Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 02:30:37 Player: Mitsuru Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (33) 165 Value Destroyed (865) 865 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (5660) 5660 TOTAL SCORE: 15150 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 282 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Win Speed 768 Cogmind --------- Core Integrity 1208/1600 Matter 101/300 Energy 135/190 System Corruption 0% Temperature Cool (28) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Impulse Thruster Array > --- UTILITY (12) ----- Advanced Cooling System Small Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced ECM Suite > --- WEAPON (3) ------- Katana > --- INVENTORY (8) ---- Deuterium Engine Armored Wheel Cooled VTOL Module Hardened Light Armor Plating Bore Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Impulse Thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Reaction Control System Improved Phase Shifter Cloaking Device Layered Medium Armor Plating System Shield > --- WEAPON ----------- Smartbomb Launcher Katana > --- INVENTORY -------- Deuterium Engine Armored Wheel Cooled VTOL Module Hardened Light Armor Plating Bore Cannon [Rating: 145] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Wheel Wheel Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . 1 . . . . . . 1 1 Utility 10 | . . 1 . 2 . . . . . . 1 . . . . 2 2 1 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Attached 78 | 6 2 12 . 7 10 6 1 1 . 2 2 . 1 5 . 3 11 3 6 Power 10 | 1 1 . . . 1 3 . . . . . . 1 . . . 1 1 1 Engine 5 | 1 1 . . . 1 1 . . . . . . . . . . 1 . . Core 3 | . . . . . . 2 . . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 1 Propulsion 22 | 2 . 2 . 2 8 1 . . . . 1 . . . . 1 3 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 7 | 2 . 2 . 2 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 7 1 . . . . 1 . . . . 1 3 1 1 Utility 31 | 1 1 3 . 5 . 2 1 1 . . 1 . . 5 . 1 7 1 2 Device 11 | . . . . 1 . 2 . . . . . . . 3 . . 4 1 . Storage 1 | 1 . . . . . . . . . . . . . . . . . . . Processor 6 | . 1 . . 2 . . . . . . . . . . . . 1 . 2 Hackware 2 | . . . . . . . . . . . 1 . . . . 1 . . . Protection 11 | . . 3 . 2 . . 1 1 . . . . . 2 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 15 | 2 . 7 . . 1 . . . . 2 . . . . . 1 . . 2 Energy Gun 3 | . . 3 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . Launcher 3 | . . . . . . . . . . 1 . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . 1 . . . . . . . . 1 . . 2 . 1 Parts Lost 20 | . . 2 . . 4 . . . . . . . . . 1 . 2 . 11 Power 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 Propulsion 7 | . . 1 . . 2 . . . . . . . . . 1 . . . 3 Utility 8 | . . 1 . . 1 . . . . . . . . . . . . . 6 Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 11 | . . 1 . . 4 . . . . . . . . . 1 . 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 97 100 98 78 84 86 86 86 86 85 88 88 88 87 81 79 74 77 Engine 4 | . 14 11 11 9 6 . . . . . . . . . . . 2 4 . Core 2 | . . . . . . 5 6 6 6 6 5 5 5 5 5 5 3 . . Wheel 7 | . 28 22 22 18 . . . . . . . . . . . . . . . Flight 19 | . . . . . 28 33 33 33 33 33 33 35 35 35 34 26 20 18 23 Device 6 | . . . . 8 1 10 10 6 6 6 5 5 5 5 5 5 15 22 22 Storage 7 | . 14 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 Processor 10 | . 6 11 11 10 15 13 13 13 13 13 11 11 11 11 11 10 9 8 8 Hackware 2 | . . . . . . . . . . . 4 5 5 5 5 10 6 4 3 Protection 5 | . . 9 11 15 . . 2 6 6 6 5 5 5 4 5 5 4 4 3 Energy Gun 3 | . . 1 22 18 3 . . . . . . . . . . . . . . Energy Cannon 1 | . . 9 . