Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 16:53:55 Player: sormi Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (155) 775 Value Destroyed (5523) 5523 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (663) 663 TOTAL SCORE: 11621 Bonus ------- High Alert Combat Kills 193 Follower Combat Kills 157 Entered DSFs 500 Friendly Fire -187 Cogmind --------- Core Integrity 0/1000 Matter 5/300 Energy 83/100 System Corruption 12% Temperature Cool (0) Movement Core (1450) Ox28 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Signal Interpreter Graphene Brace > --- WEAPON (5) ------- Improved KE Penetrator > --- INVENTORY (25) --- Light Nuclear Core Fusion Compressor Heat Sink Improved Heat Sink Large Storage Unit Small Matter Pod Medium Matter Pod (100) Advanced Weight Redist. System Structural Scanner Improved Sensor Array Target Analyzer Hardened Medium Armor Plating Medium Reflective Plating Improved Shield Generator System Restoration Module Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Graphene Brace Force Field > --- WEAPON ----------- Gatling Laser Beamcaster Heavy Beamcaster Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Fusion Compressor Light Treads Heat Sink Improved Heat Sink Large Storage Unit Medium Matter Pod Advanced Weight Redist. System Improved Sensor Array Target Analyzer Hardened Medium Armor Plating Improved Light Armor Plating Improved Shield Generator Remote Shield System Restoration Module Improved Lightning Gun Heavy Laser Wave Gun Gauss Rifle Improved KE Penetrator Magnetic Acceleration Cannon Shock Bomb Launcher Improved Datajack [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Graphene Brace Device Graphene Brace Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [R/Combat] Protection Utility Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . 2 . . Utility 4 | . . . 2 . . 1 . . . 1 Weapon 3 | . . . . . 2 1 . . . . Parts Attached 131 | 7 6 7 8 7 25 2 9 10 21 29 Power 16 | 1 . 1 . 1 2 . 2 . 2 7 Engine 9 | 1 . 1 . 1 1 . 1 . 1 3 Core 7 | . . . . . 1 . 1 . 1 4 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 1 1 2 . 6 . 2 4 5 5 Treads 25 | 2 1 1 2 . 4 . 2 4 5 4 Leg 2 | . . . . . 2 . . . . . Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 1 3 2 1 4 5 1 3 2 2 5 Device 20 | . 1 1 1 2 5 1 2 1 2 4 Storage 4 | 1 2 . . . . . . 1 . . Processor 2 | . . . . 1 . . 1 . . . Hackware 1 | . . . . . . . . . . 1 Protection 2 | . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 58 | 3 2 3 5 2 12 1 2 4 12 12 Energy Gun 23 | 2 . . 4 . 5 1 . 1 6 4 Energy Cannon 6 | . . . . . 1 . 1 2 1 1 Ballistic Gun 9 | 1 . . . 1 2 . 1 . 1 3 Ballistic Cannon 11 | . 1 2 . 1 1 . . . 3 3 Launcher 7 | . 1 1 . . 3 . . . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 . . Unidentified Prototypes 8 | . . . 2 1 . . 2 1 1 1 Parts Lost 65 | . . 1 . 2 11 . 2 . 16 33 Power 9 | . . . . . 2 . . . 2 5 Propulsion 15 | . . . . . 3 . . . 4 8 Utility 11 | . . 1 . 2 1 . 1 . 2 4 Weapon 30 | . . . . . 5 . 1 . 8 16 Highest Loss Streak 10 | . . 1 . 2 5 . 1 . 9 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 99 88 88 94 100 99 99 97 82 Engine 6 | . 14 14 11 11 6 7 5 . 5 2 Core 2 | . . . . . 1 . 1 6 . 6 Treads 20 | . 28 28 22 22 12 15 15 26 25 15 Device 18 | . 9 7 22 19 17 23 22 20 19 19 Storage 7 | . 14 14 11 11 9 7 7 6 6 5 Processor 4 | . . . . 2 9 7 7 6 6 5 Energy Gun 13 | . 14 14 11 11 19 23 22 13 9 12 Energy Cannon 1 | . . . . . . . . 5 3 . Ballistic Gun 6 | . 8 . . . 2 7 14 13 10 7 Ballistic Cannon 5 | . 1 13 11 10 9 7 . . 5 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 139 | 12 89 37 46 46 48 45 47 106 122 139 Greatest Support 90 | 40 40 40 40 40 40 40 40 84 84 90 Greatest Overweight (x) 40 | . 2 1 1 1 2 1 1 1 1 40 Average Overweight (x) 1 | . . . 