Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.15 @ 00:45:42 Player: Bob Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (4375) 4375 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1411) 1411 TOTAL SCORE: 11631 Bonus ------- Follower Combat Kills 139 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 430 Friendly Fire -158 Cogmind --------- Core Integrity 837/1000 Matter 6/550 Energy 170/170 System Corruption 12% Temperature Cool (0) Movement Treading (166) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Spiked Heavy Treads > --- UTILITY (8) ------ Advanced Cooling System Medium Storage Unit Matter Compressor Improved Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Hardened Heavy Armor Plating > --- WEAPON (4) ------- Heavy Autocannon Heavy Autocannon > --- INVENTORY (10) --- Advanced Heat Sink Enhanced Optical Array Improved Target Analyzer Core Analyzer Matter Filter Heavy Ion Cannon Cooled Plasma Cannon KE Penetrator Hypervelocity Mass Driver Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Spiked Heavy Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Matter Compressor Improved Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Autocannon Heavy Autocannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink Enhanced Optical Array Improved Target Analyzer Core Analyzer Matter Filter Heavy Ion Cannon Cooled Plasma Cannon KE Penetrator Improved Plasma Cutter [Rating: 102] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Hardened Heavy Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon RU-N14's Throwing Claymores v3 Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 2 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . . Utility 6 | . . . 2 . . 1 1 2 . . . . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 101 | 6 4 2 9 6 11 13 21 2 3 3 19 2 Power 13 | 1 1 . . 1 1 3 . . . 1 5 . Engine 9 | 1 1 . . 1 1 2 . . . 1 2 . Core 1 | . . . . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . 3 . Propulsion 29 | 2 . . 2 2 5 4 3 . 2 1 7 1 Treads 25 | 2 . . 2 . 3 4 3 . 2 1 7 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . 2 2 . . . . . . . Utility 27 | 1 2 . 3 . 1 2 11 2 1 1 3 . Device 10 | . . . 2 . . . 5 1 . 1 1 . Storage 5 | 1 1 . . . . 1 2 . . . . . Processor 4 | . 1 . . . 1 . 2 . . . . . Hackware . | . . . . . . . . . . . . . Protection 8 | . . . 1 . . 1 2 1 1 . 2 . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 1 2 4 3 4 4 7 . . . 4 1 Energy Gun 1 | . . . 1 . . . . . . . . . Energy Cannon 2 | . . . . . 1 . 1 . . . . . Ballistic Gun 16 | 2 . 1 3 2 2 4 2 . . . . . Ballistic Cannon 11 | . 1 1 . . 1 . 4 . . . 3 1 Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 2 2 3 . . . 2 . Corrupted Parts 3 | . . . . . . . . . . . 3 . System Corruption 12 | . . . . . . . . . . . 12 . Parts Lost 15 | . . 2 1 1 5 . 2 . 1 2 1 . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . 1 1 1 . . . . . . . . Utility 5 | . . . . . 2 . . . 1 1 1 . Weapon 6 | . . 1 . . 3 . 2 . . . . . Highest Loss Streak 2 | . . 1 1 1 2 . 1 . 1 1 1 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 91 92 84 94 81 88 99 93 93 93 92 79 Engine 7 | . 14 14 11 11 9 7 6 5 5 4 3 . Treads 19 | . 28 21 17 4 9 23 26 23 22 23 23 20 Flight 1 | . . . . 12 6 . . . . . . . Device 7 | . . . 10 11 3 . 5 10 11 10 11 11 Storage 11 | . 14 14 11 11 9 9 12 11 11 11 11 11 Processor 11 | . 6 14 11 11 14 15 13 11 11 11 11 11 Protection 4 | . . . . 11 . 2 5 5 5 5 4 5 Ballistic Gun 10 | . 24 13 10 10 20 30 18 . . . . . Ballistic Cannon 13 | . 3 14 11 11 8 . 7 23 23 23 21 11 Peak Build Rating 102 | 6 7 8 17 13 26 44 70 80 81 81 99 102 Average Rating 46 | 4 6 7 10 12 21 39 58 79 80 76 78 100 On Entrance 39 | . 6 7 8 12 13 23 44 68 80 81 75 99 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 13 20 20 25 27 33 45 63 80 80 80 120 120 Greatest Support 129 | 40 40 40 40 20 40 60 90 90 98 98 112 129 Greatest Overweight (x) 8 | . . . 1 8 3 . . . 1 . 1 1 Average Overweight (x) . | . . . . 2 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 6 7 10 10 10 10 10 10 10 9 10 10 Average Carried 8 | . 