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 28 21 11 9 7 6 6 6 6 6 5 5 5 5 5 5 2 . . Slashing Weapon 3 | . . . . . 5 6 6 6 6 6 5 5 5 5 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 13 13 27 22 28 20 25 24 25 25 31 25 25 25 31 25 34 44 49 62 Greatest Support 61 | 20 20 26 20 28 24 29 25 31 25 31 31 31 25 31 26 35 45 50 61 Greatest Overweight (x) 1 | . . 1 1 1 1 . . . . 1 . . . 1 . . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 3 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Average Carried 7 | 1 3 6 8 7 7 7 7 8 8 7 7 8 7 8 8 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 3 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 5 Class Distribution -------------------- 29% | Scout 13% | Tank 12% | Ninja 10% | Scavenger-Tank 7% | Mutant 5% | Infiltrator-Ninja 4% | Hacker-Scout 4% | Sprinter 3% | Commander-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Sprinter | -7/Factory Ninja | -6/Factory Ninja | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Commander-Scout | -5/Warlord Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Ninja | -3/Research Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 1202 | 288 54 266 187 82 . 26 87 26 42 . . 15 39 85 . . . . 5 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1101 | 91 149 452 186 130 . 26 . . . . . . . . 67 . . . . Parts 76 | 4 8 37 14 9 . 3 . . . . . . . . 1 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 3 . 1 . 1 . . 1 . . . . Prevented 8 | . . . . . . . . 4 . 2 . . . . 2 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 27 | . 5 13 6 2 . . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Guns 19 | . 5 6 6 2 . . . . . . . . . . . . . . . Cannons 7 | . . 7 . . . . . . . . . . . . . . . . . Classes Destroyed 8 | 2 3 2 . . . . . . . . . . . . 1 . . . . Worker 1 | . . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . Watcher 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . Swarmer 12 | . 3 6 3 . . . . . . . . . . . . . . . . Grunt 8 | . 2 2 3 1 . . . . . . . . . . . . . . . Sentry 6 | . . 5 . 1 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 2 6 4 3 2 . 1 . . . . . . . . 1 . . . . Combat Bots Only 4 | . 3 4 3 1 . . . . . . . . . . 1 . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 . . . . . . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 464 | . 18 58 13 7 29 . 1 5 . 3 7 10 4 3 18 46 102 24 116 Missed 242 | . 4 11 4 4 16 . . 2 . 3 4 5 1 3 13 35 66 12 59 Damage Taken 4137 | . 130 599 89 46 490 . 19 44 . . 71 131 43 20 87 218 661 250 1239 Core 907 | . 14 57 20 33 120 . . 15 . . . 29 13 . 33 85 71 25 392 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 244 | . . . . . . . . . 230 . . . . 14 . . . . . Core Remaining (%) 90 | 100 94 . 80 94 82 . . . . 98 . . . . 92 92 94 98 75 Volleys Fired 74 | 7 14 33 9 4 1 . . . . 3 . . . . . 1 . . 2 Largest 3 | 2 2 3 3 3 1 . . . . 1 . . . . . 1 . . 1 Hottest 133 | 40 40 114 133 133 55 . . . . 36 . . . . . 57 . . 46 Shots Fired 187 | 14 28 99 27 12 1 . . . . 3 . . . . . 1 . . 2 Gun 148 | 14 28 66 27 12 1 . . . . . . . . . . . . . . Cannon 34 | . . 33 . . . . . . . . . . . . . 1 . . . Launcher 5 | . . . . . . . . . . 3 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 122 | 14 28 66 9 4 . . . . . . . . . . . 1 . . . Thermal 60 | . . 33 18 8 1 . . . . . . . . . . . . . . Explosive 5 | . . . . . . . . . . 3 . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 6 6 11 8 12 . . . . . . . . . . . . . . . Robot Miss Streak 4 | 2 3 4 2 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 108 | 11 16 56 15 7 . 1 . . . . . . . . 1 . 1 . . Core Hits 46 | 3 9 18 7 5 . 1 . . . . . . . . 1 . 