1 . . 1 . . 1 3 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 25 25 25 Average Capacity 20 | 7 10 15 15 15 15 15 15 24 25 25 Most Carried 25 | 2 11 15 15 15 15 14 15 19 25 25 Average Carried 16 | . 5 11 14 14 14 13 14 14 19 22 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 Final Carried 24 | 1 11 15 15 15 15 14 13 19 24 16 Class Distribution -------------------- 62% | Scavenger-Tank 24% | Mutant 8% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Matter Collected 3711 | 236 105 114 361 192 690 . 306 38 698 971 Remotely . | . . . . . . . . . . . Salvage Created 6337 | . 271 122 474 237 850 . 438 38 814 3093 Parts 283 | . 14 16 30 12 35 . 18 4 44 110 Haulers Intercepted 8 | . 2 . 1 2 . . . . . 3 Recyclers Shooed 18 | . 1 . 4 3 2 . . . . 8 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Combat Hostiles Destroyed 111 | . 5 8 6 4 27 . 9 1 14 37 Guns 53 | . 1 2 2 . 10 . 9 1 6 22 Cannons 32 | . 1 2 4 4 9 . . . 5 7 AOE 21 | . 3 4 . . 8 . . . 2 4 Classes Destroyed 18 | . 3 1 3 . 4 . . 1 4 2 Worker 3 | . . . 1 . 1 . . . . 1 Builder 13 | . . . . . 1 . . . 3 9 Tunneler 2 | . . . . . . . . . 2 . Hauler 8 | . 2 . 1 2 . . . . . 3 Recycler 8 | . . . 2 . . . . . . 6 Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . Watcher 7 | . 2 . 3 . . . . . . 2 Swarmer 22 | . . 6 . . 7 . . . 4 5 Grunt 54 | . 5 2 3 2 14 . 5 . 5 18 Duelist 3 | . . . . . 2 . 1 . . . Sentry 9 | . . . 3 2 1 . . . 3 . Specialist 4 | . . . . . 2 . 2 . . . Hunter 9 | . . . . . . . . . . 9 Programmer 5 | . . . . . . . . 1 . 4 Heavy 2 | . . . . . 1 . 1 . . . Behemoth 3 | . . . . . . . . . 2 1 Savage 1 | . . . . . . . . . 1 . Best Kill Streak 15 | . 4 6 5 3 15 . 3 1 6 10 Combat Bots Only 13 | . 3 6 2 3 13 . 3 1 4 6 Max Kills in Single Turn 5 | . 1 3 2 1 3 . 2 1 2 5 Gunslinging 1 | . . . . . . . 1 . . . Exploded 2 | . 1 2 . . 2 . . . 1 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Hostile Shots Fired 940 | . 11 34 27 12 137 . 28 2 243 446 Missed 272 | . 3 8 7 1 36 . 11 1 91 114 Damage Taken 9563 | . 96 256 361 222 1568 . 317 14 2118 4611 Core 1588 | . 10 58 29 10 288 . 48 . 145 1000 Absorbed by Shields 954 | . . . . . . . . . . 954 Core Remaining (%) 80 | 100 . 72 . 90 47 . 93 . 82 . Volleys Fired 307 | . 14 12 36 18 55 . 14 1 42 115 Largest 5 | . 2 2 2 2 4 . 5 5 5 5 Hottest 321 | . 85 107 107 107 233 . 256 234 321 316 Shots Fired 979 | . 28 23 72 37 153 . 69 5 174 418 Gun 715 | . 24 12 36 19 88 . 68 4 117 347 Cannon 243 | . 1 8 36 18 55 . 1 1 53 70 Launcher 21 | . 3 3 . . 10 . . . 4 1 Special . | . . . . . . . . . . . Kinetic 464 | . 11 8 36 18 57 . 28 2 93 211 Thermal 488 | . 14 12 36 19 86 . 41 3 71 206 Explosive 16 | . 3 3 . . 10 . . . . . Electromagnetic 11 | . . . . . . . . . 10 1 Robot Hit Streak 20 | . 9 12 4 4 9 . 15 20 18 18 Robot Miss Streak 7 | . 2 3 7 5 5 . 1 . 7 6 Penetration Max 2 | . . 1 . 2 1 . . . . 1 Secondary Targets 7 | . . . . . . . 3 . . 4 Max Gunslinging Chain 2 | . . . . . . . 2 . . 1 Shots Hit Robots 599 | . 21 10 35 12 79 . 52 7 116 267 Core Hits 306 | . 15 10 15 8 53 . 22 2 50 131 Critical Kills 12 | . . 1 5 4 . . . . 1 1 Critical Parts Destroyed 16 | . . 1 5 1 6 . . . 2 1 Critical Strikes 52 | . 1 2 13 6 10 . 1 . 4 15 Burn 17 | . 1 . 2 1 3 . 1 . 1 8 Destroy 29 | . . 2 11 5 6 . . . 3 2 Blast 6 | . . . . . 1 . . . . 5 Melee Attacks 4 | . . . 2 . . . . 2 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . 2 . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15631 | . 481 275 781 267 2367 . 866 109 3203 7282 Guns 8995 | . 185 88 223 88 819 . 866 79 1751 4896 Cannons 3415 | . 18 80 344 179 688 . . 30 868 1208 Explosions 3155 | . 278 105 213 . 848 . . . 562 1149 Melee . | . . . . . . . . . . . Ramming 66 | . . 2 1 . 12 . . . 22 29 Kinetic 5628 | . 92 80 344 179 703 . 