Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.23 @ 16:00:15 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (273) 273 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1458 Bonus ------- None Cogmind --------- Core Integrity 380/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Heavy EM Pulse Gun Medium Laser > --- INVENTORY (10) --- Cooled Ion Engine Heat Sink Heat Sink Structural Scanner Light Armor Plating Small Laser Assault Rifle Shock Bomb Launcher Shock Bomb Launcher Mining Claw Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Medium Laser > --- INVENTORY -------- Cooled Ion Engine Heat Sink Heat Sink Structural Scanner Light Armor Plating Small Laser Assault Rifle Shock Bomb Launcher Shock Bomb Launcher Mining Claw [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 24 | 6 10 7 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 4 . Treads 3 | . . 3 . Leg 5 | 2 3 . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 4 . 1 Energy Gun 7 | 2 4 . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 96 99 100 Engine 12 | . 14 11 11 Treads 9 | . . 16 33 Leg 18 | . 27 10 . Wheel 2 | . . 5 . Device 11 | . 11 11 11 Storage 12 | . 14 11 11 Processor 5 | . . 10 11 Energy Gun 24 | . 28 22 22 Naked Turns . | . . . . Heaviest Build 24 | 11 20 23 24 Greatest Support 66 | 20 20 66 66 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 3 7 9 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 10 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 440 | 208 152 70 10 Remotely . | . . . . Salvage Created 429 | . 196 233 . Parts 38 | . 26 12 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 8 | . 5 3 . Guns 8 | . 5 3 . Classes Destroyed 6 | . 3 3 . Worker 1 | . . 1 . Hauler 1 | . . 1 . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 3 | . 2 1 . Sentry 2 | . . 2 . Best Kill Streak 4 | . 4 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 277 | . 56 206 15 Core 34 | . 14 20 . Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 35 | . 13 22 . Largest 2 | . 2 2 . Hottest 100 | . 100 100 . Shots Fired 70 | . 26 44 . Gun 70 | . 26 44 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 70 | . 26 44 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 9 11 . Robot Miss Streak 4 | . 4 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 43 | . 13 30 . Core Hits 19 | . 10 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 548 | . 174 374 . Guns 548 | . 174 374 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 548 | . 174 374 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 123 180 . Average Temperature 63 | . 44 76 . Received Heat Transfer 96 | . 12 84 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 4 . Heat Transferred 1850 | . 666 1184 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 179 | . 179 151 . Initial 2 | . . 2 . Average 48 | . 46 57 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 10 6 7 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 5 | . 3 2 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 7 7 . Successful 4 | . . 4 . Failed 9 | . 7 2 . Catastrophic 1 | . 1 . . Database Lockouts 1 | . . 1 . Manual 11 | . 4 7 . Terminals 14 | . 7 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Robot Analysis 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 2 | . . 2 . Botnet 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 1002 | 45 463 461 33 Spaces Moved 614 | 34 313 246 21 Core 11 | 11 . . . Treads 139 | . . 118 21 Legs 338 | 23 313 2 . Wheels 126 | . . 126 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 115 145 Average Speed 123 | 97 120 129 145 Slowest Speed 225 | 120 190 225 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 41 20 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 785 | 43 373 346 23 Wait 86 | . 26 60 . Move 611 | 33 312 245 21 Hop . | . . . . Pick Up 15 | 4 6 5 . Fast Attach 17 | 6 6 4 1 Attach 2 | . . 2 . Detach 1 | . 1 . . Swap 5 | . 4 1 . Drop 13 | . 5 7 1 Fire 35 | . 13 22 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 46 | -11/Junkyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -9/Materials | Central database locked down 833 | -9/Materials | Discovered new exit (range 15) 918 | -9/Materials | Identified exit to Mines 970 | -9/Materials | Entered Mines 1003 | -9/Mines | Self-destructed Last Messages --------------- 00876_ Heat Sink melted. 00876_ Y-45 Defender destroyed. 00879_ K-01 Serf collects debris. 00918_ EXIT=IDENTIFIED: MINES 00935_ R-06 Scavenger collects Heat Sink. 00943_ Triggered Alarm Trap. 00943_ An alarm sounds. 00943_ ALERT: Alarm triggered, dispatching investigation squad. 00949_ U-05 Engineer lays Concrete. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00981_ Searching scrap... 00981_ Found Hvy. EM Pulse Gun. 00981_ Found Hammer. 00981_ Found 17 Matter. 00984_ Dropped Med. Laser. 00984_ Acquired Hvy. EM Pulse Gun. 00986_ Acquired 10 matter. 00997_ G-47 Trooper: "SECOND INTRUDER APPROACHING. ELIMINATE." Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????? ??????????? | | ??????????????????????????? ? ????????? | | ???????????????? ????????? 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""" ##??????????????????????? | | """ ####???????????????????????? | | """ ##??????????????????????????? | | ????? #?????????????????????x??????? | | ????? ??????????????????????x??????? | | ???? ?????????????????????????????? | | ????#### #?????????????????????????????? | | ???????###??????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreBoreTreads Manual? 0 Play Time 00:07:48 Cumulative 88.3 hours Start 2023.06.23 @ 15:52:47 End 2023.06.23 @ 16:00:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f6202ca-b2f3-4323-9b2d-5698a543cc6e