Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 21:53:49 Player: Sgt. SmokeWeed Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (98) 490 Value Destroyed (3365) 3365 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 9579 Bonus ------- High Alert Combat Kills 24 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Improved Weapon Shielding Improved Medium Armor Plating Remote Force Field Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Thermic Laser Firepult > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Utility Hacking Suite Device Improved Heat Sink Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Firepult Energy Gun Advanced Beam Rifle Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . Power 2 | . . . . . . . . . . 2 . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . 2 . . . . 2 2 . . . Weapon 2 | . . . . . . . 2 . . . . . Parts Attached 67 | 5 2 2 8 7 1 3 5 4 3 15 9 3 Power 12 | 1 . 1 1 2 . 1 . . 1 5 . . Engine 7 | 1 . 1 1 2 . 1 . . . 1 . . Core 5 | . . . . . . . . . 1 4 . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . . . 2 . . 3 2 . 4 4 2 Treads 8 | 2 . . . . . . . 2 . 2 2 . Leg 11 | . . . . 2 . . 3 . . 2 2 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 19 | . 2 . 3 2 . . . 2 1 6 3 . Device 6 | . . . 1 2 . . . . . 2 1 . Storage . | . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . 2 1 . Hackware 4 | . . . 1 . . . . 1 1 1 . . Protection 6 | . 2 . 1 . . . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 . 1 4 1 1 2 2 . 1 . 2 1 Energy Gun 11 | 1 . 1 1 1 . 1 2 . 1 . 2 1 Energy Cannon 4 | . . . 2 . 1 1 . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . . Parts Lost 35 | . . 2 2 3 . 2 . . 1 10 9 6 Power 6 | . . 1 . . . 1 . . . 3 1 . Propulsion 11 | . . . . 2 . 1 . . . 2 2 4 Utility 14 | . . . 2 1 . . . . 1 5 4 1 Weapon 4 | . . 1 . . . . . . . . 2 1 Highest Loss Streak 6 | . . 2 1 3 . 1 . . 1 2 6 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 95 94 93 85 93 77 76 90 85 89 67 27 Engine 6 | . 14 11 11 11 11 10 9 7 3 1 . . Core 4 | . . . . . . . . . 2 14 3 . Treads 8 | . 28 28 22 . . . . 4 13 5 10 . Leg 6 | . . . . 16 22 11 16 10 . 5 . 10 Device 14 | . . . . 23 33 33 27 23 19 9 8 . Processor 1 | . . . . . . . . . . 4 5 5 Hackware 12 | . . . 11 11 11 11 9 15 19 18 15 8 Protection 8 | . 23 28 26 . . . . 5 6 8 4 . Energy Gun 9 | . 14 11 8 4 4 . 6 15 13 11 10 . Energy Cannon 6 | . . . 3 17 11 10 9 7 6 5 4 . Ballistic Gun 1 | . 14 14 4 . . . . . . . . . Peak Build Rating 83 | 5 7 8 15 20 35 34 49 56 63 83 78 24 Average Rating 44 | 4 6 6 12 16 27 31 40 54 60 77 66 17 On Entrance 28 | . 5 7 8 15 20 34 33 49 56 60 58 24 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 8 14 15 23 23 32 32 36 43 45 81 52 6 Greatest Support 56 | 40 40 40 40 40 20 20 40 56 56 56 56 40 Greatest Overweight (x) 6 | 2 . . . 6 1 3 3 1 . 2 1 . Average Overweight (x) . | . . . . . . 2 . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 2 4 4 4 3 4 5 5 4 2 Average Carried 2 | . . 2 . 2 2 . 1 2 4 3 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 2 4 2 . 3 4 4 5 2 . Class Distribution -------------------- 26% | Hacker-Tank 25% | Scavenger-Mutant 21% | Mutant 11% | Hacker-Skirmisher 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Matter Collected 1038 | 250 47 78 131 124 . 30 40 26 . 