Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 08:16:08 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (152) 760 Value Destroyed (5488) 5488 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1796) 1796 TOTAL SCORE: 10344 Bonus ------- High Alert Combat Kills 716 Follower Combat Kills 425 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -45 Cogmind --------- Core Integrity 83/550 Matter 258/300 Energy 84/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Layered Medium Armor Plating > --- WEAPON (4) ------- Gauss Rifle Coil Gun Coil Gun Hypervelocity Gauss Rifle > --- INVENTORY (15) --- High-capacity Matter Pod (200) Matter Compressor (250) Layered Medium Armor Plating Layered Medium Armor Plating Scrap Shield Relay Coupler [NC] (22) Relay Coupler [Swarmer] (27) Subdweller Laser Subdweller Laser Heavy Assault Rifle Hypervelocity Gauss Rifle Rocket Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Layered Medium Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Gauss Rifle Coil Gun Coil Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads High-capacity Matter Pod Matter Compressor Layered Medium Armor Plating Layered Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Subdweller Laser Subdweller Laser Heavy Assault Rifle Hypervelocity Gauss Rifle Rocket Launcher Remote Datajack Plasma Cutter [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon 2 | . . . 2 . . . Parts Attached 96 | 10 15 3 28 4 27 9 Power 10 | 1 2 1 3 . 2 1 Engine 8 | 1 2 1 3 . . 1 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 26 | 4 4 . 7 1 5 5 Treads 24 | 2 4 . 7 1 5 5 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 4 . 8 2 5 2 Device 6 | 1 1 . 1 1 . 2 Storage 4 | 1 2 . 1 . . . Processor 2 | . 1 . 1 . . . Hackware 2 | . . . . 1 1 . Protection 9 | . . . 5 . 4 . Artifact . | . . . . . . . Weapon 37 | 3 5 2 10 1 15 1 Energy Gun 3 | 2 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 29 | 1 5 1 9 . 12 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 1 . Special Weapon 2 | . . . . . 2 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 18 | . 1 2 6 1 8 . Power 3 | . 1 1 . . 1 . Propulsion 4 | . . . 1 1 2 . Utility 3 | . . . 2 . 1 . Weapon 8 | . . 1 3 . 4 . Highest Loss Streak 5 | . 1 2 5 1 2 . To Critical Strikes . | . . . . . . . Average Backups 13 | . 7 14 14 14 14 14 Power . | . . . 1 1 . . Propulsion 2 | . 1 4 3 3 2 . Utility 4 | . . 1 4 5 4 6 Weapon 5 | . 5 7 4 4 5 5 Tool/Special . | . . . . . . . Unused Backups 33 | . 4 4 9 . 7 9 Power . | . . . . . . . Propulsion 7 | . 1 . 3 . 2 1 Utility 19 | . 2 . 6 . 4 7 Weapon 7 | . 1 4 . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 98 100 98 100 Engine 8 | . 13 14 9 9 1 8 Core 2 | . . . . . 7 . Treads 27 | . 28 28 26 27 26 27 Device 3 | . 3 . 3 9 4 1 Storage 10 | . 14 14 9 9 9 9 Processor 4 | . 10 14 5 . . . Hackware 2 | . . . . . 4 7 Protection 6 | . . . 8 8 8 9 Energy Gun 1 | . 8 . . . . . Ballistic Gun 31 | . 19 25 35 35 33 35 Peak Build Rating 40 | 9 9 13 32 27 39 40 Average Rating 22 | 6 7 9 25 25 26 37 On Entrance 16 | . 9 8 13 26 24 35 Naked Turns . | . . . . . . . Heaviest Build 55 | 12 29 30 44 43 55 54 Greatest Support 63 | 40 40 40 63 63 63 60 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 15 15 Most Carried 15 | 1 12 15 15 15 15 15 Average Carried 13 | . 7 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 12 15 15 15 15 15 Class Distribution -------------------- 55% | Scavenger-Tank 29% | Mutant 10% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Gar Rec Matter Collected 4472 | 316 263 218 1722 283 1321 349 Remotely . | . . . . . . . Salvage Created 5780 | 225 1094 334 2248 401 1142 336 Parts 361 | 11 95 19 131 23 66 16 Haulers Intercepted 8 | . 2 . 5 1 . . Recyclers Shooed 7 | . . . 