Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.29 @ 10:43:09 Player: dan Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (172) 860 Value Destroyed (7386) 7386 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (8087) 8087 TOTAL SCORE: 24633 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1625 Follower Combat Kills 1566 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 716 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -620 Cogmind --------- Core Integrity 0/1450 Matter 117/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Energy Well (600) Power Sword SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Coolant Injector Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Energy Well Improved Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Neutron Cannon Vortex Driver > --- INVENTORY -------- Neutrino Core Armored Heavy Treads Armored Heavy Treads Improved Medium Armor Plating Compact HERF Cannon Nova Cannon YOLO Cannon Gamma Bomb Array Heavy Missile Launcher Scatter Rocket Array Phasing Sabre [Rating: 132] Favorites ----------- Power Micro Fission Core Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Slots Evolved 16 | . . . . . 4 2 2 2 . . . 2 . 2 2 . Power 2 | . . . . . . . 1 . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 12 | . . . . . 2 2 1 2 . . . 2 . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 244 | 6 9 1 5 1 46 33 20 8 . 6 14 14 40 29 3 9 Power 21 | 1 . 1 . . 4 1 2 1 . 1 1 3 2 2 . 2 Engine 6 | 1 . 1 . . 2 1 1 . . . . . . . . . Core 12 | . . . . . 2 . 1 1 . 1 1 3 2 1 . . Reactor 3 | . . . . . . . . . . . . . . 1 . 2 Propulsion 48 | 2 2 . . . 15 8 3 . . . 3 . 9 3 2 1 Treads 39 | . . . . . 15 6 2 . . . 2 . 9 3 1 1 Leg 4 | 2 2 . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 2 1 . . . 1 . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . Utility 85 | 1 3 . 5 . 8 11 5 5 . 1 5 10 15 14 . 2 Device 38 | . 2 . 3 . 6 4 1 2 . . 4 5 6 5 . . Storage 15 | 1 1 . 2 . 1 1 . . . . . 1 2 4 . 2 Processor 5 | . . . . . 1 1 1 1 . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . . 1 . . . Protection 26 | . . . . . . 5 3 2 . 1 1 4 6 4 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 90 | 2 4 . . 1 19 13 10 2 . 4 5 1 14 10 1 4 Energy Gun 26 | . 1 . . . 13 8 . . . . . . 4 . . . Energy Cannon 37 | . 2 . . 1 2 2 5 2 . 3 3 1 9 6 . 1 Ballistic Gun 4 | 2 1 . . . 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . . 1 Launcher 16 | . . . . . 3 2 4 . . 1 2 . 1 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 2 1 1 Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 7 3 2 1 . 1 . . . 1 . 2 Parts Lost 43 | . 3 . . . . 4 2 2 . 6 4 3 4 9 . 6 Power 7 | . . . . . . . . 1 . 1 1 . . 2 . 2 Propulsion 6 | . . . . . . . . . . 2 1 . . 1 . 2 Utility 19 | . 1 . . . . 2 1 . . 3 2 3 2 4 . 1 Weapon 11 | . 2 . . . . 2 1 1 . . . . 2 2 . 1 Highest Loss Streak 8 | . 2 . . . . 2 1 2 . 6 8 2 2 5 . 6 Average Slot Usage (%) 91 | . 96 100 100 100 98 95 92 93 94 93 87 88 95 86 7 20 Engine 5 | . 14 14 14 14 5 7 12 1 . . . . . . . . Core 4 | . . . . . 3 . . 8 11 10 8 9 10 7 . . Treads 14 | . . . . . 34 22 13 11 11 10 9 10 15 11 3 2 Leg 5 | . 28 28 28 28 . . . . . . . . . . . . Wheel 2 | . . . . . . 3 5 5 5 5 4 5 2 . . . Device 12 | . 