Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 15:12:40 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (3285) 3285 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (482) 482 TOTAL SCORE: 8482 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 850/850 Matter 204/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Armored Wheel > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer Core Analyzer Hacking Suite Hacking Suite > --- WEAPON (4) ------- XL Autogun Array > --- INVENTORY (15) --- Cooling System Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module Improved Trap Extractor (6/6 Proton Bomb) Flak Gun Improved Grenade Launcher Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Cooling System Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module Improved Trap Extractor Flak Gun Improved Grenade Launcher Improved Datajack Heavy Mace [Rating: 62] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . . . 2 1 . . 2 Weapon 2 | . . . . . 1 1 . . . Parts Attached 95 | 7 7 1 2 1 26 19 7 25 . Power 10 | 1 . 1 . . 3 2 1 2 . Engine 10 | 1 . 1 . . 3 2 1 2 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 4 . . 1 5 3 1 3 . Treads 12 | . 4 . . 1 4 2 1 . . Leg 4 | 2 . . . . . . . 2 . Wheel 3 | . . . . . 1 1 . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 2 . . 2 . 12 4 4 10 . Device 11 | 1 . . . . 7 . 1 2 . Storage 4 | 1 . . 2 . 1 . . . . Processor 2 | . . . . . . 1 . 1 . Hackware 2 | . . . . . . . . 2 . Protection 15 | . . . . . 4 3 3 5 . Artifact . | . . . . . . . . . . Weapon 32 | 2 3 . . . 6 10 1 10 . Energy Gun 6 | . . . . . . 3 . 3 . Energy Cannon 4 | . . . . . 1 2 . 1 . Ballistic Gun 10 | 2 3 . . . 2 1 . 2 . Ballistic Cannon 5 | . . . . . 1 2 1 1 . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . 2 2 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 . Unidentified Prototypes 2 | . . . . . . 2 . . . Parts Lost 31 | . . . . . 14 8 2 7 . Power 5 | . . . . . 2 2 . 1 . Propulsion 11 | . . . . . 4 3 1 3 . Utility 6 | . . . . . 5 1 . . . Weapon 9 | . . . . . 3 2 1 3 . Highest Loss Streak 10 | . . . . . 10 8 1 6 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 93 91 92 96 . Engine 9 | . 14 14 14 14 8 4 7 7 . Treads 22 | . 22 28 28 28 20 14 21 20 . Wheel 1 | . . . . . 4 5 . . . Device 10 | . 14 14 14 14 13 11 7 4 . Storage 9 | . 14 14 14 14 9 7 7 7 . Processor 5 | . . . . . . 6 7 12 . Hackware 1 | . . . . . . . . 7 . Protection 6 | . . . . . 9 8 15 5 . Energy Gun 5 | . . . . . . 6 7 12 . Energy Cannon 4 | . . . . . 5 6 7 6 . Ballistic Gun 12 | . 28 28 28 28 13 . . 4 . Ballistic Cannon 2 | . . . . . 2 7 7 2 . Impact Weapon 1 | . . . . . 5 6 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 14 17 17 30 30 53 63 65 65 . Greatest Support 69 | 20 46 46 46 46 69 42 62 62 . Greatest Overweight (x) 6 | . . . . . 3 6 6 3 . Average Overweight (x) . | . . . . . 1 3 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 . Average Capacity 13 | 7 8 8 11 15 15 15 15 15 . Most Carried 15 | 8 8 8 15 15 15 15 15 15 . Average Carried 13 | 4 7 8 9 14 13 14 14 14 . Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 8 8 8 15 15 15 15 15 10 10 Class Distribution -------------------- 43% | Mutant 20% | Tank 11% | Hacker-Skirmisher 10% | Scavenger-Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Garrison Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Matter Collected 2052 | 306 112 106 . 99 514 207 220 488 . Remotely . | . . . . . . . . . . Salvage Created 3370 | 125 112 106 . 88 1278 566 482 613 . Parts 145 | 9 9 12 . 7 43 6 22 37 . Haulers Intercepted 3 | . 1 . . . 1 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Combat Hostiles Destroyed 61 | . 2 6 . 2 20 8 12 11 . Melee 7 | . . . . . 5 2 . . . Guns 29 | . 2 6 . 2 11 . 2 6 . Cannons 15 | . . . . . 2 . 10 3 . AOE 2 | . . . . . . . . 2 . Classes Destroyed 15 | 2 2 1 . . 6 1 2 1 . Worker 6 | . . . . . 2 2 . 2 . Builder 1 | . . . . . 1 . . . . Tunneler 5 | 3 . 1 . . . . . 1 . Hauler 3 | . 1 . . . 1 1 . . . Recycler 6 | 1 . . . . 2 2 . 1 . Operator 1 | . . . . . . . . 1 . Swarmer 11 | . . 6 . . . 2 3 . . Grunt 29 | . 2 . . 2 13 3 3 6 . Brawler 3 | . . . . . 2 . 1 . . Duelist 2 | . . . . . . 