Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 19:02:12 // Winter2019/RPGLIKE Player: admiral_len Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (172) 860 Value Destroyed (5566) 5566 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2202) 2202 TOTAL SCORE: 10948 Bonus ------- High Alert Combat Kills 2202 Cogmind --------- Core Integrity 0/1500 Matter 246/300 Energy 490/490 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Energy Filter > --- WEAPON (4) ------- Improved EM Shotgun Improved EM Shotgun High-powered Shotgun Grenade Launcher > --- INVENTORY (4) ---- Improved Carbon-fiber Leg Improved EM Shotgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier Energy Filter Hardened Heavy Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun High-powered Shotgun > --- INVENTORY -------- Light Deuterium Engine Improved Carbon-fiber Leg Grenade Launcher [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Device Cryofiber Web Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 8 | 3 . 2 2 1 Power 1 | . . . 1 . Propulsion 1 | 1 . . . . Utility 3 | 1 . 1 1 . Weapon 3 | 1 . 1 . 1 Parts Attached 58 | 5 12 18 15 8 Power 12 | 1 2 3 3 3 Engine 10 | 1 2 3 2 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 9 | 2 . 3 3 1 Treads . | . . . . . Leg 9 | 2 . 3 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | . 2 7 6 2 Device 8 | . . 2 4 2 Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 8 | . 1 5 2 . Artifact . | . . . . . Weapon 20 | 2 8 5 3 2 Energy Gun 9 | 2 2 3 2 . Energy Cannon . | . . . . . Ballistic Gun 7 | . 4 2 . 1 Ballistic Cannon . | . . . . . Launcher 4 | . 2 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 3 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Highest Loss Streak 2 | . . 2 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 79 96 97 90 Engine 11 | . 14 11 9 9 Core 3 | . . . 7 6 Leg 21 | . 28 24 18 16 Device 10 | . . 12 15 10 Processor 2 | . 6 3 . . Protection 14 | . 1 18 18 13 Energy Gun 22 | . 11 21 27 25 Ballistic Gun 5 | . 16 3 . 5 Naked Turns . | . . . . . Heaviest Build 52 | 7 14 25 45 52 Greatest Support 43 | 25 25 36 43 43 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 4 | 2 2 3 4 4 Average Capacity 2 | 2 2 2 3 4 Most Carried 4 | 2 2 3 4 4 Average Carried 1 | . 1 1 2 2 Final Capacity 4 | 2 2 3 4 4 Final Carried 3 | . 2 3 3 2 Class Distribution -------------------- 50% | Mutant 33% | Scavenger-Tank 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1169 | 250 304 202 245 168 Remotely . | . . . . . Salvage Created 6400 | . 464 1495 2564 1877 Parts 396 | . 41 103 171 81 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 131 | . 15 31 51 34 Guns 82 | . 10 21 35 16 AOE 39 | . 5 6 13 15 Classes Destroyed 17 | . 6 3 7 1 Worker 10 | . 1 1 4 4 Builder 11 | . 1 1 5 4 Tunneler 2 | . . 1 1 . Hauler 2 | . . 2 . . Recycler 8 | . 2 3 . 3 Operator 2 | . . . 1 1 Watcher 8 | . 1 4 3 . Swarmer 25 | . 3 11 5 6 Grunt 60 | . 12 10 26 12 Brawler 3 | . . . 3 . Duelist 7 | . . . 3 4 Protector 3 | . . . 1 2 Sentry 20 | . . 10 9 1 Specialist 4 | . . . 2 2 Hunter 4 | . . . 1 3 Programmer 4 | . . . . 4 Heavy 1 | . . . 1 . Best Kill Streak 11 | . 4 6 11 10 Combat Bots Only 10 | . 3 5 10 7 Max Kills in Single Turn 7 | . 2 4 2 7 Gunslinging 1 | . 1 1 1 1 Exploded 4 | . 1 2 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 596 | . 69 124 230 173 Missed 210 | . 19 43 87 61 Damage Taken 5972 | . 600 1358 1898 2116 Core 3967 | . 483 899 1223 1362 Absorbed by Shields 372 | . . 30 342 . Redirected to Core 3195 | . 378 725 949 1143 Ignored by Resistances 1003 | . . 52 450 501 Regen/Repaired (Parts) 104 | . . 25 79 . Core Remaining (%) 84 | 100 100 79 57 . Volleys Fired 231 | . 40 66 82 43 Largest 4 | . 2 2 3 4 Hottest 160 | . 90 90 135 160 Shots Fired 597 | . 75 132 232 158 Gun 583 | . 70 132 225 156 Cannon . | . . . . . Launcher 14 | . 5 . 7 2 Special . | . . . . . Kinetic 93 | . 48 12 . 33 Thermal . | . . . . . Explosive 14 | . 5 . 7 2 Electromagnetic 490 | . 22 120 225 123 Robot Hit Streak 36 | . 20 36 32 20 Robot Miss Streak 4 | . 3 4 3 4 Penetration Max . | . . . . . Secondary Targets 22 | . 3 4 7 8 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 499 | . 54 114 200 131 Core Hits 387 | . 37 72 158 120 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 14789 | . 1130 2646 5654 5359 Guns 8332 | . 711 1865 3453 2303 Cannons . | . . . . . Explosions 6333 | . 