Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.30 @ 14:30:22 Player: DemonChuckle Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (144) 720 Value Destroyed (5088) 5088 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1102) 1102 TOTAL SCORE: 10470 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 247 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 185/300 Energy 287/300 System Corruption 27% Temperature Cool (5) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY (6) ------ Medium Storage Unit Compact Battery Relay Coupler [NC] (27) Relay Coupler [Demolisher] (27) > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (10) --- Light Fission Core Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Relay Coupler [NC] (31) Plasma Rifle Faulty Force Rifle Cooled Plasma Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Power Shielding Field Recycling Unit > --- WEAPON ----------- Cooled Plasma Cannon Precision Assault Rifle > --- INVENTORY -------- Fusion Compressor Light Treads Medium Treads Medium Treads Hacking Suite Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Weapon] Authchip [Weapon] Authchip [Weapon] Plasma Rifle Phase Cannon Cooled Plasma Cannon Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Authchip [Device] Protection Improved Power Shielding Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Slots Evolved 9 | . 1 2 . . . . 6 Power 3 | . . 1 . . . . 2 Propulsion 2 | . 1 1 . . . . . Utility 4 | . . . . . . . 4 Weapon . | . . . . . . . . Parts Attached 177 | 9 13 10 5 23 9 2 106 Power 29 | 1 . 3 . 4 3 . 18 Engine 21 | 1 . 3 . 4 3 . 10 Core 8 | . . . . . . . 8 Reactor . | . . . . . . . . Propulsion 74 | 2 6 3 2 12 3 . 46 Treads 17 | . . . . . . . 17 Leg 49 | 2 6 3 2 5 2 . 29 Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight 7 | . . . . 7 . . . Utility 38 | 4 3 1 2 . 3 2 23 Device 20 | 1 2 1 2 . 2 1 11 Storage 4 | 1 . . . . 1 . 2 Processor 4 | 1 . . . . . . 3 Hackware 7 | . . . . . . 1 6 Protection 3 | 1 1 . . . . . 1 Artifact . | . . . . . . . . Weapon 36 | 2 4 3 1 7 . . 19 Energy Gun 2 | . 2 . . . . . . Energy Cannon 9 | . . . . 2 . . 7 Ballistic Gun 22 | 2 2 3 1 5 . . 9 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 3 Corrupted Parts 6 | . . . . . . 1 5 System Corruption 10 | . . . . . . 1 9 Parts Lost 44 | . . . . 1 . . 43 Power 16 | . . . . . . . 16 Propulsion 13 | . . . . 1 . . 12 Utility 12 | . . . . . . . 12 Weapon 3 | . . . . . . . 3 Highest Loss Streak 10 | . . . . 1 . . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 97 96 97 98 99 80 87 Engine 17 | . 12 17 20 19 20 20 11 Core 2 | . . . . . . . 7 Leg 33 | . 36 40 38 34 39 40 20 Device 11 | . 9 9 9 10 9 9 17 Storage 6 | . . . . . 8 10 6 Processor 3 | . 12 10 10 10 1 . 2 Hackware 2 | . . . . . . . 6 Energy Cannon 4 | . . . . 8 20 . 5 Ballistic Gun 4 | . 10 15 19 11 . . 4 Peak Build Rating 66 | 7 9 15 19 25 29 29 66 Average Rating 28 | 5 8 13 18 18 27 20 50 On Entrance 15 | . 7 9 15 19 19 29 22 Naked Turns . | . . . . . . . . Heaviest Build 101 | 19 11 17 22 24 75 75 101 Greatest Support 67 | 20 30 40 40 42 43 43 67 Greatest Overweight (x) 15 | . . . . 2 2 1 15 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 20 | 10 5 5 5 5 20 20 20 Average Capacity 16 | 6 5 5 5 5 18 20 18 Most Carried 20 | 5 5 5 5 5 20 20 20 Average Carried 15 | 3 4 4 5 4 16 19 17 Final Capacity 20 | 5 5 5 5 5 20 20 10 Final Carried 20 | 5 5 5 5 5 19 20 9 Class Distribution -------------------- 70% | Hacker-Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Matter Collected 4205 | 222 291 395 182 525 108 90 2392 Remotely . | . . . . . . . . Salvage Created 6542 | . 