18 32 12 54 35 36 5 14 27 Robot Miss Streak 3 | . 1 1 1 3 3 1 . 1 1 1 Penetration Max 1 | . . . . . 1 . . . . 1 Secondary Targets 5 | . . 1 . 3 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . Shots Hit Robots 488 | . 39 18 23 40 165 59 1 10 28 105 Core Hits 202 | . 18 6 9 13 61 16 1 3 10 65 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 26 | . 1 . 1 5 11 6 . . . 2 Burn 15 | . 1 . 1 5 7 . . . . 1 Destroy 1 | . . . . . . . . . . 1 Blast 9 | . . . . . 4 5 . . . . Impale 1 | . . . . . . 1 . . . . Melee Attacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1 | . . . . . . 1 . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12305 | . 791 166 339 621 3508 2493 27 267 765 3328 Guns 7618 | . 352 165 339 621 2163 263 . 147 510 3058 Cannons 2193 | . . . . . 788 784 . 120 255 246 Explosions 2405 | . 433 . . . 537 1408 27 . . . Melee 21 | . . . . . . 21 . . . . Ramming 68 | . 6 1 . . 20 17 . . . 24 Kinetic 4038 | . 109 99 . . 788 800 . 267 524 1451 Thermal 5284 | . 243 66 339 621 2163 247 . . 241 1364 Explosive 2405 | . 433 . . . 537 1408 27 . . . Electromagnetic 489 | . . . . . . . . . . 489 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 21 | . . . . . . 21 . . . . Highest Corruption 10 | . . . . . 8 10 10 10 10 5 Average Corruption 7 | . . . . . 5 9 10 10 10 2 Corruption Purged 6 | . . . . . 4 . . . . 2 Corruption Blocked . | . . . . . . . . . . . Effects 165 | . . . . . 62 29 10 5 53 6 Message Errors 48 | . . . . . 25 7 4 1 9 2 Matter Fused 34 | . . . . . 14 6 . 1 12 1 Heat Flow Errors 24 | . . . . . 6 6 1 1 8 2 Energy Discharges 22 | . . . . . 6 4 . 1 11 . Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . 4 1 1 1 5 1 Data Loss (major) 2 | . . . . . 1 . . . 1 . Misfires 2 | . . . . . . . 1 . 1 . Alerts 9 | . . . . . 4 1 1 . 3 . Misdirections 3 | . . . . . . 2 1 . . . Weapon Failures 6 | . . . . . 2 2 . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 80 | . 31 . . . 49 . . . . . Projectiles 29 | . . . . . 29 . . . . . Explosions 51 | . 31 . . . 20 . . . . . Melee . | . . . . . . . . . . . Knockbacks 11 | . . . . . 9 . . . 2 . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . 9 . . . 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . . 31 71 20 . . . Shots 8 | . . . . . 1 6 1 . . . Rammed 22 | . 4 2 . . 2 10 . . . 4 Targets Rammed 23 | . 4 2 . . 2 10 . . . 5 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 707 | . 253 168 317 413 707 205 204 103 246 197 Average Temperature 126 | . 86 75 102 141 169 88 106 31 82 66 Received Heat Transfer 2184 | . 207 81 45 36 630 . . 27 180 978 Effects 26 | . . . . 2 24 . . . . . Shutdowns 6 | . . . . 1 5 . . . . . Energy Bleed 3 | . . . . 1 2 . . . . . Interference 9 | . . . . . 9 . . . . . Matter Decay 3 | . . . . . 3 . . . . . Short Circuit 2 | . . . . . 2 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . Damage (core) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . . . 2 3 . . . . 1 Combat Hostiles 6 | . . . . 2 3 . . . . 1 Parts Melted 28 | . 2 . 3 5 14 . . . . 4 Heat Transferred 11004 | . 742 150 854 1739 5180 481 . . 175 1683 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Peak Influence 201 | . 110 92 91 193 201 46 57 128 101 145 Initial 63 | . . 27 . . 63 14 24 18 35 . Average 51 | . 69 60 52 55 73 18 43 62 22 45 Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 100 98 100 100 100 100 100 Level 1 . | . . . . . 1 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . . 1 1 7 . . 1 . 3 Investigation 1 | . . . . . 1 . . . . . Extermination 5 | . . . . . 4 . . . . 1 Reinforcement 7 | . . . 1 1 2 . . 1 . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Distress Signals 6 | . . . 