Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 01:15:31 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2032) 2032 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 5220 Bonus ------- Follower Combat Kills 107 Friendly Fire -59 Cogmind --------- Core Integrity 387/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (26) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (20) --- Huge Storage Unit Structural Scanner Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Improved Light Cannon Gauss Cannon Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Huge Storage Unit Structural Scanner Weapon Cycler Improved Light Armor Plating Hardlight Generator Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Cannon Improved Light Cannon Grenade Launcher Mini Grenade Launcher Heavy Rocket Launcher [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 67 | 6 3 . 8 6 18 26 Power 6 | 1 . . 2 1 . 2 Engine 2 | 1 . . 1 . . . Core 4 | . . . 1 1 . 2 Reactor . | . . . . . . . Propulsion 25 | 2 1 . 3 3 6 10 Treads . | . . . . . . . Leg 17 | . . . 3 3 5 6 Wheel 8 | 2 1 . . . 1 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 2 . 1 1 5 11 Device 5 | . 1 . . 1 1 2 Storage 3 | 1 1 . . . . 1 Processor 2 | . . . . . 1 1 Hackware 3 | . . . . . . 3 Protection 8 | . . . 1 . 3 4 Artifact . | . . . . . . . Weapon 15 | 2 . . 2 1 7 3 Energy Gun 6 | 1 . . . . 4 1 Energy Cannon 4 | . . . 1 . 2 1 Ballistic Gun 3 | 1 . . 1 . 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 1 | . . . . 1 . . System Corruption 5 | . . . . 5 . . Parts Lost 28 | . 1 . 2 . 6 19 Power 4 | . . . 1 . . 3 Propulsion 17 | . 1 . 1 . 4 11 Utility 4 | . . . . . 1 3 Weapon 3 | . . . . . 1 2 Highest Loss Streak 8 | . 1 . 1 . 3 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 96 100 93 99 93 84 Engine 3 | . 14 14 8 . . . Core 5 | . . . 2 10 9 6 Leg 18 | . . . 18 33 28 19 Wheel 7 | . 27 28 9 . 1 3 Device 8 | . 10 14 11 10 9 6 Storage 9 | . 14 14 11 11 9 7 Processor 7 | . . . . . 9 15 Protection 6 | . . . 10 11 9 6 Energy Gun 7 | . 14 14 5 . 7 6 Energy Cannon 2 | . . . 5 10 1 1 Ballistic Gun 6 | . 14 14 11 11 9 1 Ballistic Cannon 1 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 59 | 13 29 29 35 38 37 59 Greatest Support 59 | 20 26 26 30 30 40 59 Greatest Overweight (x) 5 | . 1 1 3 1 3 5 Average Overweight (x) . | . . 1 1 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 16 | 7 14 15 15 15 15 18 Most Carried 19 | 4 11 13 15 15 15 19 Average Carried 13 | 2 8 12 12 14 14 15 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 19 | 4 11 13 14 15 14 19 Class Distribution -------------------- 83% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1548 | 178 185 15 162 47 325 636 Remotely . | . . . . . . . Salvage Created 2859 | . 326 113 525 96 645 1154 Parts 160 | . 19 3 38 5 37 58 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | . 1 . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 52 | . 9 . 11 2 12 18 Guns 34 | . 9 . 8 1 11 5 Cannons 15 | . . . 3 . . 12 AOE 1 | . . . . . 1 . Classes Destroyed 13 | . 3 1 4 . 1 4 Worker 8 | . . . 2 . 1 5 Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . . 1 Hauler 1 | . . . 1 . . . Recycler 7 | . . 1 . 1 1 4 Mechanic 1 | . . . . . 1 . Operator 3 | . 1 1 1 . . . Watcher 2 | . . . 1 . . 1 Swarmer 17 | . 3 . 4 2 4 4 Grunt 21 | . 6 . 4 . 5 6 Sentry 10 | . . . 3 . 3 4 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 7 | . 3 1 6 3 7 4 Combat Bots Only 6 | . 3 . 5 2 6 2 Max Kills in Single Turn 2 | . 1 1 2 2 2 2 Gunslinging 1 | . . . 1 . 1 . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 389 | . 35 . 38 10 83 223 Missed 124 | . 11 . 13 6 21 73 Damage Taken 3438 | . 277 . 296 91 835 1939 Core 587 | . 66 . 66 11 131 313 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 . 73 . 80 76 . Volleys Fired 209 | . 26 5 31 8 45 94 Largest 2 | . 2 2 2 2 2 2 Hottest 129 | . 60 60 88 88 88 129 Shots Fired 397 | . 