419 733 2182 2999 Melee . | . . . . . Ramming 124 | . . 48 19 57 Kinetic 1099 | . 369 148 . 582 Thermal 4157 | . . 558 782 2817 Explosive 2108 | . 419 107 1400 182 Electromagnetic 7301 | . 342 1785 3453 1721 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Heat Flow Errors 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 397 | . 10 20 155 212 Projectiles . | . . . . . Explosions 397 | . 10 20 155 212 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1107 | . . 417 122 568 Shots 30 | . . 10 5 15 Rammed . | . . . . . Targets Rammed 22 | . . 15 1 6 Kicked 22 | . . 15 1 6 Crushed . | . . . . . Highest Temperature 450 | . 78 146 450 208 Average Temperature 117 | . 28 44 167 41 Received Heat Transfer 1998 | . 348 309 912 429 Effects 7 | . . . 7 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . 2 . Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 11 | . . 5 3 3 Combat Hostiles 10 | . . 4 3 3 Parts Fried 37 | . 1 10 17 9 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 3476 | . . 600 750 2126 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 32 | . . 10 7 15 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1591 | . 250 763 1591 1438 Initial 685 | . . 49 321 685 Average 632 | . 111 353 1059 940 Maximum Alert Level 4 | . 1 3 4 4 Low Security (%) 22 | 100 95 16 . . Level 1 18 | . 4 49 5 . Level 2 13 | . . 31 10 1 Level 3 26 | . . 2 32 78 Level 4 19 | . . . 51 20 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 26 | . 3 2 15 6 Investigation 4 | . 3 1 . . Extermination 1 | . . . . 1 Reinforcement 10 | . . 1 6 3 Assault 5 | . . . 3 2 Garrison 6 | . . . 6 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 15 | . 1 3 9 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 210 | . 20 49 85 56 Peak Tracking Total 10 | . 5 6 10 8 Tactical Retreats 15 | . 1 3 6 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 3 3 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 18 | . 1 5 4 8 Max in Single Turn 6 | . 1 2 1 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 3 3 1 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 16 | . 6 4 6 . Successful 11 | . 3 4 4 . Failed 5 | . 3 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations 8 | . . 2 6 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Maintenance Status 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 2 4 . Scan Component 3 | . . 1 2 . Repair 3 | . . 1 2 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 2 . Time 140 | . . 26 114 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5834 | 34 1048 1869 1684 1199 Spaces Moved 3200 | 23 703 1156 817 501 Core 3 | 3 . . . . Treads . | . . . . . Legs 3197 | 20 703 1156 817 501 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 133 | 110 120 120 130 190 Slowest Speed 190 | 120 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 3 92 86 54 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 235 | . 32 60 50 93 Melee . | . . . . . Projectile . | . . . . . AOE 235 | . 32 60 50 93 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4268 | 31 833 1503 1259 642 Wait 546 | . 37 196 262 51 Move 3196 | 22 702 1155 816 501 Hop . | . . . . . Pick Up 40 | 4 10 8 11 7 Fast Attach 10 | 1 1 6 2 . Attach 25 | 4 6 6 5 4 Detach 3 | . 1 . 2 . Swap 23 | . 5 6 8 4 Drop 30 | . 7 9 10 4 Fire 231 | . 40 66 82 43 Melee . | . . . . . Ram . | . . . . . Kick 22 | . . 15 1 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 142 | . 24 36 60 22 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 10) 647 | -10/Materials | Discovered new exit (range 3) 729 | -10/Materials | Reached level 2 1083 | -10/Materials | Entered another Materials area 1085 | -9/Materials | Reached level 3 1088 | -9/Materials | Upgraded with Utility slot (x1) 1532 | -9/Materials | Reached level 4 1647 | -9/Materials | Discovered new exit (range 7) 1740 | -9/Materials | Repaired Lgt. Ion Engine 2315 | -9/Materials | Reached level 5 2414 | -9/Materials | Discovered new exit (range 16) 2649 | -9/Materials | Discovered new exit (range 13) 2856 | -9/Materials | Discovered new exit (range 15) 2908 | -9/Materials | Reached level 6 2946 | -9/Materials | Upgraded with Weapon slot (x1) 2952 | -9/Materials | Entered another Materials area 2954 | -8/Materials | Reached level 7 3134 | -8/Materials | Upgraded with Power slot (x1) 3134 | -8/Materials | Upgraded with Utility slot (x1) 3172 | -8/Materials | Reached level 8 3217 | -8/Materials | Build established: Tank 3221 | -8/Materials | Garrison activated, responded to threat 3352 | -8/Materials | First assault squad dispatched 3388 | -8/Materials | Reached level 9 3490 | -8/Materials | Destroyed 8 combat bots 3554 | -8/Materials | Garrison activated, responded to threat 3557 | -8/Materials | Discovered new exit (range 9) 3577 | -8/Materials | Reached level 10 3652 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 3943 | -8/Materials | Build established: Scavenger-Tank 4181 | -8/Materials | Reached level 11 4227 | -8/Materials | Discovered new exit (range 7) 4268 | -8/Materials | Destroyed 10 combat bots 4347 | -8/Materials | Sterilization system engaged 4347 | -8/Materials | Non-combat units ordered to evacuate 4447 | -8/Materials | Combat units ordered to evacuate 4491 | -8/Materials | Repaired Corrupted Imp. Carbon-fiber Leg 4636 | -8/Materials | Entered Factory 4638 | -7/Factory | Reached level 12 4715 | -7/Factory | Reached level 13 4949 | -7/Factory | Upgraded with Weapon slot (x1) 5036 | -7/Factory | First assault squad dispatched 5134 | -7/Factory | Core integrity fell below 50% 5261 | -7/Factory | Reached level 14 5605 | -7/Factory | Discovered new exit (range 14) 5814 | -7/Factory | Cargo convoy interrupted 5828 | -7/Factory | Reached level 15 5829 | -7/Factory | Core integrity fell below 20% 5835 | -7/Factory | Destroyed self with Grenade Launcher Last Messages --------------- Destroyed Remote Datajack. Destroyed Gravmag System. Destroyed Unknown Leg. P-60 Hacker destroyed. Assembly Bed disabled. K-01 Serf destroyed. C-30 ARC bursts open, deploying its payload. X-57 Shotgunner unfolds itself. X-67 Chaingunner unfolds itself. H-55 Commando unfolds itself. M-28 Smith unfolds itself. X-67 Chaingunner destroyed. Penetrated by Slug. Critical hit (Destroy). Hrd. Heavy Armor Plating destroyed. H-55 Commando destroyed. X-57 Shotgunner destroyed. Penetrated by Slug. H-55 Commando destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? #???? | | ???????????????????##############???????" #???? | | ???????????????????# #???????" #???? | | ???????????????????# #??????? #???? | | ???????????????????# # ?????" #???? | | ???????????????????# # ""???" #???? | | ?????????????????### # ""??"" #???? | | ?????????????????# ; """""" #???? | | ?????????????????# ; #???? | | ?????????????????# @ """"" #???? | | ????????????????# """""" #???? | | ????????????????# = """"" #???? | | ????????????????## =%% % """""" #???? | | ?????????????????# k %* ^ #???? | | ????????????????##; *[ """""" ##### | | ????????????? %%= A """""" | | ????????????? x![ m """""" | | ????????????? % i """""" | | ????????????? | | ?????????????? | | ??????????????####################+#############+# | | ???????????????????????????????? ?????# * | | ??????????????????????????????"""""""""???# | | ????????????????????????????# =?# | | ????????????????????????????#!] ## | | ????????????????????????????#]! ##"""" | | ????????????????????????????# ##"""" | | ????????????????????????????# ##"""" | | ????????????????????????????# """"""""" ##"""" | | ????????????????????????????# #???"" | | ????????????????????????????#??"""""""?? #????" | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 30 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 59 Targeting Accuracy 5 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Remodeling Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Levels Raised 14 | . 1 4 5 4 XP Earned 24418 | 3000 1860 6044 8221 5293 XP Spent 20955 | 2880 1500 5880 7595 3100 Upgrades 66 | 15 3 17 27 4 Power Slot 1 | . . . 1 . Propulsion Slot 1 | 1 . . . . Utility Slot 3 | 1 . 1 1 . Weapon Slot 3 | 1 . 1 . 1 Core Integrity 18 | 8 . 4 6 . Heat Dissipation 11 | 1 . . 10 . Energy Storage 3 | . . . 3 . Mass Support 2 | 1 . 1 . . Inventory Capacity 4 | 2 . 1 1 . Terrain Scan Density 1 | . . . 1 . Ranged Accuracy 4 | . 3 1 . . Hack Defense % 2 | . . 1 . 1 KI Resistance % 4 | . . 2 1 1 TH Resistance % 4 | . . 2 1 1 EX Resistance % 4 | . . 2 2 . EX Damage % 1 | . . 1 . . Protomatter Created 1810 | . 279 398 751 382 Integrity Restored 2949 | . 483 761 1210 495 Core 2463 | . 483 647 838 495 Parts 486 | . . 114 372 . Protomatter Decayed 262 | . 46 2 172 42 Game ------ Seed MultinovaWardroneCoupler Manual? 0 Play Time 01:01:35 Cumulative 9.8 hours Start 2024.06.08 @ 18:02:43 End 2024.06.08 @ 19:02:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5cf6a11-81c7-4eed-942b-a3fa7740948a