5 14 14 14 10 20 9 7 5 4 10 14 11 13 . . Storage 13 | . 19 14 14 14 17 14 13 11 11 11 11 10 12 13 . 4 Processor 8 | . . . . . 7 . 13 17 17 17 17 15 15 14 . . Protection 7 | . . . . . . 8 9 15 17 16 9 10 12 12 . . Energy Gun 5 | . 3 . . . 15 13 1 . . . . . 5 . . . Energy Cannon 7 | . 4 28 28 28 . . 10 11 11 10 10 9 3 8 . 1 Ballistic Gun 1 | . 19 . . . 1 . . . . . . . . . . . Naked Turns 93 | . . . . . . . . . . . . . . 79 4 10 Heaviest Build 137 | 13 28 28 42 42 80 97 111 116 113 130 123 137 118 131 4 59 Greatest Support 120 | 20 20 20 20 20 86 84 28 28 28 28 28 28 92 120 70 85 Greatest Overweight (x) 4 | 1 1 1 2 2 3 3 3 4 4 4 4 4 4 1 1 . Average Overweight (x) 1 | . . 1 1 2 . 2 3 3 4 3 3 4 2 . . . Largest Inventory Capacity 20 | 6 12 10 12 12 20 20 20 20 20 20 20 20 20 20 4 4 Average Capacity 17 | 5 9 10 10 12 19 19 20 20 20 20 20 20 20 18 4 4 Most Carried 20 | 6 11 10 12 12 20 20 20 20 20 20 18 20 20 20 4 4 Average Carried 16 | 3 8 9 10 11 19 19 18 18 20 19 15 18 19 18 3 3 Final Capacity 20 | 6 10 10 12 12 20 20 20 20 20 20 20 20 20 4 4 4 Final Carried 20 | 6 10 10 12 12 20 20 20 20 20 18 16 16 19 4 4 4 Class Distribution -------------------- 50% | Hauler-Mutant 27% | Scavenger-Mutant 14% | Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -3/Research Mutant | -2/Research Generator-Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Matter Collected 3264 | 228 336 10 40 20 502 399 216 95 . 120 252 136 461 376 . 73 Remotely 49 | . 49 . . . . . . . . . . . . . . . Salvage Created 7728 | . 545 51 . 91 1036 1152 822 98 . 356 270 761 953 868 . 725 Parts 332 | . 38 6 . 8 47 40 24 5 . 6 18 29 34 44 . 33 Haulers Intercepted 11 | . 1 . . . 4 3 2 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . . . 58 15 . . . . . Prevented 12 | . . . . . . . . . . 12 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Combat Hostiles Destroyed 136 | . 12 3 . 1 15 21 12 1 . 7 9 12 15 17 . 11 Guns 34 | . 12 . . . 9 11 1 . . . . . 1 . . . Cannons 53 | . . 3 . 1 . 3 7 1 . . 4 10 7 13 . 4 AOE 39 | . . . . . 6 6 3 . . 7 5 . 3 3 . 6 Classes Destroyed 16 | . 5 . . 1 2 2 3 1 . . . . 1 . . 1 Worker 6 | . 1 . . . 2 1 . . . . . . . 2 . . Builder 2 | . . . . . 1 1 . . . . . . . . . . Hauler 11 | . 1 . . . 4 3 2 1 . . . . . . . . Recycler 4 | . . . . 1 2 . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . 2 . . . Watcher 8 | . 2 . . . 4 . . . . . . . . 2 . . Swarmer 36 | . 3 3 . . 7 7 3 . . 1 5 . 3 4 . . Grunt 54 | . 9 . . 1 7 6 5 . . 2 2 5 6 6 . 5 Brawler 4 | . . . . . . . 1 . . 2 . . . . . 1 Duelist 3 | . . . . . . . 1 . . 1 1 . . . . . Protector 2 | . . . . . . . 1 . . 1 . . . . . . Sentry 12 | . . . . . 1 3 . . . . 1 1 5 1 . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . Hunter 4 | . . . . . . 1 . . . . . 2 1 . . . Programmer 20 | . . . . . . 4 1 . . . . 4 . 6 . 5 Thug 1 | . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 4 2 . 1 6 5 6 1 . 7 4 3 4 6 . 9 Combat Bots Only 8 | . 4 2 . 1 4 4 4 1 . 7 4 3 4 5 . 8 Max Kills in Single Turn 6 | . 1 1 . 1 4 3 2 1 . 6 3 1 4 3 . 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 3 2 . . 5 3 . 3 2 . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Damage Taken 16740 | . 576 19 . 74 604 1334 735 233 . 1582 629 1840 1695 3655 577 3187 Core 3051 | . 109 . . 29 48 70 19 50 . 