Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 19:52:06 Player: GR4C3 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (2076) 2076 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1223) 1223 TOTAL SCORE: 7489 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 660 Met Imprinter 300 Was Imprinted 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/850 Matter 54/300 Energy 45/1100 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Hybrid Antimatter Reactor > --- PROPULSION (4) --- Armored Leg > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Force Field System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Improved Trap Scanner Advanced Terrain Scanner Gauss Rifle CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Trap Scanner Advanced Visual Processing Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Riot Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Heat Sink Heavy Laser Plasma Rifle Neutron Cannon CR-A16's Pointy Stick [Rating: 60] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Improved VTOL Module Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Advanced Visual Processing Unit Device Trap Scanner Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Minigun Energy Gun Makeshift Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 2 | . . 1 . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 3 | . . . 1 1 . . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 104 | 7 6 22 16 5 3 . 2 15 28 Power 22 | 1 1 6 2 1 1 . 2 4 4 Engine 14 | 1 1 4 2 . . . 2 3 1 Core 7 | . . 2 . 1 1 . . 1 2 Reactor 1 | . . . . . . . . . 1 Propulsion 25 | 2 4 7 4 1 . . . 4 3 Treads 4 | . . . . . . . . 4 . Leg 15 | 2 2 7 1 . . . . . 3 Wheel . | . . . . . . . . . . Hover 2 | . 2 . . . . . . . . Flight 4 | . . . 3 1 . . . . . Utility 22 | 2 . 1 4 2 1 . . 3 9 Device 13 | 2 . . 3 1 . . . 1 6 Storage . | . . . . . . . . . . Processor 5 | . . . . . 1 . . 2 2 Hackware . | . . . . . . . . . . Protection 4 | . . 1 1 1 . . . . 1 Artifact . | . . . . . . . . . . Weapon 35 | 2 1 8 6 1 1 . . 4 12 Energy Gun 10 | 1 . 2 1 1 . . . 2 3 Energy Cannon 4 | . . 2 1 . . . . . 1 Ballistic Gun 14 | 1 1 3 3 . 1 . . 1 4 Ballistic Cannon 3 | . . . . . . . . . 3 Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . 1 Parts Lost 51 | . 1 14 5 3 1 . . 2 25 Power 13 | . 1 4 2 2 . . . . 4 Propulsion 11 | . . 3 2 . . . . . 6 Utility 7 | . . 2 . . . . . 1 4 Weapon 20 | . . 5 1 1 1 . . 1 11 Highest Loss Streak 16 | . 1 7 4 2 1 . . 1 16 To Critical Strikes 3 | . . . . . . . . . 3 Average Backups 4 | 2 2 3 4 4 4 5 5 4 4 Power . | . . . . . . 1 1 . . Propulsion . | . . 1 . . . . . . . Utility . | . . . . . . 1 1 . 1 Weapon 3 | 1 1 2 4 3 3 3 3 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 8 | . 1 1 . . 1 . 1 2 2 Power . | . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . Utility 2 | . . . . . . . . 2 . Weapon 5 | . . 1 . . 1 . 1 . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 98 75 86 77 87 92 92 98 80 Engine 11 | . 12 10 16 8 . . 13 16 6 Core 4 | . . 3 . 1 10 15 1 5 5 Treads 8 | . . . . . . . . 22 12 Leg 8 | . 19 28 28 . . . . . 5 Flight 8 | . . . 1 24 30 30 30 7 . Device 14 | . 28 8 13 21 20 15 15 20 8 Processor 6 | . . . . . 2 7 7 7 13 Protection 3 | . . 3 9 7 7 7 7 1 2 Energy Gun 5 | . 14 6 . 2 . . . 10 4 Ballistic Gun 7 | . 14 10 11 8 11 7 7 1 7 Ballistic Cannon 1 | . . . . . . . . . 4 Launcher 1 | . . . . 2 1 7 7 1 . Peak Build Rating 60 | 9 9 14 29 36 42 40 45 44 60 Average Rating 35 | 4 8 10 21 31 39 40 41 43 51 On Entrance 26 | . 9 9 14 29 36 40 40 42 44 Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 9 10 28 34 21 22 22 22 39 76 Greatest Support 97 | 20 20 30 40 24 29 29 29 97 88 Greatest Overweight (x) 7 | . . 2 4 . . . 1 . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 2 3 4 4 4 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 5 5 3 5 5 5 5 5 Class Distribution -------------------- 42% | Scavenger-Mutant 22% | Sprinter 12% | Scavenger-Gunner 12% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Matter Collected 2065 | 263 111 329 287 96 278 . 20 192 489 Remotely 210 | . . . 210 . . . . . . Salvage Created 2302 | 27 125 753 433 96 145 . . 69 654 Parts 110 | 5 7 33 21 4 10 . . 4 26 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . . . . 10 . . 9 . Prevented 4 | . . . . . . . . 4 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 53 | . 4 18 10 2 7 . . 4 8 Melee 2 | . . 2 . . . . . . . Guns 33 | . 4 11 7 1 4 . . 3 3 Cannons 9 | . . 2 . 1 . . . 1 5 AOE 6 | . . . 3 . 3 . . . . Classes Destroyed 12 | 1 3 5 . 1 . . . 1 1 Worker 1 | . . 1 . . . . . . . Tunneler 2 | 1 . . . . . . . . 1 Recycler 4 | . . 1 1 . . . . . 2 Drone 2 | . . . . . . . . 2 . Watcher 2 | . 1 . 1 . . . . . . Swarmer 16 | . 2 3 3 . 6 . . 2 . Grunt 21 | . 2 12 4 . 1 . . . 2 Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 6 | . . 1 3 1 . . . . 1 Hunter 5 | . . . . 1 . . . . 4 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 5 | 1 3 4 4 1 5 . . 1 3 Combat Bots Only 5 | . 2 4 4 1 5 . . 1 2 Max Kills in Single Turn 3 | 1 2 1 2 1 3 . . 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . 2 . 3 . . . . Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 981 | . 31 173 57 140 25 . . 52 503 Missed 329 | . 6 44 15 74 10 . . 18 162 Hits 652 | . 25 129 42 66 15 . . 34 341 Melee 8 | . . 8 . . . . . . . Projectile 644 | . 25 121 42 66 15 . . 34 341 AOE 2 | . . . . . . . . . 2 Critical Strikes 15 | . 1 6 1 . . . . . 7 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 8147 | . 249 1612 722 529 219 . . 583 4233 Core 1594 | . 83 388 55 85 12 . . 115 856 Absorbed by Shields 226 | . . . . . . . . . 226 Regen/Repaired (Parts) 73 | . . . 73 . . . . . . Core Remaining (%) 65 | 100 66 3 90 . . . . 69 . Volleys Fired 185 | 3 18 53 25 12 11 . . 15 48 Largest 3 | 1 2 2 2 2 2 . . 2 3 Hottest 178 | 20 60 88 88 81 58 . . 130 178 Shots Fired 350 | 3 36 103 41 20 19 . . 24 104 Gun 287 | 3 36 98 36 15 18 . . 20 61 Cannon 52 | . . 5 3 1 . . . . 43 Launcher 8 | . . . 2 4 1 . . 1 . Special 3 | . . . . . . . . 3 . Kinetic 222 | 3 18 51 34 12 18 . . 10 76 Thermal 100 | . 18 47 . . . . . 8 27 Explosive 8 | . . . 2 4 1 . . 1 . Electromagnetic 20 | . . 5 5 4 . . . 5 1 Robot Hit Streak 12 | 1 5 8 12 8 9 . . 2 9 Robot Miss Streak 6 | 1 3 5 3 1 6 . . 4 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . 1 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 225 | 2 22 68 28 15 10 . . 11 69 Core Hits 110 | 2 7 30 20 6 12 . . 7 26 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 3 | . . 3 . . . . . . . Critical Strikes 8 | . . 4 . . . . . 1 3 Burn 3 | . . 1 . . . . . . 2 Destroy 1 | . . . . . . . . 1 . Blast 1 | . . . . . . . . . 1 Smash 3 | . . 3 . . . . . . . Melee Attacks 19 | . . 13 . . . . . . 6 Impact 13 | . . 13 . . . . . . . Slashing . | . . . . . . . . . . Piercing 6 | . . . . . . . . . 6 Sneak Attacks 2 | . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5247 | 15 277 1243 861 284 400 . . 147 2020 Guns 2947 | 15 277 774 495 193 176 . . 127 890 Cannons 1122 | . . 108 86 20 . . . . 908 Explosions 750 | . . 56 272 71 224 . . . 127 Melee 400 | . . 305 . . . . . . 95 Ramming 8 | . . . 8 . . . . . . Kinetic 2560 | 15 167 335 452 177 176 . . 63 1175 Thermal 1385 | . 110 495 . . . . . 54 726 Explosive 567 | . . . 272 71 224 . . . . Electromagnetic 327 | . . 108 129 36 . . . 30 24 Impact 305 | . . 305 . . . . . . . Slashing . | . . . . . . . . . . Piercing 95 | . . . . . . . . . 95 Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . . . 8 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 150 | . . 78 7 11 11 . . . 43 Projectiles 19 | . . . 7 . . . . . 12 Explosions 53 | . . . . 11 11 . . . 31 Melee 78 | . . 