1 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Melee Attacks 106 | . . . . . 19 12 . . 1 6 10 . . . 2 9 29 . 18 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 106 | . . . . . 19 12 . . 1 6 10 . . . 2 9 29 . 18 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2019 | 109 181 974 284 128 . 68 . . . . . . . . 50 . 37 . 188 Guns 1243 | 109 181 541 284 128 . . . . . . . . . . . . . . . Cannons 433 | . . 433 . . . . . . . . . . . . . . . . . Explosions 188 | . . . . . . . . . . . . . . . . . . . 188 Melee 155 | . . . . . . 68 . . . . . . . . 50 . 37 . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 913 | 109 181 541 52 30 . . . . . . . . . . . . . . . Thermal 763 | . . 433 232 98 . . . . . . . . . . . . . . . Explosive 188 | . . . . . . . . . . . . . . . . . . . 188 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 155 | . . . . . . 68 . . . . . . . . 50 . 37 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 12 . . . . . . . . . . . . . . Average Corruption 11 | . . . . . 11 . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . 2 . . Effects 13 | . . . . . 13 . . . . . . . . . . . . . . Message Errors 5 | . . . . . 5 . . . . . . . . . . . . . . Matter Fused 3 | . . . . . 3 . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . . . . . . . . . . Misdirections 2 | . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 359 | . 12 359 340 138 38 20 6 110 4 87 10 204 . 318 18 7 . . 11 Average Temperature 69 | . 7 119 144 66 12 10 3 69 2 3 5 102 . 147 11 4 . . 11 Received Heat Transfer 564 | . 30 210 18 45 54 . 9 . . . 18 12 . 9 21 9 102 9 18 Effects 2 | . . 1 1 . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1406 | . . 777 444 185 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 675 | 10 217 437 310 263 220 168 . . . . 335 . . . . 373 675 378 298 Initial 318 | . 6 91 170 120 119 107 . . . . 150 . . . . 25 195 318 226 Average 231 | 4 113 245 215 188 133 128 . . . . 242 . . . . 183 392 331 245 Maximum Alert Level 2 | . 1 2 1 1 1 . . . . . 1 . . . . 1 2 1 1 Low Security (%) 39 | 100 55 30 56 57 96 100 . . . . 18 . . . . 51 2 . 1 Level 1 48 | . 44 53 43 42 3 . . . . . 81 . . . . 48 46 100 98 Level 2 11 | . . 15 . . . . . . . . . . . . . . 51 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 2 . . . . . . . . 2 . . . . . 1 1 1 Investigation 2 | . . . . . . . . . . . 1 . . . . . 1 . . Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 Reinforcement 5 | . 1 2 . . . . . . . . 1 . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 14 | . 3 . . 1 . . . . . . 1 . . . . 1 4 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 209 | . 14 22 6 5 7 1 4 6 . 3 10 1 6 15 8 25 54 14 8 Peak Tracking Total 18 | . 5 4 3 3 5 1 4 6 . 2 4 1 6 8 8 18 11 10 6 Tactical Retreats 30 | . 1 2 . 1 1 . . 1 . . 3 . 1 1 1 4 11 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 4 | . . . . . 3 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 1 . . . 1 . 7 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 4 | . . 1 . . . . . . . . . . . 2 . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 39 | . 2 6 . 5 8 3 . 1 1 . 1 1 . 9 . . . . 2 Terminals 24 | . 2 6 . 5 6 3 . . . . . 1 . . . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . 1 Total Hacks 87 | . 4 12 . 17 15 8 . 1 8 . 2 1 . 14 . . . . 5 Successful 45 | . 2 6 . 8 2 2 . 1 8 . 1 1 . 14 . . . . . Failed 42 | . 2 6 . 9 13 6 . . . . 1 . . . . . . . 5 Catastrophic 14 | . . 3 . 4 5 1 . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 98 | . 3 12 . 17 11 8 . . . . 11 . . 1 . 2 23 2 8 Terminals 54 | . 4 12 . 17 10 8 . . . . . 1 . . . . . . 