175 83 213 114 682 141 1318 Absorbed by Shields 199 | . . . . . . . . . . . . . 199 . . . Reduced by Siege Mode 264 | . . . . . . . . . . . . . . 251 . 13 Core Remaining (%) 76 | 100 . . . 44 91 90 97 . . . 69 . 71 47 . . Volleys Fired 434 | . 54 4 . 4 57 65 42 6 . 5 12 46 58 73 . 8 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 2 2 2 2 . 1 Hottest 210 | . 120 120 . 120 122 151 110 170 . 190 190 188 181 210 . 100 Shots Fired 774 | . 107 8 . 8 108 122 70 10 . 6 21 82 86 138 . 8 Gun 370 | . 103 . . . 99 110 20 . . . . . 38 . . . Cannon 376 | . 4 8 . 8 4 7 42 10 . 3 18 82 47 136 . 7 Launcher 28 | . . . . . 5 5 8 . . 3 3 . 1 2 . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 88 | . 88 . . . . . . . . . . . . . . . Thermal 559 | . 19 8 . 8 93 114 62 10 . 1 13 72 30 122 . 7 Explosive 17 | . . . . . 2 1 4 . . 3 3 . 1 2 . 1 Electromagnetic 88 | . . . . . 13 7 4 . . . . 10 51 3 . . Entropic 22 | . . . . . . . . . . 2 5 . 4 11 . . Robot Hit Streak 61 | . 7 3 . 3 61 18 30 10 . 5 4 15 15 25 . 13 Robot Miss Streak 4 | . 4 2 . 1 2 3 2 1 . 2 2 2 2 2 . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . . . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . Shots Hit Robots 589 | . 69 3 . 5 91 98 49 8 . 5 13 65 62 113 1 7 Core Hits 365 | . 29 3 . 2 43 49 30 4 . 63 14 20 32 41 1 34 Critical Hits 15 | . . 1 . . . . . 1 . 1 1 1 1 9 . . Critical Kills 5 | . . 1 . . . . . 1 . . . . 1 2 . . Critical Parts Destroyed 8 | . . . . . . . . . . . . 1 . 7 . . Melee Attacks 8 | . . . . . . 2 . . . . . . . 1 4 1 Impact . | . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . 1 4 1 Piercing 2 | . . . . . . 2 . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23576 | . 803 56 . 88 2026 2395 1777 237 . 1856 936 2564 2353 5531 63 2891 Guns 4964 | . 768 . . . 1491 1751 400 . . . . . 554 . . . Cannons 12096 | . 35 56 . 88 52 272 714 232 . 215 595 2564 1414 5129 . 730 Explosions 6383 | . . . . . 483 372 663 . . 1641 341 . 385 353 . 2145 Melee 46 | . . . . . . . . . . . . . . . 46 . Ramming 87 | . . . . . . . . 5 . . . . . 49 17 16 Kinetic 655 | . 655 . . . . . . . . . . . . . . . Thermal 14899 | . 148 56 . 88 1393 2036 1114 232 . 37 324 2238 602 4157 . 2474 Explosive 3387 | . . . . . 165 116 165 . . 1641 341 . 205 353 . 401 Electromagnetic 2876 | . . . . . 468 243 498 . . . . 326 1211 130 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . . . . . . . . . 46 . Piercing . | . . . . . . . . . . . . . . . . . Entropic 1626 | . . . . . . . . . . 178 271 . 335 842 . . Highest Corruption 17 | . . . . . 4 8 . . . . . 4 5 17 3 3 Average Corruption 4 | . . . . . 4 4 . . . . . 3 4 8 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 113 | . . . . . 10 22 . . . . . 7 32 36 . 6 Message Errors 7 | . . . . . 1 2 . . . . . . 3 1 . . Matter Fused 33 | . . . . . 2 5 . . . . . 2 12 9 . 3 Heat Flow Errors 14 | . . . . . 3 3 . . . . . 1 3 3 . 1 Energy Discharges 11 | . . . . . 1 3 . . . . . . 4 2 . 1 Parts Rejected 2 | . . . . . . 1 . . . . . . . 1 . . Data Loss (minor) 11 | . . . . . 1 3 . . . . . . 5 1 . 1 Data Loss (major) 4 | . . . . . . 1 . . . . . . 1 2 . . Misfires 1 | . . . . . . . . . . . . . . 1 . . Misdirections 4 | . . . . . . . . . . . . . . 4 . . Targeting Errors 21 | . . . . . 1 3 . . . . . 4 4 9 . . Weapon Failures 5 | . . . . . 