78 . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 99 | . . 6 42 19 . . . 32 . Shots 5 | . . 1 2 1 . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 366 | . 74 356 112 18 107 218 240 191 366 Average Temperature 104 | . 26 113 35 9 58 110 79 61 125 Received Heat Transfer 1296 | . 102 573 153 150 . . . . 318 Effects 6 | . . . . . . . 1 . 5 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . 1 . 2 Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . Parts Fried 5 | . . 4 1 . . . . . . Impact Corruptions 4 | . . 4 . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 2744 | . 250 1238 . . . . . 234 1022 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 64 | 100 100 100 100 100 . . . . 21 Level 1 26 | . . . . . . . . . 59 Level 2 8 | . . . . . . . . . 19 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 487 | 5 47 175 134 50 . . . . 487 Initial 55 | . . 11 55 40 . . . . 42 Average 163 | . 17 102 63 25 . . . . 285 Influence Increases 2515 | 5 117 536 281 91 285 . . 257 943 Destroy 0b10 Robot/C 1420 | . 80 360 200 40 140 . . 160 440 Destroy 0b10 Robot/NC 85 | 5 5 10 10 . . . . 10 45 Destroy Leader 340 | . 32 70 52 20 10 . . 30 126 Allied During Kill 180 | . . . . . . . . 27 153 Disable Machine 150 | . . 15 . 15 . . . . 120 Destroy Structure 85 | . . 6 19 16 . . . . 44 Lose Combat Pursuer 255 | . . 75 . . 135 . . 30 15 Influence Decreases 2353 | 5 90 431 323 150 143 104 69 190 848 Entered New Map 284 | . . 16 77 50 13 34 69 . 25 Time Decay 1479 | 5 80 295 196 70 120 70 . 150 493 Lost Part 470 | . 10 120 50 30 10 . . . 250 Lost Ally 120 | . . . . . . . . 40 80 Squads Dispatched 17 | . 2 3 . . . . . . 12 Investigation 2 | . . 1 . . . . . . 1 Extermination 3 | . . . . . . . . . 3 Reinforcement 8 | . 2 2 . . . . . . 4 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . . . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Distress Signals 5 | . . 1 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 121 | . 10 29 17 3 10 . . 11 41 Peak Tracking Total 12 | . 5 7 6 2 6 . . 4 12 Tactical Retreats 10 | . . 5 . . 3 . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 1 | . . 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 10 | . . 1 . 1 . . . . 8 Max in Single Turn 1 | . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 4 | . . . 3 . 1 . . . . Terminals 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 10 | . . . 9 . 1 . . . . Successful 5 | . . . 4 . 1 . . . . Failed 5 | . . . 5 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . . . . . . . . . 5 Terminals 3 | . . . 3 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . . . . Record 1 | . . . 1 . . . . . . Open Door 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . 3 . . . . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total Allies 10 | . . . . . . . 4 . 6 Largest Group 4 | . . . . . . . 4 4 3 Highest-Rated Group 210 | . . . . . . . 150 150 210 Highest-Rated Ally 127 | . . . . . . . 39 39 127 Zionite Dispatches 2 | . . . . . . . . . 2 Light 1 | . . . . . . . . . 1 Hero 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 61 | . . . . . . . . 13 48 Total Damage 2540 | . . . . . . . . 399 2141 Kills 28 | . . . . . . . . 6 22 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 4413 | 33 286 507 . 100 90 159 568 1329 1341 Optics 3487 | . . . . . 90 159 568 1329 1341 Sensors 457 | . . . . . . . . . 457 Terrain 915 | 28 286 507 . . . . . . 94 Traps 2191 | . . . . 100 . . . 1221 870 Seismic 404 | 33 286 85 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 3 2 2 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Turns Passed 5458 | 112 286 746 445 151 249 159 568 1329 1413 Spaces Moved 6021 | 86 209 419 295 287 809 611 1243 1389 673 Core 45 | 15 . 13 . . . . . . 17 Treads 920 | . . . . . . . . 578 342 Legs 1179 | 71 135 406 253 . . . . . 