Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.11 @ 16:40:41 Player: Skelly Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2513) 2513 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 5189 Bonus ------- High Alert Combat Kills 214 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 326/400 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Matter Pod Improved Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Shotgun > --- INVENTORY (4) ---- Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Weapon Shielding > --- WEAPON ----------- Improved Lightning Gun Light Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Armored Wheel Armored Wheel Medium Matter Pod Light Armor Plating Particle Cannon Improved Datajack [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 1 | . . . . 1 . Weapon 1 | . . . 1 . . Parts Attached 61 | 9 3 4 26 5 14 Power 11 | 1 . 1 5 2 2 Engine 8 | 1 . . 4 1 2 Core 3 | . . 1 1 1 . Reactor . | . . . . . . Propulsion 18 | 4 . 1 11 . 2 Treads 1 | . . . 1 . . Leg 10 | 2 . 1 7 . . Wheel 7 | 2 . . 3 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 . . 3 2 2 Device 1 | 1 . . . . . Storage 3 | 1 . . 1 . 1 Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 23 | 2 3 2 7 1 8 Energy Gun 5 | . . 1 3 . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 11 | 2 1 1 2 . 5 Ballistic Cannon . | . . . . . . Launcher 4 | . 2 . 1 . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . . . 2 Parts Lost 20 | . . 2 1 2 15 Power 4 | . . . 1 1 2 Propulsion 5 | . . . . . 5 Utility 4 | . . 1 . . 3 Weapon 7 | . . 1 . 1 5 Highest Loss Streak 6 | . . 2 1 2 6 Average Slot Usage (%) 93 | . 100 86 98 90 87 Engine 9 | . 14 5 7 7 11 Core 3 | . . 8 3 1 4 Leg 13 | . 28 28 21 . . Wheel 15 | . . . 11 27 24 Device 1 | . 14 1 . . . Storage 13 | . 14 14 17 9 11 Processor 3 | . . . . 9 9 Protection 4 | . . . 3 9 5 Energy Gun 7 | . . 8 13 4 4 Ballistic Gun 10 | . 15 17 10 9 8 Launcher 6 | . 12 2 6 9 5 Special Weapon 1 | . . . 2 . . Naked Turns . | . . . . . . Heaviest Build 35 | 12 13 13 16 25 35 Greatest Support 43 | 26 20 30 43 36 36 Greatest Overweight (x) 2 | . . . 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 4 5 5 6 6 6 Average Carried 3 | 1 3 3 3 5 3 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 2 5 2 6 6 1 Class Distribution -------------------- 50% | Mutant 31% | Gunner 9% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1625 | 317 79 48 602 307 272 Remotely . | . . . . . . Salvage Created 2894 | 102 200 32 914 327 1319 Parts 190 | 10 18 . 75 22 65 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 59 | . 5 5 24 7 18 Guns 36 | . 3 3 19 . 11 Cannons 4 | . . . . 4 . AOE 18 | . 2 2 5 3 6 Classes Destroyed 14 | 2 5 2 3 1 1 Worker 3 | . 1 . 1 . 1 Builder 9 | . 1 . 4 2 2 Tunneler 2 | 2 . . . . . Hauler 1 | . . . 1 . . Recycler 4 | 1 . . . . 3 Operator 1 | . . . . 1 . Watcher 8 | . 2 . 4 . 2 Swarmer 9 | . 1 1 7 . . Grunt 28 | . 4 . 11 5 8 Duelist 2 | . . . 1 . 1 Sentry 14 | . . . 5 2 7 Demolisher 1 | . . 1 . . . Hunter 2 | . . . . . 2 Assembled 3 | . . 3 . . . Best Kill Streak 10 | 2 3 6 6 4 10 Combat Bots Only 6 | . 2 5 6 3 4 Max Kills in Single Turn 5 | 1 3 1 5 2 3 Gunslinging 1 | . . . 1 . . Exploded 2 | . 2 1 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 3426 | . 156 364 811 308 1787 Core 824 | . 50 116 95 56 507 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 33 76 . . Volleys Fired 167 | 5 20 12 55 21 54 Largest 3 | 2 2 2 3 3 3 Hottest 130 | 40 50 50 130 118 116 Shots Fired 358 | 9 25 23 141 48 112 Gun 287 | 9 21 18 122 27 90 Cannon 14 | . . . . 