1 1 . . . . . . . 3 . . Overload Shots 10 | . . . . . . 7 . 3 . . . . . . . . Effects 2 | . . . . . . . . 2 . . . . . . . . Meltdown 2 | . . . . . . . . 2 . . . . . . . . Overflow Damage 793 | . 15 . . . 5 . 11 4 . 31 7 86 . 481 16 137 Projectiles 697 | . 15 . . . . . . 4 . 9 3 86 . 462 . 118 Explosions 69 | . . . . . 5 . 11 . . 22 4 . . 8 . 19 Melee 27 | . . . . . . . . . . . . . . 11 16 . Knockbacks 2 | . . . . . . . . 1 . . . . . . 1 . Impact 2 | . . . . . . . . 1 . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 170 | . . . . . . 60 31 2 . 17 . . . . 8 52 Shots 8 | . . . . . . 3 2 . . 1 . . . . . 2 Rammed 7 | . . . . . . . . 1 . . . . . 2 1 3 Targets Rammed 7 | . . . . . . . . 1 . . . . . 2 1 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 536 | . 27 36 . 87 310 229 1 114 . 42 266 124 204 536 . 129 Average Temperature 85 | . 11 15 . 41 69 76 1 63 . 14 125 33 89 187 . 33 Received Heat Transfer 2514 | . 246 . . 42 279 279 243 . . 225 81 168 327 354 18 252 Effects 7 | . . . . . . . . . . . . . . 7 . . Interference 3 | . . . . . . . . . . . . . . 3 . . Matter Decay 2 | . . . . . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . Siege Activations 4 | . . . . . . . . . . . . . . 3 . 1 Total Turns 123 | . . . . . . . . . . . . . . 116 . 7 Longest Duration 52 | . . . . . . . . . . . . . . 52 . 7 Robots Corrupted 8 | . . . . . . . 1 . . . . 2 4 1 . . Combat Hostiles 8 | . . . . . . . 1 . . . . 2 4 1 . . Parts Fried 23 | . . . . . 5 2 4 . . . . 5 7 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . Robots Melted 4 | . . . . . 1 1 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . 1 Parts Melted 33 | . . 1 . . 4 14 6 . . . . 3 1 . . 4 Heat Transferred 17368 | . 324 111 . 185 2986 3532 1700 387 . 25 273 1822 853 2450 . 2720 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 4 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Peak Influence 2080 | . 237 146 . 25 460 305 438 122 . . . 512 1081 1031 654 2080 Initial 579 | . . 31 . . 9 178 149 95 . . . 119 240 508 579 367 Average 304 | . 114 71 . 13 114 146 279 84 . . . 179 514 712 588 1757 Maximum Alert Level 5 | . 1 . . . 2 1 2 . . . . 2 3 3 2 5 Low Security (%) 53 | 100 96 100 . 100 76 62 29 100 . . . 81 6 . . . Level 1 20 | . 3 . . . 17 37 56 . . . . 3 34 . . . Level 2 15 | . . . . . 5 . 13 . . . . 14 41 40 100 . Level 3 9 | . . . . . . . . . . . . . 16 59 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 99 Squads Dispatched 62 | . 3 . . . 2 15 5 1 . . . 5 8 9 1 13 Investigation 8 | . 2 . . . 1 2 . . . . . 1 2 . . . Extermination 12 | . . . . . . 4 2 1 . . . 2 . 3 . . Reinforcement 16 | . 1 . . . 1 3 2 . . . . 2 4 1 1 1 Assault 17 | . . . . . . . 1 . . . . . 2 2 . 12 Garrison 9 | . . . . . . 6 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 2 1 . . . . 1 1 1 . . Haulers Reinforced 3 | . . . . . . . 1 . . . . 1 . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Distress Signals 15 | . 1 . . . 1 1 . 1 . . . 2 3 3 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 314 | . 25 5 . 3 23 27 14 2 . 36 10 18 41 56 11 43 Peak Tracking Total 25 | . 4 3 . 3 4 5 5 2 . 18 4 5 10 17 8 25 Tactical Retreats 26 | . 2 1 . . 1 2 . . . 3 2 2 1 8 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Traps Triggered 15 | . 