7 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . 16 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Combat Hostiles Destroyed 105 | . 21 9 32 10 28 5 Guns 97 | . 21 9 32 6 24 5 AOE 8 | . . . . 4 4 . Classes Destroyed 19 | 3 7 2 2 1 4 . Worker 9 | 2 3 . 4 . . . Builder 6 | . 4 . 1 . . 1 Tunneler 5 | 3 2 . . . . . Hauler 8 | . 2 . 5 1 . . Recycler 8 | 1 1 . 5 . . 1 Mechanic 2 | . 1 . 1 . . . Operator 1 | . 1 . . . . . Watcher 8 | . 3 . 4 . 1 . Swarmer 33 | . 11 3 9 2 8 . Grunt 40 | . 10 . 12 5 13 . Brawler 1 | . . . . . 1 . Protector 2 | . . . . 1 1 . Sentry 13 | . . 1 8 2 2 . Demolisher 1 | . . . . . 1 . Specialist 2 | . . . 2 . . . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Heavy 1 | . . . 1 . . . Subdweller 10 | . . 5 . . . 5 Best Kill Streak 11 | 3 7 4 11 6 5 2 Combat Bots Only 6 | . 3 4 5 6 5 1 Max Kills in Single Turn 4 | 1 4 1 2 2 2 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Hostile Shots Fired 480 | . 69 58 159 46 126 22 Missed 141 | . 18 20 46 14 35 8 Hits 339 | . 51 38 113 32 91 14 Projectile 339 | . 51 38 113 32 91 14 AOE 2 | . . . . . 2 . Critical Strikes 20 | . . 1 13 . 5 1 Damage Taken 5357 | . 482 662 1879 486 1564 284 Core 699 | . 80 152 184 28 196 59 Absorbed by Shields . | . . . . . . . Ignored by Resistances 34 | . . . 34 . . . Core Remaining (%) 53 | 100 . 7 . . . . Volleys Fired 373 | 16 81 31 122 23 85 15 Largest 4 | 2 2 2 4 4 4 4 Hottest 128 | 60 60 40 128 96 126 121 Shots Fired 1181 | 32 161 62 483 92 296 55 Gun 1163 | 32 161 62 483 89 283 53 Cannon . | . . . . . . . Launcher 16 | . . . . 3 11 2 Special 2 | . . . . . 2 . Kinetic 1074 | 16 98 62 473 89 283 53 Thermal 10 | . . . 10 . . . Explosive 16 | . . . . 3 11 2 Electromagnetic 79 | 16 63 . . . . . Robot Hit Streak 43 | 12 14 43 15 12 20 12 Robot Miss Streak 6 | 1 5 3 6 3 5 1 Penetration Max 2 | . . . . . 2 . Secondary Targets 22 | . 4 3 9 2 4 . Max Gunslinging Chain 2 | . 1 1 2 1 1 . Shots Hit Robots 762 | 27 96 51 297 67 187 37 Core Hits 329 | 10 54 18 119 32 84 12 Critical Kills 9 | . 1 . 4 1 2 1 Critical Parts Destroyed 11 | . . . 6 . 5 . Critical Strikes 27 | 1 5 1 10 1 7 2 Destroy 22 | . 1 1 10 1 7 2 Corrupt 5 | 1 4 . . . . . Melee Attacks 6 | . . 6 . . . . Impact . | . . . . . . . Slashing 6 | . . 6 . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9857 | 336 1279 620 3728 1100 2099 695 Guns 9060 | 296 1109 620 3728 761 1851 695 Cannons . | . . . . . . . Explosions 797 | 40 170 . . 339 248 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 8034 | 97 485 620 3525 761 1851 695 Thermal 413 | 40 170 . 203 . . . Explosive 587 | . . . . 339 248 . Electromagnetic 823 | 199 624 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 64 | . . . . . 42 22 Message Errors 21 | . . . . . 11 10 Matter Fused 9 | . . . . . 8 1 Heat Flow Errors 8 | . . . . . 6 2 Energy Discharges 10 | . . . . . 7 3 Data Loss (minor) 6 | . . . . . 3 3 Data Loss (major) 2 | . . . . . 2 . Misfires 4 | . . . . . 3 1 Alerts 3 | . . . . . 1 2 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 35 | . 22 . . . 13 . Projectiles . | . . . . . . . Explosions 35 | . 22 . . . 13 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 181 | . 22 . . . 159 . Shots 6 | . 1 . . . 5 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 362 | 40 70 . 362 12 279 262 Average Temperature 65 | 19 22 . 74 6 94 64 Received Heat Transfer 1842 | . 120 168 720 207 585 42 Effects 3 | . . . 2 . 1 . Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . 1 . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | 1 3 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 4 . . . 1 Heat Transferred 500 | 50 200 . 250 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Maximum Alert Level 5 | . 1 . 2 2 5 3 Low Security (%) 31 | 100 54 . 68 47 . . Level 1 13 | . 