14 . Launcher 53 | . 4 5 15 7 22 Special 4 | . . . 4 . . Kinetic 186 | 9 21 18 55 21 62 Thermal 77 | . . . 57 20 . Explosive 31 | . 4 5 15 7 . Electromagnetic 64 | . . . 14 . 50 Robot Hit Streak 29 | 3 7 17 21 29 12 Robot Miss Streak 5 | 1 2 3 5 1 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 254 | 5 18 18 93 38 82 Core Hits 160 | 3 12 16 55 23 51 Critical Hits 3 | . 2 . . . 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6215 | 49 488 356 1903 971 2448 Guns 2700 | 49 211 175 968 169 1128 Cannons 266 | . . . . 266 . Explosions 3184 | . 277 181 914 518 1294 Melee . | . . . . . . Ramming 44 | . . . . 18 26 Kinetic 1543 | 49 211 175 407 120 581 Thermal 1106 | . . . 570 315 221 Explosive 1746 | . 277 181 770 518 . Electromagnetic 1776 | . . . 156 . 1620 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 143 | . . . 32 32 79 Projectiles 32 | . . . . 32 . Explosions 111 | . . . 32 . 79 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 143 | . . . 59 36 48 Shots 5 | . . . 1 2 2 Rammed 13 | . . . . 1 12 Targets Rammed 13 | . . . . 1 12 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 258 | . 6 16 245 204 258 Average Temperature 94 | . 3 10 96 67 106 Received Heat Transfer 1472 | . 108 20 336 198 810 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 2305 | . . . 1326 629 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . . 1 . 8 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 647 | 15 182 99 617 514 647 Average Influence 269 | 6 62 87 278 329 383 Maximum Alert Level 2 | . . . 2 2 2 Low Security (%) 43 | 100 100 100 33 . 29 Level 1 25 | . . . 41 65 12 Level 2 31 | . . . 24 34 58 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 5 1 3 Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 6 | . . . 3 1 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 4 | . . . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 10 22 34 9 43 Peak Tracking Total 15 | . 4 15 5 6 8 Tactical Retreats 7 | . 1 . . 1 5 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 2 | . . . . . 2 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 13 | . 1 . 6 1 5 Max in Single Turn 2 | . 1 . 2 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 7 | . . . 2 . 5 Terminals 5 | . . . 1 . 4 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . . . 7 . 5 Successful 9 | . . . 6 . 3 Failed 3 | . . . 1 . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 6 | . . . 2 . 4 Fabricators . | . . . . . . Repair Stations 6 | . . . 5 . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 2 . 2 Record 2 | . . . 2 . . Open Door 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 4 . 1 Scan Component 3 | . . . 2 . 1 Repair 1 | . . . 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 2 . 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 2116 | 120 212 120 780 196 688 Spaces Moved 1399 | 74 125 65 458 139 538 Core 47 | 1 . . . . 46 Treads . | . . . . . . Legs 485 | 62 125 65 233 . . Wheels 867 | 11 . . 225 139 492 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 90 90 50 Average Speed 100 | 115 120 120 105 90 88 Slowest Speed 150 | 120 120 120 120 90 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 26 20 48 12 74 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 276 | . 14 11 159 66 26 Melee . | . . . . . . Projectile . | . . . . . . AOE 276 | . 14 11 159 66 26 Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1810 | 99 160 84 638 170 659 Wait 92 | . 10 . 57 . 25 Move 1394 | 73 124 64 457 138 538 Hop . | . . . . . . Pick Up 52 | 10 3 1 25 4 9 Fast Attach 2 | 1 . . . 1 . Attach 27 | 6 . 