2 . . . Protector 1 | . . . . . 1 . . . . Sentry 7 | . . . . . 3 1 2 1 . Specialist 2 | . . . . . . . 2 . . Hunter 3 | . . . . . 1 . . 2 . Programmer 3 | . . . . . . . 1 2 . Best Kill Streak 6 | 4 3 3 . 2 5 6 4 5 . Combat Bots Only 5 | . 2 3 . 2 5 5 4 5 . Max Kills in Single Turn 2 | 1 2 1 . 1 2 1 2 2 . Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . . . . . . 2 . Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Damage Taken 5483 | . 111 131 . 168 2192 1050 837 994 . Core 621 | . . 6 . 71 337 95 9 103 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 69 38 . . 70 . Volleys Fired 165 | 9 13 14 . 8 47 8 36 30 . Largest 4 | 2 2 2 . 2 3 3 4 4 . Hottest 184 | 40 46 46 . 46 121 184 138 174 . Shots Fired 402 | 18 26 28 . 16 123 24 91 76 . Gun 268 | 18 26 28 . 16 100 8 23 49 . Cannon 134 | . . . . . 23 16 68 27 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 257 | 18 26 28 . 16 103 8 38 20 . Thermal 145 | . . . . . 20 16 53 56 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 4 5 5 . 8 7 8 10 12 . Robot Miss Streak 5 | 2 2 3 . 2 4 2 5 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 . . 1 4 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . Shots Hit Robots 291 | 10 16 16 . 13 96 39 52 49 . Core Hits 131 | 5 6 7 . 3 43 7 20 40 . Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 8 | . . . . . 4 4 . . . Critical Strikes 13 | . . . . . 6 5 1 1 . Burn 2 | . . . . . . 1 . 1 . Destroy 1 | . . . . . 1 . . . . Blast 1 | . . . . . . . 1 . . Smash 9 | . . . . . 5 4 . . . Melee Attacks 51 | . . . . . 26 25 . . . Impact 51 | . . . . . 26 25 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 5 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6946 | 116 233 249 . 189 1962 1439 1409 1349 . Guns 3208 | 116 233 249 . 189 1010 103 382 926 . Cannons 1868 | . . . . . 368 242 1027 231 . Explosions 181 | . . . . . . . . 181 . Melee 1678 | . . . . . 584 1094 . . . Ramming 11 | . . . . . . . . 11 . Kinetic 2898 | 116 233 249 . 189 1078 114 508 411 . Thermal 2359 | . . . . . 300 231 901 927 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 1678 | . . . . . 584 1094 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . 1 2 4 6 8 . Average Corruption 5 | . . . . 1 2 3 5 6 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 102 | . . . . 3 12 4 26 57 . Message Errors 21 | . . . . 2 1 . 6 12 . Matter Fused 28 | . . . . . 4 . 8 16 . Heat Flow Errors 13 | . . . . . 4 3 1 5 . Energy Discharges 11 | . . . . . 1 . 2 8 . Parts Rejected 2 | . . . . . 1 1 . . . Data Loss (minor) 13 | . . . . 1 1 . 6 5 . Data Loss (major) 6 | . . . . . . . . 6 . Misfires 5 | . . . . . . . 2 3 . Alerts 1 | . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . 1 1 . Overload Shots 13 | . . . . . . . 5 8 . Overflow Damage 659 | . . . . . 141 369 . 149 . Projectiles 5 | . . . . . . . . 5 . Explosions 144 | . . . . . . . . 144 . Melee 510 | . . . . . 141 369 . . . Knockbacks 14 | . . . . . 4 5 5 . . Impact 5 | . . . . . 2 3 . . . Kinetic 9 | . . . . . 2 2 5 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 261 | . . . . . . . . 261 . Shots 3 | . . . . . . . . 3 . Rammed 2 | . . . . 1 . . . 1 . Targets Rammed 3 | . . . . 1 . . . 2 . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . Highest Temperature 332 | . 1 . . 50 251 218 122 332 . Average Temperature 68 | . 1 . . 29 77 63 17 87 . Received Heat Transfer 1917 | . 60 . . 126 1179 255 201 96 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 24 | . . . . . 14 10 . . . Impact Corruptions 21 | . . . . . 7 14 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 . Heat Transferred 3841 | . . . . . 426 481 1406 1528 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Peak Influence 487 | 20 67 180 . 50 261 189 487 389 . Initial 255 | . 13 25 . . . 82 37 255 168 Average 148 | 6 31 86 . 37 127 58 315 172 . Maximum Alert Level 2 | . . . . . 1 . 2 1 . Low Security (%) 67 | 100 100 100 . 100 81 100 16 51 . Level 1 25 | . . . . . 18 . 44 48 . Level 2 7 | . . . . . . . 39 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 5 4 . 7 . Investigation 8 | . 1 . . . 2 1 . 4 . Extermination 3 | . . . . . . 1 . 2 . Reinforcement 2 | . . . . . 1 1 . . . Assault 2 | . . . . . 1 . . 