45 . 7 11 6 . Level 2 15 | . . . 23 41 12 24 Level 3 20 | . . . . . 23 75 Level 4 7 | . . . . . 24 . Level 5 10 | . . . . . 33 . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 2335 | 10 257 . 470 467 2335 1073 Initial 1050 | . 3 . . 187 295 1050 Average 645 | 3 165 . 170 305 1295 805 Influence Increases 4588 | 30 689 90 1082 457 2140 100 Destroy 0b10 Robot/C 2160 | . 420 80 640 300 700 20 Destroy 0b10 Robot/NC 250 | 30 85 . 100 15 10 10 Destroy Leader 350 | . 80 10 168 72 20 . Allied During Kill 91 | . . . . 41 47 3 Successful Hack 95 | . 20 . 19 7 14 35 Select Force Hacks 30 | . . . 30 . . . Disable Machine 15 | . . . . . . 15 Anti-Garrison Action 1200 | . . . . . 1200 . Destroy Structure 202 | . 9 . 5 22 149 17 Lose Combat Pursuer 195 | . 75 . 120 . . . Influence Decreases 3956 | 25 526 258 636 449 259 1803 Entered New Map 1786 | . 2 81 . 259 159 1285 Time Decay 1950 | 25 514 177 576 140 . 518 Lost Part 160 | . 10 . 60 10 80 . Lost Ally 60 | . . . . 40 20 . Squads Dispatched 13 | . 4 . 4 5 . . Investigation 5 | . 3 . 1 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault 2 | . . . . 2 . . Garrison 3 | . . . 1 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Distress Signals 10 | . 4 . 4 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 171 | . 35 11 52 17 42 14 Peak Tracking Total 7 | . 4 4 7 6 6 4 Tactical Retreats 11 | . 4 . 4 . . 3 Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Gar Rec Machines Disabled 10 | . . . . . 9 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 6 | . . . . . 6 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled 5 | . . . . . 5 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Machines Accessed 34 | . 9 . 11 1 3 10 Terminals 24 | . 7 . 8 . 3 6 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 5 | . 1 . 1 . . 3 Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 104 | . 25 . 34 4 8 33 Successful 60 | . 14 . 22 2 1 21 Failed 44 | . 11 . 12 2 7 12 Catastrophic 5 | . 2 . 2 . 1 . Database Lockouts . | . . . . . . . Manual 70 | . 23 . 20 2 . 25 Terminals 72 | . 21 . 25 . 8 18 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 12 | . 2 . 3 . . 7 Scanalyzers 6 | . . . 6 . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 18 | . 1 . 3 . 1 13 Record 6 | . . . . . . 6 Robot Analysis 6 | . 1 . 1 . . 4 Prototype ID Bank 1 | . . . 1 . . . Terminal Index 2 | . . . 1 . . 1 Patrol Navigation 1 | . . . . . 1 . Release Object 2 | . . . . . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 35 | . 12 . 14 1 . 8 Terminals 27 | . 11 . 11 . . 5 Botnet 12 | . 5 . 6 . . 1 Skim 15 | . 6 . 5 . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . 2 . . 3 Reject 2 | . . . 1 . . 1 Recyclers 3 | . 1 . 1 . . 1 Mask 1 | . . . . . . 1 Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Reprogram 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . 9 . 9 1 3 8 Full Trace Events 6 | . 2 . 1 . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Gar Rec Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 27 | . . . . . 27 . Machine Destruction 23 | . . . . . 23 . Programmers 4 | . . . . . 4 . Attached 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Total Allies 5 | . . . . 3 2 . Largest Group 2 | . . . . 2 2 2 Highest-Rated Group 62 | . . . . 62 62 62 Highest-Rated Ally 31 | . . . . 31 31 31 Total Orders 14 | . . . . . 2 12 STAY 9 | . . . . . 1 8 FOLLOW 5 | . . . . . 1 4 Ally Attacks 98 | . . . . 31 33 34 Total Damage 1562 | . . . . 547 468 547 Kills 18 | . . . . 7 8 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Active Infowar (turns) 713 | 59 428 . . . . 226 Terrain 209 | 59 150 . . . . . Structural 504 | . 278 . . . . 226 Robot Analysis Total 6 | . 1 . 1 . . 