Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 17:12:57 Player: Gabri Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1063) 1063 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2395 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Aluminum Leg High-capacity Storage Unit Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Drone Bay Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cooling System High-capacity Storage Unit Improved Sensor Array Improved Terrain Scanner Improved Medium Laser Advanced Beam Cannon Autogun Autogun [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 59 | 8 6 23 22 Power 8 | 2 1 1 4 Engine 8 | 2 1 1 4 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 4 4 Treads . | . . . . Leg 11 | 2 1 4 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 23 | 2 1 15 5 Device 15 | 2 . 9 4 Storage 6 | . 1 4 1 Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 3 3 9 Energy Gun 3 | . . 2 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 10 | 2 2 . 6 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 13 | . . 4 9 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 2 | . . 1 1 Weapon 4 | . . 2 2 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 97 97 Engine 11 | . 13 10 10 Leg 31 | . 27 33 32 Device 14 | . 15 16 12 Storage 11 | . 12 11 11 Processor 4 | . . 3 8 Energy Gun 2 | . . 7 1 Energy Cannon 1 | . . 1 1 Ballistic Gun 19 | . 28 12 18 Naked Turns 2 | . . . 2 Heaviest Build 45 | 7 16 24 45 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 2 | . 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 10 20 15 Average Capacity 11 | 5 9 10 14 Most Carried 15 | 4 9 10 15 Average Carried 8 | . 7 7 11 Final Capacity 10 | 5 10 10 5 Final Carried 9 | 4 7 9 5 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1158 | 292 54 270 542 Remotely 137 | . . 137 . Salvage Created 1404 | 67 92 511 734 Parts 96 | 9 3 37 47 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 30 | 1 2 10 17 Guns 29 | 1 2 9 17 Cannons 1 | . . 1 . Classes Destroyed 7 | 2 . 3 2 Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 1 | . . . 1 Swarmer 4 | . . . 4 Grunt 15 | 1 2 6 6 Brawler 1 | . . 1 . Sentry 10 | . . 3 7 Best Kill Streak 5 | 2 2 4 5 Combat Bots Only 5 | 1 2 4 5 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 243 | 7 16 52 168 Missed 62 | 1 3 17 41 Damage Taken 2262 | 65 159 473 1565 Core 439 | . 25 100 314 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 90 . . Volleys Fired 122 | 6 16 37 63 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 100 100 Shots Fired 232 | 12 31 66 123 Gun 216 | 12 30 61 113 Cannon 15 | . . 5 10 Launcher . | . . . . Special 1 | . 1 . . Kinetic 184 | 12 30 38 104 Thermal 16 | . 1 5 10 Explosive . | . . . . Electromagnetic 32 | . . 23 9 Robot Hit Streak 23 | 8 12 23 17 Robot Miss Streak 4 | 1 1 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 168 | 10 25 50 83 Core Hits 60 | 3 7 21 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2080 | 94 215 537 1234 Guns 1890 | 94 215 452 1129 Cannons 190 | . . 85 105 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1549 | 94 215 211 1029 Thermal 190 | . . 85 105 Explosive . | . . . . Electromagnetic 341 | . . 241 100 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 5 | . . 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 28 | . . 9 19 Message Errors 9 | . . 3 6 Matter Fused 4 | . . 1 3 Heat Flow Errors 3 | . . 2 1 Energy Discharges 5 | . . . 5 Parts Rejected 2 | . . . 2 Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 294 | 12 20 202 294 Average Temperature 50 | 7 9 32 88 Received Heat Transfer 852 | 36 93 198 525 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 2 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 407 | . . 185 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 447 | 25 159 215 447 Initial 33 | . 16 . 33 Average 114 | 6 35 63 207 Maximum Alert Level 2 | . . 1 2 Low Security (%) 81 | 100 100 95 57 Level 1 12 | . . 4 27 Level 2 6 | . . . 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 9 | . 2 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | 1 6 17 29 Peak Tracking Total 6 | 1 5 5 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 8 | . 3 2 3 Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 10 7 3 Successful 10 | . 3 4 3 Failed 10 | . 7 3 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 12 | . 9 2 1 Terminals 20 | . 10 7 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 3 4 3 Record 5 | . 1 4 . Open Door 2 | . . . 2 Level Access Points 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 1 | . . . 1 EXPLORE 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 6 | . . . 6 Drone Recoveries 4 | . . . 4 Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2043 | 101 549 529 864 Spaces Moved 1136 | 69 365 263 439 Core 19 | 17 . . 2 Treads . | . . . . Legs 1117 | 52 365 263 437 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 123 | 102 120 120 131 Slowest Speed 260 | 120 190 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 6 57 23 62 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee . | . . . . Projectile 1 | . 1 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1556 | 85 446 417 608 Wait 201 | . 52 81 68 Move 1133 | 68 364 262 439 Hop . | . . . . Pick Up 16 | 3 6 6 1 Fast Attach 22 | 7 2 4 9 Attach 12 | . 2 7 3 Detach 9 | . . 3 6 Swap 25 | 1 2 12 10 Drop 16 | . 2 5 9 Fire 122 | 6 16 37 63 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 13) 340 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 7) 465 | -10/Materials | Discovered new exit (range 6) 466 | -10/Materials | Discovered new exit (range 10) 491 | -10/Materials | Identified exit to Materials 651 | -10/Materials | Entered another Materials area 651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 890 | -9/Materials | Discovered new exit (range 9) 933 | -9/Materials | Discovered new exit (range 12) 1180 | -9/Materials | Entered Storage 1266 | -9/Storage | Identified exit to Materials 1810 | -9/Storage | Core integrity fell below 50% 2037 | -9/Storage | Core integrity fell below 20% 2044 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- selecting a different UI Layout in the option menu. 02004_ Drone retrieved by Drone Bay. 02009_ Drone destroyed. 02010_ W-16 Scout sends out distress signal. 02011_ Imp. Aluminum Leg destroyed. 02016_ Critical hit (Burn: +37). 02016_ Drone retrieved by Drone Bay. 02017_ System corrupted: Drone Bay rejected. 02025_ Hvy. Assault Rifle destroyed. 02029_ Drone Bay destroyed. 02030_ S-10 Pest destroyed. 02031_ Aluminum Leg destroyed. 02036_ R-06 Scavenger collects Lgt. Ion Engine. 02040_ R-06 Scavenger collects Lgt. Assault Rifle. 02041_ System corrupted: Aluminum Leg rejected. 02042_ Dropped Imp. Ion Engine. 02042_ Dropped Lrg. Storage Unit. 02043_ R-06 Scavenger collects Drone Bay. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????############?????????????????? | | ????????????????????# ??????????????????? | | ??????????????????### T [#??????????????????? | | ??????????????????#"" #??????????????????? | | ??????????????????#"Y #??????????????????? | | ????