2 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 15 2 9 11 41 6 1 3 5 32 Peak Tracking Total 12 | . 4 2 4 3 3 3 1 3 4 12 Tactical Retreats . | . . . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Traps Triggered 14 | . 5 . 1 . 7 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Machines Disabled 6 | . 1 . . . 3 . . 2 . . Max in Single Turn 1 | . 1 . . . 1 . . 1 . . Garrison Access 2 | . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . 2 . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Machines Accessed 9 | . . 1 . . 3 . 1 . 3 1 Terminals 2 | . . . . . 1 . 1 . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 Total Hacks 17 | . . 1 . . 6 . 3 . 6 1 Successful 12 | . . 1 . . 5 . 2 . 3 1 Failed 5 | . . . . . 1 . 1 . 3 . Catastrophic 2 | . . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . . 1 . 2 . . . Terminals 4 | . . . . . 1 . 3 . . . Fabricators 3 | . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . 1 Terminal Hacks 4 | . . 1 . . 1 . 2 . . . Record 1 | . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Network Status 2 | . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . Retrieve Components 3 | . . . . . . . . . 3 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 Seal Access 2 | . . . . . 1 . . . . 1 Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . Overload 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . 1 . 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . 6 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Total Allies 4 | . . . . . 3 . . 1 . . Largest Group 3 | . . . . . 3 3 . 1 1 . Highest-Rated Group 100 | . . . . . 93 93 . 100 100 . Highest-Rated Ally 100 | . . . . . 31 31 . 100 100 . Total Orders 5 | . . 1 1 1 2 . . . . . EXPLORE 1 | . . . . 1 . . . . . . RETURN 4 | . . 1 1 . 2 . . . . . Ally Attacks 82 | . . 2 2 1 11 57 . 9 . . Total Damage 1280 | . . . . . . 950 . 330 . . Kills 5 | . . . . . . 2 . 3 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 34 | . . 13 4 1 16 . . . . . Drone Recoveries 18 | . . 11 2 . 5 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Turns Passed 8921 | 63 731 547 411 326 2618 680 210 152 1392 1791 Spaces Moved 5015 | 39 394 299 218 160 1448 583 162 111 780 821 Core 564 | 26 10 . . . . 499 29 . . . Treads 3154 | 13 384 299 218 160 1448 84 . . . 548 Legs 1033 | . . . . . . . 133 111 721 68 Wheels 264 | . . . . . . . . . 59 205 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 50 100 117 117 119 Average Speed 149 | 112 158 160 163 160 160 91 118 117 132 184 Slowest Speed 300 | 160 160 160 240 160 162 300 130 117 260 247 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 72 44 23 22 48 87 4 16 96 15 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 4 | . . . . . 4 . . . . . Terrain Destroyed 128 | . 23 . . . 27 69 7 . 1 1 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . 16 2 . . 1 1 AOE 108 | . 23 . . . 11 67 7 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Sto Rec Fac Total 5944 | 58 451 355 246 194 1578 667 180 124 1121 970 Wait 414 | 6 7 37 . . . . . . 299 65 Move 5006 | 38 393 298 217 159 1448 582 161 110 779 821 Hop . | . . . . . . . . . . . Pick Up 93 | 7 8 4 12 7 14 9 9 8 8 7 Fast Attach 17 | . 6 2 1 . 4 4 . . . . Attach 65 | 7 5 . 2 4 9 17 9 2 3 7 Detach 4 | . . . . . . . 1 . 3 . Swap 17 | . 2 . 3 2 9 1 . . . . Drop 44 | . . 5 . 5 10 6 . . 15 3 Fire 260 | . 26 7 11 17 82 37 . 4 14 62 Melee 1 | . . . . . . 1 . . . . Ram 6 | . . . . . . 6 . . . . Kick . | . . . . . . . . . . . Crush 17 | . 4 2 . . 2 4 . . . 