2 . . . 6 2 2 . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . 12 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Machines Disabled 13 | . . . . . 3 3 2 1 . . . 2 1 . . 1 Max in Single Turn 2 | . . . . . 2 2 1 1 . . . 1 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Machines Accessed 42 | . 5 . 2 . 2 7 4 . . 10 . 3 5 3 1 . Terminals 24 | . 5 . . . 1 5 4 . . . . 1 5 2 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . Total Hacks 89 | . 16 . 2 . 5 12 11 . . 18 . 7 12 5 1 . Successful 55 | . 15 . 2 . 2 5 7 . . 18 . 2 3 1 . . Failed 34 | . 1 . . . 3 7 4 . . . . 5 9 4 1 . Catastrophic 6 | . . . . . 1 1 . . . . . 1 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 27 | . 10 . 1 . 1 2 4 . . . . 3 2 4 . . Terminals 57 | . 16 . . . 3 9 11 . . . . 1 12 4 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations 5 | . . . . . . 2 . . . . . 3 . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 3 . 1 . . Terminal Hacks 43 | . 11 . 2 . . 3 5 . . 18 . . 3 1 . . Record 11 | . . . 1 . . . . . . 10 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 1 . . 6 . . . . . . Open Door 3 | . . . . . . . . . . 2 . . 1 . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . 1 . . Terminal Index 3 | . . . . . . 1 1 . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 6 | . 2 . . . . 2 2 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 2 . . . . . 1 . . . . Scan Component 2 | . . . . . . 1 . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . 1 . 2 . . . . 1 . . . . Terminals 6 | . 4 . . . . . 2 . . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . 1 . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . . . 2 6 4 . . . . 2 5 3 1 . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . . . . 1 26 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Total Allies 40 | . . . . . . . . 12 . . . 1 27 . . . Largest Group 12 | . . . . . . . . 12 . . . 1 11 6 . . Highest-Rated Group 570 | . . . . . . . . 247 . . . 47 570 354 . . Highest-Rated Ally 156 | . . . . . . . . 31 . . . 47 156 134 . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . Ally Attacks 215 | . . . . . . . . 30 . . . 2 148 35 . . Total Damage 5803 | . . . . . . . . 444 . . . 61 4085 1213 . . Kills 40 | . . . . . . . . 3 . . . . 31 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Turns Passed 11907 | 73 987 383 550 243 1309 2222 858 330 7 893 345 794 1238 1262 179 234 Spaces Moved 6662 | 49 556 242 344 125 552 1217 498 216 6 613 212 389 539 607 290 207 Core 534 | 5 . . . . . . . . . . . . . 157 283 89 Treads 1810 | . . . . . 535 519 . . . . . . 238 450 7 61 Legs 1328 | 44 556 242 344 125 17 . . . . . . . . . . . Wheels 2933 | . . . . . . 698 498 216 6 613 212 389 301 . . . Hover 57 | . . . . . . . . . . . . . . . . 57 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 148 130 130 130 140 130 130 140 130 50 50 50 Average Speed 139 | 120 137 150 156 180 152 148 130 134 140 139 135 140 152 150 52 78 Slowest Speed 205 | 150 150 150 180 180 205 192 130 140 140 140 140 140 180 190 145 135 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 88 64 71 39 35 36 20 7 3 89 43 10 62 28 12 25 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . 1 1 . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . . . 1 . . . . . Spaces Dug 43 | . . . . . . 2 10 . . . . . 11 3 . 17 Terrain Destroyed 387 | . . . . . 39 13 36 . . 63 42 6 53 66 . 69 Melee 3 | . . . . . . 1 . . . . . . . 1 . 1 Projectile 69 | . . . . . . 2 5 . . . 9 6 16 30 . 1 AOE 315 | . . . . . 39 10 31 . . 63 33 . 37 35 . 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Ext Res Res Tes Total 8451 | 60 677 256 358 136 912 1503 635 244 5 638 241 553 868 800 310 255 Wait 635 | . 42 5 . 3 193 143 58 1 . 9 . 61 45 55 10 10 Move 6646 | 48 555 241 343 124 551 1216 497 215 5 612 211 388 538 606 289 207 Hop . | . . . . . . . . . . . . . . . . . Pick Up 138 | 6 9 2 4 2 28 21 7 7 . 2 3 13 19 12 1 2 Fast Attach 87 | 6 5 . 2 . 24 8 5 1 . 2 3 2 11 10 2 6 Attach 64 | . 2 . . . 9 6 4 4 . 2 5 8 7 13 1 3 Detach 24 | . 1 . . . 6 . 3 1 . . 1 2 4 2 1 3 Swap 93 | . 2 1 3 1 13 19 11 3 . 2 6 4 22 6 . . Drop 152 | . 7 3 6 2 31 23 8 5 . 4 . 11 27 20 1 4 Fire 434 | . 54 4 . 4 57 65 42 6 . 5 12 46 58 73 . 8 Melee 8 | . . . . . . 2 . . . . . . . 1 4 1 Ram 5 | . . . . . . . . 1 . . . . . . 1 3 Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . 2 . . Escape Stasis 16 | . . . . . . . . . . . . . 8 . . 8 Rewire 147 | . . . . . . . . . . . . 18 129 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: [*Fac] / Low x2) -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -2/Testing History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Discovered new exit (range 9) 843 | -10/Materials | Discovered new exit (range 16) 1061 | -10/Materials | Entered Mines 1143 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1190 | -10/Mines | Learned location of Zion (-7) 1357 | -10/Mines | Found a hidden stash of uninstalled traps 1438 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1438 | -10/Mines | Discovered new exit (range 5) 1444 | -10/Mines | Entered Exiles 1485 | -10/Exiles | Met 8R-AWN 1504 | -10/Exiles | Met EX-HEX 1548 | -10/Exiles | Met EX-BIN 1569 | -10/Exiles | Aligned with FarCom system 1570 | -10/Exiles | Given EX-Vault access code 1606 | -10/Exiles | Opened EX-Vault 1619 | -10/Exiles | Found Cloak of Protection 1624 | -10/Exiles | Found YOLO Cannon 1648 | -10/Exiles | Build established: Scavenger-Mutant 1656 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1780 | -10/Exiles | Met EX-DEC 1906 | -10/Exiles | Discovered new exit (range 11) 1994 | -10/Exiles | Left Exiles lab with YOLO Cannon 1994 | -10/Exiles | Entered Mines 2024 | -9/Mines | Met a Derelict bent on vengeance 2095 | -9/Mines | Core integrity fell below 50% 2162 | -9/Mines | Learned location of 1 exit from Materials 2216 | -9/Mines | Discovered new exit (range 10) 2237 | -9/Mines | Entered Materials 2237 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2238 | -8/Materials | Identified exit to Factory 2585 | -8/Materials | Build established: Hauler-Mutant 3546 | -8/Materials | Entered Factory 3546 | -7/Factory | Evolved 2 slots: Utility x2 3612 | -7/Factory | Repaired Hcp. Storage Unit 4525 | -7/Factory | Garrison activated, responded to threat 4994 | -7/Factory | Garrison activated, responded to threat 5750 | -7/Factory | Discovered new exit (range 15) 5768 | -7/Factory | Entered another Factory area 5768 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6118 | -6/Factory | First assault squad dispatched 6416 | -6/Factory | Found Prototype Launcher 6416 | -6/Factory | Identified Scatter Rocket Array 6519 | -6/Factory | Identified exit to Lower Caves 6557 | -6/Factory | Discovered new exit (range 9) 6626 | -6/Factory | Entered another Factory area 6626 | -5/Factory | Evolved 2 slots: Utility x2 6950 | -5/Factory | Discovered new exit (range 4) 6956 | -5/Factory | Entered Upper Caves 6959 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6963 | -5/Upper Caves | Entered Warlord 7014 | -5/Warlord | Discovered new exit (range 12) 7342 | -5/Warlord | Met Warlord 7367 | -5/Warlord | Warlord's base attacked by MAIN.C 7445 | -5/Warlord | Learned Quarantine trap positions 7446 | -5/Warlord | Learned 4 Research zone layouts 7446 | -5/Warlord | Learned 4 Quarantine zone layouts 7447 | -5/Warlord | Learned Armory security intel 7447 | -5/Warlord | Learned Factory scanalyzer intel 7447 | -5/Warlord | Learned Armory garrison access intel 7626 | -5/Warlord | Found Prototype Energy Cannon 7626 | -5/Warlord | Identified Vortex Driver 7633 | -5/Warlord | Found Vortex Driver 7675 | -5/Warlord | Spotted B-86 Titan 7717 | -5/Warlord | Warlord forces counterattacked 7771 | -5/Warlord | Opened side exit 7802 | -5/Warlord | Spotted Executioner 7807 | -5/Warlord | Attacked by Warlord forces 7813 | -5/Warlord | Spotted GF-ZC7(B) 7818 | -5/Warlord | Spotted 3L-RNI(g) 7818 | -5/Warlord | Spotted BA-ZW6(g) 7830 | -5/Warlord | Destroyed 7 combat bots 7856 | -5/Warlord | Entered Proximity Caves 7897 | -4/Proximity Caves | Lost 8 parts (2p2n4u) 8070 | -4/Proximity Caves | Learned Research emergency access door positions 8116 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8189 | -4/Proximity Caves | Discovered new exit (range 5) 8201 | -4/Proximity Caves | Entered Factory 8201 | -4/Factory | Evolved 2 slots: Utility x2 8202 | -4/Factory | Loaded intel: 4 scanalyzer locations 8972 | -4/Factory | Discovered new exit (range 16) 8995 | -4/Factory | Entered Extension 9374 | -4/Extension | Build established: Scavenger-Mutant 9515 | -4/Extension | Rescued A7 9745 | -4/Extension | First assault squad dispatched 10053 | -4/Extension | Energy Cycler disabled 10053 | -4/Extension | Rescued a captive Derelict 10053 | -4/Extension | Rescued a captive Derelict 10053 | -4/Extension | Rescued a captive Derelict 10053 | -4/Extension | Rescued a captive Derelict 10053 | -4/Extension | Rescued a captive Derelict 10055 | -4/Extension | Rescued a captive Derelict 10180 | -4/Extension | Discovered new exit (range 10) 10182 | -4/Extension | Discovered new exit (range 6) 10233 | -4/Extension | Entered Research 10233 | -3/Research | Accompanied by 6 allies (A7) 10233 | -3/Research | Evolved 2 slots: Utility x2 10331 | -3/Research | Garrison activated, responded to threat 10347 | -3/Research | Found Unknown Launcher 10347 | -3/Research | Identified Gamma Bomb Array 10465 | -3/Research | Identified exit to Armory 10465 | -3/Research | Identified exit to Quarantine 11270 | -3/Research | First assault squad dispatched 11330 | -3/Research | System corruption reached 10% 11365 | -3/Research | Lost 5 parts (3u2w) 11406 | -3/Research | Released all parts (16) 11417 | -3/Research | Lost 3 parts (2p1n) 11448 | -3/Research | Core integrity fell below 50% 11490 | -3/Research | Discovered new exit (range 11) 11495 | -3/Research | Entered another Research area 11495 | -2/Research | Warlord forces began assault on 0b10 11495 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11605 | -2/Research | Research machine network offline 11663 | -2/Research | Discovered new exit (range 16) 11674 | -2/Research | Entered Testing 11675 | -2/Testing | Maximum security lockdown engaged 11675 | -2/Testing | Spotted PH-E8AVZV0FK6 11679 | -2/Testing | Build established: Mutant 11807 | -2/Testing | Spotted Striker 11862 | -2/Testing | Spotted Executioner 11862 | -2/Testing | Spotted Executioner 11887 | -2/Testing | Core integrity fell below 50% 11887 | -2/Testing | Spotted Striker 11893 | -2/Testing | Destroyed 8 combat bots 11894 | -2/Testing | Spotted Alpha 7 11898 | -2/Testing | Stole the SGEMP Prototype 11901 | -2/Testing | Scanned by Researcher 11905 | -2/Testing | Core integrity fell below 20% 11908 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11900_ Slammed into Striker. 11900_ Knocked back. 11901_ Penetrated by Slug. 11901_ Slug penetrates Machine. 11901_ Penetrated by Slug. 11901_ Slug penetrates Machine. 11901_ C-65 Expert calls for reinforcements. 11901_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11901_ Held in stasis. 11901_ C-65 Expert is analyzing... 11901_ ALERT: Encountered unknown unique technology, formulating response. 11901_ Held in stasis. 11901_ C-65 Expert is analyzing... 11904_ Penetrated by Slug. 11904_ Slug penetrates Machine. 11905_ Held in stasis. 11905_ C-65 Expert is analyzing... 11907_ Slug penetrates Reinforced Barrier. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????????###### | | ???????????????????????????# ] | | ???????????????##""""##????#= / | | ??########?????#" "#????# | | ??#""""""#?????#"" ""#????#! "" | | ??#"] " "#??????" "#????# " * | | ??#" ]c "####????? #????#! % | | ??#"" K@## ##### #+######### != | | ??#"" K /E gl E g ll = | | ??#" c /ggg l h g *[* | | ??#" 7#; ## #### #### %=%%! | | ??#""" #;##?##??# ##### [[%%% | | ??##### ###??????# # =%=! | | ??????####????????# % ! | | ??????????????????# # ] ! | | ??????????????????# ##### ### | | ??????????????##### # """"" #? | | ??????????????" " # """"""" #? | | ??????????????" " """ """ #? | | ??????????????" " #? | | ???????????#" " = #? | | ???????????#"""" * #? | | ???????????#""""" #? | | ?????????????#### [ #? | | ????????????????# % #########? | | ????????????????# | ##????????? | | ????????????????# ??????????? | | ?????????????????? ??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 165 Energy Generation 45 Energy Capacity 1860 Matter Stores 300 Matter Capacity 800 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 5 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 1350 Weapon Shielding 66 Evasion (%) 53 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Backstab Omniscient Cartographer Overkill Prison Break Streaker Challenges ------------ None Game ------ Seed CoolantGuidedRedistributor Manual? 0 Play Time 03:53:16 Cumulative 18.6 hours Start 2020.12.29 @ 19:30:41 End 2021.11.29 @ 10:43:09 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 63cff6e5-936b-40fa-95a1-105e347a2414