394 474 353 810 163 . 4348 Parts 347 | . 23 24 24 68 8 . 200 Haulers Intercepted 3 | . . . . . . . 3 Recyclers Shooed 6 | . . . . . . . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Combat Hostiles Destroyed 112 | . 10 8 7 26 3 . 58 Guns 71 | . 10 8 7 23 . . 23 Cannons 33 | . . . . 3 3 . 27 AOE 6 | . . . . . . . 6 Classes Destroyed 17 | . 3 3 1 3 . . 7 Worker 11 | . . . 1 . . . 10 Builder 3 | . . . . . . . 3 Hauler 3 | . . . . . . . 3 Recycler 7 | . . 1 . . . . 6 Mechanic 2 | . . . . . . . 2 Operator 3 | . . 1 1 . . . 1 Watcher 9 | . 2 1 1 . . . 5 Swarmer 15 | . 2 . . 11 . . 2 Cutter 2 | . . . . . . . 2 Saboteur 2 | . . . . 2 . . . Grunt 52 | . 8 5 6 6 . . 27 Brawler 1 | . . . . . . . 1 Sentry 15 | . . 3 1 5 3 . 3 Specialist 1 | . . . . 1 . . . Hunter 7 | . . . . . . . 7 Programmer 15 | . . . . 1 . . 14 Heavy 2 | . . . . . . . 2 Best Kill Streak 8 | . 4 6 3 8 2 . 7 Combat Bots Only 8 | . 4 3 2 8 2 . 6 Max Kills in Single Turn 2 | . 1 1 2 2 1 . 2 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Hostile Shots Fired 846 | . 35 37 21 102 3 . 648 Missed 250 | . 11 13 6 44 2 . 174 Damage Taken 6195 | . 176 179 100 340 9 . 5391 Core 978 | . 26 62 . 40 . . 850 Absorbed by Shields 39 | . . . . 4 . . 35 Redirected to Shielding 114 | . 3 . . . . . 111 Ignored by Resistances 3684 | . 111 114 67 235 6 . 3151 Regen/Repaired (Parts) 214 | . . 2 . . . . 212 Core Remaining (%) 87 | 100 89 . . . . 74 . Volleys Fired 399 | . 42 28 22 51 4 . 252 Largest 2 | . 2 2 2 2 2 . 2 Hottest 160 | . 70 115 46 150 150 . 160 Shots Fired 776 | . 84 56 44 101 11 . 480 Gun 475 | . 84 56 44 88 . . 203 Cannon 289 | . . . . 13 11 . 265 Launcher 12 | . . . . . . . 12 Special . | . . . . . . . . Kinetic 489 | . 42 46 44 88 . . 269 Thermal 275 | . 42 10 . 13 11 . 199 Explosive 5 | . . . . . . . 5 Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 48 | . 39 29 22 25 13 . 48 Robot Miss Streak 2 | . 2 2 1 1 1 . 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 8 | . 1 2 1 4 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 594 | . 69 48 38 81 6 . 352 Core Hits 279 | . 27 17 16 35 3 . 181 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 4 | . . . . 1 . . 3 Critical Strikes 15 | . 3 . . 1 . . 11 Burn 3 | . 3 . . . . . . Meltdown 2 | . . . . . . . 2 Destroy 5 | . . . . 1 . . 4 Blast 5 | . . . . . . . 5 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13820 | . 731 620 588 1298 175 . 10408 Guns 6042 | . 731 620 588 1024 . . 3079 Cannons 6885 | . . . . 274 175 . 6436 Explosions 848 | . . . . . . . 848 Melee . | . . . . . . . . Ramming 45 | . . . . . . . 45 Kinetic 6829 | . 257 493 588 1024 . . 4467 Thermal 6098 | . 474 127 . 274 175 . 5048 Explosive 545 | . . . . . . . 545 Electromagnetic 303 | . . . . . . . 303 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 27 | . . 2 2 3 3 4 27 Average Corruption 4 | . . 2 2 2 3 3 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 215 | . . 4 4 23 19 74 91 Message Errors 57 | . . . 1 9 8 19 20 Matter Fused 56 | . . 1 . 6 3 22 24 Heat Flow Errors 28 | . . . . 2 3 10 13 Energy Discharges 14 | . . 1 . 3 . 8 2 Parts Rejected 1 | . . 1 . . . . . Parts Fused 2 | . . 1 . . . . 1 Data Loss (minor) 21 | . . . . 1 1 7 12 Data Loss (major) 10 | . . . . 1 1 6 2 Misfires 10 | . . . 1 1 3 . 5 Alerts 5 | . . . 1 . . 