1 6 4 10 Detach . | . . . . . . Swap 32 | 2 3 3 20 . 4 Drop 29 | 2 . 3 18 1 5 Fire 167 | 5 20 12 55 21 54 Melee 2 | . . . . . 2 Ram 13 | . . . . 1 12 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 334 | -10/Mines | Assembled infested the area 339 | -10/Mines | Assisted by a Guerilla fighting off Assembled 357 | -10/Mines | Core integrity fell below 50% 415 | -10/Mines | Discovered new exit (range 12) 453 | -10/Mines | Entered Materials 453 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 611 | -9/Materials | Repaired Lgt. Nuclear Core 1216 | -9/Materials | Discovered new exit (range 4) 1233 | -9/Materials | Entered another Materials area 1233 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1383 | -8/Materials | Discovered new exit (range 15) 1429 | -8/Materials | Entered Storage 1829 | -8/Storage | First assault squad dispatched 1935 | -8/Storage | Lost 5 parts (1n1u3w) 2043 | -8/Storage | Lost 6 parts (2p2n2w) 2051 | -8/Storage | Core integrity fell below 50% 2069 | -8/Storage | Core integrity fell below 20% 2110 | -8/Storage | Lost 3 parts (2n1u) 2117 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02044_ Component Storage disabled. 02044_ Slammed into S-10 Pest. 02048_ Slammed into G-47 Trooper. 02055_ Slammed into S-10 Pest. 02055_ Destabilizing: Core damaged (-11). 02058_ Slammed into G-47 Trooper. 02059_ Arm. Wheel destroyed. 02060_ Slammed into G-47 Trooper. 02079_ Sml. Storage Unit destroyed. 02091_ Acquired Hvy. Assault Rifle. 02094_ Slug penetrates Wall. 02096_ Acquired Shotgun. 02097_ Slug penetrates Wall. 02101_ Y-45 Defender destroyed. 02103_ Slug penetrates Wall. 02105_ Acquired Imp. Terrain Scanner. 02108_ Acquired Hvy. Assault Rifle. 02111_ Slug penetrates Wall. 02113_ H-55 Commando destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????#####????????????????????????????? | | ##########??????#"""#????????????????????????????? | | #??????#"G"#????????????????????????????? | | "" """ ########"%"############################## | | "" """ # " | | "" """ + | | # ^ | | ### !!! #####################/##### | | ! #?# !! # [!=[%!! #??????# ## | | ##########?# !! # @ [""" #???????# """ ## | | ??????"##### # """ #???????# """ ## | | ??????" #g """ #?????### """ ## | | ??????" gs" " #?????#"" """ #? | | ??????"#T##+####### # "Y" #?????#"T "" #? | | ???????### ?????# ## """ #?????#"" % ## | | ?????????? ?????# a## #?????###%%""" ## | | ?????????# = ????# ############???????#%%""" ## | | ?????????# ????# #!!!!#?????????????#%%""" #? | | ?????????# ???# # "??#??????????#%%""" #? | | ?????????# ! ??## #!!!!#? #??????????#%%""" #? | | ?????????# ?# %=## #?? #??????????# #? | | ?????????# ?## ####"########???######### | | ?????????# ! ## =% " #??????????# | | ?????????# # !! # ???????????# | | ?????????# # # """?????????????# | | ??????????######+# =% " """"????????????+ | | ??????########## ##! """" #??????????# | | ??????# ## # =%! !%" """" #??????????# | | ??????# ## # *! % " #??????????# | | ??????# #" "# ! = " #??????????# | | ??????# ## # =% #??????????# | | ??????# [%% #### ####??????????# | | ??????# # =% # # "#????#?????????????# | | ??????# # ###+### ##?###??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot I Survived The Infestation Part-time Mechanic Power Corrupts Remodeling Significant Disruption Challenges ------------ None Game ------ Seed ReclamationArmorSource Manual? 0 Play Time 00:47:46 Cumulative 2.3 hours Start 2020.04.11 @ 15:56:44 End 2020.04.11 @ 16:40:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd76203a-80ac-4093-9bca-f926c763a59f