Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.06 @ 13:42:53 Player: Sir Arcana Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (51) 255 Value Destroyed (1790) 1790 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (728) 728 TOTAL SCORE: 8813 Bonus ------- Follower Combat Kills 128 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 78/300 Energy 69/100 System Corruption 10% Temperature Cool (9) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Cooling System Matter Compressor (0) Improved Shield Generator Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Superbattery Improved Signal Interpreter Makeshift Terrain Scanner Terrain Scan Processor Improved Maneuvering Thrusters Phase Shifter System Backup Module > --- WEAPON ----------- Arc Projector Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System [Rating: 64] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . 2 . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . Utility 8 | . . . . . 2 2 . . . 1 . . 1 2 Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 173 | 6 21 1 5 9 17 13 9 2 5 53 . 13 4 15 Power 38 | 1 4 . . 2 3 . 1 . . 15 . 5 . 7 Engine 27 | 1 2 . . 2 2 . 1 . . 12 . 5 . 2 Core 6 | . 2 . . . 1 . . . . 3 . . . . Reactor 5 | . . . . . . . . . . . . . . 5 Propulsion 42 | 2 4 . 1 4 6 4 . . . 13 . 4 2 2 Treads 3 | . . . . . . . . . . 1 . . . 2 Leg 22 | 2 1 . . 2 6 2 . . . 6 . 3 . . Wheel . | . . . . . . . . . . . . . . . Hover 5 | . 3 . 1 . . . . . . 1 . . . . Flight 12 | . . . . 2 . 2 . . . 5 . 1 2 . Utility 57 | 1 6 . 4 . 4 4 6 2 5 17 . 4 1 3 Device 26 | . 1 . . . 3 1 2 2 3 9 . 2 . 3 Storage 12 | 1 4 . 4 . . 1 . . . 2 . . . . Processor 7 | . 1 . . . . 1 2 . . 1 . 2 . . Hackware 4 | . . . . . . . . . . 3 . . 1 . Protection 8 | . . . . . 1 1 2 . 2 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 7 1 . 3 4 5 2 . . 8 . . 1 3 Energy Gun 16 | 1 5 1 . 1 2 2 . . . 2 . . 1 1 Energy Cannon 10 | . . . . . 2 2 2 . . 3 . . . 1 Ballistic Gun 7 | 1 1 . . 1 . 1 . . . 2 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 3 | . 1 . . 1 . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 . 1 1 2 . . . 1 Parts Lost 36 | . 3 . . 4 1 . 3 . 1 9 2 1 1 11 Power 6 | . . . . . . . 1 . . 1 . . 1 3 Propulsion 9 | . . . . 2 . . . . 1 3 1 . . 2 Utility 8 | . . . . . . . . . . 3 1 1 . 3 Weapon 13 | . 3 . . 2 1 . 2 . . 2 . . . 3 Highest Loss Streak 9 | . 2 . . 4 1 . 3 . 1 9 2 1 1 4 Average Slot Usage (%) 90 | . 98 99 100 88 94 99 99 100 99 90 46 39 51 34 Engine 11 | . 4 14 14 14 13 15 14 15 15 10 . 2 10 1 Core 1 | . 9 . . . 3 . . . . . . . . . Leg 15 | . 13 . . 17 24 23 23 23 23 12 . 2 15 . Hover 4 | . 14 28 28 1 . . . . . . . . . . Flight 1 | . . . . 7 . . . . . 5 6 4 1 4 Device 7 | . 8 . . . 8 7 7 7 12 15 . 4 . . Storage 11 | . 9 14 14 14 9 15 15 15 15 10 6 . . . Processor 13 | . 9 14 14 14 9 7 11 15 15 13 13 17 17 13 Hackware 1 | . . . . . . . . . . . 20 6 5 10 Protection 3 | . . . . . 8 14 9 7 1 3 . . . . Energy Gun 4 | . 21 13 14 1 6 1 . . . . . . . 1 Energy Cannon 8 | . . . . . 7 10 14 15 15 13 . . . . Ballistic Gun 1 | . 5 . . 13 3 2 . . . . . . . . Special Weapon 2 | . . 14 14 3 . . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 83 | 12 24 21 21 27 51 70 72 63 63 83 4 18 18 20 Greatest Support 60 | 20 20 12 12 20 51 45 45 45 45 60 8 51 51 56 Greatest Overweight (x) 5 | 3 2 1 1 2 2 1 1 1 1 2 . 