1 . Garrison 2 | . . . . . 1 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Distress Signals 7 | . . . . . 6 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 2 6 . 2 37 11 16 15 . Peak Tracking Total 13 | . 2 3 . 2 13 4 4 4 . Tactical Retreats 4 | . . . . . 3 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Traps Triggered 14 | . 3 . . . 1 3 1 6 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 46 | . . . . . . . . 46 . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . Reused . | . . . . . . . . . . Traps Extracted 6 | . . . . . . . . 6 . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Most Traps Carried 6 | . . . . . . . . 6 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Machines Disabled 12 | . . . . . . . 5 7 . Max in Single Turn 5 | . . . . . . . 2 5 . Garrison Access 2 | . . . . . 1 . . 1 . Garrison Relay 1 | . . . . . . . 1 . . Phase Generator 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Machines Accessed 31 | . 1 . 2 1 7 5 3 12 . Terminals 21 | . 1 . . . 5 2 3 10 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units 2 | . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 68 | . 2 . 2 1 18 11 5 29 . Successful 22 | . 1 . 2 1 6 5 2 5 . Failed 46 | . 1 . . . 12 6 3 24 . Catastrophic 16 | . . . . . 5 1 . 10 . Database Lockouts . | . . . . . . . . . . Manual 36 | . . . 1 . 7 4 1 23 . Terminals 47 | . 2 . . . 15 4 5 21 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 1 2 . . . Recycling Units 8 | . . . . . . 2 . 6 . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 5 | . . . . . . 3 . 2 . Terminal Hacks 10 | . 1 . 2 1 3 1 2 . . Record 1 | . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . Security Status 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 8 | . . . . . 1 2 . 5 . Terminals 1 | . . . . . . . . 1 . Botnet 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . Mechanics 2 | . . . . . 1 1 . . . Recycling Units 5 | . . . . . . 1 . 4 . Monitor 1 | . . . . . . . . 1 . Reject 1 | . . . . . . . . 1 . Recyclers 2 | . . . . . . 1 . 1 . Mask 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 26 | . 1 . . . 7 4 2 12 . Full Trace Events 5 | . . . . . 2 1 . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 13 | . . . . . 3 . 8 2 . Machine Destruction 10 | . . . . . 3 . 5 2 . Programmers 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Turns Passed 7135 | 129 252 377 1071 467 1126 840 1090 1783 . Spaces Moved 3927 | 75 133 207 665 270 531 436 605 1005 . Core 5 | 5 . . . . . . . . . Treads 2974 | . 95 207 665 270 232 79 543 883 . Legs 108 | 70 38 . . . . . . . . Wheels 840 | . . . . . 299 357 62 122 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 130 130 155 135 . Average Speed 156 | 115 148 160 160 160 151 156 159 155 . Slowest Speed 240 | 120 160 160 160 160 240 237 237 238 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 5 33 40 90 61 43 15 67 32 . Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 8 | . . . . . 1 . 2 5 . Terrain Destroyed 141 | . . . . . 8 1 79 53 . Melee . | . . . . . . . . . . Projectile 18 | . . . . . 8 1 3 6 . AOE 123 | . . . . . . . 76 47 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Total 4521 | 98 167 225 673 289 710 531 662 1166 . Wait 146 | . 1 3 1 8 52 28 11 42 . Move 3917 | 74 132 206 664 269 530 436 602 1004 . Hop . | . . . . . . . . . . Pick Up 49 | 8 5 . 4 1 16 8 1 6 . Fast Attach 43 | 7 5 . . . 13 11 1 6 . Attach 19 | . . . . . 9 7 . 3 . Detach 2 | . . . . . . 1 . 1 . Swap 33 | . 2 1 2 1 4 1 6 16 . Drop 47 | . 9 1 2 1 13 6 5 10 . Fire 165 | 9 13 14 . 8 47 8 36 30 . Melee 51 | . . . . . 26 25 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . . 1 . . . 2 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 46 | . . . . . . . . 