233 74 5 Remotely . | . . . . . . . . . . . . . Salvage Created 3673 | . 380 87 237 305 . 127 199 30 429 1661 218 . Parts 140 | . 19 7 32 13 . . 2 1 10 50 6 . Haulers Intercepted 2 | . 1 . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 6 5 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 79 | . 5 2 16 9 . 3 4 . 6 29 5 . Guns 23 | . 5 2 3 . . 1 . . . 7 5 . Cannons 12 | . . . 1 9 . 1 . . . 1 . . AOE 22 | . . . 12 . . . 2 . 1 7 . . Classes Destroyed 13 | . 5 . 3 1 . . . . 1 3 . . Worker 4 | . . . . . . . . . . 4 . . Builder 4 | . . . 1 . . . . . 2 1 . . Hauler 2 | . 1 . . . . . . . . 1 . . Recycler 3 | . 1 . 1 . . . . . . 1 . . Operator 2 | . 1 . . . . . . 1 . . . . Watcher 4 | . 1 . 1 . . . . . . 2 . . Swarmer 33 | . . . 13 3 . . . . . 14 3 . Grunt 25 | . 5 2 2 5 . 3 3 . 2 2 1 . Duelist 2 | . . . . 1 . . . . 1 . . . Sentry 5 | . . . 1 . . . 1 . 1 1 1 . Specialist 2 | . . . . . . . . . . 2 . . Hunter 6 | . . . . . . . . . 2 4 . . Programmer 6 | . . . . . . . . . . 6 . . Best Kill Streak 7 | . 3 1 7 5 . 2 4 1 5 5 2 . Combat Bots Only 5 | . 2 1 4 5 . 2 4 . 4 5 2 . Max Kills in Single Turn 4 | . 1 1 4 1 . 1 1 1 2 4 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 1 . 1 3 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Hostile Shots Fired 563 | . 21 22 48 80 . 16 2 . 29 171 74 100 Missed 173 | . 5 4 15 29 . 3 1 . 14 57 20 25 Damage Taken 5905 | . 226 284 342 670 . 273 15 . 208 1556 900 1431 Core 1432 | . 55 46 41 189 . 56 15 . 15 169 139 707 Absorbed by Shields 462 | . . . . . . . . . . 445 17 . Redirected to Shielding 102 | . . . . . . . . . . 102 . . Core Remaining (%) 80 | 100 . 59 . . . 28 97 100 98 . . . Volleys Fired 185 | . 28 22 18 27 . 12 3 1 11 40 16 7 Largest 3 | . 2 2 2 2 . 1 2 3 3 3 3 1 Hottest 426 | . 70 70 150 150 . 250 311 372 396 396 426 88 Shots Fired 347 | . 56 31 32 54 . 12 6 3 25 90 31 7 Gun 251 | . 56 31 22 . . 8 3 2 19 73 30 7 Cannon 88 | . . . 2 54 . 4 3 1 6 17 1 . Launcher 8 | . . . 8 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 55 | . 28 22 5 . . . . . . . . . Thermal 284 | . 28 9 19 54 . 12 6 3 25 90 31 7 Explosive 8 | . . . 8 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | . 5 7 3 7 . 7 9 2 12 10 7 2 Robot Miss Streak 5 | . 4 3 4 3 . 4 4 1 3 5 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 . Shots Hit Robots 211 | . 35 19 11 30 . 10 4 2 21 57 18 4 Core Hits 175 | . 22 6 23 11 . 13 9 2 15 60 7 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 10 | . 1 . . . . . . . 2 7 . . Burn 10 | . 1 . . . . . . . 2 7 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7026 | . 368 181 902 750 . 249 352 71 868 2664 441 180 Guns 2525 | . 362 181 73 . . 112 40 20 290 903 441 103 Cannons 1391 | . . . 25 750 . 56 93 . 134 333 . . Explosions 3012 | . . . 804 . . 78 219 51 444 1416 . . Melee . | . . . . . . . . . . . . . Ramming 98 | . 6 . . . . 3 . . . 12 . 77 Kinetic 272 | . 137 106 29 . . . . . . . . . Thermal 5697 | . 225 75 69 750 . 246 352 71 868 2497 441 103 Explosive 804 | . . . 804 . . . . . . . . . Electromagnetic 155 | . . . . . . . . . . 155 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 1 4 4 4 Average Corruption 3 | . . . . . . . . 2 1 3 4 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . . . . . . 3 . 29 18 4 Message Errors 13 | . . . . . . . . 2 . 