Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 02:59:12 Player: kucifra Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1356) 1356 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 4857 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 58 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 29/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Flight Unit Flight Unit Improved VTOL Module Small Storage Unit Advanced Visual Processing Unit Terrain Scanner 0b10 Alert Chip Hacking Suite Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Utility Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Arc Projector Light Cannon > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved VTOL Module Small Storage Unit Medium Matter Pod Terrain Scanner 0b10 Alert Chip Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Flak Gun Grenade Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 47 | 6 4 2 10 3 2 . 20 Power 7 | 1 . 1 1 . . . 4 Engine 4 | 1 . 1 1 . . . 1 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 14 | 2 1 1 2 . 2 . 6 Treads 14 | 2 1 1 2 . 2 . 6 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 2 . 3 2 . . 3 Device 2 | . 1 . . 1 . . . Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware 2 | . . . 1 . . . 1 Protection 5 | . . . 2 1 . . 2 Artifact . | . . . . . . . . Weapon 15 | 2 1 . 4 1 . . 7 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 1 . 4 . . . 3 Ballistic Cannon 2 | . . . . 1 . . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 18 | . . . 1 2 . . 15 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . . . . 4 Utility 5 | . . . . 1 . . 4 Weapon 8 | . . . 1 1 . . 6 Highest Loss Streak 10 | . . . 1 1 . . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 99 100 100 93 Engine 9 | . 14 14 11 11 11 11 2 Core 1 | . . . . . . . 6 Treads 25 | . 28 28 22 22 22 22 25 Device 9 | . 13 14 7 8 11 11 3 Storage 11 | . 14 14 11 11 11 11 9 Hackware 6 | . . . 11 11 11 11 8 Protection 10 | . . . 14 12 11 11 22 Ballistic Gun 18 | . 28 28 22 17 11 11 6 Ballistic Cannon 3 | . . . . 4 11 11 8 Naked Turns . | . . . . . . . . Heaviest Build 46 | 11 31 31 35 35 35 35 46 Greatest Support 66 | 40 40 40 44 44 44 44 66 Greatest Overweight (x) 7 | . . . . . . . 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 Most Carried 15 | 3 13 15 15 15 15 15 15 Average Carried 12 | 1 8 13 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 13 14 15 14 15 15 12 Class Distribution -------------------- 53% | Mutant 36% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1434 | 219 279 25 421 100 . . 390 Remotely . | . . . . . . . . Salvage Created 1721 | . 508 58 498 61 . . 596 Parts 116 | . 33 4 41 . . . 38 Haulers Intercepted 3 | . 2 . . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 49 | . 15 1 15 5 . . 13 Guns 38 | . 15 1 15 4 . . 3 Cannons 9 | . . . . 1 . . 8 AOE 2 | . . . . . . . 2 Classes Destroyed 11 | . 4 2 1 1 . . 3 Builder 2 | . . 1 . . . . 1 Hauler 3 | . 2 . . . . . 1 Recycler 2 | . . . . . . . 2 Operator 3 | . 2 . 1 . . . . Watcher 1 | . . . 1 . . . . Swarmer 20 | . 9 . 8 . . . 3 Grunt 12 | . 6 . 3 . . . 3 Sentry 9 | . . 1 4 . . . 4 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Assembled 5 | . . . . 5 . . . Best Kill Streak 8 | . 8 1 4 4 . . 3 Combat Bots Only 8 | . 8 1 4 4 . . 3 Max Kills in Single Turn 2 | . 2 1 2 1 . . 2 Gunslinging 1 | . 1 . 1 . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 302 | . 60 6 94 17 . . 125 Missed 79 | . 25 3 17 7 . . 27 Damage Taken 3482 | . 316 46 871 136 . . 2113 Core 829 | . 126 14 116 15 . . 558 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 46 | . . . 4 . . . 42 Regen/Repaired (Parts) 44 | . 44 . . . . . . Core Remaining (%) 70 | 100 . 44 . . . 67 . Volleys Fired 185 | . 50 3 52 12 . . 68 Largest 2 | . 2 2 2 2 . . 2 Hottest 90 | . 40 40 43 55 . . 90 Shots Fired 347 | . 100 6 103 22 . . 116 Gun 284 | . 100 6 103 21 . . 54 Cannon 53 | . . . . 1 . . 52 Launcher 10 | . . . . . . . 10 Special . | . . . . . . . . Kinetic 333 | . 100 6 103 22 . . 102 Thermal . | . . . . . . . . Explosive 10 | . . . . . . . 10 Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 19 | . 12 4 11 7 . . 19 Robot Miss Streak 5 | . 5 1 5 5 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 242 | . 59 5 74 13 . . 91 Core Hits 105 | . 30 3 26 8 . . 