3 6 7 7 9 8 8 8 8 7 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 6 7 10 8 10 10 10 9 9 9 10 10 Class Distribution -------------------- 25% | Mutant 24% | Gunner 22% | Scavenger-Skirmisher 16% | Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Matter Collected 4694 | 195 273 258 377 193 389 192 537 109 1007 396 372 396 Remotely 607 | . . . 377 193 37 . . . . . . . Salvage Created 3502 | . 273 268 429 119 580 226 653 161 525 113 123 32 Parts 167 | . 12 11 20 14 30 9 41 6 12 7 3 2 Haulers Intercepted 2 | . . . . . 1 1 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 12 10 . 2 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 102 | . 9 8 12 12 12 5 17 4 13 5 3 2 Guns 47 | . 9 1 2 4 11 5 15 . . . . . Cannons 55 | . . 7 10 8 1 . 2 4 13 5 3 2 Classes Destroyed 15 | . 2 . 2 1 2 . 5 . 1 1 1 . Worker 1 | . . . . . . . 1 . . . . . Builder 1 | . . . . . . . 1 . . . . . Hauler 2 | . . . . . 1 1 . . . . . . Watcher 3 | . . . 2 . 1 . . . . . . . Swarmer 19 | . 5 . 3 7 . . 4 . . . . . Grunt 42 | . 4 8 5 . 8 3 6 . 4 3 1 . Brawler 3 | . . . . . . . 1 . 2 . . . Duelist 5 | . . . . . 1 1 . . 3 . . . Sentry 14 | . . . 4 . 3 1 2 2 2 . . . Hunter 4 | . . . . . . . . . 2 . . 2 Programmer 5 | . . . . . . . 2 2 . 1 . . Heavy 2 | . . . . . . . 2 . . . . . Behemoth 1 | . . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . . 1 . Assembled 5 | . . . . 5 . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . Bouncer 1 | . . . . . . . . . . . 1 . Marauder 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | . 3 3 4 4 3 2 4 2 7 4 3 1 Combat Bots Only 7 | . 3 3 4 4 3 2 4 2 7 4 3 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 2 1 1 1 2 1 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 730 | . 54 38 83 42 102 40 71 21 69 39 54 117 Missed 216 | . 14 10 19 21 31 12 24 11 13 13 20 28 Damage Taken 7151 | . 364 295 625 145 736 293 911 169 958 464 739 1452 Core 619 | . 64 101 106 30 85 18 52 . 36 41 27 59 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 2011 | . 108 87 189 46 210 87 249 46 257 131 204 397 Regen/Repaired (Parts) 254 | . . . . . . . 11 . . . 243 . Core Remaining (%) 79 | 100 . 34 . 66 84 97 93 . . . . . Volleys Fired 240 | . 30 18 36 22 28 9 24 8 21 12 7 25 Largest 4 | . 2 2 2 2 4 4 4 4 4 4 4 2 Hottest 199 | . 40 59 62 100 111 112 187 199 199 199 199 180 Shots Fired 672 | . 60 33 72 39 97 36 93 32 84 49 28 49 Gun 325 | . 60 15 36 17 75 36 86 . . . . . Cannon 342 | . . 18 36 17 22 . 7 32 84 49 28 49 Launcher . | . . . . . . . . . . . . . Special 5 | . . . . 5 . . . . . . . . Kinetic 667 | . 60 33 72 34 97 36 93 32 84 49 28 49 Thermal 5 | . . . . 5 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | . 20 19 25 9 19 12 21 10 22 22 19 7 Robot Miss Streak 8 | . 2 1 1 3 8 7 6 2 3 1 1 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . 1 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . Shots Hit Robots 472 | . 47 25 57 20 68 28 74 18 54 36 21 24 Core Hits 326 | . 15 14 21 14 40 45 121 7 25 11 8 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 17 | . 1 1 2 . 1 . . 3 2 3 1 3 Destroy 1 | . 1 . . . . . . . . . . . Blast 16 | . . 1 2 . 1 . . 3 2 3 1 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11128 | . 485 349 1043 384 1211 624 1700 593 1580 1117 631 1411 Guns 4109 | . 485 57 286 139 929 624 1589 . . . . . Cannons 7015 | . . 292 757 245 282 . 107 593 1580 1117 631 1411 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 4 | . . . . . . . 4 . . . . . Kinetic 11124 | . 485 349 1043 384 1211 624 1696 593 1580 1117 631 1411 Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 2 2 2 12 12 Average Corruption 3 | . . . . . . . 1 1 2 2 8 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 76 | . . . . . . . 11 8 12 13 8 24 Message Errors 17 | . . . . . . . 3 2 . 3 2 7 Matter Fused 18 | . . . . . . . 1 . 6 5 2 4 Heat Flow Errors 10 | . . . . . . . 2 1 . 1 3 3 Energy Discharges 6 | . . . . . . . 1 . 2 1 . 2 Parts Rejected 2 | . . . . . . . . . 1 . . 1 Parts Fused 2 | . . . . . . . 1 1 . . . . Data Loss (minor) 10 | . . . . . . . 