Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 23:52:01 Player: Nell Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (7) 7 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 412 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 237/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Flight Unit Improved Terrain Scanner Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Ion Engine Flight Unit Light Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 8 2 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover 2 | . . 2 Flight 1 | . 1 . Utility 3 | 2 . 1 Device 1 | 1 . . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 3 . . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 100 83 Engine 13 | . 14 12 Wheel 20 | . 28 7 Hover 4 | . . 14 Device 10 | . 14 5 Storage 13 | . 14 12 Processor 2 | . . 7 Energy Gun 26 | . 28 24 Naked Turns 9 | . . 9 Heaviest Build 12 | 12 12 12 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 5 | 3 4 5 Average Carried 3 | 1 3 4 Final Capacity 8 | 8 8 5 Final Carried 5 | 3 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 252 | 252 . . Remotely . | . . . Salvage Created 11 | 11 . . Parts 5 | 5 . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed . | . . . Classes Destroyed 1 | 1 . . Tunneler 1 | 1 . . Best Kill Streak 1 | 1 . . Combat Bots Only . | . . . Max Kills in Single Turn 1 | 1 . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 20 | . . 20 Missed 8 | . . 8 Damage Taken 491 | . . 491 Core 269 | . . 269 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 3 | 3 . . Largest 2 | 2 . . Hottest 90 | 90 . . Shots Fired 6 | 6 . . Gun 6 | 6 . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 6 | 6 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | 3 . . Robot Miss Streak 1 | 1 . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 3 | 3 . . Core Hits 1 | 1 . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 45 | 45 . . Guns 45 | 45 . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 45 | 45 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | 60 . . Average Temperature 28 | 28 . . Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 124 | 124 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 15 | 5 3 15 Initial 3 | . 3 . Average 2 | 1 3 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . . 12 Peak Tracking Total 5 | . . 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 1 1 Successful 2 | . 1 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Record 1 | . 1 . Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 282 | 54 152 76 Spaces Moved 298 | 39 168 91 Core 21 | 2 . 19 Treads . | . . . Legs . | . . . Wheels 224 | 37 168 19 Hover 53 | . . 53 Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 82 | 78 88 72 Slowest Speed 200 | 80 95 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 15 | 4 29 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 321 | 52 170 99 Wait 3 | . . 3 Move 295 | 38 167 90 Hop . | . . . Pick Up 5 | 3 1 1 Fast Attach 9 | 7 . 2 Attach . | . . . Detach . | . . . Swap 4 | 1 2 1 Drop 2 | . . 2 Fire 3 | 3 . . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 5) 207 | -10/Materials | Entered Mines 217 | -10/Mines | Met a Derelict shopkeep closing up shop 248 | -10/Mines | Assembled infested the area 253 | -10/Mines | Assisted by a Guerilla fighting off Assembled 274 | -10/Mines | Released all parts (4) 278 | -10/Mines | Core integrity fell below 50% 283 | -10/Mines | Crushed by falling debris 283 | -10/Mines | Smashed by cave-in Last Messages --------------- as-58039 destroyed. Sml. Laser destroyed. as-16929 destroyed. Airjet destroyed. Released Med. Laser. Released Sml. Storage Unit. Released Lgt. Ion Engine. Released Adv. Targeting Computer. The unstable cave ceiling collapses. S-10 Pest destroyed. The unstable cave ceiling collapses. Sml. Storage Unit crushed. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????#?????????#??? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ####????????????????#?#? | | ????????????????????#""" ## #?########??????????? | | ????????????????????#""" % ###""""""#????#?????? | | ????????????????????#""" ##! !!!!#???????#??? | | ????????????????????# ## ##??????????? | | ????????????????????##### # #???????????? | | ???????????????????????# # ## ########?????? | | ???????????????????????# X ##????? | | ???????????????????????# ## * # ##???? | | ???????????????????????# #???? | | ???????????????????????# = ### | | ???????????????????????##@ % =%" | | ????????????????????????# d # ### | | ??????????????????????? d %! ##????? | | ????????????????????# # = #??? ? | | ????????????????????# ## ##????? | | ????????????????????# ## ###?????? | | ????????????????????# ### #???????? | | ???????????????????# ###?############??????## | | ?????????????????? ##????#?????????????????? | | ????????????????? #????????????????????????? | | ????????????????? " ????#????????????????????? | | ????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 272 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 53 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed DirtySiegeMount Manual? 0 Play Time 00:07:40 Cumulative 7.6 hours Start 2024.07.26 @ 23:46:46 End 2024.07.26 @ 23:52:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 27d6c8f4-4936-4050-a0ff-8332d510350d