2 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 10 | . . . 1 . . . 9 Overload Shots . | . . . . . . . . Overflow Damage 177 | . . . . . . . 177 Projectiles 123 | . . . . . . . 123 Explosions 48 | . . . . . . . 48 Melee 6 | . . . . . . . 6 Knockbacks 15 | . . . . . . . 15 Impact . | . . . . . . . . Kinetic 14 | . . . . . . . 14 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 132 | . . . . . . . 132 Shots 7 | . . . . . . . 7 Rammed 2 | . . . . . . . 2 Targets Rammed 5 | . . . . . . . 5 Kicked 3 | . . . . . . . 3 Crushed . | . . . . . . . . Highest Temperature 527 | . 166 327 26 296 279 275 527 Average Temperature 108 | . 55 153 10 74 87 125 131 Received Heat Transfer 1941 | . 159 156 90 134 27 . 1375 Effects 31 | . . 3 . 1 . . 27 Shutdowns 13 | . . . . . . . 13 Energy Bleed 6 | . . . . 1 . . 5 Interference 6 | . . 3 . . . . 3 Matter Decay 2 | . . . . . . . 2 Short Circuit 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 17 | . 1 3 . 1 . . 12 Heat Transferred 9713 | . 1628 333 . 290 259 . 7203 Parts Sabotaged 4 | . . . . 4 . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Peak Influence 1152 | . 243 321 204 1152 399 . 366 Initial 374 | . . 33 6 102 374 . . Average 227 | . 94 143 62 806 178 . 89 Maximum Alert Level 4 | . 1 1 1 4 1 . 1 Low Security (%) 69 | 100 85 74 92 7 63 . 87 Level 1 15 | . 14 25 7 5 36 . 12 Level 2 2 | . . . . 11 . . . Level 3 12 | . . . . 70 . . . Level 4 . | . . . . 5 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . . 2 3 . . . 22 Investigation 7 | . . 1 1 . . . 5 Extermination 6 | . . . . . . . 6 Reinforcement 11 | . . 1 1 . . . 9 Assault 1 | . . . . . . . 1 Garrison 2 | . . . 1 . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Distress Signals 8 | . 3 . 1 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 174 | . 14 12 11 42 3 . 92 Peak Tracking Total 8 | . 4 3 3 8 2 . 7 Tactical Retreats 4 | . 1 . . . . . 3 Traps | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Traps Triggered 14 | . 2 . 2 6 . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . 4 . . . . . . Reprogrammed 14 | . 5 4 . . . . 5 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Machines Disabled 7 | . . 2 . . . . 5 Max in Single Turn 2 | . . 1 . . . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Machines Accessed 42 | . 6 4 4 4 12 2 10 Terminals 25 | . 6 2 3 4 5 . 5 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . 1 . . . . 1 Recycling Units 7 | . . 1 . . 5 . 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 Total Hacks 150 | . 20 15 12 11 48 19 25 Successful 121 | . 16 9 11 5 44 19 17 Failed 29 | . 4 6 1 6 4 . 8 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 72 | . 20 7 10 11 13 . 11 Fabricators 5 | . . . . . . . 5 Repair Stations 8 | . . 3 . . . . 5 Recycling Units 19 | . . 5 . . 11 . 3 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 2 . . . 1 Terminal Hacks 95 | . 16 4 9 5 34 19 8 Record 55 | . 1 1 3 . 30 19 1 Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 2 | . . . 1 1 . . . Open DSF 2 | . . . . . . . 2 Level Access Points 2 | . . . 1 . 1 . . Emergency Access Points 1 | . . . . 1 . . . Machine Index 1 | . . . . . . . 1 Fabricator Index 1 | . . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 4 | . 2 . 1 . 1 . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 4 | . 2 . 1 . . . 1 Disarm Traps 2 | . 2 . . . . . . Reprogram Traps 3 | . 1 1 . . . . 1 Maintenance Status 2 | . 1 . . . 1 . . Patrol Status 1 | . . 1 . . . . . Transport Status 1 | . . . . . . . 