1 2 2 1 . 4 Data Loss (major) 4 | . . . . . . . . . 1 1 1 1 Misfires 3 | . . . . . . . 2 . . 1 . . Alerts 3 | . . . . . . . . 2 . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 110 | . . . . 12 . . . 8 . 3 14 73 Projectiles 110 | . . . . 12 . . . 8 . 3 14 73 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 35 | . . 4 3 3 3 . . 5 7 4 4 2 Impact . | . . . . . . . . . . . . . Kinetic 34 | . . 4 3 3 3 . . 5 7 4 3 2 Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . 1 . 1 . . . . . Targets Rammed 2 | . . . . . 1 . 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 413 | . 18 73 67 160 219 349 251 174 413 393 388 264 Average Temperature 81 | . 9 25 20 34 64 65 56 72 172 160 156 87 Received Heat Transfer 2048 | . 210 219 357 20 279 129 216 9 405 138 39 27 Effects 2 | . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Peak Influence 317 | . 252 120 317 174 184 133 211 107 . . . . Initial 104 | . . . . 104 . 11 31 . . . . . Average 59 | . 47 34 122 50 92 56 64 20 . . . . Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . . . Low Security (%) 96 | 100 96 100 68 100 100 100 98 100 . . . . Level 1 3 | . 3 . 31 . . . 1 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 2 . 6 2 6 2 . . . . Investigation 2 | . 1 . . . 1 . . . . . . . Extermination 4 | . . . . . . . 2 2 . . . . Reinforcement 10 | . . . 2 . 3 1 4 . . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 2 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Distress Signals 14 | . 3 . 4 1 4 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 181 | . 18 9 27 13 24 10 21 7 12 5 26 9 Peak Tracking Total 8 | . 4 3 6 5 5 4 4 2 7 3 8 3 Tactical Retreats 4 | . . . 1 1 . 1 1 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 7 | . 1 . . . 1 1 4 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . 19 . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 16 | . 4 . 1 . 4 1 2 . . 1 3 . Terminals 9 | . 4 . . . 2 1 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . 2 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 38 | . 8 . 2 . 8 1 4 . . 2 13 . Successful 28 | . 4 . 1 . 4 1 3 . . 2 13 . Failed 10 | . 4 . 1 . 4 . 1 . . . . . Catastrophic 3 | . . . 1 . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 14 | . 8 . . . 2 1 1 . . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 11 | . . . 2 . 6 . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 23 | . 4 . . . 2 1 1 . . 2 13 . Record 10 | . . . . . . . . . . 2 8 . Prototype ID Bank 5 | . . . . . . . . . . . 5 . Open DSF 2 | . . . . . . 1 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 1 . 2 . 2 . . . . . Scan Component 4 | . . . 1 . 2 . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 3 . 1 . 3 1 . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 136 | . . . . . . . 136 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Total Allies 4 | . . 1 . 3 . . . . . . . . Largest Group 3 | . . 1 1 3 3 . . . . . . . Highest-Rated Group 40 | . . 31 31 40 40 . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 48 | . . 4 10 . 34 . . . . . . . Total Damage 539 | . . 65 103 . 371 . . . . . . . Kills 6 | . . 1 3 . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Turns Passed 13418 | 70 1075 1221 765 1407 1265 634 1780 854 1203 790 1761 593 Spaces Moved 6793 | 46 590 712 373 489 582 327 861 489 640 448 979 257 Core 14 | 13 . . . 1 . . . . . . . . Treads 6306 | 33 590 712 373 215 382 327 861 489 640 448 979 257 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 473 | . . . . 273 200 . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 167 167 165 165 165 166 Average Speed 176 | 128 160 160 163 262 195 168 169 167 170 165 169 199 Slowest Speed 520 | 160 160 160 240 520 277 170 170 167 246 165 247 247 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 92 97 41 81 49 8 23 14 67 53 87 41 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 2 . . . . 2 2 . 4 Spaces Dug 7 | . . . . 5 . . . . . . . 2 Terrain Destroyed 77 | . . . . 7 . . 3 7 23 12 1 24 Melee . | . . . . . . . . . . . . . Projectile 77 | . . . . 