6 4 1 Matter Fused 8 | . . . . . . . . . . 6 2 . Heat Flow Errors 9 | . . . . . . . . . . 5 4 . Energy Discharges 11 | . . . . . . . . 1 . 5 4 1 Parts Rejected 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 9 | . . . . . . . . . . 5 3 1 Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 137 | . . . 54 30 . 1 . . 38 14 . . Projectiles 30 | . . . . 30 . . . . . . . . Explosions 107 | . . . 54 . . 1 . . 38 14 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . . . . . 30 . . . 51 40 5 Shots 11 | . . . . . . 3 . . . 5 3 . Rammed 5 | . 2 . . . . . . . . . . 3 Targets Rammed 58 | . 2 . . . . 2 . . . 3 . 51 Kicked 53 | . . . . . . 2 . . . 3 . 48 Crushed . | . . . . . . . . . . . . . Highest Temperature 564 | . 195 328 195 357 . 329 240 174 342 564 459 51 Average Temperature 146 | . 65 194 78 107 . 160 114 100 123 192 170 18 Received Heat Transfer 2054 | . 132 177 51 228 . 135 9 . 9 424 103 786 Effects 34 | . . 2 . 1 . . . . . 27 4 . Shutdowns 13 | . . . . . . . . . . 11 2 . Energy Bleed 3 | . . 1 . . . . . . . 2 . . Interference 8 | . . . . . . . . . . 8 . . Matter Decay 3 | . . 1 . 1 . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . 3 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 24 | . . . . . . 1 2 . 5 16 . . Combat Hostiles 22 | . . . . . . 1 2 . 5 14 . . Parts Melted 89 | . . . 1 . . 5 10 2 16 55 . . Heat Transferred 20019 | . 740 222 148 1110 . 785 1594 277 3724 10642 629 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Peak Influence 479 | . 152 45 479 378 . 79 158 91 254 406 . . Initial 122 | . . 15 17 122 . . . 71 . 119 . . Average 144 | . 53 26 184 231 . 33 36 60 73 258 . . Maximum Alert Level 2 | . . . 2 1 . . . . 1 2 . . Low Security (%) 67 | 100 100 100 44 67 . 100 100 100 84 26 . . Level 1 31 | . . . 53 32 . . . . 15 70 . . Level 2 1 | . . . 1 . . . . . . 3 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 2 1 . . . . . . 1 7 . . Investigation 3 | . 1 1 . . . . . . . 1 . . Extermination 3 | . . . . . . . . . . 3 . . Reinforcement 5 | . 1 . . . . . . . 1 3 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 2 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Distress Signals 4 | . 1 . 2 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 106 | . 9 2 23 10 . 3 4 1 7 36 8 3 Peak Tracking Total 6 | . 3 1 5 4 . 3 1 1 3 6 5 3 Tactical Retreats 3 | . . . 1 . . . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Traps Triggered 6 | . 1 . 1 . . . . 2 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Disabled 13 | . . . 1 2 . 1 1 . 4 4 . . Max in Single Turn 3 | . . . 1 1 . 1 1 . 3 3 . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Accessed 16 | . 3 1 1 1 1 1 1 3 1 2 1 . Terminals 11 | . 3 . 1 1 . 1 1 3 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 23 | . 5 1 2 1 1 1 2 5 2 2 1 . Successful 15 | . 2 1 1 1 1 1 . 3 2 2 1 . Failed 8 | . 3 . 1 . . . 2 2 . . . . Catastrophic 2 | . . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . 1 . 2 . 1 . 2 3 1 . . . Terminals 18 | . 5 . 2 1 . 1 2 5 2 . . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Terminal Hacks 13 | . 2 1 1 1 1 1 . 3 2 . 1 . Open Door 2 | . . 1 . . . . . . . . 1 . Level Access Points 2 | . . . . . . 1 . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . 1 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 3 . 1 . . 1 1 2 . 