49 10 62 16 90 170 Gun 301 | . 49 10 53 8 89 92 Cannon 96 | . . . 9 8 1 78 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 188 | . 26 5 31 8 45 73 Thermal 192 | . 23 5 31 8 28 97 Explosive . | . . . . . . . Electromagnetic 17 | . . . . . 17 . Robot Hit Streak 14 | . 8 3 10 5 14 11 Robot Miss Streak 5 | . 4 1 2 3 5 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 265 | . 32 6 42 9 66 110 Core Hits 118 | . 18 4 22 3 27 44 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . . . 1 1 12 Burn 5 | . . . . . 1 4 Meltdown 1 | . . . . 1 . . Blast 8 | . . . . . . 8 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5131 | . 426 70 550 175 1305 2605 Guns 3306 | . 426 70 430 93 1152 1135 Cannons 1570 | . . . 120 82 . 1368 Explosions 255 | . . . . . 153 102 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2334 | . 250 26 257 93 495 1213 Thermal 2520 | . 176 44 293 82 533 1392 Explosive . | . . . . . . . Electromagnetic 277 | . . . . . 277 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 . 4 Average Corruption 3 | . . . . 5 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . . . 34 Message Errors 5 | . . . . . . 5 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 5 | . . . . . . 5 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 5 | . . . . . . 5 Misfires 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 57 | . . . . . 4 53 Projectiles 11 | . . . . . . 11 Explosions 46 | . . . . . 4 42 Melee . | . . . . . . . Knockbacks 16 | . . . . . . 16 Impact . | . . . . . . . Kinetic 15 | . . . . . . 15 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 86 | . . . . . . 86 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 340 | . 24 . 42 24 27 340 Average Temperature 65 | . 14 . 16 8 9 90 Received Heat Transfer 1389 | . 138 . 141 12 432 666 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 9 | . . . 2 2 2 3 Heat Transferred 4911 | . 400 100 622 148 877 2764 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 320 | . 292 66 269 221 251 320 Initial 114 | . . 61 25 85 7 114 Average 109 | . 118 64 167 150 102 89 Maximum Alert Level 1 | . 1 . 1 1 1 1 Low Security (%) 82 | 100 89 100 60 51 82 93 Level 1 17 | . 10 . 39 48 17 6 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 5 . 3 . 2 5 Investigation 3 | . 2 . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 9 | . 3 . 3 . . 3 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 8 | . 3 . 1 . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 19 . 17 6 21 41 Peak Tracking Total 15 | . 6 . 7 4 8 15 Tactical Retreats 6 | . 2 . . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 10 | . 2 . . 2 3 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 5 | . . . . . 1 4 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 14 | . 3 . 3 1 2 5 Terminals 10 | . 3 . 3 . 2 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Total Hacks 31 | . 7 . 5 1 4 14 Successful 16 | . 4 . 3 1 4 4 Failed 15 | . 3 . 2 . . 10 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 8 | . 5 . 1 . 1 1 Terminals 24 | . 7 . 5 . 4 8 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 13 | . 3 . 3 1 3 3 Record 1 | . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . Alert Level 3 | . . . 1 . 1 1 Unreport Threat 2 | . 1 . . . . 1 Locate Traps 1 | . . . . . . 1 Maintenance Status 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 2 | . 1 . . . 1 . Terminals 2 | . 1 . . . 1 . Track 1 | . . . . . 1 . Assimilate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 10 | . 2 . 3 . 1 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . 1 . . 2 . . Largest Group 2 | . 1 1 . 2 1 . Highest-Rated Group 45 | . 10 10 . 45 31 . Highest-Rated Ally 31 | . 10 10 . 31 31 . Total Orders . | . . . . . . . Ally Attacks 25 | . . . . 14 11 . Total Damage 296 | . . . . 171 125 . Kills 6 | . . . . 4 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4549 | 64 371 332 770 429 668 1915 Spaces Moved 2551 | 68 252 291 409 206 347 978 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs 1438 | . . . 