268 35 1210 2717 Thermal 7675 | . 111 88 223 88 804 . 598 74 1553 4136 Explosive 1747 | . 278 105 213 . 848 . . . . 303 Electromagnetic 515 | . . . . . . . . . 418 97 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . 4 . . 2 1 1 12 Average Corruption 2 | . . . . 3 . . 2 1 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 43 | . . . . 12 . . . . 8 23 Message Errors 9 | . . . . 3 . . . . 1 5 Matter Fused 12 | . . . . 3 . . . . 4 5 Heat Flow Errors 3 | . . . . 1 . . . . . 2 Energy Discharges 6 | . . . . 1 . . . . 1 4 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . . . 1 . Data Loss (major) 4 | . . . . . . . . . . 4 Misfires 2 | . . . . 1 . . . . . 1 Alerts 3 | . . . . 2 . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 442 | . . . 168 . 15 . . . . 259 Projectiles 17 | . . . 10 . . . . . . 7 Explosions 425 | . . . 158 . 15 . . . . 252 Melee . | . . . . . . . . . . . Knockbacks 25 | . . . 2 . 4 . . . 3 16 Impact 1 | . . . . . . . . . . 1 Kinetic 22 | . . . 2 . 4 . . . 3 13 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 173 | . 14 . . . 5 . . . . 154 Shots 7 | . 2 . . . 2 . . . . 3 Rammed 10 | . . 1 1 . 1 . . . 1 6 Targets Rammed 10 | . . 1 1 . 1 . . . 1 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 613 | . 72 379 69 235 613 . 55 57 254 534 Average Temperature 107 | . 25 135 14 69 181 . 16 38 72 136 Received Heat Transfer 2258 | . 48 69 78 63 495 . 117 . 471 917 Effects 22 | . . 3 . . 9 . . . . 10 Shutdowns 6 | . . 1 . . 1 . . . . 4 Energy Bleed 2 | . . 1 . . 1 . . . . . Interference 9 | . . . . . 5 . . . . 4 Matter Decay 2 | . . . . . 1 . . . . 1 Short Circuit 2 | . . 1 . . . . . . . 1 Damage (major) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . 1 4 Combat Hostiles 5 | . . . . . . . . . 1 4 Parts Melted 28 | . . . 2 . 2 . 2 1 2 19 Heat Transferred 15560 | . 407 259 814 333 2146 . 1369 111 2589 7532 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 2 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Peak Influence 724 | . 202 276 324 130 508 176 303 158 204 724 Initial 176 | . . 78 29 77 30 176 123 158 . 44 Average 149 | . 82 192 161 99 243 176 209 83 49 208 Maximum Alert Level 3 | . 1 1 1 . 2 . 1 . 1 3 Low Security (%) 72 | 100 90 30 74 100 38 100 47 100 92 65 Level 1 18 | . 9 69 25 . 44 . 52 . 7 8 Level 2 8 | . . . . . 17 . . . . 24 Level 3 . | . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 23 | . 2 . . . 6 . 1 2 1 11 Investigation 2 | . 2 . . . . . . . . . Extermination 4 | . . . . . . . . 2 . 2 Reinforcement 17 | . . . . . 6 . 1 . 1 9 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 3 Haulers Reinforced 3 | . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Distress Signals 9 | . . . 2 . 2 . . . 2 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 159 | . 9 8 15 8 35 . 9 2 24 49 Peak Tracking Total 7 | . 4 6 2 5 7 . 3 1 4 7 Tactical Retreats 5 | . . . . . . . . . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Traps Triggered 13 | . 2 . . 2 . . 2 1 6 . Indirectly 4 | . . . . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Machines Disabled 19 | . 1 . 3 . 3 . . . . 12 Max in Single Turn 3 | . 1 . 2 . 1 . . . . 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Machines Accessed 8 | . 1 1 1 . 1 1 . 1 2 . Terminals 6 | . . . 1 . 1 1 . 1 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 12 | . 2 1 1 . 2 2 . 2 2 . Successful 8 | . 2 1 . . . 1 . 2 2 . Failed 4 | . . . 1 . 2 1 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 9 | . . . 1 . 2 2 . 2 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . 1 . . . 1 . 2 2 . Record 1 | . . . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . 1 . 1 1 . 1 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . 1 . . . . 1 . . Non-combat 2 | . . . 1 . . . . 