1 . 5 Average Overweight (x) . | . . 1 . 1 . 1 1 1 1 . . . . . Largest Inventory Capacity 16 | 6 10 10 12 10 10 16 16 16 16 16 4 4 4 4 Average Capacity 11 | 5 6 10 9 10 10 16 16 16 16 11 4 4 4 4 Most Carried 16 | 6 10 10 11 10 10 16 16 16 16 16 3 4 4 4 Average Carried 10 | 5 5 10 9 9 9 12 15 15 15 11 3 3 3 3 Final Capacity 16 | 6 10 10 10 10 10 16 16 16 16 4 4 4 4 4 Final Carried 16 | 6 10 10 10 10 10 15 13 16 15 3 3 4 3 4 Class Distribution -------------------- 71% | Mutant 8% | Skirmisher 6% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Matter Collected 1854 | 154 438 29 40 157 96 . 305 20 50 365 . . 114 86 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2337 | . 442 29 . 83 198 195 224 . 241 925 . . . . Parts 102 | . 22 5 . 4 7 10 5 . 5 44 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 3 . 4 . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Combat Hostiles Destroyed 41 | . 9 3 . 4 4 3 4 . 4 10 . . . . Guns 20 | . 8 2 . 4 4 1 . . . 1 . . . . Cannons 17 | . . 1 . . . . 4 . 3 9 . . . . AOE 2 | . 1 . . . . 1 . . . . . . . . Classes Destroyed 9 | . 4 . . . 1 1 . . 1 2 . . . . Builder 1 | . . . . . . . . . . 1 . . . . Recycler 4 | . 1 . . . . . . . . 3 . . . . Watcher 5 | . 3 . . . . . . . . 2 . . . . Swarmer 12 | . 3 3 . 3 . . . . . 3 . . . . Grunt 19 | . 6 . . 1 3 . 4 . 2 3 . . . . Brawler 1 | . . . . . . . . . 1 . . . . . Sentry 4 | . . . . . . 3 . . 1 . . . . . Hunter 3 | . . . . . 1 . . . . 2 . . . . Programmer 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 9 | . 7 3 . 3 2 2 2 . 3 9 . . . . Combat Bots Only 5 | . 5 3 . 3 2 2 2 . 3 4 . . . . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 . 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Damage Taken 6353 | . 459 66 . 231 320 315 443 . 341 1396 82 467 335 1898 Core 2356 | . 90 6 . 83 57 30 14 . 17 448 82 196 180 1153 Absorbed by Shields 64 | . . . . . . . . . . . . 16 . 48 Core Remaining (%) 67 | 100 . . . 28 89 . . . 91 . . 14 82 . Volleys Fired 193 | . 33 3 . 20 35 9 10 . 10 68 . . . 5 Largest 3 | . 2 2 . 2 2 2 2 . 2 3 . . . 1 Hottest 230 | . 100 140 . 140 130 90 140 . 140 230 . . . 88 Shots Fired 314 | . 62 6 . 22 50 18 20 . 20 111 . . . 5 Gun 170 | . 62 3 . 20 40 16 . . . 24 . . . 5 Cannon 138 | . . . . . 10 2 20 . 20 86 . . . . Launcher . | . . . . . . . . . . . . . . . Special 6 | . . 3 . 2 . . . . . 1 . . . . Kinetic 73 | . 26 . . 19 21 2 . . . 2 . . . 3 Thermal 188 | . 20 6 . 3 29 2 20 . 20 86 . . . 2 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 52 | . 16 . . . . 14 . . . 22 . . . . Robot Hit Streak 43 | . 14 12 . 16 29 43 16 . 11 30 . . . 31 Robot Miss Streak 2 | . 2 1 . 1 1 1 1 . 1 1 . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 229 | . 50 3 . 21 35 16 16 . 18 67 . . . 3 Core Hits 104 | . 20 3 . 10 13 10 8 . 7 31 . . . 2 Critical Hits 1 | . . . . 1 . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4074 | . 781 58 . 204 405 452 389 . 408 1237 . 1 . 139 Guns 1715 | . 587 34 . 164 405 227 . . . 168 . . . 130 Cannons 1917 | . . . . . . 51 389 . 408 1069 . . . . Explosions 368 | . 194 . . . . 174 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 19 | . . . . 9 . . . . . . . 