7 . . 3 7 23 12 1 24 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Total 7709 | 56 667 764 465 566 656 385 1121 508 700 469 1064 288 Wait 431 | . 31 29 33 44 12 22 186 5 33 . 36 . Move 6781 | 45 589 711 372 488 581 326 860 488 639 447 978 257 Hop . | . . . . . . . . . . . . . Pick Up 82 | 5 10 3 10 3 12 9 14 2 3 5 5 1 Fast Attach 21 | 1 . . . . 3 2 4 . 1 . 8 2 Attach 42 | 5 1 1 6 2 6 5 10 2 2 2 . . Detach 4 | . . . 1 . 1 . 1 1 . . . . Swap 38 | . 3 1 3 4 2 6 7 . . 1 11 . Drop 67 | . 3 1 4 3 10 6 14 2 1 2 18 3 Fire 240 | . 30 18 36 22 28 9 24 8 21 12 7 25 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . 1 . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 12) 71 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 9) 327 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 8) 619 | -10/Materials | Identified exit to Mines 906 | -10/Materials | Discovered new exit (range 8) 1031 | -10/Materials | Discovered new exit (range 8) 1146 | -10/Materials | Entered Mines 1294 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1301 | -10/Mines | Found Prototype Device 1734 | -10/Mines | Learned 8 Materials zone layouts 1798 | -10/Mines | Discovered new exit (range 12) 1822 | -10/Mines | Identified exit to Materials 1843 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1914 | -10/Mines | Escorted by a lone wolf Derelict 2146 | -10/Mines | Core integrity fell below 50% 2353 | -10/Mines | Discovered exit to Materials (range 9) 2367 | -10/Mines | Entered Materials 2367 | -9/Materials | Accompanied by 1 ally 2367 | -9/Materials | Evolved 2 slots: Utility x2 2368 | -9/Materials | Identified exit to Mines 2368 | -9/Materials | Identified exit to Materials 2424 | -9/Materials | Identified Exp. Sensor Array 3132 | -9/Materials | Entered Mines 3133 | -9/Mines | Assembled infested the area 3487 | -9/Mines | Build established: Scavenger-Mutant 3771 | -9/Mines | Discovered exit to Materials (range 9) 3846 | -9/Mines | Discovered exit to Materials (range 10) 3846 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3921 | -9/Mines | Learned location of 1 exit from Materials 4539 | -9/Mines | Entered Materials 4539 | -8/Materials | Accompanied by 3 allies 4539 | -8/Materials | Evolved 2 slots: Weapon x2 4540 | -8/Materials | Identified exit to Factory 5277 | -8/Materials | Build established: Gunner 5511 | -8/Materials | Discovered exit to Factory (range 8) 5673 | -8/Materials | Garrison activated, responded to threat 5804 | -8/Materials | Entered Factory 5804 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6351 | -7/Factory | Discovered new exit (range 7) 6362 | -7/Factory | Identified exit to Factory 6405 | -7/Factory | Garrison activated, responded to threat 6438 | -7/Factory | Entered another Factory area 6438 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6733 | -6/Factory | Found Prototype Device 6802 | -6/Factory | Identified Active Sensor Suite 8100 | -6/Factory | Repaired Broken Exp. Sensor Array 8135 | -6/Factory | Discovered new exit (range 8) 8216 | -6/Factory | Identified exit to Factory 8218 | -6/Factory | Entered another Factory area 8218 | -5/Factory | Evolved 2 slots: Utility x2 8519 | -5/Factory | Build established: Skirmisher 8936 | -5/Factory | Discovered new exit (range 6) 8945 | -5/Factory | Identified exit to Upper Caves 9072 | -5/Factory | Entered Upper Caves 9696 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9788 | -5/Upper Caves | Destroyed 7 combat bots 9996 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10153 | -5/Upper Caves | Discovered new exit (range 11) 10171 | -5/Upper Caves | Identified exit to Upper Caves 10275 | -5/Upper Caves | Entered another Upper Caves area 10579 | -5/Upper Caves | Spotted B-75 Beast 10595 | -5/Upper Caves | Destroyed B-75 Beast 10940 | -5/Upper Caves | Build established: Scavenger-Skirmisher 10979 | -5/Upper Caves | Discovered new exit (range 12) 10995 | -5/Upper Caves | Identified exit to Warlord 11065 | -5/Upper Caves | Entered Warlord 11158 | -5/Warlord | System corruption cleaned