1 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . 1 . . . . 2 . . no_distress 1 | . . . 1 . . . . . . . find_chute 2 | . . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Total Allies 8 | . . . . 1 . . . . 7 . Largest Group 6 | . . . . 1 1 . . . 6 . Highest-Rated Group 196 | . . . . 100 100 . . . 196 . Highest-Rated Ally 100 | . . . . 100 100 . . . 39 . Total Orders . | . . . . . . . . . . . Ally Attacks 39 | . . . 2 4 . . . . 33 . Total Damage 551 | . . . . . . . . . 551 . Kills 5 | . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 7 | . . . 2 5 . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Turns Passed 7410 | 59 319 543 605 516 943 108 320 851 1350 1796 Spaces Moved 2579 | 34 153 297 193 195 316 44 101 354 424 468 Core 18 | 6 . . . . . . . . . 12 Treads 2439 | 28 153 297 193 195 252 44 101 354 424 398 Legs 64 | . . . . . 64 . . . . . Wheels 58 | . . . . . . . . . . 58 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 160 160 240 170 161 233 215 Average Speed 229 | 140 166 165 240 230 229 240 244 231 238 280 Slowest Speed 2050 | 160 320 240 240 240 320 240 250 237 240 2050 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 39 65 32 40 34 1 91 8 60 16 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 250 | . 8 21 54 5 72 . . . 8 82 Melee . | . . . . . . . . . . . Projectile 88 | . . 8 24 5 15 . . . 5 31 AOE 162 | . 8 13 30 . 57 . . . 3 51 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Ext Fac Total 3366 | 43 188 324 262 228 422 48 142 383 658 668 Wait 77 | . 4 . 10 2 2 . 4 . 24 31 Move 2569 | 33 152 296 192 194 315 43 100 353 423 468 Hop . | . . . . . . . . . . . Pick Up 86 | 3 10 5 6 3 10 2 4 10 21 12 Fast Attach 23 | 4 1 . . 2 7 . 2 . . 7 Attach 61 | 2 . 2 1 1 14 2 2 4 16 17 Detach 14 | . . 1 . . 8 . 2 2 . 1 Swap 47 | 1 5 5 7 4 4 . 5 6 5 5 Drop 39 | . 2 2 7 4 6 1 7 3 1 6 Fire 307 | . 14 12 36 18 55 . 14 1 42 115 Melee 4 | . . . 2 . . . . 2 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 10 | . . 1 1 . 1 . . . 1 6 Escape Stasis 8 | . . . . . . . 2 2 4 . Rewire 121 | . . . . . . . . . 121 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 321 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 379 | -10/Materials | Entered Mines 614 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 883 | -10/Mines | Discovered new exit (range 9) 903 | -10/Mines | Found the Drone Emporium 909 | -10/Mines | Found Prototype Device 922 | -10/Mines | Entered Materials 922 | -9/Materials | Evolved 2 slots: Utility x2 922 | -9/Materials | Identified Bomb Drone Bay 1498 | -9/Materials | Discovered new exit (range 13) 1527 | -9/Materials | Entered Storage 1729 | -9/Storage | Build established: Scavenger-Mutant 1759 | -9/Storage | Lost 3 allies 1957 | -9/Storage | Discovered new exit (range 16) 2008 | -9/Storage | Met 01-MTF 2041 | -9/Storage | Identified exit to Materials 2043 | -9/Storage | Entered Materials 2043 | -8/Materials | Accompanied by 1 ally (01-MTF) 2043 | -8/Materials | Evolved 2 slots: Weapon x2 2048 | -8/Materials | 01-MTF left 2348 | -8/Materials | Build established: Scavenger-Tank 2392 | -8/Materials | Lost 3 parts (1n2w) 2459 | -8/Materials | Destroyed 13 combat bots 2506 | -8/Materials | Lost 5 parts (1p2n2w) 2846 | -8/Materials | Core integrity fell below 50% 2977 | -8/Materials | Discovered new exit (range 4) 2981 | -8/Materials | Identified exit to Factory 2986 | -8/Materials | Entered Factory 2986 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3092 | -7/Factory | Identified exit to DSF 3094 | -7/Factory | Entered DSF 3186 | -7/DSF | Additional patrols routed to DSF 3347 | -7/DSF | Sterilization system engaged 3367 | -7/DSF | Ambient heat levels rising (+10) 3380 | -7/DSF | Discovered new exit (range 14) 3382 | -7/DSF | Ambient