2 Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 3 . . . . . 2 . . . . . . . 3 Terminal Hacks 33 | . 1 4 . 4 . . . 1 8 . . 1 . 14 . . . . . Record 15 | . . . . . . . . 1 . . . 1 . 13 . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . 2 . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 10 | . 1 2 . 4 1 2 . . . . . . . . . . . . . Terminals 9 | . 1 2 . 4 . 2 . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . Botnet 8 | . 1 2 . 4 . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 5 . 3 8 3 . . . . . . . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 24 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 15 | . . . . . . 1 . . 4 . . . . 5 . . 5 . . Largest Group 5 | . . . . . . 1 1 1 4 4 . . . 5 . . 3 . . Highest-Rated Group 243 | . . . . . . 26 26 26 161 161 . . . 226 . . 243 . . Highest-Rated Ally 81 | . . . . . . 26 26 26 42 42 . . . 49 . . 81 . . Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . 2 . . Hacker 2 | . . . . . . . . . . . . . . . . . 2 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . 5 . . . 23 . . 12 . . Total Damage 2067 | . . . . . . . . . . 114 . . . 839 . . 1114 . . Kills 10 | . . . . . . . . . . 2 . . . 5 . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . 1 2 1 1 . 1 . . 2 . . . . Drone Launches 6 | . . . . . . . . . . . . . . 6 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . 3 . . . . . 5 . 2 Emergency Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . 1 . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 5200 | 77 244 764 387 289 343 160 204 42 401 213 248 162 78 312 144 139 571 133 289 Spaces Moved 10204 | 52 198 549 358 199 812 430 439 182 932 753 752 502 252 822 414 371 1247 369 571 Core 1 | 1 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1376 | 51 198 549 358 199 21 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8827 | . . . . . 791 430 439 182 932 753 752 502 252 822 414 371 1247 369 571 Fastest Speed 14 | 50 80 80 95 90 20 17 23 14 23 14 20 20 23 20 23 24 24 27 17 Average Speed 33 | 79 80 95 95 98 30 22 23 22 23 24 22 22 23 22 23 24 28 34 23 Slowest Speed 105 | 80 80 105 95 105 105 23 23 23 23 94 23 23 23 94 24 24 42 42 95 Overloaded Moves 69 | . . . . . 11 6 . 15 . 19 . . . . . . . . 18 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . 2 3 . . . . 6 . . 4 1 1 10 3 3 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 35 47 57 25 26 13 72 52 91 65 23 71 45 84 65 13 41 12 18 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 14 | . . . 1 . . . 1 . 1 . 11 . . . . . . . . Known Exits Taken 16 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . 1 . . . 7 1 2 2 . 1 1 . 2 . . . . Spaces Dug 108 | . . . . . 19 11 . . . 20 10 . . . . 9 25 . 14 Terrain Destroyed 136 | . . . . . 19 11 . . . 48 10 . . . . 9 25 . 14 Melee 94 | . . . . . 19 11 . . . 6 10 . . . . 9 25 . 14 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 42 | . . . . . . . . . . 42 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total 11579 | 71 257 718 385 286 879 469 541 183 1116 771 805 552 271 944 457 405 1408 371 690 Wait 1022 | 4 41 105 17 63 12 16 100 . 184 7 46 51 16 99 43 20 122 . 76 Move 10119 | 51 197 548 357 198 807 423 438 181 931 752 739 501 251 813 411 368 1227 362 564 Hop 32 | . . . . . 2 3 . . . . 6 . . 4 1 1 9 3 3 Pick Up 36 | 3 2 10 1 6 3 3 1 . . . 1 . 1 . . 1 1 3 . Fast Attach 39 | 6 1 6 . 2 3 4 . . . . 1 . 1 5 . 1 6 1 2 Attach 26 | . . 5 . 4 4 1 . . . 1 1 . . . . 2 3 2 3 Detach 17 | . . 1 . 2 4 . . . . 1 . . . . . 1 5 . 3 Swap 13 | . 1 1 . 1 3 1 1 1 . 1 . . . . . . 2 . 1 Drop 41 | . 1 9 1 6 3 5 1 1 . . 1 . 2 6 . 1 4 . . Fire 74 | 7 14 33 9 4 1 . . . . 3 . . . . . 1 . . 