4 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Gar Rec Turns Passed 9168 | 135 1728 829 2047 289 2706 1434 Spaces Moved 4681 | 50 896 434 938 123 1424 816 Core 1 | 1 . . . . . . Treads 4676 | 45 896 434 938 123 1424 816 Legs . | . . . . . . . Wheels 4 | 4 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 163 160 160 Average Speed 161 | 151 160 160 164 165 160 160 Slowest Speed 240 | 160 160 160 170 166 240 163 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 4 98 25 74 22 94 93 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 33 | . . . . . 20 13 Terrain Destroyed 185 | 2 9 . . 19 128 27 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 182 | 2 9 . . 19 127 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Total 5573 | 76 1064 502 1225 157 1644 905 Wait 173 | . 25 14 67 . 17 50 Move 4674 | 49 895 433 937 122 1422 816 Hop . | . . . . . . . Pick Up 83 | 1 23 9 26 3 19 2 Fast Attach 17 | 7 1 . 5 . 3 1 Attach 20 | . . 2 10 1 6 1 Detach 3 | . . . 2 . . 1 Swap 99 | 3 15 3 23 7 37 11 Drop 97 | . 24 4 33 1 27 8 Fire 373 | 16 81 31 122 23 85 15 Melee 6 | . . 6 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 28 | . . . . . 28 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 15) 474 | -10/Materials | Discovered new exit (range 3) 838 | -10/Materials | Discovered new exit (range 13) 1010 | -10/Materials | Discovered new exit (range 7) 1340 | -10/Materials | Learned 4 Subcaves zone layouts 1394 | -10/Materials | Learned 2 Storage zone layouts 1437 | -10/Materials | Learned location of Recycling (-8) 1471 | -10/Materials | Learned location of 2 exits from Mines 1494 | -10/Materials | Learned 2 Mines zone layouts 1505 | -10/Materials | Identified exit to Subcaves 1505 | -10/Materials | Identified exit to Materials 1505 | -10/Materials | Learned location of 1 exit from Materials 1527 | -10/Materials | Learned Storage stockpile data 1560 | -10/Materials | Learned Recycling recycling unit intel 1864 | -10/Materials | Entered Subcaves 1865 | -10/Subcaves | Identified exit to Materials 1983 | -10/Subcaves | Learned Materials terminal intel 1993 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2211 | -10/Subcaves | Core integrity fell below 50% 2574 | -10/Subcaves | Core integrity fell below 20% 2686 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2693 | -10/Subcaves | Entered Materials 2693 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2694 | -8/Materials | Identified exit to Factory 2695 | -8/Materials | Loaded intel: 12 terminal locations 3159 | -8/Materials | Build established: Scavenger-Gunner 3390 | -8/Materials | Garrison activated, responded to threat 3497 | -8/Materials | Discovered new exit (range 15) 3651 | -8/Materials | Learned location of 1 exit from Recycling 3702 | -8/Materials | Learned Storage garrison access intel 3742 | -8/Materials | Learned Recycling recycling unit intel 3816 | -8/Materials | Learned 4 Factory zone layouts 3817 | -8/Materials | Discovered exit to Factory (range 10) 3854 | -8/Materials | Learned Factory trap positions 3936 | -8/Materials | Lost 5 parts (1n2u2w) 4176 | -8/Materials | Build established: Scavenger-Tank 4740 | -8/Materials | Entered Storage 4743 | -8/Storage | Loaded intel: 1 garrison access location 4856 | -8/Storage | Met a pair of Derelict thieves 4894 | -8/Storage | Garrison activated, responded to threat 4952 | -8/Storage | Identified exit to Garrison 5029 | -8/Storage | Entered Garrison 5029 | -8/Garrison | Accompanied by 1 ally 5065 | -8/Garrison | Triggered checkpoint 5116 | -8/Garrison | Garrison Relay disabled 5174 | -8/Garrison | Installed Relay Interface Framework 5209 | -8/Garrison | Triggered checkpoint 5209 | -8/Garrison | Triggered checkpoint 5241 | -8/Garrison | Triggered checkpoint 5538 | -8/Garrison | Garrison Relay disabled 5543 | -8/Garrison | Discovered