by Quarantine Array 11824 | -5/Warlord | Found Prototype Special Weapon 11825 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11829 | -5/Warlord | Found RU-N14's Throwing Claymores v3 11917 | -5/Warlord | Met Warlord 11925 | -5/Warlord | Warlord's base attacked by MAIN.C 12275 | -5/Warlord | Warlord forces counterattacked 12548 | -5/Warlord | Spotted Striker 12570 | -5/Warlord | P-80 Master assimilated allied G7-MYF(B) 12570 | -5/Warlord | Spotted G7-MYF(B) 12575 | -5/Warlord | P-70 Sage assimilated allied 6G-3EY(Y) 12584 | -5/Warlord | Destroyed G7-MYF(B) 12586 | -5/Warlord | Spotted Executioner 12600 | -5/Warlord | Warlord base infiltrated, sounded retreat 12617 | -5/Warlord | Spotted Executioner 12634 | -5/Warlord | Spotted Striker 12658 | -5/Warlord | Lost 16 allies 12670 | -5/Warlord | Found Prototype Ballistic Cannon 12670 | -5/Warlord | Identified Hvy. Autocannon 12686 | -5/Warlord | Found Corrupted Hvy. Autocannon 12687 | -5/Warlord | System corruption reached 10% 12751 | -5/Warlord | Spotted Striker 12787 | -5/Warlord | Discovered new exit (range 14) 12821 | -5/Warlord | Identified exit to Proximity Caves 12826 | -5/Warlord | Entered Proximity Caves 12920 | -4/Proximity Caves | Spotter reported a threat 12973 | -4/Proximity Caves | Spotter reported a threat 13079 | -4/Proximity Caves | Spotter reported a threat 13155 | -4/Proximity Caves | Learned 12 Research zone layouts 13200 | -4/Proximity Caves | Spotter reported a threat 13253 | -4/Proximity Caves | Spotter reported a threat 13398 | -4/Proximity Caves | Spotted B-86 Titan 13419 | -4/Proximity Caves | Self-destructed Last Messages --------------- 13365_ Slug penetrates Wall. 13367_ Penetrated by Slug. 13367_ Slug penetrates Wall. 13368_ Penetrated by Slug. 13376_ Slug penetrates Wall. 13389_ OEBKV6OO9FUT5Y%ANGJC|YWQP=E< 13404_ Acquired 4 matter. 13408_ Acquired 35 matter. 13409_ Slug penetrates Wall. 13409_ Penetrated by Slug. 13412_ Slug penetrates Wall. 13413_ Penetrated by Slug. 13413_ Slug penetrates Wall. 13415_ 1BW,XFT&&XAOI FATTTHMYY 13417_ Acquired 5 matter. 13418_ Slug penetrates Wall. 13418_ Penetrated by Slug. 13418_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ! !##?????# ## #????????????????? | | ! ##??????# #?????????????????? | | ! ##??????# #??????????????????? | | ######### #???????????????????? | | #?????????????????????? | | ##?????????????????????? | | ######### ##?????????????????????? | | ##???????## ##????????????????????? | | " ## ##?????????# ##???????????????????? | | # ####??????????# #???????????????????? | | ####?????????????# #???????????????????? | | ##????????????????# ##??????????????????? | | #?????????????????## ###????????????????? | | #??????????????????## ##???????????????? | | ?????????????###???## ####????????????? | | ????????????## #???# ######???????? | | ????????????# ???# ## ##??????? | | ## ?????????????# ???# hh #??????? | | ?## ?????????????# #### % ## #??????? | | ??# ???????????????# ## ##### ##?#####? | | ??? ??????????????## % ##??# #?## ## | | ????????????????###### ##?### ### # | | ????????????????# #???# ##! | | ????????????????# ## #???# * | | ????????????????# ##### ;% #?# #???##### | | ??????????????????????# @## #?? #???????# | | ??????????????????????# ;## #? #???????## | | ?????????????????????#%BB;# #? #????????## | | ???????????????????? BB## ?#?????????## | | ?????????????????? ## ???????????# | | ????????????????? ### #####??????????## | | ??????????????? ?# ???????????????#### | | ?????????????? ##?# ??????????????????? | | ?????????????##### ????###??????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 310 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningMissileNanosword Manual? 0 Play Time 01:14:58 Cumulative 196.9 hours Start 2024.08.14 @ 23:33:36 End 2024.08.15 @ 00:45:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 294 Rogue 241 Adventurer 53 Explorer 0 Win Type - Total 5 Types 2/1/0/2/0/0/0/0/0 Lore% 31 Gallery% 57 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4667f5e-dad3-4553-9aac-eb656f594bf8