2 Melee 106 | . . . . . 19 12 . . 1 6 10 . . . 2 9 29 . 18 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . 18 . . . . . . . . . . . . . 18 Rewire 18 | . . . . . . 1 . . . . . . . 17 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 17) 307 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 496 | -9/Materials | Identified exit to Mines 496 | -9/Materials | Identified exit to Storage 752 | -9/Materials | Discovered new exit (range 14) 1051 | -9/Materials | Build established: Scavenger-Tank 1086 | -9/Materials | Entered Mines 1103 | -9/Mines | Learned location of Storage (-9) 1104 | -9/Mines | Met a Derelict bent on vengeance 1182 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1358 | -9/Mines | Build established: Tank 1465 | -9/Mines | Discovered new exit (range 10) 1473 | -9/Mines | Entered Materials 1473 | -8/Materials | Evolved 2 slots: Utility x2 1725 | -8/Materials | Identified exit to Factory 1762 | -8/Materials | Entered Factory 1762 | -7/Factory | Evolved 2 slots: Propulsion x2 1820 | -7/Factory | Crushed by falling debris 1847 | -7/Factory | System corruption reached 10% 1851 | -7/Factory | Lost 4 parts (1p2n1u) 2047 | -7/Factory | Discovered new exit (range 19) 2105 | -7/Factory | Identified exit to Factory 2105 | -7/Factory | Entered another Factory area 2105 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2195 | -6/Factory | Discovered new exit (range 8) 2197 | -6/Factory | Identified exit to Factory 2255 | -6/Factory | Spotted B-75 Beast 2258 | -6/Factory | Discovered new exit (range 3) 2258 | -6/Factory | Identified exit to Lower Caves 2265 | -6/Factory | Entered Lower Caves 2265 | -6/Lower Caves | Accompanied by 1 ally 2328 | -6/Lower Caves | Encountered a Warlord checkpoint 2462 | -6/Lower Caves | Discovered new exit (range 10) 2464 | -6/Lower Caves | Identified exit to Lower Caves 2469 | -6/Lower Caves | Entered another Lower Caves area 2469 | -6/Lower Caves | Accompanied by 1 ally 2477 | -6/Lower Caves | Learned Factory non-interactive machine intel 2490 | -6/Lower Caves | Encountered a Warlord checkpoint 2492 | -6/Lower Caves | Learned Factory stockpile data 2509 | -6/Lower Caves | Discovered new exit (range 9) 2511 | -6/Lower Caves | Identified exit to Zion 2511 | -6/Lower Caves | Entered Zion 2526 | -6/Zion | Discovered new exit (range 16) 2556 | -6/Zion | Learned location of Quarantine (-2) 2636 | -6/Zion | Visited the Megawrench Repair Shop 2636 | -6/Zion | Megawrench repaired 7 parts 2672 | -6/Zion | Build established: Scout 2677 | -6/Zion | Imprinted 2679 | -6/Zion | Declared Zion's savior 2897 | -6/Zion | Identified exit to Proximity Caves 2912 | -6/Zion | Entered Proximity Caves 2912 | -5/Proximity Caves | Accompanied by 4 allies 2914 | -5/Proximity Caves | Spotter reported a threat 3117 | -5/Proximity Caves | Spotted B-75 Beast 3124 | -5/Proximity Caves | Discovered exit to Factory (range 9) 3125 | -5/Proximity Caves | Entered Factory 3125 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3127 | -5/Factory | Loaded intel: 250 non-interactive machine locations 3153 | -5/Factory | Discovered new exit (range 7) 3166 | -5/Factory | Identified exit to Upper Caves 3171 | -5/Factory | Retrieved Zion intel report: Active Terminals 3234 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 3259 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 3373 | -5/Factory | Entered Upper Caves 3374 | -5/Upper Caves | Encountered a Warlord checkpoint 3376 | -5/Upper Caves | Learned Factory garrison access intel 3492 | -5/Upper Caves | Spotted B-75 Beast 3519 | -5/Upper Caves | Discovered new exit (range 17) 3524 | -5/Upper Caves | Identified exit to Upper Caves 3535 | -5/Upper Caves | Entered another Upper Caves area 3536 | -5/Upper Caves | Identified exit to Warlord 3544 | -5/Upper Caves | Discovered new exit (range 10) 3546 | -5/Upper Caves | Identified exit to Factory 3546 | -5/Upper Caves | Spotted B-75 Beast 3613 | -5/Upper Caves | Entered Warlord 3625 | -5/Warlord | Discovered new exit (range 15) 3628 | -5/Warlord | Identified exit to Proximity Caves 3643 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 3660 | -5/Warlord | Learned Armory trap positions 3660 | -5/Warlord | Learned Testing emergency access door positions 3660 | -5/Warlord | Learned Research stockpile data 3660 | -5/Warlord | Learned Factory garrison access intel 3660 | -5/Warlord | Learned Armory recycling unit intel 3660 | -5/Warlord | Learned Research terminal intel 3699 | -5/Warlord | Rebuked by Warlord 3724 | -5/Warlord | Warlord's base attacked by MAIN.C 3765 | -5/Warlord | Found Prototype Device 3765 | -5/Warlord | Identified Minesniffer Drone Bay 3771 | -5/Warlord | Found Minesniffer Drone Bay 3864 | -5/Warlord | Spotted B-86 Titan 3880 | -5/Warlord | Spotted B-75 Beast 3918 | -5/Warlord | Lost 5 allies 3925 | -5/Warlord | Entered Proximity Caves 3958 | -4/Proximity Caves | Learned Research terminal intel 4067 | -4/Proximity Caves | Discovered exit to Factory (range 9) 4069 | -4/Proximity Caves | Entered Factory 4069 | -4/Factory | Evolved 2 slots: Utility x2 4070 | -4/Factory | Identified exit to Armory 4071 | -4/Factory | Loaded intel: 4 garrison access locations 4114 | -4/Factory | Spotted B-86 Titan 4207 | -4/Factory | Discovered new exit (range 7) 4208 | -4/Factory | Identified exit to Research 4208 | -4/Factory | Entered Research 4208 | -3/Research | Evolved 2 slots: Utility x2 4210 | -3/Research | Loaded intel: 24 terminal locations 4341 | -3/Research | Spotted B-86 Titan 4349 | -3/Research | Found Prototype Processor 4349 | -3/Research | Identified Spectral Analyzer 4382 | -3/Research | Retrieved Zion intel report: Guard Positions 4403 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 4504 | -3/Research | Retrieved Zion intel report: Unaware Analyses 4539 | -3/Research | Retrieved Zion intel report: Trap Installations 4597 | -3/Research | Retrieved Zion intel report: Emergency Access 4598 | -3/Research | Zion Hacker squad teleported in 4646 | -3/Research | Spotted B-86 Titan 4648 | -3/Research | Lost 3 allies 4672 | -3/Research | Spotted B-86 Titan 4692 | -3/Research | Zion Hacker squad teleported in 4706 | -3/Research | Discovered new exit (range 12) 4708 | -3/Research | Search patrols dispatched 4709 | -3/Research | Identified exit to Testing 4769 | -3/Research | Discovered new exit (range 20) 4778 | -3/Research | Identified exit to Research 4779 | -3/Research | Entered another Research area 4779 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4780 | -2/Research | Loaded intel: 25 terminal locations 4799 | -2/Research | Build established: Ninja 4907 | -2/Research | Discovered new exit (range 8) 4911 | -2/Research | Spotted B-90 Cyclops 4911 | -2/Research | Identified exit to Access 4912 | -2/Research | Entered Access 4912 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4919 | -1/Access | Found Prototype Processor 4919 | -1/Access | Identified Exp. Core Analyzer 4953 | -1/Access | Retrieved Zion intel report: Active Terminals 4959 | -1/Access | Spotted B-99 Colossus 4967 | -1/Access | Retrieved Zion intel report: Emergency Access 5146 | -1/Access | Build established: Infiltrator-Ninja 5172 | -1/Access | Spotted B-99 Colossus 5173 | -1/Access | Spotted B-99 Colossus 5198 | -1/Access | Discovered new exit (range 5) 5201 | -1/Access | Identified exit to Surface 5201 | *** | Escaped! Last Messages --------------- 05188_ Slug penetrates Reinforced Barrier. 