5 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) History --------- Turn | Location | Event 7 | -11/Junkyard | Identified exit to Materials 7 | -11/Junkyard | Discovered exit to Materials (range 15) 64 | -11/Junkyard | Entered Materials 64 | -10/Materials | Evolved 1 slot: Weapon x1 352 | -10/Materials | Identified exit to Materials 352 | -10/Materials | Discovered exit to Materials (range 16) 548 | -10/Materials | Identified exit to Mines 548 | -10/Materials | Discovered exit to Mines (range 13) 795 | -10/Materials | Entered Mines 1020 | -10/Mines | Build established: Hacker-Gunner 1040 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1081 | -10/Mines | Found the Drone Emporium 1097 | -10/Mines | Found Prototype Device 1097 | -10/Mines | Identified Bomb Drone Bay 1253 | -10/Mines | Discovered exit to Materials (range 9) 1342 | -10/Mines | Entered Materials 1342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1726 | -9/Materials | Identified exit to Materials 1726 | -9/Materials | Discovered exit to Materials (range 7) 1753 | -9/Materials | Entered another Materials area 1753 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2060 | -8/Materials | Build established: Hacker-Skirmisher 2068 | -8/Materials | Identified exit to Factory 2068 | -8/Materials | Discovered exit to Factory (range 5) 2079 | -8/Materials | Entered Factory 2079 | -7/Factory | Evolved 2 slots: Utility x2 2103 | -7/Factory | Identified exit to Factory 2103 | -7/Factory | Discovered exit to Factory (range 8) 2433 | -7/Factory | Build established: Scavenger-Skirmisher 3374 | -7/Factory | Identified exit to Lower Caves 3374 | -7/Factory | Discovered exit to Lower Caves (range 5) 3619 | -7/Factory | Build established: Hacker-Tank 3955 | -7/Factory | Build established: Scavenger-Tank 4275 | -7/Factory | Build established: Hacker-Tank 4636 | -7/Factory | Allied Derelicts emerged from ambush trap array 4697 | -7/Factory | Sucked down chute 4697 | -7/Factory | Entered Waste 4750 | -7/Waste | 3 allies followed down the chute 4757 | -7/Waste | Spotted C-40 Crusher 4781 | -7/Waste | Allies destroyed C-40 Crusher 4790 | -7/Waste | Spotted C-40 Crusher 4796 | -7/Waste | Spotted C-40 Crusher 4805 | -7/Waste | Allies destroyed C-40 Crusher 4812 | -7/Waste | Spotted C-40 Crusher 4820 | -7/Waste | Destroyed C-40 Crusher 4820 | -7/Waste | Spotted C-40 Crusher 4849 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4862 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4865 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4868 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4871 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4872 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4874 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4875 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4890 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4893 | -7/Waste | Crushed by Compactor (1 part destroyed) 4896 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4899 | -7/Waste | Destroyed C-40 Crusher 4899 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4905 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4914 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4920 | -7/Waste | System corruption reached 10% 4945 | -7/Waste | Lost 9 parts (1p2n2u4w) 4968 | -7/Waste | Spotted C-40 Crusher 4976 | -7/Waste | Crushed by Compactor (1 part destroyed) 5004 | -7/Waste | Identified exit to Factory 5004 | -7/Waste | Discovered exit to Factory (range 13) 5080 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5081 | -7/Waste | Core integrity fell below 50% 5098 | -7/Waste | Destroyed C-40 Crusher 5150 | -7/Waste | Build established: Hacker-Mutant 5186 | -7/Waste | Destroyed C-40 Crusher 5377 | -7/Waste | Entered Factory 5580 | -7/Factory | Identified exit to Storage 5580 | -7/Factory | Discovered exit to Storage (range 4) 5587 | -7/Factory | Entered Storage 5595 | -7/Storage | Met 01-MTF 5731 | -7/Storage | Identified exit to Recycling 5731 | -7/Storage | Discovered exit to Recycling (range 6) 5739 | -7/Storage | Entered Recycling 5739 | -7/Recycling | Accompanied by 1 ally (01-MTF) 5744 | -7/Recycling | 01-MTF left 5749 | -7/Recycling | Found Scrap Engine 6813 | -7/Recycling | Identified exit to Factory 6813 | -7/Recycling | Discovered exit to Factory (range 12) 7131 | -7/Recycling | Entered Factory 7131 | -5/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 7216 | -5/Factory | Identified exit to Factory 7216 | -5/Factory | Discovered exit to Factory (range 4) 7696 | -5/Factory | Identified exit to Upper Caves 7696 | -5/Factory | Discovered exit to Upper Caves (range 9) 7767 | -5/Factory | Build established: Hacker-Construct 8835 | -5/Factory | Cargo convoy interrupted 8922 | -5/Factory | Self-destructed Last Messages --------------- 08902_ Destroyed Imp. Heat Sink. 08902_ U-05 Engineer builds a Door. 08904_ Slug penetrates P-70 Sage. 08904_ P-70 Sage destroyed. 08906_ Acquired 2 matter. 08909_ T-07 Excavator is excavating. 08909_ R-10 Processor collects Imp. Heat Sink. 08910_ Acquired Tesla Rifle. 08912_ R-10 Processor collects Imp. Target Analyzer. 08912_ Slug penetrates X-77 Beamer. 08912_ Imp. Heat Sink destroyed. 08913_ T-07 Excavator is excavating. 08914_ K-01 Serf collects debris. 08917_ T-07 Excavator is excavating. 08917_ Penetrated by Slug. 08917_ K-01 Serf collects debris. 08920_ Crushed K-01 Serf. 08920_ K-01 Serf destroyed. 08920_ R-10 Processor collects Wheel. 08920_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????#####????? ##???????????????? | | ?????????????????????# #?????"%"???????????????? | | ?????????????????????# #?????#"#???????????????? | | ?????????????????????# #?????# #???????????????? | | ????????############## #?????# #???????????????? | | ????????# # #????## #???????????????? | | ????????# # #???### ####????????????? | | ????????# # #???#%% ##########????? | | ????????# """ """ ##+###### * ? | | ????????# """ """ +=%!% ! % % ^ ? | | ????????# """ """ ## ###### ! ^ ? | | ????????# ## #????# #######+#####?? | | ????????# """ ## #????###+###?????????????? | | ????????# """ ## #????????????????????????? | | ????????# """ ## #????????????????????????? | | ????????# "T" ## #????????????????????????? | | ????????# ## #????????????????????????? | | ###############+#######x##############???????????? | | gp%h R A ????????? | | %%= @ ????????? | | % % Rw u ????????? | | ????????? | | u ?????????? | | +############ ##################t###?????????? | | #??????# #??????????????????????????????? | | """ #??????# #??????????????????????????????? | | """ #??????# #??????????????????????????????? | | " #??????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | """ #??????# #??????????????????????????????? | | """ |#??????# #??????????????????????????????? | | " #??????# #??????????????????????????????? | | ! #??????# #??????????????????????????????? | | ######??????+ #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed ComponentMiniSlayer Manual? 0 Play Time 01:05:26 Cumulative 290.2 hours Start 2023.07.26 @ 12:52:22 End 2023.08.13 @ 00:56:57 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 292 Rogue 121 Adventurer 81 Explorer 90 Win Type - Total 20 Types 18/0/2/0/0/0/0/0/0 Lore% 44 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f24426f-272b-4afe-bd89-6cfbad497625