heat levels rising (+10) 3397 | -7/DSF | Ambient heat levels rising (+10) 3412 | -7/DSF | Ambient heat levels rising (+10) 3412 | -7/DSF | Identified exit to Factory 3414 | -7/DSF | Entered Factory 3414 | -6/Factory | Evolved 2 slots: Propulsion x2 4026 | -6/Factory | Discovered new exit (range 8) 4082 | -6/Factory | Identified exit to Lower Caves 4216 | -6/Factory | Discovered new exit (range 15) 4263 | -6/Factory | Identified exit to Extension 4265 | -6/Factory | Entered Extension 4480 | -6/Extension | Lost 3 parts (1p2w) 5114 | -6/Extension | Spotted B-75 Beast 5136 | -6/Extension | Lost 6 allies 5152 | -6/Extension | Destroyed B-75 Beast 5160 | -6/Extension | Spotted B-75 Beast 5190 | -6/Extension | Destroyed B-75 Beast 5215 | -6/Extension | Lost 9 parts (4n1u4w) 5497 | -6/Extension | Discovered new exit (range 16) 5497 | -6/Extension | Discovered new exit (range 16) 5538 | -6/Extension | Identified exit to Factory 5556 | -6/Extension | Identified exit to Cetus 5615 | -6/Extension | Entered Factory 5615 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6238 | -5/Factory | Spotted B-75 Beast 6357 | -5/Factory | Destroyed B-75 Beast 6835 | -5/Factory | Lost 10 parts (1p3n3u3w) 6995 | -5/Factory | Core integrity fell below 50% 7009 | -5/Factory | Lost 7 parts (2p2n3w) 7091 | -5/Factory | Lost 4 parts (4w) 7367 | -5/Factory | Core integrity fell below 20% 7381 | -5/Factory | System corruption reached 10% 7411 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Analyzer. 07396_ Enh. Gauss Cannon destroyed. 07397_ R-10 Processor collects VTOL Module. 07398_ Chain reaction triggered in Corrupted Mic. Fission Core. 07398_ S-27 Virus destroyed. 07398_ R-10 Processor destroyed. 07398_ Door malfunctions. 07398_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 07399_ System corrupted: Adv. Heat Sink rejected. 07400_ Shock Bomb Launcher destroyed. 07401_ Slug penetrates P-70 Sage. 07401_ P-70 Sage destroyed. 07403_ Slug penetrates Wall. 07403_ Penetrated by Slug. 07408_ Slug penetrates Pressure Siphon. 07408_ Penetrated by Slug. 07411_ Slug penetrates Pressure Siphon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ????????????H????????? | | ???????????????????????+ ?????????????????????? | | ???###+####### ????????# #?????????????????????? | | ?? ????????# #?????????????????????? | | ??? #???????# #?????????????????????? | | ??? #???????# #?????????????????????? | | ? #;####### +?????? ??????????????? | | #### #?????""??????????????? | | # #????"""??????????????? | | *# #?? 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"""??????????????? | | # % h [%* [ # """"?????????????? | | # %%%% %""" %%% !% | """"?????????????? | | #### %%%% %""" "% @ """"?????????????? | | %%%% % %""" ""%=%* ] #???????????? | | % ! =[[ ! ! #???????????? | | !!!! !!%[* #########???????????? | | #+## ! %!! ! !###;###/;[;##???????????????????? | | ???###+""""""";"#######=%* ????????????????????? | | ???# # #=== #???????????????????? | | ???# # ! # * #???????????????????? | | ???# ?# #"" ! #???????????????????? | | ???# ??# #""" #???????????????????? | | ???# ???# #""" #???????????????????? | | ???# ???# #??" #???????????????????? | | ???# ????/ #??? #???????????????????? | | ???# ?????# #??? #???????????????????? | | ???# ??????###########??? #???????????????????? | | ???# ???????????????????? ?????????????????????? | | ???? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ! #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 36 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed LegTachyonModule Manual? 0 Play Time 01:28:16 Cumulative 14.2 hours Start 2024.07.01 @ 15:16:58 End 2024.07.01 @ 16:53:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d057640f-05e7-4b16-b03a-af9b956bbf4b