1 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . 2 . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . 1 . Drone Launches 4 | . . . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Turns Passed 7333 | 65 700 170 527 607 348 828 344 453 370 1888 911 122 Spaces Moved 3483 | 46 379 75 288 333 228 268 188 268 206 747 425 32 Core 44 | 15 . . . 4 . . . . . . 21 4 Treads 1783 | 31 379 75 288 7 . . . 81 206 321 395 . Legs 1656 | . . . . 322 228 268 188 187 . 426 9 28 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 130 130 160 160 100 50 Average Speed 180 | 128 160 160 160 152 151 297 169 165 160 212 156 120 Slowest Speed 350 | 160 160 160 160 350 190 330 330 240 160 320 160 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 44 22 35 49 60 52 21 7 9 18 84 4 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 . 1 1 . 1 1 . Scrap Searched 5 | . . . . 2 . 1 . . . . 2 . Spaces Dug 8 | . . . . . . 8 . . . . . . Terrain Destroyed 119 | . . . 39 18 . 34 10 . 10 7 . 1 Melee . | . . . . . . . . . . . . . Projectile 23 | . . . 1 18 . 3 . . . . . 1 AOE 96 | . . . 38 . . 31 10 . 10 7 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total 4186 | 50 420 98 323 375 234 286 205 274 224 965 639 93 Wait 366 | . 8 . 3 6 . . 5 . 3 154 187 . Move 3471 | 45 378 74 287 332 227 267 187 267 205 746 424 32 Hop . | . . . . . . . . . . . . . Pick Up 10 | . 2 . 2 1 1 . 3 1 . . . . Fast Attach 46 | 5 2 2 6 5 1 . 3 2 2 11 6 1 Attach 13 | . . . 2 . . 3 . 1 . 2 3 2 Detach 5 | . . . . . . 1 . 1 . 3 . . Swap 8 | . . . . 2 . . 2 1 1 2 . . Drop 24 | . . . 5 2 5 1 2 . 2 4 3 . Fire 185 | . 28 22 18 27 . 12 3 1 11 40 16 7 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 3 Kick 53 | . . . . . . 2 . . . 3 . 48 Crush 2 | . 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 766 | -10/Materials | Entered Mines 801 | -10/Mines | Met a Derelict shopkeep closing up shop 819 | -10/Mines | Learned location of Storage (-8) 916 | -10/Mines | Discovered new exit (range 12) 936 | -10/Mines | Entered Materials 936 | -9/Materials | Evolved 2 slots: Utility x2 1018 | -9/Materials | Identified exit to Mines 1235 | -9/Materials | Discovered new exit (range 4) 1463 | -9/Materials | Entered Mines 1526 | -9/Mines | Lost 3 parts (2n1u) 1608 | -9/Mines | Learned Materials emergency access door positions 1732 | -9/Mines | Core integrity fell below 50% 1808 | -9/Mines | Found DCF Scrap (14 items) 1833 | -9/Mines | Build established: Scavenger-Mutant 2064 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2065 | -9/Mines | Discovered new exit (range 5) 2070 | -9/Mines | Entered Exiles 2099 | -9/Exiles | Met 8R-AWN 2122 | -9/Exiles | Met EX-HEX 2166 | -9/Exiles | Met EX-BIN 2183 | -9/Exiles | Aligned with FarCom system 2184 | -9/Exiles | Given EX-Vault access code 2214 | -9/Exiles | Opened EX-Vault 2224 | -9/Exiles | Found Firepult 2268 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2327 | -9/Exiles | Met EX-DEC 2395 | -9/Exiles | Discovered new exit (range 10) 2418 | -9/Exiles | Left Exiles lab with Firepult 2418 | -9/Exiles | Entered Mines 2727 | -8/Mines | Identified exit to Materials 3246 | -8/Mines | Entered Materials 3246 | -8/Materials | Evolved 2 slots: Weapon x2 3247 | -8/Materials | Identified exit to Storage 3558 | -8/Materials | Discovered new exit (range 