1 . 9 Kinetic 692 | . 195 . . 153 139 67 . . . 59 . . . 79 Thermal 2920 | . 412 58 . 42 266 225 389 . 408 1069 . . . 51 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 443 | . 174 . . . . 160 . . . 109 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 6 7 9 6 10 Average Corruption 5 | . . . . . . . . . . 4 5 7 3 7 Corruption Purged 4 | . . . . . . . . . . 4 . . . . Effects 38 | . . . . . . . . . . 20 2 8 1 7 Message Errors 16 | . . . . . . . . . . 8 1 5 1 1 Matter Fused 5 | . . . . . . . . . . 3 1 1 . . Heat Flow Errors 3 | . . . . . . . . . . 1 . . . 2 Energy Discharges 2 | . . . . . . . . . . 1 . 1 . . Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 Data Loss (minor) 5 | . . . . . . . . . . 4 . . . 1 Data Loss (major) 2 | . . . . . . . . . . 2 . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 45 | . 2 . . 4 . . . . . 39 . . . . Projectiles 43 | . . . . 4 . . . . . 39 . . . . Explosions 2 | . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 93 | . 85 . . 4 . . . . . . . . . 4 Shots 3 | . 3 . . . . . . . . . . . . . Rammed 6 | . . . . 2 . . . . . . . 1 . 3 Targets Rammed 6 | . . . . 2 . . . . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 333 | . 212 150 . 50 297 330 333 . 192 315 . . . 180 Average Temperature 101 | . 79 77 . 9 125 105 140 . 77 96 . . . 64 Received Heat Transfer 1458 | . 189 . . 30 108 132 288 . 129 420 . 90 . 72 Effects 6 | . . . . . 5 . 1 . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Melted 5 | . 1 . . . . . 1 . . 3 . . . . Heat Transferred 5059 | . 944 125 . 106 629 174 642 . 733 1632 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Peak Influence 269 | . 269 89 . 96 123 151 . . . 249 30 15 5 45 Average Influence 54 | . 76 85 . 68 52 43 . . . 69 11 5 4 19 Maximum Alert Level 1 | . 1 . . . . . . . . 1 . . . . Low Security (%) 93 | 100 86 100 . 100 100 100 . . . 85 100 100 100 100 Level 1 6 | . 13 . . . . . . . . 14 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . 1 2 3 . . . 3 . . 1 1 Investigation 2 | . 1 . . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . 2 . . 1 . Reinforcement 3 | . . . . . 2 . . . . . . . . 1 Assault 1 | . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Distress Signals 2 | . 1 . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 97 | . 15 3 . 6 7 4 7 . 11 19 6 4 2 13 Peak Tracking Total 8 | . 5 3 . 3 3 2 3 . 7 5 6 4 2 8 Tactical Retreats 11 | . 2 . . . . . 3 . . 2 . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Traps Triggered 6 | . 2 . . . . . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Machines Disabled 4 | . 1 . . . . 3 . . . . . . . . Max in Single Turn 3 | . 1 . . . . 3 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Machines Accessed 17 | . 5 . 4 . 1 2 . . . 4 . 1 . . Terminals 12 | . 5 . . . 1 2 . . . 3 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 71 | . 6 . 48 . 2 4 . . . 10 . 1 . . Successful 65 | . 4 . 48 . 2 3 . . . 8 . . . . Failed 6 | . 2 . . . . 1 . . . 2 . 1 . . Catastrophic 1 | . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals 21 | . 6 . . . 2 4 . . . 8 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 63 | . 4 . 48 . 2 3 . . . 6 . . . . Record 48 | . . . 48 . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . 1 . . . . 