05188_ Lyr. Medium Armor Plating destroyed. 05188_ Penetrated by Slug. 05188_ Slug penetrates Reinforced Barrier. 05190_ Adv. Sensor Array destroyed. 05190_ Penetrated by Slug. 05190_ Slug penetrates Sealed Heavy Doors. 05194_ Penetrated by Slug. 05194_ Impulse Thruster Array destroyed. 05194_ Slug penetrates Sealed Heavy Doors. 05194_ Cloaking Device destroyed. 05194_ Penetrated by Slug. 05197_ Electron Diverter destroyed. 05197_ Critical hit (Blast). 05197_ Slug penetrates Sealed Heavy Doors. 05197_ Penetrated by Slug. 05197_ Slug penetrates Sealed Barrier. 05198_ Main Access Shell breached. 05198_ EXIT=FOUND 05201_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????????????# ||/ # ## #?? | | ????????????+ ||/ # !! ## " #?? | | ????????????# |// # !! ## """" #?? | | ????????????# " !! ## """"" #?? | | ????????????# ###########"" """""#?? | | ????????????##########"#????????### """" #?? | | ??????????????????????##??????????# " #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ???????#??????????????????????????# ### | | ???????# ###############################+#### | | ???????+ # | | ???????# # | | ??????????????####### ""#####+######## # | | ????????????????????# ""#?# #?# # | | ????????????????????# ""#?# ! #?# # | | ????????????????????# T#?# " #?# + | | ????????????????????# ""#?# """ #?# # | | ### ####????????????# ""#?# """ #?# # | | ??????????# ""#?# " #?# # | | ?????????""""""""""""?# #?# # | | ## *#???????????????? #?# *#?# # | | ????? #???????????????? #?# ### ### | | ???????? #???????????"""""" ##"########"## #?? | | ???????????????????????" " #### # #?? | | ???????????????????????" @" " #??# + #?? | | ???????????????????????" "" " #??# # #?? | | ???????????????????????" " #??# *# #?? | | ????????????????????# """" " #??# # #?? | | ????????????????????# %#??# # #?? | | ????????????????????#"""""""" "#??# # #?? | | ????????????????????????????" "??## # #?? | | ????????????????????????????"%"??#"########## #?? | | ????????????????????#""""""""%"#?#"########?# #?? | | ????????????????????# % %#?# #?# #?? | | ????????????????????# %#?#== #?# #?? | | ????????????????????# #?#=! "" #?# #?? | | ????????????????????# %%#?# "" #?# #?? | | ????????????????????# #?# Y" #?# #?? | | ????????????????????# #?# "" ### #?? | | ????????????????????# #?# "" ## #?? | | ??????????????########## % ""##?# ### #?? | | ??????????????# ?# "##??# #?# #?? | | ??????????????# # "#########+###### ### | | ??????????????# " % | | ??????????????# # | | ??????????????+ # | | ??????????????# ?# | | ??????????????# ?## "#"##+############# # | | ??????????????# ???# ## ??????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 300 Phase Shifting 10 Evasion (%) 82 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Beamcaster | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Adv. Signal Interpreter | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Mass Driver | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dodgeball, But With Guns Freeware Release The Drones! Watch This! Challenges ------------ None Game ------ Seed ThrusterAngularDoomcannon Manual? 0 Play Time 02:44:16 Cumulative 40.8 hours Start 2024.05.13 @ 13:06:11 End 2024.05.14 @ 02:30:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 22 Adventurer 4 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61156f70-a35b-4ccd-bdf4-ed5369e4ef2c