1 Investigation Status 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . Patrol Navigation 2 | . . . . 2 . . . Security Stations 1 | . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 3 Network Status 3 | . . . . . . . 3 Repair Station Hacks 6 | . . 2 . . . . 4 Scan Component 3 | . . 1 . . . . 2 Repair 3 | . . 1 . . . . 2 Recycling Unit Hacks 14 | . . 3 . . 10 . 1 Process 2 | . . 1 . . 1 . . Report Inventory 6 | . . 1 . . 4 . 1 Retrieve Matter 4 | . . 1 . . 3 . . Retrieve Components 2 | . . . . . 2 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 2 . . . 1 Unlock Access 1 | . . . 1 . . . . Coupler Status 2 | . . . 1 . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 5 3 2 3 6 . 7 Full Trace Events 16 | . 1 2 1 2 5 . 5 Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 . . . . 2 Time 91 | . . 26 . . . . 65 Parts Recycled . | . . . . . . . . Recycled Matter 13 | . . 2 . . 11 . . Retrieved Matter 13 | . . 2 . . 11 . . Retrieved Components 9 | . . . . . 9 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 10 | . . . . 4 . . 6 Machine Destruction 2 | . . . . . . . 2 Programmers 8 | . . . . 4 . . 4 Attached 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 56 | . . . . 56 56 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders 5 | . . . 5 . . . . EXPLORE 5 | . . . 5 . . . . Ally Attacks 28 | . . . . 26 2 . . Total Damage 419 | . . . . 378 41 . . Kills 11 | . . . . 11 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 4 | . . . 4 . . . . Drone Recoveries 2 | . . . 2 . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Turns Passed 12038 | 73 605 418 369 1269 1106 4697 3501 Spaces Moved 5879 | 47 373 240 144 978 576 2396 1125 Core 23 | 13 . . . . . . 10 Treads 55 | . . . . . . . 55 Legs 5648 | 34 373 240 144 825 576 2396 1060 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 153 | . . . . 153 . . . Fastest Speed 27 | 50 120 120 120 27 120 190 120 Average Speed 168 | 100 120 120 120 106 179 190 205 Slowest Speed 800 | 120 120 120 120 195 260 190 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 47 19 22 69 86 60 25 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 2 | . . . . . . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 79 | . . . . . 4 . 75 Melee . | . . . . . . . . Projectile 24 | . . . . . 4 . 20 AOE 55 | . . . . . . . 55 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Total 7258 | 73 455 315 294 1109 647 2543 1822 Wait 566 | 5 9 26 120 7 25 137 237 Move 5871 | 46 372 239 142 977 575 2395 1125 Hop 1 | . . . 1 . . . . Pick Up 126 | 11 9 7 1 7 23 2 66 Fast Attach 33 | 1 6 1 5 11 1 . 8 Attach 83 | 8 2 6 . 6 4 . 57 Detach 8 | 2 . . . 3 . 2 1 Swap 61 | . 5 3 . 6 4 2 41 Drop 76 | . 10 5 3 15 11 3 29 Fire 399 | . 42 28 22 51 4 . 252 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . . . . . 3 Crush 2 | . . . . . . . 2 Escape Stasis 27 | . . . . 26 . . 1 Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: Mat / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Propulsion x1 300 | -10/Materials | Build established: Hacker-Mutant 562 | -10/Materials | Identified exit to Materials 562 | -10/Materials | Discovered exit to Materials (range 16) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 718 | -9/Materials | Repaired Terrain Scanner 820 | -9/Materials | Identified exit to Storage 820 | -9/Materials | Discovered exit to Storage (range 9) 1097 | -9/Materials | Entered Storage 1313 | -9/Storage | Garrison activated, responded to threat 