46 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 34 | -11/Junkyard | Discovered new exit (range 15) 130 | -11/Junkyard | Entered Materials 226 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 382 | -10/Materials | Entered Mines 643 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 643 | -10/Mines | Discovered new exit (range 5) 759 | -10/Mines | Entered Exiles 785 | -10/Exiles | Discovered new exit (range 15) 803 | -10/Exiles | Met 8R-AWN 825 | -10/Exiles | Met EX-HEX 868 | -10/Exiles | Met EX-BIN 889 | -10/Exiles | Met EX-DEC 897 | -10/Exiles | Learned location of Zion (-6) 964 | -10/Exiles | Visited The Gauntlet 1317 | -10/Exiles | Discovered new exit (range 10) 1612 | -10/Exiles | Aligned with FarCom system 1613 | -10/Exiles | Given EX-Vault access code 1658 | -10/Exiles | Opened EX-Vault 1674 | -10/Exiles | Found XL Autogun Array 1710 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1830 | -10/Exiles | Left Exiles lab with XL Autogun Array 1830 | -10/Exiles | Entered Mines 1925 | -9/Mines | Learned location of Storage (-9) 2000 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2073 | -9/Mines | Discovered new exit (range 6) 2144 | -9/Mines | Learned Materials interactive machine intel 2254 | -9/Mines | Discovered new exit (range 5) 2297 | -9/Mines | Entered Materials 2297 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2298 | -8/Materials | Loaded intel: 19 interactive machine locations 2588 | -8/Materials | Garrison activated, responded to threat 2662 | -8/Materials | Build established: Tank 2672 | -8/Materials | Lost 3 parts (1p1n1w) 2789 | -8/Materials | Lost 10 parts (1p2n5u2w) 2918 | -8/Materials | Core integrity fell below 50% 3232 | -8/Materials | Build established: Scavenger-Mutant 3346 | -8/Materials | Discovered new exit (range 9) 3423 | -8/Materials | Entered Factory 3423 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3518 | -7/Factory | Discovered new exit (range 16) 3590 | -7/Factory | Discovered new exit (range 15) 3593 | -7/Factory | Lost 8 parts (2p3n1u2w) 4185 | -7/Factory | Garrison activated, responded to threat 4232 | -7/Factory | Build established: Tank 4263 | -7/Factory | Identified exit to Garrison 4263 | -7/Factory | Entered Garrison 4332 | -7/Garrison | Triggered checkpoint 4366 | -7/Garrison | Triggered checkpoint 4654 | -7/Garrison | Discovered new exit (range 10) 4760 | -7/Garrison | Triggered checkpoint 4826 | -7/Garrison | Discovered new exit (range 8) 4925 | -7/Garrison | Phase Generator disabled 5011 | -7/Garrison | Spotted B-75 Beast 5118 | -7/Garrison | Discovered new exit (range 11) 5122 | -7/Garrison | Triggered checkpoint 5148 | -7/Garrison | Garrison Relay disabled 5230 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5353 | -7/Garrison | Entered Factory 5455 | -7/Factory | Build established: Mutant 5539 | -7/Factory | Discovered new exit (range 6) 6531 | -7/Factory | Build established: Hacker-Skirmisher 6981 | -7/Factory | Lost 6 parts (1p3n2w) 7116 | -7/Factory | Discovered new exit (range 12) 7136 | -7/Factory | Entered another Factory area 7136 | -6/Factory | Evolved 2 slots: Utility x2 7136 | -6/Factory | Self-destructed Last Messages --------------- 07036_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07045_ System corrupted: Matter fused (-7). 07074_ <8 VI3ETA/CHA9AD8YOU 07074_ G-47 Trooper destroyed. 07075_ System corrupted: XL Autogun Array jammed. 07077_ G-47 Trooper destroyed. 07085_ Acquired 51 matter. 07087_ Acquired Aluminum Leg. 07090_ Acquired 53 matter. 07091_ Triggered Heavy Explosive Trap. 07091_ An explosion rips through the floor. 07094_ System corrupted: Component data lost. 07098_ The unstable cave ceiling collapses. 07116_ EXIT=FOUND 07136_ >> Machine Analyzer network decryption results: 07136_ Fabricator x2 PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 07136_ Receiving FarCom transmissions... 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"" #?"""?????"""??????????? | | ?????????????????? +?"""?????"""??????????? | | ??????????????????? #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ###????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# @ #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????####+####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepDataDriver Manual? 0 Play Time 00:43:00 Cumulative 309.8 hours Start 2023.03.12 @ 14:18:24 End 2023.03.12 @ 15:12:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 184 Adventurer 6 Explorer 17 Win Type - Total 24 Types 16/0/4/1/0/1/1/1/0 Lore% 94 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6803109-de35-4a23-a182-dcdecad28b92