198 206 324 710 Wheels 1102 | 57 252 291 211 . 23 268 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 105 105 190 120 95 Average Speed 140 | 75 98 105 147 190 134 155 Slowest Speed 470 | 80 105 105 190 190 190 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 62 69 41 57 35 26 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 8 | . . . . . . 8 Terrain Destroyed 40 | . . . . . 10 30 Melee . | . . . . . . . Projectile 16 | . . . . . . 16 AOE 24 | . . . . . 10 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3109 | 77 325 307 521 226 458 1195 Wait 202 | . 35 10 48 3 30 76 Move 2545 | 67 251 290 408 205 346 978 Hop . | . . . . . . . Pick Up 51 | 4 8 2 13 2 9 13 Fast Attach 33 | 6 2 . 1 4 9 11 Attach 21 | . 1 . 7 . 5 8 Detach 8 | . 1 . 4 . . 3 Swap 13 | . . . . 2 4 7 Drop 27 | . 1 . 9 2 10 5 Fire 209 | . 26 5 31 8 45 94 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 11) 436 | -10/Materials | Entered Mines 436 | -10/Mines | Accompanied by 1 ally 461 | -10/Mines | Found a hidden stash of uninstalled traps 499 | -10/Mines | Learned location of Storage (-9) 578 | -10/Mines | Learned location of 1 exit from Materials 723 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 757 | -10/Mines | Discovered new exit (range 11) 768 | -10/Mines | Entered Materials 768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 769 | -9/Materials | Identified exit to Storage 1527 | -9/Materials | Discovered new exit (range 7) 1538 | -9/Materials | Entered Mines 1743 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1812 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1927 | -9/Mines | Discovered new exit (range 15) 1938 | -9/Mines | Learned Materials security intel 1967 | -9/Mines | Entered Materials 1967 | -8/Materials | Accompanied by 1 ally 1967 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1968 | -8/Materials | Identified exit to Factory 1972 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2011 | -8/Materials | Garrison activated, responded to threat 2536 | -8/Materials | Lost 3 parts (1n1u1w) 2635 | -8/Materials | Entered Factory 2635 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3006 | -7/Factory | Lost 5 parts (1p2n1u1w) 3305 | -7/Factory | Build established: Scavenger-Mutant 3557 | -7/Factory | Discovered new exit (range 5) 3707 | -7/Factory | Lost 3 parts (2n1u) 3877 | -7/Factory | Build established: Mutant 4543 | -7/Factory | Cargo convoy interrupted 4550 | -7/Factory | Self-destructed Last Messages --------------- 04537_ Y-54 Guardian heat short circuits Imp. Deuterium Engine. 04537_ Adv. Beam Rifle destroyed. 04537_ Com. Wheel destroyed. 04539_ Y-54 Guardian heat short circuits Flak Gun. 04541_ Imp. Heat Sink destroyed. 04542_ C-30 ARC bursts open, deploying its payload. 04542_ H-55 Commando unfolds itself. 04542_ P-60 Hacker unfolds itself. 04542_ M-28 Smith unfolds itself. 04542_ Com. Wheel destroyed. 04543_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04545_ C-30 ARC bursts open, deploying its payload. 04545_ H-55 Commando unfolds itself. 04549_ Lgt. Nuclear Core destroyed. 04549_ Com. Wheel destroyed. 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Y #?### "" #???? | | ??????????????????????### #???# #???? | | ?????????????""?""??????# #???# #???? | | ?????????????""R""??????#######???#####"T"####???? | | ??????????????""""????????????????????#"""#??????? | | ??????????????????????????????????????#####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronCouplerNetwork Manual? 0 Play Time 00:27:40 Cumulative 415.8 hours Start 2024.05.30 @ 00:47:36 End 2024.05.30 @ 01:15:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 474 Rogue 474 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/3/8/1/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11ac2c84-48fc-4750-b9ca-dc8b929b7671