2 . . . . Locate Traps 3 | . 1 . . . . 1 . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . Zone Layout 4 | . 1 . . . 1 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . 2 . . . . 1 . . . 1 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 38 | . . . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . 10 2 . . . . . . . . . Total Damage 187 | . . . . 144 43 . . . . . . . . . Kills 5 | . . . . 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Turns Passed 8660 | 60 682 188 789 504 571 524 574 1034 992 1747 52 283 337 323 Spaces Moved 5985 | 38 462 141 664 265 262 299 333 686 574 1027 126 323 302 483 Core 394 | 16 2 . . . . . . . . 67 18 53 . 238 Treads 2 | . . . . . . . . . . . . . . 2 Legs 3274 | 22 156 . . 187 262 299 333 686 574 504 . 22 229 . Wheels . | . . . . . . . . . . . . . . . Hover 1129 | . 304 141 664 20 . . . . . . . . . . Flight 1186 | . . . . 58 . . . . . 456 108 248 73 243 Fastest Speed 32 | 50 56 116 56 116 120 150 150 150 150 32 40 40 37 37 Average Speed 115 | 120 102 116 115 157 147 150 150 150 150 101 41 52 107 51 Slowest Speed 300 | 200 150 116 116 197 180 150 150 150 150 200 50 130 130 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . 5 . . 1 . 2 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 68 41 92 61 20 6 34 82 78 22 77 12 9 15 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 8 | . . . . 2 . . 4 2 . . . . . . Spaces Dug 10 | . . . . . 10 . . . . . . . . . Terrain Destroyed 40 | . 5 2 . . 10 23 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 12 | . . 2 . . 10 . . . . . . . . . AOE 28 | . 5 . . . . 23 . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Fac Total 7411 | 50 608 154 684 329 402 355 382 691 685 1647 125 434 313 552 Wait 851 | . 60 5 . 27 68 17 28 . 92 432 . 88 1 33 Move 5955 | 37 461 140 663 264 261 298 322 685 573 1025 125 319 299 483 Hop 8 | . . . . . . . 5 . . 1 . 1 1 . Pick Up 107 | 7 16 2 11 3 5 12 4 3 2 23 . 8 4 7 Fast Attach 49 | 5 6 1 . 3 11 1 1 . 1 11 . 3 . 6 Attach 57 | 1 3 . . 2 1 3 3 . 2 23 . 10 2 7 Detach 13 | . 1 . . . . . . . . 7 . 3 . 2 Swap 67 | . 12 . 5 4 5 9 5 2 2 19 . . 2 2 Drop 105 | . 16 3 5 4 16 6 4 1 3 38 . 1 4 4 Fire 193 | . 33 3 . 20 35 9 10 . 10 68 . . . 5 Melee . | . . . . . . . . . . . . . . . Ram 5 | . . . . 2 . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 7) 476 | -10/Materials | Discovered new exit (range 5) 680 | -10/Materials | Identified exit to Mines 743 | -10/Materials | Entered Mines 786 | -10/Mines | Identified exit to Materials 887 | -10/Mines | Discovered exit to Materials (range 5) 924 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 924 | -10/Mines | Discovered new exit (range 5) 927 | -10/Mines | Identified exit to Exiles 931 | -10/Mines | Entered Exiles 951 | -10/Exiles | Discovered new exit (range 15) 966 | -10/Exiles | Identified exit to Mines 995 | -10/Exiles | Met 8R-AWN 1013 | -10/Exiles | Met EX-HEX 1059 | -10/Exiles | Met EX-DEC 1094 | -10/Exiles | Learned location of Zion (-7) 1133 | -10/Exiles | Discovered exit to Mines (range 14) 1253 | -10/Exiles | Visited The Gauntlet 1402 | -10/Exiles | Met EX-BIN 1431 | -10/Exiles | Aligned with FarCom system 1433 | -10/Exiles | Given EX-Vault access code 1482 | -10/Exiles | Opened EX-Vault 1493 | -10/Exiles | Found Prototype Storage 1497 | -10/Exiles | Identified Superbattery 1550 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1720 | -10/Exiles | Left Exiles lab with Superbattery 1720 | -10/Exiles | Entered Mines 1731 | -9/Mines | Discovered new exit (range 6) 1735 | -9/Mines | Core integrity fell below 50% 1751 | -9/Mines | Met a Derelict bent on vengeance 1796 | -9/Mines | Lost 4 parts (2n2w) 2087 | -9/Mines | Met a Derelict testing a Signal Generator 2199 | -9/Mines | Discovered new exit (range 13) 2218 | -9/Mines | Identified exit to Materials 2224 | -9/Mines | Entered Materials 2224 | -8/Materials | Accompanied by 1 ally 2224 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2440 | -8/Materials | Build established: Scavenger-Mutant 2783 | -8/Materials | Discovered new exit (range 4) 2787 | -8/Materials | Identified exit to Factory 2789 | -8/Materials | Build established: Mutant 2795 | -8/Materials | Entered Factory 2795 | -7/Factory | Evolved 2 slots: Utility x2 2997 | -7/Factory | Garrison activated, responded to threat 3147 | -7/Factory | Discovered new exit (range 14) 3167 | -7/Factory | Identified exit to Lower Caves 3319 | -7/Factory | Entered Lower Caves 3732 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3852 | -7/Lower Caves | Identified exit to Zion 3864 | -7/Lower Caves | Learned Factory stockpile data 3893 | -7/Lower Caves | Entered Zion 3910 | -7/Zion | Lost 3 parts (1p2w) 4013 | -7/Zion | Given A8's code to call for help 4210 | -7/Zion | Found Prototype Device 4489 | -7/Zion | Learned location of 1 exit from Factory 4612 | -7/Zion | Rebuked by Imprinter 4865 | -7/Zion | Found Prototype Device 4866 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4906 | -7/Zion | Discovered new exit (range 15) 4926 | -7/Zion | Identified exit to Proximity Caves 4927 | -7/Zion | Entered Proximity Caves 5506 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5509 | -6/Proximity Caves | Identified exit to Factory 5656 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5771 | -6/Proximity Caves | Identified Bomb Factory No. 2 5907 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5919 | -6/Proximity Caves | Entered Factory 5919 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5920 | -6/Factory | Identified exit to Factory 5922 | -6/Factory | Loaded intel: 216 non-interactive machine locations 5977 | -6/Factory | Repaired Carbon-fiber Leg 6700 | -6/Factory | Build established: Skirmisher 7607 | -6/Factory | Core integrity fell below 50% 7628 | -6/Factory | Lost 9 parts (1p3n3u2w) 7650 | -6/Factory | Discovered exit to Factory (range 13) 7666 | -6/Factory | Sucked down chute 7666 | -6/Factory | Entered Waste 7672 | -6/Waste | Spotted C-40 Crusher 7681 | -6/Waste | EMP discharged 7682 | -6/Waste | Spotted C-40 Crusher 7687 | -6/Waste | Spotted C-40 Crusher 7690 | -6/Waste | Spotted C-40 Crusher 7699 | -6/Waste | Spotted C-40 Crusher 7699 | -6/Waste | Spotted C-40 Crusher 7710 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7710 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7713 | -6/Waste | Discovered new exit (range 11) 7718 | -6/Waste | Identified exit to Factory 7718 | -6/Waste | Entered Factory 7954 | -6/Factory | Discovered exit to Factory (range 