38 Critical Kills 3 | . 1 . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 1 . 1 1 . . 6 Destroy 3 | . 1 . 1 1 . . . Blast 6 | . . . . . . . 6 Melee Attacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Slashing 8 | . . . . . . . 8 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3312 | . 627 94 839 148 . . 1604 Guns 2170 | . 618 65 839 130 . . 518 Cannons 635 | . . . . 15 . . 620 Explosions 398 | . . . . . . . 398 Melee 68 | . . . . . . . 68 Ramming 41 | . 9 29 . 3 . . . Kinetic 2767 | . 618 65 839 145 . . 1100 Thermal . | . . . . . . . . Explosive 398 | . . . . . . . 398 Electromagnetic 38 | . . . . . . . 38 Impact . | . . . . . . . . Slashing 68 | . . . . . . . 68 Piercing . | . . . . . . . . Highest Corruption 3 | . . . 2 3 3 3 . Average Corruption 2 | . . . 2 2 3 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . 4 5 5 2 . Matter Fused 9 | . . . 3 5 1 . . Heat Flow Errors 2 | . . . 1 . 1 . . Energy Discharges 2 | . . . . . 1 1 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . 29 Shots 2 | . . . . . . . 2 Rammed 4 | . 1 2 . 1 . . . Targets Rammed 6 | . 1 3 . 1 . . 1 Kicked . | . . . . . . . . Crushed 2 | . . 1 . . . . 1 Highest Temperature 152 | . 12 9 143 24 152 . 114 Average Temperature 20 | . 7 9 15 6 77 . 22 Received Heat Transfer 741 | . 54 18 276 60 . . 333 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 377 | . 249 86 377 100 . . 172 Initial 100 | . . 27 1 100 . . . Average 87 | . 95 31 152 85 . . 73 Maximum Alert Level 2 | . 1 . 2 . . . . Low Security (%) 88 | 100 84 100 64 100 . 100 100 Level 1 11 | . 15 . 34 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . 2 . . . 4 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 7 | . 2 . 2 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 3 . 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 29 2 22 6 . . 23 Peak Tracking Total 7 | . 7 2 6 4 . . 4 Tactical Retreats 6 | . 1 . 3 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . . . 1 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 14 | . 6 . 3 . 2 . 3 Terminals 8 | . 5 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 28 | . 13 . 5 . 2 . 8 Successful 20 | . 8 . 5 . 2 . 5 Failed 8 | . 5 . . . . . 3 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 17 | . 9 . 3 . 1 . 4 Terminals 18 | . 11 . 3 . . . 4 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 9 | . 3 . 3 . 2 . 1 Record 1 | . . . . . 1 . . Robot Analysis 3 | . 2 . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 5 | . 3 . . . . . 2 Terminals 5 | . 3 . . . . . 2 Botnet 3 | . 2 . . . . . 1 Operators 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 5 . 1 . . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 41 | . . 41 41 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . 3 8 . . . . Total Damage 213 | . . 63 150 . . . . Kills 2 | . . 1 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4587 | 79 1152 520 823 448 315 93 1157 Spaces Moved 2341 | 46 589 314 417 284 215 65 411 Core 12 | 5 . . . . . . 7 Treads 2329 | 41 589 314 417 284 215 65 404 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 145 145 Average Speed 153 | 148 160 160 149 145 145 145 153 Slowest Speed 400 | 160 160 160 160 145 145 145 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 79 54 49 29 61 22 31 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 46 | . . . . . . . 46 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 46 | . . . . . . . 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3012 | 54 706 326 528 299 217 64 818 Wait 368 | . 54 . 28 . . . 286 Move 2334 | 45 588 313 416 283 214 64 411 Hop . | . . . . . . . . Pick Up 39 | 3 9 2 11 . 1 . 13 Fast Attach 12 | 6 1 . . 1 . . 4 Attach 13 | . . . 3 1 . . 9 Detach . | . . . . . . . . Swap 22 | . 3 2 7 1 2 . 7 Drop 25 | . . 3 11 . . . 11 Fire 185 | . 50 3 52 12 . . 68 Melee 8 | . . . . . . . 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . 1 3 . 1 . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Destroyed 8 combat bots 358 | -10/Materials | Discovered new exit (range 8) 441 | -10/Materials | Discovered new exit (range 8) 480 | -10/Materials | Repaired Lgt. Treads 664 | -10/Materials | Discovered new exit (range 15) 1019 | -10/Materials | Core integrity fell below 50% 1061 | -10/Materials | Discovered new exit (range 6) 1232 | -10/Materials | Entered Mines 1736 | -10/Mines | Discovered new exit (range 8) 1752 | -10/Mines | Entered Materials 1752 | -9/Materials | Accompanied by 2 allies 1752 | -9/Materials | Evolved 2 slots: Utility x2 1757 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1947 | -9/Materials | Discovered new exit (range 5) 2048 | -9/Materials | Build established: Scavenger-Mutant 2189 | -9/Materials | Discovered new exit (range 5) 2322 | -9/Materials | Discovered new exit (range 10) 2498 | -9/Materials | Identified exit to Mines 2498 | -9/Materials | Identified exit to Storage 2575 | -9/Materials | Entered Mines 2576 | -9/Mines | Learned location of Storage (-9) 2585 | -9/Mines | Met a Derelict bent on vengeance 2646 | -9/Mines | Assembled infested the area 2649 | -9/Mines | Discovered new exit (range 6) 3017 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3017 | -9/Mines | Discovered new exit (range 5) 3023 | -9/Mines | Entered Exiles 3063 | -9/Exiles | Met 8R-AWN 3086 | -9/Exiles | Met EX-HEX 3128 | -9/Exiles | Met EX-BIN 3141 | -9/Exiles | Build established: Mutant 3145 | -9/Exiles | Aligned with FarCom system 3147 | -9/Exiles | Given EX-Vault access code 3180 | -9/Exiles | Opened EX-Vault 3189 | -9/Exiles | Found 0b10 Alert Chip 3219 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3265 | -9/Exiles | Met EX-DEC 3281 | -9/Exiles | Learned location of Zion (-7) 3322 | -9/Exiles | Discovered new exit (range 14) 3338 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3338 | -9/Exiles | Entered Mines 3363 | -8/Mines | Discovered new exit (range 16) 3431 | -8/Mines | Entered Materials 3431 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4191 | -8/Materials | Build established: Scavenger-Mutant 4482 | -8/Materials | Discovered new exit (range 6) 4539 | -8/Materials | Core integrity fell below 50% 4550 | -8/Materials | Lost 10 parts (1p2n3u4w) 4583 | -8/Materials | Core integrity fell below 20% 4588 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- U-05 Engineer builds a Door. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer builds a Wall. Adv. Treads destroyed. Knocked back. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer builds a Wall. Knocked back. U-05 Engineer builds a Wall. K-01 Serf collects debris. Penetrated by Slug. Knocked back. U-05 Engineer builds a Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. Blade Saw destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ????????????????#???? ??????????????????????????? | | ????????????????# ? ??????????????????????????? | | ????????????????# """ ??????????????????????????? | | ????????????????# """ ??#####???????????????????? | | ????????????????# """ #### #####???????????????? | | ???????????#####? ## # ## ###?????????????? | | ??????????## ##+"# ## ## #?????????????? | | ??????????? < # #?????????????? | | ??????????? ? # #?????????????? | | ???????????# #### #### a g ## ####??????????? | | ???????????# ##; !%uk@H k ????????? | | ???????????# ### | #%= ????????? | | ???????????# #?# #% g ????????? | | ???????????# #?# #####+##########?????????? | | ???????????# ### % #????? ?????????????????? | | ???????????# ### % #???????" ???????????????? | | ??#???????## ### #????????"#??????????????? | | ##+#######= ##+##"####????????????????????????? | | % #####????????????????????????? | | = * [ w+ ??????????????????????? | | ####+###### =%###" ######???????????????????????? | | ###+###?##+#??????????????????########??? | | !% % ! #? ????????????????????????#! #??? | | ! #? ???????????Y??###??????# T #??? | | ! # """ ""?????????????# ###???# #??? | | """ """ # """ """????????????# ##??# #??? | | """ """ # """ """ ???????????? #??# #??? | | """ """ # ?????????????# #??# !#??? | | ##########??????######### ########+###### | | ########/#?# #??????# =%+ + | | ???????# #?# #??????# " " [# ### # | | ???????# #?# """ #??????# "Y" #+##+### # | | ######?# #?# """ #??????# """ # # # ! | | [#?# #?# """ #??????# # """ # + | | ### ### ????????######### """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperHardcellRigger Manual? 0 Play Time 00:32:04 Cumulative 38.3 hours Start 2024.04.24 @ 02:27:10 End 2024.04.24 @ 02:59:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 36 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b285e5e-bfcf-4d33-9c7e-ed809b46b9d9