314 Wheels . | . . . . . . . . . . Hover 74 | . 74 . . . . . . . . Flight 3803 | . . . 42 287 809 611 1243 811 . Fastest Speed 26 | 50 56 50 29 26 26 26 26 29 50 Average Speed 72 | 107 97 118 114 28 26 26 37 86 169 Slowest Speed 400 | 120 120 150 315 29 26 26 102 170 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 5 31 38 33 7 84 75 90 83 23 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . . . . 9 3 1 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 63 | . . 4 17 14 10 . . 7 11 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . . . 7 AOE 56 | . . 4 17 14 10 . . 7 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total 6722 | 103 256 549 366 335 831 610 1340 1494 838 Wait 223 | . 11 7 7 22 . . 92 54 30 Move 6012 | 85 208 418 294 286 808 610 1242 1388 673 Hop . | . . . . . . . . . . Pick Up 81 | 8 5 20 8 1 5 . 1 7 26 Fast Attach 30 | . 2 2 10 4 2 . 2 7 1 Attach 57 | 7 2 16 3 3 1 . . 2 23 Detach 4 | . . 1 . 1 . . . . 2 Swap 54 | . 4 13 7 3 1 . . 7 19 Drop 56 | . 6 6 11 3 3 . 3 14 10 Fire 185 | 3 18 53 25 12 11 . . 15 48 Melee 19 | . . 13 . . . . . . 6 Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 13) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 539 | -9/Materials | Lost 7 parts (1p2n1u3w) 625 | -9/Materials | Core integrity fell below 50% 816 | -9/Materials | Build established: Scavenger-Mutant 861 | -9/Materials | Core integrity fell below 20% 941 | -9/Materials | Lost 4 parts (1p1n1u1w) 1139 | -9/Materials | Discovered new exit (range 4) 1145 | -9/Materials | Entered another Materials area 1145 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1491 | -8/Materials | Repaired Aluminum Leg 1514 | -8/Materials | Lost 4 parts (2p1n1w) 1586 | -8/Materials | Discovered new exit (range 14) 1590 | -8/Materials | Entered Factory 1590 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1618 | -7/Factory | Discovered new exit (range 15) 1741 | -7/Factory | Entered Lower Caves 1741 | -7/Lower Caves | Spotted B-75 Beast 1756 | -7/Lower Caves | Learned Factory trap positions 1802 | -7/Lower Caves | Learned 4 Factory zone layouts 1932 | -7/Lower Caves | Learned Factory security intel 1967 | -7/Lower Caves | Discovered new exit (range 11) 1977 | -7/Lower Caves | Encountered a Warlord checkpoint 1990 | -7/Lower Caves | Entered another Lower Caves area 1994 | -7/Lower Caves | Build established: Sprinter 2042 | -7/Lower Caves | Learned Factory emergency access door positions 2138 | -7/Lower Caves | Encountered a Warlord checkpoint 2139 | -7/Lower Caves | Discovered new exit (range 14) 2149 | -7/Lower Caves | Entered Zion 2154 | -7/Zion | Found CR-A16's Pointy Stick 2159 | -7/Zion | Discovered new exit (range 19) 2229 | -7/Zion | Learned location of 1 exit from Factory 2300 | -7/Zion | Met Imprinter 2318 | -7/Zion | Imprinted 2320 | -7/Zion | Declared Zion's savior 2382 | -7/Zion | Learned location of Warlord (-5) 2478 | -7/Zion | Given the Hacking Drone Bay 2492 | -7/Zion | Learned location of 2 exits from Factory 2516 | -7/Zion | Given A8's code to call for help 2717 | -7/Zion | Entered Proximity Caves 2717 | -6/Proximity Caves | Accompanied by 4 allies 2725 | -6/Proximity Caves | Learned Factory security intel 2726 | -6/Proximity Caves | Learned Factory garrison access intel 3337 | -6/Proximity Caves | Build established: Scavenger-Mutant 4016 | -6/Proximity Caves | Discovered new exit (range 9) 4031 | -6/Proximity Caves | Spotted B-75 Beast 4046 | -6/Proximity Caves | Entered Factory 4046 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4047 | -6/Factory | Identified exit to Factory 4047 | -6/Factory | Identified exit to Lower Caves 4049 | -6/Factory | Loaded intel: 99 trap records 4052 | -6/Factory | Loaded intel: 4 garrison access locations 4281 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4285 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4313 | -6/Factory | Build established: Scavenger-Gunner 4549 | -6/Factory | Zion hero teleported in (CL-ANK) 4682 | -6/Factory | Garrison activated, responded to threat 4761 | -6/Factory | Core integrity fell below 50% 4802 | -6/Factory | Lost 16 parts (3p4n3u6w) 4867 | -6/Factory | Garrison activated, responded to threat 4917 | -6/Factory | Core integrity fell below 20% 5002 | -6/Factory | Zion Light squad teleported in 5236 | -6/Factory | Build established: Scavenger-Skirmisher 5380 | -6/Factory | Cargo convoy interrupted 5441 | -6/Factory | Lost 3 allies 5455 | -6/Factory | Terminal network hard line cut 5459 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05435_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05437_ Lgt. Fission Core destroyed. 05438_ Slug penetrates Wall. 05440_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05445_ Slug penetrates Wall. 05446_ U-05 Engineer destroyed. 05447_ K-01 Serf collects debris. 05448_ System corrupted: Heat flow error (+219). 05450_ Adv. Assault Cannon destroyed. 05451_ Slug penetrates Wall. 05451_ Critical hit (Destroy). 05451_ Flak Gun destroyed. 05451_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05452_ Acquired 34 matter. 05452_ U-05 Engineer builds a Wall. 05455_ ALERT: Terminal network compromised, cutting hard line. Map ----- +----------------------------------------------------+ | ???????????#??????????# # ???????????? | | ??#######??????????#??# #?????????#??? | | ### #?????????#??## #????????????? | | #??????#??????# #??????????#?? | | #???##################/############?#????? | | #???#^ ^ ## ### !!! #??????? | | ### #???# ## + "" !!] #??????? | | #### ##???# ^ ###### "" !!] #???# | | # #????# """" #????# "T #???# | | + #????# """" ^ #????# "" !#???# | | # ###### """" " " #????# "" #???# "" | | " # ##T ## " " ##???# #???# "" | | " # % #????# ! ! #???# "" | | " + *o A #????# ######## | | # ####### ########+####### | | ###############?????# | | "" #???????????????????# | | """#???????????????????# | | R"#????????????????#??##### | | """#?????????????????????### | | #???????????????#?????# # | | ####??????????#??########### | | ?????????????????# # * | | ?????????????????# A p [ | | ????????????????## = i # | | ?????????????????+ @ # | | ?????????????????######;####p | | ????????????????????#?###### #### | | ??????????????????????#"u % ## " | | ??????????????????????## !x ##?##### | | ???????????????????????# huk| #??????? | | ???????????????#??????#h "##! #??????? | | ??????????????????????# R#?# #??????? | | ?????????????????????#i x#?# #### #######??????? | | #??????????????????????# u#?# #??# #????????????? | | ??????????????#????????# #?#R#??# #????????????? | | ???????????????????????# ###/####+#?#??????????? | | ?????????????########### ## #??????????? | | ?????????????# ## ## """ """ #??????????? | | ?????????????# ## i ## """ """ #??????????# | | ?????????????# ## ## """ """ #??????????# | | ?????????????# ## #? ???????????# | | #######??????# ## [*#? ^ ? +??????????# | | #???#??# ! ## !%##^^ ^ ?????????????# | | #??????# # %!=#? ?????????????# | | " " ######## # !###/##/#???#?????????# | | " " # # + " !% #?? #???+?????# | | " " #"""" + # ###### ###"##????????# | | " " #"""" # # # # ## %## ## | | " " #"""" # ### ### + + """ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 41 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 600 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 18% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds Challenges ------------ None Game ------ Seed DirectedBiometalSpear Manual? 0 Play Time 01:56:23 Cumulative 86.5 hours Start 2025.09.02 @ 22:05:14 End 2025.09.28 @ 19:52:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 59 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ff7a47b-8c8b-4687-ad6b-7e2bd3dd7918