new exit (range 10) 5585 | -8/Garrison | Phase Generator disabled 5680 | -8/Garrison | Core integrity fell below 50% 5851 | -8/Garrison | Discovered new exit (range 9) 6021 | -8/Garrison | Garrison Relay disabled 6357 | -8/Garrison | Triggered checkpoint 6419 | -8/Garrison | Garrison Relay disabled 6684 | -8/Garrison | Triggered checkpoint 6736 | -8/Garrison | Triggered checkpoint 6784 | -8/Garrison | Garrison Relay disabled 6834 | -8/Garrison | Discovered new exit (range 14) 6835 | -8/Garrison | Triggered checkpoint 7083 | -8/Garrison | Garrison Relay disabled 7735 | -8/Garrison | Entered Recycling 7735 | -8/Recycling | Accompanied by 2 allies 7736 | -8/Recycling | Identified exit to Factory 7737 | -8/Recycling | Loaded intel: 7 recycling unit locations 7804 | -8/Recycling | Core integrity fell below 20% 9124 | -8/Recycling | Entered Scraplab 9169 | -8/Recycling | Self-destructed Last Messages --------------- unless prepared to protect it from degradation. >>Record! "Notice" Alright folks, something down in the Subcaves got the Subs all stirred up, and there's a good chance some might head this way. Their relative unpredictability outside of cave environments puts our lab here in danger of discovery, so let's retreat to safety for a while. We need a break from all this subatomizing anyway! It's too dangerous to move SEP-X on such short notice, we'll just have to hope for the best. If you see this message after we've closed the exit, do your best to hide! I've deactivated the scanner system and Scraplab should be well hidden enough until all this blows over. 09164_ Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! 09166_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????##############??????????????? | | ?????????????????????##"""""""#" ##??????????????? | | ???????????????######## "!X " ## ##??????????????? | | ??????????????######### g ##??????????????? | | ??????????????### + ##??????????????? | | ??????????????## ##### @ g "##??????????????? | | ??????????????### ##### ""##??????????????? | | ??????????????### #####"& "& X ""##??????????????? | | ????????????##### ###"""""""" ##??????????????? | | ????????????###### ##############??????????????? | | ????????????## # ###########?#####????????? | | ????????????## ###??????????#"""#????????? | | ????????????## ##???????####"Y"####?##### | | ????????????## ##???????# ### | | ????????????#####+ ###???????# """ """ ## | | ????????????##### # ###???????# """ """ #?# | | ???????????????## #######????????# """ """ #?# | | ?????????######## ################ """ """ #?##### | | ?????????########+################ """ """ #?????# | | ?????????## ### + #?????# | | ?????????## ! ### # #?????# | | ?????????##! ! ### !| !####+#"####?????# | | ?????????## ! |###=*=| *!=!!=[%!=*#?????# | | ?????????## !!%+% %*%!& =*%=! *=!=<|#??#### | | ?????????## ! &!!###*!!=%* !!!*|!%*% % #??# | | ?????????## &*%###!=[########!#########??# | | ?????????## !! !###!= ########%##?????????# ## | | ?????????#########+#### ########+##########?# ?# | | ?????????######### ####! ### !!!!==|=! #?# ?# | | ????????????????## ##?#%= ### |!*%%=!!! ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 44 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 19 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Extracted Flak Cannon | -8/Materials | Extracted Cargo Storage Unit | -8/Materials | Extracted Imp. Propulsion Shielding | -8/Materials | Extracted Core Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteNodeReplicator Manual? 0 Play Time 00:55:20 Cumulative 375.6 hours Start 2025.07.07 @ 07:22:51 End 2025.07.07 @ 08:16:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 84 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 10862cec-0601-4cb5-85d1-4edafb2b9581