1464 | -9/Storage | Identified exit to Materials 1466 | -9/Storage | Identified exit to Garrison 1466 | -9/Storage | Entered Garrison 1486 | -9/Garrison | Learned Recycling security intel 1537 | -9/Garrison | Build established: Scavenger-Mutant 1596 | -9/Garrison | Triggered checkpoint 1619 | -9/Garrison | Rescued a captive Derelict 1624 | -9/Garrison | Rescued a captive Derelict 1627 | -9/Garrison | Triggered checkpoint 1654 | -9/Garrison | Triggered checkpoint 1663 | -9/Garrison | Destroyed 8 combat bots 1682 | -9/Garrison | Identified exit to Recycling 1682 | -9/Garrison | Discovered exit to Recycling (range 8) 1844 | -9/Garrison | Triggered checkpoint 1922 | -9/Garrison | Triggered checkpoint 1943 | -9/Garrison | Installed Relay Interface Framework 1992 | -9/Garrison | Discovered exit to Recycling (range 11) 2086 | -9/Garrison | Triggered checkpoint 2486 | -9/Garrison | Triggered checkpoint 2499 | -9/Garrison | Discovered exit to Recycling (range 15) 2540 | -9/Garrison | Triggered checkpoint 2735 | -9/Garrison | Entered Recycling 2735 | -9/Recycling | Accompanied by 2 allies 3036 | -9/Recycling | Build established: Hacker-Mutant 3449 | -9/Recycling | Identified exit to Factory 3763 | -9/Recycling | Scanned before Scraplab entrance 3792 | -9/Recycling | Entered Scraplab 3809 | -9/Recycling | Identified exit to Scraptown 3809 | -9/Recycling | Discovered exit to Scraptown (range 2) 3841 | -9/Recycling | Entered Scraptown 4228 | -9/Scraptown | Visited Cyclists 4293 | -9/Scraptown | Visited Spacefarers 4391 | -9/Scraptown | Visited The Evicted 4439 | -9/Scraptown | Visited Scrapoid Research Area 4515 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4859 | -9/Scraptown | Visited Junk Repository 4924 | -9/Scraptown | Visited TADAMA 5007 | -9/Scraptown | Turned away by UFD registrar 5077 | -9/Scraptown | Visited CPS Storage 5828 | -9/Scraptown | Identified exit to Factory 5828 | -9/Scraptown | Discovered exit to Factory (range 7) 8538 | -9/Scraptown | Entered Factory 8538 | -6/Factory | Evolved 6 slots: Power x2, Utility x4 10397 | -6/Factory | Build established: Scavenger-Mutant 10664 | -6/Factory | Lost 3 parts (1p1n1u) 10872 | -6/Factory | Repaired Flexi-carbon Leg 10914 | -6/Factory | Repaired Cld. Plasma Cannon 11121 | -6/Factory | Lost 5 parts (3p1n1u) 11203 | -6/Factory | Core integrity fell below 50% 11267 | -6/Factory | Identified exit to Factory 11267 | -6/Factory | Discovered exit to Factory (range 13) 11360 | -6/Factory | System corruption reached 10% 11535 | -6/Factory | Cargo convoy interrupted 11638 | -6/Factory | Lost 10 parts (3p4n2u1w) 11684 | -6/Factory | Core integrity fell below 20% 11772 | -6/Factory | Garrison activated, responded to threat 11959 | -6/Factory | Build established: Hacker-Mutant 12039 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 12020_ Penetrated by Slug. 12022_ Knocked back. 12023_ Acquired 25 matter. 12023_ Penetrated by Slug. 12024_ U-05 Engineer builds a Wall. 12026_ Penetrated by Slug. 12026_ Carbon-fiber Leg destroyed. 12026_ Knocked back. 12027_ Penetrated by Slug. 12027_ H-61 Shepherd destroyed. 12029_ Acquired 6 matter. 12030_ System corrupted: Heat flow error (+194). 12030_ Slug penetrates Wall. 12030_ U-05 Engineer builds a Wall. 12030_ Acquired 44 matter. 12034_ Acquired 14 matter. 12037_ Acquired 7 matter. 12039_ Acquired 52 matter. 12039_ W-25 Informer distress signal alerts nearby ally. 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