15) 7979 | -6/Factory | Core integrity fell below 20% 8001 | -6/Factory | Entered another Factory area 8001 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8011 | -5/Factory | Build established: Mutant 8333 | -5/Factory | Discovered new exit (range 6) 8335 | -5/Factory | Identified exit to Factory 8338 | -5/Factory | Entered another Factory area 8338 | -4/Factory | Evolved 2 slots: Utility x2 8411 | -4/Factory | Spotted B-86 Titan 8517 | -4/Factory | Lost 4 parts (1p2n1u) 8537 | -4/Factory | Core integrity fell below 50% 8581 | -4/Factory | System corruption reached 10% 8583 | -4/Factory | Core integrity fell below 20% 8605 | -4/Factory | Build established: Hacker-Mutant 8612 | -4/Factory | Lost 4 parts (1p1u2w) 8661 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08641_ Penetrated by Slug. 08642_ U-05 Engineer lays Concrete. 08650_ Slug penetrates A-15 Conveyor. 08650_ A-15 Conveyor suffers critical hit. 08650_ A-15 Conveyor destroyed. 08652_ Acquired Unknown Treads. 08653_ Acquired 86 matter. 08653_ K-01 Serf destroyed. 08654_ System corrupted: Phase Gun rejected. 08654_ K-01 Serf collects debris. 08654_ Identified Med. Treads. 08655_ Adv. Signal Interpreter destroyed. 08655_ Penetrated by Slug. 08657_ K-01 Serf collects debris. 08657_ U-05 Engineer lays Concrete. 08657_ Acquired Med. Treads. 08658_ Penetrated by Slug. 08660_ Acquired Mni. Drone Bay. 08661_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #?????? ##+#####????# # """" | | #?????? # """ #????# # | | #?????? # """ +? ####### ####### | | ### #?????? # """ ############???# # #?????? | | ?# ]######+# #???????????????#" #?????? | | ?#! / #???????????????## #???### | | ?# ###### # #????????????????# #???# | | ??# ##????# ########????????????????# #???# | | ??? ??????# # ?????????????????????# ##### " | | ??????????# # "?????????????????????# + " | | ????#?????# # ""????????????????????# #### " | | ###+###???# # """???????????????????# #??# " | | #???# # """" ""???????????????# #??# | | ##### # """" """??????????#####/##### #??# " | | + # """" """"?????????# # #### " | | # # """" """" #??????# / + " | | # #Y #??????# #/#### " | | # + #??????# # [!## | | # Y# #??????########### #### | | # # #???????? # #??? | | #+##### #################+### # #??? | | u p # #??? | | k! # #??? | | ^ h ! 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"??""" ??????????????sssss???Y??????????????? | | ""??"??""" ?????????????????????????????????????? | | "???????"" ?????????????????????????????????????? | | "????????" ?????????????????????????????????????? | | ????????? g?????????????????????????????????????? | | ?????????g ?????????????????????????????????????? | | ?????????g ??????????????????????????????????????? | | ?????????g???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 32 Energy Capacity 2550 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 78 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dodgeball, But With Guns Knowing Is Half The Battle Challenges ------------ None Game ------ Seed ImpactCloakMagmablaster Manual? 0 Play Time 02:14:50 Cumulative 12.4 hours Start 2019.12.05 @ 22:28:59 End 2019.12.06 @ 13:42:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a49561e1-1556-4070-9b0c-75d09fe247b1