8) 3590 | -8/Materials | Entered Factory 3590 | -7/Factory | Evolved 2 slots: Utility x2 3687 | -7/Factory | Build established: Scavenger-Skirmisher 3997 | -7/Factory | Discovered new exit (range 17) 4043 | -7/Factory | Entered another Factory area 4043 | -6/Factory | Evolved 2 slots: Utility x2 4269 | -6/Factory | Identified exit to Factory 4355 | -6/Factory | Build established: Hacker-Skirmisher 4413 | -6/Factory | Entered another Factory area 4413 | -5/Factory | Evolved 2 slots: Power x2 4768 | -5/Factory | Build established: Hacker-Tank 6133 | -5/Factory | Build established: Hacker-Skirmisher 6244 | -5/Factory | Discovered new exit (range 15) 6284 | -5/Factory | Discovered new exit (range 12) 6301 | -5/Factory | Entered Upper Caves 6715 | -5/Upper Caves | Build established: Hacker-Tank 6930 | -5/Upper Caves | Learned Factory security intel 6957 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7029 | -5/Upper Caves | Lost 3 parts (1p2u) 7201 | -5/Upper Caves | Lost 6 parts (2n2u2w) 7203 | -5/Upper Caves | Discovered new exit (range 7) 7212 | -5/Upper Caves | Entered another Upper Caves area 7285 | -5/Upper Caves | Core integrity fell below 50% 7317 | -5/Upper Caves | Lost 3 parts (2n1u) 7327 | -5/Upper Caves | Core integrity fell below 20% 7334 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- The unstable cave ceiling collapses. 7 Matter crushed. Kicked G-50 Soldier. Critical hit (Burn: +37). Kicked G-50 Soldier. Kicked G-50 Soldier out of the way. Critical hit (Burn: +37). Kicked G-50 Soldier. Kicked G-50 Soldier out of the way. Kicked G-50 Soldier. Kicked G-50 Soldier out of the way. System corrupted: Component data lost. Kicked G-50 Soldier. Imp. Titanium Leg destroyed. Kicked G-50 Soldier out of the way. Critical hit (Burn: +37). Kicked G-50 Soldier. Imp. Titanium Leg destroyed. Critical hit (Burn: +37). Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????###?????# ?##?????????????? | | ?????????????????????###%##???# ?????????????? | | ????????????????????##%g%%##?? ?? ??????????? | | ????????????????????#%%%%% ### # #??????????? | | ???????????????????##%%%%@ !%* #???????????????? | | ???????????????????# ##%%g # = ##???????????????? | | ???????????????????# #%% ### ###????????????????? | | ???????????????????# #g#### #??????????????????? | | ???????????????????# # #### ###????????????????? | | ???????????????????### ### ##???????????????? | | ?????????????????????# #???????????????? | | ????????????????????## #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# = #???????????????? | | ????????????????????# =% ##???????????????? | | ????????????????????#### #????????????????? | | ???????????????????????## #????????????????? | | ????????????????????????## ## #????????????????? | | ?????????????????????????## ##? #????????????????? | | ??????????????????????????###??? ????????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ??????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 46 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed SupersonicImpulseArmor Manual? 0 Play Time 00:39:48 Cumulative 65.0 hours Start 2024.08.06 @ 18:21:06 End 2024.08.07 @ 21:53:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 76 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 86106224-7b12-4eb7-a98b-0fb8504bb0c4